Public Steam disclosure research25,508 disclosures tracked
Where do games disclose AI use?
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Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
This game uses generative and pre-generated AI to create environmental artwork, such as in-game pictures and frames. Additionally, AI tools were used during the development process to refine and polish the game's narrative elements and marketing copy. All AI generated and assisted content has been manually curated, edited, and integrated by the developer to ensure a high quality and cohesive experience
This game utilizes pre-generated AI content to enhance the visual and audio experience. This includes 2D assets for UI/menus, marketing capsule images, and synthesized voiceovers for characters. All AI-generated elements have been manually reviewed, edited, and integrated by the development team to ensure they align with the game's creative vision and adhere to platform guidelines.
This game uses generative AI to assist in creating narrative text and investigative scenarios. All generated content is reviewed and curated by the developer.
This game uses generative AI tools only during development to assist with scripting and partial text translation. All visual assets are originally hand-drawn by the developer. All AI-assisted content has been reviewed, edited, and approved by the developer before release. The game does not include any live AI generation during gameplay.
Generative Ai is used for mainly Localization and to make a few Images (artwork) in game. Rest artwork, assets, sounds used in game are made by Real Human Artists.
Artwork and narrative elements in Lyra Signal were created with the assistance of generative AI tools. All content has been carefully reviewed by the development team to maintain the story, atmosphere, and quality of the game experience.
We use generative AI as a support tool in development, mainly for music and some textures. The generated material was reviewed and adjusted by the human team before being integrated into the game.
Some parts of this game were developed with the assistance of generative AI as a support tool during early development. All final content was reviewed, edited, and implemented by the development team. Generative AI is not used during gameplay.
Generative AI was used during the development process to create a portion of the game assets, including textures, 3D models, and music. These assets were subsequently reviewed and refined by our development team to ensure quality and originality.
This game makes limited use of generative AI tools during development and marketing.
Generative AI has been used for creating certain user interface icons, in‑game informational images, promotional materials, and cinematic videos. AI‑assisted tools have also been used for some video scenes and voice work related to the Nexus character.
All gameplay systems, code, mechanics, level design, and narrative content are designed and implemented by the development team. Generative AI is not used in core gameplay systems or in content that directly affects player decisions.
I used AI as a helping tool for all aspects of the game, programming, art, and narration. This is the only way for me to make my vision come true in a reasonable time.
Voice Acting: Character voiceovers were created using AI-based voice synthesis tools.
Music: Background music was prepared and edited with the assistance of AI technology.
Store Assets: Capsule artwork was created/assisted using AI tools.
In-Game Environment: Character photographs displayed in in-game photo frames were generated/assisted using AI tools.
Note: No other AI tools or AI-generated assets were used in any other part of the game or store page.
AI Content Disclosure
Some visual assets in this game were generated using AI-assisted tools and then curated, edited, and integrated by the developer. All characters, locations, and artwork are original and fictional.
AI tools were used only during development for pre-rendered assets. No AI-generated content is created during gameplay.
Generative artificial intelligence tools were used during development to create visual assets, which were then manually edited and refined by the developer. All narrative content, dialogue, and story elements are written and curated by humans. No generative AI is used during gameplay.
Generative AI technology was used as an assistive tool during the development of this game for the following purposes:
Background artwork creation assistance
Game asset production assistance
Programming and coding assistance
All final content has been reviewed and refined by human developers before implementation.
Generative AI was used to create temporary placeholder visuals during development. All such content is reviewed, edited, and progressively replaced with human-created artwork.
AI-assisted tools were used during development to help generate some code and certain visual and audio assets.
All gameplay systems, code, and assets were reviewed, modified, and integrated by the developer.
No AI-generated content is created dynamically during gameplay.
AI was used strictly as a development aid and does not affect gameplay behavior or player experience in real time.
[AI Content Disclosure]This game utilizes generative AI tools to assist in the creation of visual assets (backgrounds, characters), background music, and parts of the narrative script.All AI-generated content has been manually reviewed, edited, and refined by the human developer to ensure it aligns with the game's "Japanese Gothic" aesthetic and story. We define this collaborative process between human creativity and AI as "Vibe Coding."
AI tools were used during development to assist a solo developer.
This includes AI-generated voice-overs and the creation of initial base assets for background environments, which were subsequently manually adapted, animated, and refined to fit the game's specific style.
No AI systems are used to generate content, dialogue, or code dynamically during gameplay.
The game’s story, characters, core gameplay, logic, animations, effects, music, and the overall artistic composition were created manually.
Generative AI was used to create a small portion of the visual content in a video segment. This is openly acknowledged in the game as part of the story.
Voice Acting- AI generated voices used in trailer for few seconds only. Major announcements in the game such as achievements, game saved loaded also uses AI for few seconds only.
This game uses generative and pre-generated AI to create environmental artwork, such as in-game pictures and frames. Additionally, AI tools were used during the development process to refine and polish the game's narrative elements and marketing copy. All AI generated and assisted content has been manually curated, edited, and integrated by the developer to ensure a high quality and cohesive experience
This game utilizes pre-generated AI content to enhance the visual and audio experience. This includes 2D assets for UI/menus, marketing capsule images, and synthesized voiceovers for characters. All AI-generated elements have been manually reviewed, edited, and integrated by the development team to ensure they align with the game's creative vision and adhere to platform guidelines.
This game uses generative AI to assist in creating narrative text and investigative scenarios. All generated content is reviewed and curated by the developer.
This game uses generative AI tools only during development to assist with scripting and partial text translation. All visual assets are originally hand-drawn by the developer. All AI-assisted content has been reviewed, edited, and approved by the developer before release. The game does not include any live AI generation during gameplay.
Generative Ai is used for mainly Localization and to make a few Images (artwork) in game. Rest artwork, assets, sounds used in game are made by Real Human Artists.
Artwork and narrative elements in Lyra Signal were created with the assistance of generative AI tools. All content has been carefully reviewed by the development team to maintain the story, atmosphere, and quality of the game experience.
We use generative AI as a support tool in development, mainly for music and some textures. The generated material was reviewed and adjusted by the human team before being integrated into the game.
Some parts of this game were developed with the assistance of generative AI as a support tool during early development. All final content was reviewed, edited, and implemented by the development team. Generative AI is not used during gameplay.
Generative AI was used during the development process to create a portion of the game assets, including textures, 3D models, and music. These assets were subsequently reviewed and refined by our development team to ensure quality and originality.
This game makes limited use of generative AI tools during development and marketing.
Generative AI has been used for creating certain user interface icons, in‑game informational images, promotional materials, and cinematic videos. AI‑assisted tools have also been used for some video scenes and voice work related to the Nexus character.
All gameplay systems, code, mechanics, level design, and narrative content are designed and implemented by the development team. Generative AI is not used in core gameplay systems or in content that directly affects player decisions.
I used AI as a helping tool for all aspects of the game, programming, art, and narration. This is the only way for me to make my vision come true in a reasonable time.
Voice Acting: Character voiceovers were created using AI-based voice synthesis tools.
Music: Background music was prepared and edited with the assistance of AI technology.
Store Assets: Capsule artwork was created/assisted using AI tools.
In-Game Environment: Character photographs displayed in in-game photo frames were generated/assisted using AI tools.
Note: No other AI tools or AI-generated assets were used in any other part of the game or store page.
AI Content Disclosure
Some visual assets in this game were generated using AI-assisted tools and then curated, edited, and integrated by the developer. All characters, locations, and artwork are original and fictional.
AI tools were used only during development for pre-rendered assets. No AI-generated content is created during gameplay.
Generative artificial intelligence tools were used during development to create visual assets, which were then manually edited and refined by the developer. All narrative content, dialogue, and story elements are written and curated by humans. No generative AI is used during gameplay.
Generative AI technology was used as an assistive tool during the development of this game for the following purposes:
Background artwork creation assistance
Game asset production assistance
Programming and coding assistance
All final content has been reviewed and refined by human developers before implementation.
Generative AI was used to create temporary placeholder visuals during development. All such content is reviewed, edited, and progressively replaced with human-created artwork.
AI-assisted tools were used during development to help generate some code and certain visual and audio assets.
All gameplay systems, code, and assets were reviewed, modified, and integrated by the developer.
No AI-generated content is created dynamically during gameplay.
AI was used strictly as a development aid and does not affect gameplay behavior or player experience in real time.
[AI Content Disclosure]This game utilizes generative AI tools to assist in the creation of visual assets (backgrounds, characters), background music, and parts of the narrative script.All AI-generated content has been manually reviewed, edited, and refined by the human developer to ensure it aligns with the game's "Japanese Gothic" aesthetic and story. We define this collaborative process between human creativity and AI as "Vibe Coding."
AI tools were used during development to assist a solo developer.
This includes AI-generated voice-overs and the creation of initial base assets for background environments, which were subsequently manually adapted, animated, and refined to fit the game's specific style.
No AI systems are used to generate content, dialogue, or code dynamically during gameplay.
The game’s story, characters, core gameplay, logic, animations, effects, music, and the overall artistic composition were created manually.
Generative AI was used to create a small portion of the visual content in a video segment. This is openly acknowledged in the game as part of the story.
Voice Acting- AI generated voices used in trailer for few seconds only. Major announcements in the game such as achievements, game saved loaded also uses AI for few seconds only.