25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Dice Tiny TownSteam
Disclosure

Generative AI was used only for programming assistance and localization. No generative AI was used for artwork, music, or sound effects.

Creator
Lazini
Reviews
-
Added
Sep 3, 2026
Medusa CrisisSteam
Disclosure

Google Translate aided in the japanese translation of the game. but it kept throwing out overly polite phrases, so I still had to do a lot to get it done.

Creator
Crimsonren
Reviews
-
Added
Sep 3, 2026
Don't Fall DownSteam
Disclosure

Generative AI tools were used during the development of Don't Fall Down as an assistive tool for development

Creator
Shade Games
Reviews
-
Added
Sep 3, 2026
Midnight ToyboxSteam
Disclosure

We used generative AI to create artwork for this store page and for promotional materials. All generated material was reviewed and adjusted by humans before use. No content is generated by AI during gameplay.

Creator
Rabidbit
Reviews
-
Added
Sep 3, 2026
ArchechordSteam
Disclosure

This game was developed by a single developer. Generative AI was used in the creation of character animation, UI icons, music, and sound effects, and for coding assistance during development. The story, writing, character design direction, and all creative decisions were made entirely by the developer. No content is generated by AI during gameplay.

Creator
ArcheprismStudio
Reviews
-
Added
Sep 3, 2026
LUCK ITSteam
Disclosure

This game uses AI tools in the following ways: Music: Composed using Suno. Code: Written and debugged with AI assistance. Art: Created with AI assistance. All AI-assisted content was reviewed, edited, and finalized by the developer.

Creator
HuntForge
Reviews
-
Added
Sep 3, 2026
Solitaire: Kingdom in ChainsSteam
Disclosure

Generative AI tools were used during development to create and refine visual artwork and music, and to assist with programming. All final content was directed, selected, edited and integrated by the developer. AI is not used at runtime and the game does not generate new content while you play.

Creator
Big Bro Studios
Reviews
-
Added
Sep 3, 2026
PERIHELIASteam
Disclosure

The soundtrack of PERIHELIA was created with the assistance of generative AI music tools. All tracks were curated, edited and integrated by hand, and each ships with a hand-authored beatmap. All other content — art, code, visual effects — is authored directly and drawn procedurally, with no AI involvement.

Creator
Miroslav Hrnčíř
Reviews
-
Added
Sep 3, 2026
ToyStormSteam
Disclosure

All code, game design, maps, and audio behavior were created using AI. AI tools were also used for in-game character 3D models (subsequently hand-optimized and rigged), main menu background videos, store trailer cinematic shots, and store artwork (logo and capsule backgrounds). All content is based on the game's own original characters.

Creator
AZ Studio
Reviews
-
Added
Sep 3, 2026
GlimsSteam
Disclosure

Some of the 3D character models in Glims were made with the help of generative AI: reference art was produced with an AI image tool and turned into 3D meshes with Meshy. Every model was then cleaned up, re-rigged, animated and hand-tuned by us, and all game code, design, UI art and animation work is human-made. No generative AI runs while you play — nothing is generated live.

Creator
Matheuzera Games
Reviews
-
Added
Sep 3, 2026
Seed the PlanetSteam
Disclosure

Generative AI was used only to assist with drafting and translating written text for the Steam store page. No in-game artwork, audio, gameplay assets, or runtime content is generated by AI.

Creator
Sandborn Digital
Reviews
-
Added
Sep 3, 2026
GaritoSteam
Disclosure

Some 2D artwork was created with the assistance of AI image-generation tools (the mascot character portrait, generated with Recraft and then hand-edited; it appears in-game and in store artwork). All gameplay, code, design, text and audio are made by hand. The game does not use live/runtime AI generation.

Creator
Railoop
Reviews
-
Added
Sep 3, 2026
UltracapitalismSteam
Disclosure

During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.

Creator
Andrew Brown
Reviews
-
Added
Sep 3, 2026
Uga Buga!Steam
Disclosure

AI tools were used for the sound effects used in the game.

Creator
Artaryn Studios
Reviews
-
Added
Sep 3, 2026
HopperstrideSteam
Disclosure

Generative AI tools were used during development to assist with the creation and iteration of some pre-generated 2D pixel-art assets and promotional imagery. All AI-assisted content was reviewed and selected before being included in the game.

Creator
Bendikt
Reviews
-
Added
Sep 3, 2026
SpaceBuddiesSteam
Disclosure

SpaceBuddies uses generative AI tools during development to create pre-rendered content included in the game and on this store page. AI was used to help produce some 3D models (Rodin), marketing/game imagery (ChatGPT), sound effects (Eleven Labs), and background music (Suno). All AI-generated assets were reviewed and edited by the development team before release. This game does not use generative AI to create content during gameplay, and it does not connect to third-party AI services while you play.

Creator
The Weekend Company
Reviews
-
Added
Sep 3, 2026
FARMYSteam
Disclosure

Ai was instrumental is creating the music and sound effects for FARMY and will continue to be used for more audio content as the game grows.

Creator
Firedanger
Reviews
-
Added
Sep 3, 2026
Cozy Fishing LifeSteam
Disclosure

Some 2D art assets in this game, such as menu backgrounds, UI icons and character illustrations, were created with the assistance of generative AI tools. All AI-assisted assets were reviewed and edited by our team before being included in the game. No content is generated by AI while the game is running. Game code, design and text were created by humans.

Creator
TINYCELL
Reviews
-
Added
Sep 3, 2026
Tumble: A Cozy Dice RogueliteSteam
Disclosure

Tumble's visual art (character and charm illustrations, backdrops, item sprites, and store capsule art) was generated with Google's Gemini image models and then selected, cropped, retouched, colour-matched and in many cases regenerated by hand against a fixed reference style until it fit the game. Music and sound effects were generated with Suno under a commercial licence, then cut, mixed and placed by hand. The game's design, rules, balance, and code are not generated content. Every mechanic, number and line of player-facing text was written, tested and revised by the developer, including through automated balance simulation and four rounds of human playtesting. No content is generated live during play. Nothing in Tumble is produced at runtime by an AI model; the game runs entirely offline with no model calls of any kind.

Creator
Colin Bish
Reviews
-
Added
Sep 3, 2026
Catadel: Slot DefenseSteam
Disclosure

Some pre-rendered store and marketing artwork uses generative AI assistance. The game does not use live-generated AI during gameplay.

Creator
DRAGONSTEP STUDIO
Reviews
-
Added
Sep 3, 2026
Slap LeatherSteam
Disclosure

AI tools were used during development to assist with writing the game's code and text content (including UI text, English/Korean localization, and store page text). All AI-assisted content was created under direct developer supervision and reviewed by the developer. No content is generated by AI at runtime.

Creator
Fried Shoe
Reviews
-
Added
Sep 3, 2026
CutsetSteam
Disclosure

Store page and marketing capsule artwork was drafted with generative AI, then quantized to a fixed 9-colour pixel palette and hand-adjusted before use. Interface translations outside Simplified Chinese and English were produced by machine translation and have not been reviewed by native speakers. All in-game visuals, the user interface, the wordmark and the achievement icons are drawn programmatically in code and contain no AI-generated content. The game does not invoke generative AI at runtime; nothing is generated while you play.

Creator
DAWEI GAO
Reviews
-
Added
Sep 3, 2026
Gacha FiendSteam
Disclosure

We used Artificial Intelligence tools as an aid during development and in the creation of some game content. All AI-assisted material was personally reviewed and adjusted by our team, who were involved throughout every stage of the creative process.

Creator
dotsmith
Reviews
-
Added
Sep 3, 2026
BACKBITESteam
Disclosure

BACKBITE's in-game visual art — the snakes, power-up icons and other graphics — was created with generative AI image tools and then prepared as sprites for the game. In-game text was translated into the supported languages with AI assistance. All music and sound effects come from licensed, human-made audio libraries.

Creator
CarvaCode
Reviews
-
Added
Sep 3, 2026
BloomsteadSteam
Disclosure

Generative AI was used strictly for the creation of marketing materials and store page capsule artwork. All in-game assets, including pixel art character sprites, environment tiles, animations, music, and source code, were 100% human-created.

Creator
Meadowroots Studios
Reviews
-
Added
Sep 3, 2026
Neon ArcadeSteam
Disclosure

The game code is written using AI but the ideas and game concepts are human made.

Creator
geertvd
Reviews
-
Added
Sep 3, 2026
Wheelie RunSteam
Disclosure

AI was used during development to assist with programming, localization, and creating portions of the game's logo.

Creator
Sender Jim's
Reviews
-
Added
Sep 3, 2026
Cage & SeekSteam
Disclosure

Generative AI tools were used during development to create and edit some visual assets and promotional artwork, and to assist with portions of the game's code. All AI-assisted content was reviewed and curated by the developer. The game does not generate AI content during gameplay.

Creator
Volodymyr Aleksieievskyi
Reviews
-
Added
Sep 3, 2026
The PilotSteam
Disclosure

Generative AI was used during development to create visual assets and other non-dialogue content included in the game. Generated assets were selected, edited, and integrated as part of the development process.

Creator
StarDrifter Games
Reviews
-
Added
Sep 3, 2026
Çay Ocağı SimulatorSteam
Disclosure

Generative AI tools were utilized during the development process to assist with coding, localization (translations), and early concept drafts for visual assets. All final in-game assets, codebase, and gameplay mechanics were curated, refined, and implemented directly by the developer.

Creator
Seloftware
Reviews
-
Added
Sep 3, 2026
Taboo Village: Romance Card GameSteam
Disclosure

Generative AI was used to create the game's English and Simplified Chinese localization. AI tools were also used to assist with code generation during development. No AI-generated content is created during gameplay.

Creator
作っちゃうおじさん/TUKUCHAU-OJISAN
Reviews
-
Added
Sep 3, 2026
Blocky MinerSteam
Disclosure

Generative AI was used to assist in the creation of some scripts and visual assets. All generated content was reviewed and integrated by the developer.

Creator
KRUSTY GAMES
Reviews
-
Added
Sep 3, 2026
Unfold FlowerSteam
Disclosure

This game was developed with the assistance of AI for textures, translations, and scripting.

Creator
flycat.games
Reviews
-
Added
Sep 3, 2026
AveosSteam
Disclosure

AI has been used to assist in the build process, but has absolutely not been used in thematic creative direction, game play or story direction whatsoever. Aveos is a solo developer project, and nothing has been left for AI to decide. All results have been tailored to fit the output of the vision, and it is used in lieu of a team of developers. Should those resources have been available, they would have been obviously preferred.

Creator
Castles
Reviews
-
Added
Sep 3, 2026
CamedieoSteam
Disclosure

Generative AI tools were used in the creation of certain assets for Camedieo. Each was reviewed, reworked and integrated by us so the finished product holds a single consistent direction.

Creator
TrivialPlanet
Reviews
-
Added
Sep 3, 2026
Balloon BusSteam
Disclosure

The developer used generative AI tools during the development process to assist with concept art and text translations. All final assets were reviewed and curated by the developer.

Creator
Studio Sieun
Reviews
-
Added
Sep 3, 2026
无尽仙路Dao Without EndSteam
Disclosure

Generative AI was used during development to assist in creating some 2D art assets, including scene backgrounds, character and monster artwork, UI elements, and icons for items, equipment, skills, and status effects. Generative AI was also used to assist in drafting some in-game text. All AI-assisted content was selected, edited, post-processed, and integrated by the developer. The game does not use generative AI at runtime and does not generate content in real time in response to player input.

Creator
Dreamin Studio
Reviews
-
Added
Sep 3, 2026
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