25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Shift Happens: TogetherSteam
Disclosure

Generative AI was used as a supporting tool for the creation and refinement of text content and graphical assets used in the game and/or on the Steam store page.

Creator
Estudio20
Reviews
-
Added
Sep 22, 2026
Kaelith and LycanSteam
Disclosure

The game is made with: Ai generated 2D sprite images Ai generated code Ai generated video

Creator
Thais Uggerholm
Reviews
-
Added
Sep 22, 2026
MobsweeperSteam
Disclosure

Some visual assets in this game (including monster illustrations and store page / marketing artwork) were created with generative AI image tools and then reviewed and edited by our team. All gameplay, code, text and design are human-made. No AI content is generated at runtime, and the game does not connect to any external AI service.

Creator
Odd Hour Games
Reviews
-
Added
Sep 22, 2026
MatoSteam
Disclosure

Generative AI was used in the creation of this game’s artwork.

Creator
LALALA Games Corp.
Reviews
-
Added
Sep 22, 2026
Beyond Opening DaySteam
Disclosure

This game uses generative AI to assist in the creation of some visual assets, including character illustrations, backgrounds, UI elements, and event artwork, as well as in the creation, editing, and localization of some text content. AI-generated content is reviewed, selected, adjusted, and edited by the developer before being included in the game. The game does not use generative AI to create content in real time during gameplay.

Creator
JukaStudio
Reviews
-
Added
Sep 22, 2026
My Summer Project TogetherSteam
Disclosure

Generative AI was used to assist with content creation, including text and graphical materials used in the game and/or on the store page.

Creator
Outsource Console Games
Reviews
-
Added
Sep 22, 2026
Olympus 2249Steam
Disclosure

AI tools were used only to check visual concepts, translate text into some languages, and create music placeholders. All such materials are currently significantly reworked by humans. By release, we plan to replace the music placeholders with original compositions and have the translations reviewed by human editors.

Creator
Dieselship Studio
Reviews
-
Added
Sep 22, 2026
Abyssal EvolutionSteam
Disclosure

Some assets, localization content, sound effects, and music were created using generative artificial intelligence (AI).

Creator
Passive Games
Reviews
-
Added
Sep 22, 2026
Supercar Collection TogetherSteam
Disclosure

We use artificial intelligence solely as a supporting tool. Artificial intelligence was used for grammar corrections in in-game text and the preparation of store visuals.

Creator
Kiki Games
Reviews
-
Added
Sep 22, 2026
The ArcadeSteam
Disclosure

Generative AI used for UV editing, and slight modifications to existing works. (80's arcade video game posters modified to avoid using trademarked content)

Creator
Colourplay Games
Reviews
-
Added
Sep 22, 2026
SPIN HEROES: Paths of EvolutionSteam
Disclosure

We use AI to assist with ideation for some art assets, music, and programming, as well as to support asset creation during the prototyping stage. All final assets are manually recreated, arranged, refined, and exported by our team.

Creator
OneShot Studio
Reviews
-
Added
Sep 22, 2026
UMBRATIO - THE ODDS ARE FIXEDSteam
Disclosure

All visual artwork used in the game was created directly by the developer. Generative AI tools were used as part of the production process for certain audio assets and for translation/localization assistance. AI-generated or AI-assisted outputs were reviewed and edited by the developer before being included in the final game.

Creator
Aesthmaris Studio
Reviews
-
Added
Sep 22, 2026
FACTORIZE: 1Steam
Disclosure

Generative AI was used during development to create some visual artwork and background music. The generated content was reviewed by the development team before being included in the game. The game does not generate AI content during gameplay.

Creator
Fermat Freaks co., Ltd
Reviews
-
Added
Sep 22, 2026
妖灵棋局Steam
Disclosure

本游戏在开发过程中使用了生成式人工智能辅助创作部分游戏内容,包括部分美术资源和视觉素材。生成的内容经过人工筛选、修改和整合,并由开发者进行最终设计与制作。

Creator
Star
Reviews
-
Added
Sep 22, 2026
LenimalsSteam
Disclosure

Generative AI was used to create or edit selected artwork, including title and menu illustrations, world-map scenery, and promotional images. No content is generated by AI during gameplay.

Creator
PadoGames
Reviews
-
Added
Sep 22, 2026
EXODUSER: HELL LORDSteam
Disclosure

This game uses generative AI tools to assist in the creation of pre-rendered visual assets (concept art, textures, background illustrations, key visuals), sound effects, and background music. All AI-generated content is reviewed, edited, and curated by the developer before being included in the final build. No AI generation occurs during gameplay, and no external AI services are connected at runtime.

Creator
FOR DEAR GAMERS
Reviews
-
Added
Sep 22, 2026
BelieveSteam
Disclosure

All game content was created using generative AI, including visuals, 3D models, textures, music, sound effects, and text. Generative AI was also used to create the store descriptions and marketing materials. The game does not generate AI content during play or connect to external AI services.

Creator
NorrbackaFrans
Reviews
-
Added
Sep 22, 2026
取经人Steam
Disclosure

Generative AI was used during development to create or refine some of the game’s visual assets and music, and to assist with localization. These assets were selected by the developer and edited and adapted as needed. The game does not generate AI content in real time during gameplay.

Creator
SvenFish Games
Reviews
-
Added
Sep 22, 2026
Framework Zero: Terminal PanicSteam
Disclosure

Generative AI was used to assist in creating marketing graphics including the store capsule art, the game title logo, and the application icon.

Creator
Big Dumb Fun Games
Reviews
-
Added
Sep 22, 2026
THE BOY'S WORDSteam
Disclosure

Part of the game's visual content (location backgrounds and some animated CG scenes) was created using generative neural networks based on references and artistic descriptions developed by the author.

Creator
featherbyte
Reviews
-
Added
Sep 22, 2026
VoxitectSteam
Disclosure

Some of Voxitect's promotional artwork was created with the assistance of generative AI image tools. The game itself contains no generative AI: it generates nothing at runtime, sends nothing to any AI service, and requires no AI account or API key.

Creator
Voxitect
Reviews
-
Added
Sep 22, 2026
EvergrowingSteam
Disclosure

The key art and store capsule images were generated with an AI image tool and then revised by hand, and translations were made with AI assistance

Creator
Sworeborn
Reviews
-
Added
Sep 22, 2026
KRONITE VOIDSteam
Disclosure

Some game assets, such as ship and crew images, were created with the help of generative AI tools and subsequently reviewed and edited by the development team.

Creator
MurzaGames
Reviews
-
Added
Sep 22, 2026
Dirt TownSteam
Disclosure

This game is using AI generated art for some parts of the store page and for some of the 3D-models in game

Creator
Skyturns
Reviews
-
Added
Sep 21, 2026
Popup ClickerSteam
Disclosure

We use AI tools to assist with creating promotional materials and translations.

Creator
LOG51
Reviews
-
Added
Sep 21, 2026
AfterRoachSteam
Disclosure

Generative AI was used during development to assist with programming and the creation of some visual assets. AI-generated and AI-assisted content may be included in the final game.

Creator
Gavlt
Reviews
-
Added
Sep 21, 2026
BressnathSteam
Disclosure

Generative AI tools were used throughout development: the game's code and its in-game text, the paintings, achievement icons and interface art, the 3D models, and the music and sound effects. Everything was reviewed, edited and tested, and ships as fixed content. Nothing is generated while you play: the game runs no model and makes no network call.

Creator
Morass
Reviews
-
Added
Sep 21, 2026
The Demon Lurking in Osaka Castle – Episode 1Steam
Disclosure

Generative AI was used during development for certain supernatural visual elements and pre-rendered video sequences, and to assist with some visual design, UI, localization, code modifications, and limited narrative design. All live-action footage of Osaka Castle Park was filmed on location. No AI-generated content is created during gameplay.

Creator
Osaka Games
Reviews
-
Added
Sep 21, 2026
A Little Robot's JourneySteam
Disclosure

English localization text in the game was produced with AI assistance and reviewed by the developer. Parts of the store page description were also drafted with AI assistance.

Creator
Teliha, inc
Reviews
-
Added
Sep 21, 2026
Myriad GambitSteam
Disclosure

The game includes pre-generated AI-assisted content, including some character and card illustrations, boss videos, and portions of localized text. These assets are produced during development and included with the game. The game does not request new images, text, or voices from generative AI services during play.

Creator
李斯成
Reviews
-
Added
Sep 21, 2026
Holy Shroom!Steam
Disclosure

For text translations and the creation of individual graphics used for marketing and promotional purposes.

Creator
GameWood
Reviews
-
Added
Sep 21, 2026
Idle MinerSteam
Disclosure

Generative AI assisted with programming. The game artwork, music, and sound effects were human made. The game does not generate AI content during gameplay or connect to an AI service.

Creator
SneakFox
Reviews
-
Added
Sep 21, 2026
HOLD THE COOP!Steam
Disclosure

We used AI tools to speed up parts of our creative workflow, including artwork, music, text, and translations. Our creative vision guided the process, and we selected and refined the visuals to match Hold the Coop!’s cartoon style.

Creator
Tiny Pause
Reviews
-
Added
Sep 21, 2026
Want a Bomb?Steam
Disclosure

AI tools assisted in the creation of some 3D models, images, and localized text. These assets are reviewed and refined by the developer to align with the game's visual style and quality standards, with final creative decisions remaining in human hands.

Creator
humbledbag
Reviews
-
Added
Sep 21, 2026
One More BallSteam
Disclosure

Generative AI is currently used during development for temporary placeholder music and artwork, including some Steam store page and marketing materials. These assets are temporary and will be replaced before release. The final version of the game and its final store and marketing materials will not use AI-generated content.

Creator
Wavebreak Studio
Reviews
-
Added
Sep 21, 2026
Ammerow: Lands BeyondSteam
Disclosure

The music in Ammerow: Lands Beyond was created with Claude Compose, a bespoke composition system built for this project. Rather than a generative music model, it works like a tireless studio composer: an AI assistant (Anthropic's Claude) writes and runs code that composes each piece note by note — melody, harmony, counterpoint and orchestration derived from music theory — and performs it through real, licensed virtual instruments in a professional DAW (Ableton Live). It then "listens back" by analysing the rendered audio to refine the balance. No generative audio/music model was used, no AI was trained on other artists' recordings, and no track was produced from a prompt. Every note is placed deliberately, and every piece is directed, reviewed and approved by a human. The result is authored, not generated. The sound effects are an original, human-directed procedural synthesis library. Claude Code assisted in writing custom Python DSP software and individual cue recipes; every waveform was deterministically rendered from mathematical models and recorded seeds. No recordings, performers, samples, stock audio, sample libraries or generative-audio service were used. Ammerow is designed primarily as a coloured ASCII game. Selected creature, item and shopkeeper illustrations began as AI-generated source images and are converted through a deterministic ASCII-art pipeline. The optional tile mode is a work-in-progress secondary presentation. Its small atlases were programmatically drawn in a custom SDL application using natural-language Codex direction. No generative-image model, inherited tileset, traced artwork or third-party graphical asset was used. Some narrative, gameplay data and other player-facing material were also developed with AI assistance under human direction and review. Some Steam marketing backgrounds were created using OpenAI image-generation tools and then selected, reviewed and combined with deterministic Ammerow branding by the developer. No AI runs while the game is being played.

Creator
John Horton
Reviews
-
Added
Sep 21, 2026
DON'T DROP ITSteam
Disclosure

Generative AI was used to assist with some development and promotional content. All AI-assisted output was reviewed and curated by the developer.

Creator
Public Liability Games
Reviews
-
Added
Sep 21, 2026
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