25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

CollapsleSteam
Disclosure

Generative AI was used as a starting point for the game's graphical assets. The majority of these were then manually modified for use in the game.

Creator
Experience Point Games
Reviews
-
Added
Sep 6, 2026
Something Really Evil Inc.Steam
Disclosure

AI was used to assist with the translation of the game's text into supported languages. No generative AI was used to create the game's art, music, or other game content.

Creator
Lunaris Aeterna
Reviews
-
Added
Sep 4, 2026
Dodgeball BashSteam
Disclosure

Generative AI tools were used during development to assist with programming, debugging, and selected visual and marketing assets. All AI-assisted code and content were reviewed, tested, and edited by the developer. No content is generated during gameplay.

Creator
SaltyGames
Reviews
-
Added
Sep 4, 2026
Wheelie RunSteam
Disclosure

AI was used during development to assist with programming, localization, and creating portions of the game's logo.

Creator
Sender Jim's
Reviews
-
Added
Sep 3, 2026
Blocky MinerSteam
Disclosure

Generative AI was used to assist in the creation of some scripts and visual assets. All generated content was reviewed and integrated by the developer.

Creator
KRUSTY GAMES
Reviews
-
Added
Sep 3, 2026
Ring's GuardSteam
Disclosure

Generative AI is used to assist in the creation of character illustrations, icons, backgrounds, and other 2D artwork. All AI-generated assets are reviewed, edited, and refined by the developer to ensure they fit the game's content and quality standards. Text in languages other than Japanese is translated using generative AI, then reviewed by the developer before being included in the game.

Creator
Tomat
Reviews
-
Added
Sep 3, 2026
VectorfallSteam
Disclosure

As a solo developer, AI has been used as a tool to get the game where it is today. Primary used as a tool to help with areas of development and certain text generations. No art or music was generated by AI. 95% of the artwork in the game is procedurally generated by code, while the rest is hand done by me. The music was also created by me specifically for the game. AI was used in places like name and description generations for items in the game as well as some text areas within the tutorial coach text to help guide players through the initial stages of the game.

Creator
Nubgamerz
Reviews
-
Added
Sep 3, 2026
FrydaySteam
Disclosure

FryDay does not use generative AI in real time. It's only used as an assisstant during production, marketing, sound, and music.

Creator
End Games
Reviews
-
Added
Sep 1, 2026
Melaka 1511: The Malay Chronicles - Before The StormSteam
Disclosure

Generative AI tools were used during the development of this game to assist in creating selected pre-generated content, including images and illustrations, character visuals, 3D characters, models and assets, textures, cinematic videos, narration and voice elements, soundtrack/music, and selected textual or narrative content. All AI-assisted content was reviewed, selected, edited, and integrated by the developer before being included in the final game. Generative AI is not used to create content or code during gameplay.

Creator
SYAHIR BAHIRAN HILMI
Reviews
-
Added
Sep 1, 2026
Whistle StopSteam
Disclosure

Parts of this game were made with AI assistance. AI-assisted coding was used during development, and some artwork was AI-generated and then edited by hand. The design, the systems and the writing are my own.

Creator
Maarten De Block
Reviews
-
Added
Sep 1, 2026
HexsteadSteam
Disclosure

The game uses generative artificial intelligence on informative text messages and coding assistance. The game rules and campaign maps are crafted by a human,.

Creator
pelidevaaja
Reviews
-
Added
Aug 31, 2026
DialshiftSteam
Disclosure

Pre-generated AI was used for parts of the soundtrack and abstract store artwork. All content was selected and edited by the developer. No AI content is generated during gameplay.

Creator
Georg Konrad
Reviews
-
Added
Aug 29, 2026
Keep The Ammo FlowingSteam
Disclosure

Generative AI tools were used during development to create portions of the game’s artwork and sound.

Creator
YCF Productions
Reviews
-
Added
Aug 29, 2026
Rock FlipperSteam
Disclosure

This game uses AI-assisted translation for the Steam store page and some in-game UI text. As a solo indie developer with limited resources, AI translation helps make the game accessible to more players and support a wider range of languages.

Creator
Mini Fun Games
Reviews
-
Added
Aug 29, 2026
ALL-HU: Mahjong PuzzleSteam
Disclosure

Some of this game's art and audio were created with generative AI tools, then selected, edited and assembled by the developer: the ink-wash illustrations and character portraits, part of the interface artwork, and the background music. The store page artwork and the trailer were produced the same way. Everything ships as fixed, pre-rendered assets. The game generates no content while you play and connects to no AI service. Puzzle levels are built and verified by our own deterministic mahjong solver, not by AI.

Creator
SHJ Studio
Reviews
-
Added
Aug 29, 2026
DIGITRE:SUMSteam
Disclosure

Generative AI was used during development to assist with coding, promotional artwork, and store-page copy and localization. All outputs were reviewed by the developer.

Creator
Overlatt
Reviews
-
Added
Aug 29, 2026
MinipSteam
Disclosure

Generative AI was used to assist in creating some in-game artwork and promotional artwork for the game, including certain environment backgrounds and Steam store assets.

Creator
NorthIron Studios
Reviews
-
Added
Aug 29, 2026
Life Is a Dungeon: Lean into It.Steam
Disclosure

Generative AI was used to create and iteratively refine some graphics and promotional images, as well as to assist with writing and implementing the game’s code. All outputs were selected, reviewed, and integrated by the developer. No AI-generated content is produced during gameplay.

Creator
Anonymous Works
Reviews
-
Added
Aug 29, 2026
CubersumSteam
Disclosure

Generative AI was used to create of the music included in the game, as well as marketing and promotional materials for Steam. AI tools were also used for programming and development. There is no AI used in the gameplay - no content is dynamically generated.

Creator
Antinomic Sequence
Reviews
-
Added
Aug 29, 2026
The Symposium DragonSteam
Disclosure

This game uses generative AI as a production tool. Character, enemy, boss, UI, and background art were created with image-generation models and then assembled, keyed, and edited by the team. Background music and in-game voice and narration (including Classical Latin lines in Purgatory) were also generated with AI and curated for the game. Gameplay, design, writing, and programming are human-authored. The game does not generate new text, images, or audio while you play. Some store and marketing images were produced with the same tools.

Creator
STUDIO MIL
Reviews
-
Added
Aug 28, 2026
Popcorn & PremierenSteam
Disclosure

Generative AI was used during development to create pre-generated artwork (including fictional film posters and marketing images), narration, and some text and translations. These are fixed assets shipped with the game. No generative AI runs during gameplay, and no player input is sent to an external AI service.

Creator
Jodelsoft
Reviews
-
Added
Aug 28, 2026
Comic Shop TycoonSteam
Disclosure

Select visual artwork used in Comic Shop Tycoon, including some in-game comic and product artwork as well as Steam promotional artwork, was created using generative AI tools. All AI-generated content is pre-generated and fixed. The game does not generate AI content during gameplay or connect to external AI services while running.

Creator
Phenixx Studios
Reviews
-
Added
Aug 28, 2026
Enarian: Orbital CommandSteam
Disclosure

AI was used in the coding and content creation for this game. That should not take away from this project the thousands of hours spent on its creation, honing and reshaping its style, direction and gameplay which was all done by a human.

Creator
Enarian Studios
Reviews
-
Added
Aug 28, 2026
Minesweeper OnlineSteam
Disclosure

This game was created by an independent developer. Generative AI tools were used during development to assist with programming, debugging, text editing, and the initial localization of Simplified Chinese, Traditional Chinese, English, Japanese, and Korean. All AI-assisted content was manually reviewed, edited, and approved by the developer. The game does not use generative AI to create content during gameplay, and player data is not used for AI training.

Creator
MagicBox
Reviews
-
Added
Aug 28, 2026
Own The MapSteam
Disclosure

Some visual artwork used in the game and promotional materials was created with generative AI tools and then selected, edited, and integrated by the developer. No generative AI content is created during gameplay.

Creator
Own The Map
Reviews
-
Added
Aug 28, 2026
My Four-Wheeled SisterSteam
Disclosure

During development of this game, generative AI was used for the creation of some sound effects and background music, localization. Generative AI was not used in the creation of the game's artwork or story.

Creator
WednesdayDinnerClub
Reviews
-
Added
Aug 28, 2026
The Buried LightSteam
Disclosure

Artificial Intelligence Usage Notice: We have used some generative models to prototype new ideas, and some of them have been made into production. However, AI-generated content is no more than 1% of the total game assets and arts.

Creator
Lupittus
Reviews
-
Added
Aug 28, 2026
Manabound SyndicateSteam
Disclosure

Generative AI was used during development to assist in creating some pre-generated 2D artwork and written text used in the game. All AI-assisted content was reviewed, edited, and integrated by the developers. The game does not use generative AI to create new content at runtime.

Creator
Markos Resvanis , Daniel Davidson
Reviews
-
Added
Aug 28, 2026
Steel CompanySteam
Disclosure

Some of the placeholder unit and terrain sprites that I'm using while the game is in development were generated with the help of AI (with a lot of manual curation and editing... I promise that you will not be confronted by any noticeably ugly slop). Initial sales will contribute toward creating hand-drawn, unique sprites for as many units as possible.

Creator
Gyr Software
Reviews
-
Added
Aug 28, 2026
Scoundrel: The DescentSteam
Disclosure

Some of the artwork in Scoundrel: The Descent, including the illustrated card art and background images, was created with the help of generative AI tools and then reviewed and edited by hand. No AI-generated content is produced while you play. If you would rather not see it, Settings includes a "No AI art" option that hides the card illustrations and shows only suit, rank, and frame.

Creator
BetterSIM LLC
Reviews
-
Added
Aug 28, 2026
Hippo HopSteam
Disclosure

The localization for this game in languages other than English uses AI translations.

Creator
Hyperreality Entertainment
Reviews
-
Added
Aug 26, 2026
Matchy StarSteam
Disclosure

One man team with no budget who used Codex to add code, and some AI Upscaling etc.

Creator
Silverware Games, Inc.
Reviews
-
Added
Aug 25, 2026
Card Revolution SoccerSteam
Disclosure

Some visual assets and music used in this game were created with the assistance of generative AI. All AI-generated content was reviewed, if needed edited, and curated by the developer before being included in the game.

Creator
LetsPlaymaker Productions
Reviews
-
Added
Aug 25, 2026
SUSHI PARADESteam
Disclosure

Some of the art in this game — the chef characters, the customer characters, the lane skins, and some of the plates — was created with the help of AI image generation tools. The sushi artwork does not use AI.

Creator
zawascript
Reviews
-
Added
Aug 25, 2026
漢字魔導錄Steam
Disclosure

Generative AI was used to draft this game's localized interface text (English, Japanese and Simplified Chinese); every line was reviewed and edited by the developer before shipping. The Han character data, spell descriptions and store artwork are not AI-generated: the characters come from Unicode IDS and public dictionary data, the spell descriptions are assembled by a deterministic algorithm from hand-written word pools, and the store images and trailer are drawn programmatically from real in-game captures. No AI runs during gameplay, and the game does not connect to any external AI service.

Creator
Hangic Team
Reviews
-
Added
Aug 25, 2026
Little BettasSteam
Disclosure

Pre-Generated Content This demo includes pre-generated AI content: - The background images used in the Store, Breeding, and Inventory screens. - The shared background image used in the Collection and Tutorial screens. - Wooden aquarium decorations. - Snail aquarium decorations. - Background music tracks generated with Suno AI. The developer holds a license for their use. No AI-generated content is created during gameplay. Players cannot enter prompts or interact with AI systems.

Creator
ElaraClub
Reviews
-
Added
Aug 24, 2026
StackflowSteam
Disclosure

Some sound effects and the in-game text localization were created with the help of AI tools during development. All AI-generated audio and translated text was reviewed and edited by a human before shipping. No AI-generated artwork, and no AI content is generated while the game is running.

Creator
Caue Ferrareto
Reviews
190
Added
Aug 24, 2026
RuiNsGate SurvivorsSteam
Disclosure

This game was developed with the help of generative AI tools in the following areas: Some art assets, including characters, backgrounds, UI, and effects Store page capsule images and key art English localization of in-game text Portions of the source code All generated output was reviewed, edited, and integrated by the developer, and the final content is the developer's responsibility. No content is generated by AI while the game is running.

Creator
R.N.G Works
Reviews
-
Added
Aug 23, 2026
Gassed Up!Steam
Disclosure

Generative AI may have been used in creating pre-rendered content for this game. All such content is the result of a human-led artistic and creative process

Creator
kaivvcool
Reviews
-
Added
Aug 23, 2026
Load FactorSteam
Disclosure

Load Factor's player-facing content its data, simulation, art, and text is authored by us, not generated by AI. During development we used AI-assisted coding tools to help write and review source code, in the same way modern IDEs offer AI assistance. No artwork, audio, writing, or localization shipped in the game is AI-generated, and the game does not generate any content using AI while you play.

Creator
FlyWithTom
Reviews
-
Added
Aug 23, 2026
Quiet HourSteam
Disclosure

Localization of simplified chinese and spanish were generated by ai. No artwork or sound were made by ai to my knowledge.

Creator
FAB
Reviews
-
Added
Aug 23, 2026
PowdertronSteam
Disclosure

Some of Powdertron's development and marketing materials were produced with AI assistance. The store page text was drafted with an AI writing tool and edited by hand, and the capsule images and trailer were rendered by procedural code written with AI assistance, using the game's own artwork and captured gameplay footage. The game itself contains no generative AI. Nothing is generated at runtime, no AI service is contacted while you play, and all in-game content — the materials, reaction rules, simulations and interface — is authored and deterministic.

Creator
SalE
Reviews
-
Added
Aug 22, 2026
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