25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

404 Beat CrashSteam
Disclosure

Portions of the game's background artwork were generated and enhanced with the assistance of AI tools.

Creator
Evolution Studio
Reviews
-
Added
Mar 18, 2026
Void DriftSteam
Disclosure

AI was used to help create some of the store assets and marketing materials.

Creator
Kneedlik
Reviews
-
Added
Mar 18, 2026
SudokuNexusSteam
Disclosure

Some visual elements of the game, including promotional graphics, were created using artificial intelligence.

Creator
Revogoo
Reviews
-
Added
Mar 18, 2026
eHUB citiesSteam
Disclosure

We have used generative AI to create some individual assets (graphics) in eHUB cities and to support the writing of the code. The AI characters in the game are also spoken by AI voices.

Creator
Andarion Games GmbH
Reviews
-
Added
Mar 18, 2026
The WallSteam
Disclosure

Suno AI - Used for Music that is played in game Chat GPT - Used for the billboards shown in game

Creator
Therris Studios
Reviews
-
Added
Mar 18, 2026
ArenosumSteam
Disclosure

AI was used to create some images. Textures are generated programmatically, not by AI.

Creator
macsimusfactorre
Reviews
-
Added
Mar 18, 2026
Battle Of Rovers (Early Access)Steam
Disclosure

A-Genro is an AI-powered rover that learns from the way you play. Whether it’s your strategy, movement, or combat style, it picks up on your habits and adapts to help you play smarter. Over time, it becomes a personal assistant in the game, giving you support when things get tough and even taking over in auto-pilot mode when needed. The more you play, the better A-Genro gets—becoming a powerful ally that matches your skills and helps you level up your game. Train it, trust it, and let it take your gameplay to the next level!

Creator
infinite8
Reviews
-
Added
Mar 18, 2026
Hollow FrontierSteam
Disclosure

Some of the background images, such as the one in the game main menu, and the promotional ones, have been generated with generative AI

Creator
Sheipeg the game dev
Reviews
-
Added
Mar 18, 2026
Dominate the SkiesSteam
Disclosure

We have integrated various AI tools to enhance different aspects of the experience: ChatGPT has been utilized to make in-game bots smarter, improving their responsiveness and creating more engaging AI interactions for players. Perplexity AI assisted us with certain coding tasks, helping us optimize and refine complex systems efficiently. Rosebud AI was used to generate high-quality skyboxes, enhancing the visual depth and atmosphere of our environments, ensuring an immersive experience. By leveraging these AI-driven solutions, we've streamlined development while maintaining high-quality visuals, smarter AI, and optimized performance.

Creator
Blue Squirrel Studios
Reviews
-
Added
Mar 18, 2026
Untold DepthsSteam
Disclosure

AI was used to generate a base concept for store capsule art, which was modified and filtered.

Creator
Cybernetic Studios LLC
Reviews
-
Added
Mar 18, 2026
Vanguard GalaxySteam
Disclosure

Some image assets in the game of lesser importance (character portraits, item icons) are made using a process that includes AI image generation. This will be replaced with original artwork in the final product.

Creator
Bat Roost Games
Reviews
530
Added
Mar 18, 2026
Tactical GhostSteam
Disclosure

The artist I paid for used AI to generate parts of the cover art. It wasn't disclosed during the commission that they would use AI assets.

Creator
Michael Richard Lannon
Reviews
-
Added
Mar 18, 2026
Card LinkerSteam
Disclosure

Artificial intelligence was used in the creation of some in-game visuals.

Creator
Lebleby Games
Reviews
-
Added
Mar 18, 2026
11th Hour HeroSteam
Disclosure

We use AI to generate the voice of the main antagonist of the game in the trailer.

Creator
Joshua Angeley
Reviews
-
Added
Mar 18, 2026
Area51Steam
Disclosure

Cutscene backgrounds are partially AI generated. Store page and main menu have partially AI generated backgrounds.

Creator
Jon Fabris
Reviews
-
Added
Mar 18, 2026
TimeParadoxSteam
Disclosure

TimeParadox uses generative AI to create unique images for different cards in the game. The AI generates new visual content for cards, enhancing the game's aesthetic and diversity.

Creator
WOYMMM
Reviews
-
Added
Mar 18, 2026
Rock CrusherSteam
Disclosure

As a solo indie dev with very limited resources, and also not a native English speaker. I use AI to assist with writing for both in-game and store page content, and translate the game to other languages.

Creator
Mini Fun Games
Reviews
328
Added
Mar 18, 2026
Endless MachinesSteam
Disclosure

We use AI to let our robots express themselves! If a robot became alive, it wouldn’t come pre-programmed with the perfect way to express its thoughts or emotions — it would have to figure it out along the way. That’s why the hero robots in Endless Machines use AI to give voice to their thoughts and feelings. What they say isn’t always polished or logical. It's quirky, weird, funny, and sometimes unexpectedly touching. It’s not a scripted, perfect dialogue. It’s more like a robot trying to make sense of the world — and itself — in real time. This approach makes their personalities dynamic and unpredictable. For us, that’s what makes AI-driven dialogue a perfect fit for the game: It’s about learning, exploring, and growing — just like the robots themselves. Under the hood, the game runs a small language model that has been custom fine-tuned for each robot's personality. It is instructed to speak through prompt engineering, ensuring the robot stays in character and relates to the game's lore. The model does not require online access. We chose to use SmolLM because we were looking for a language model where the training background, technical setup, and use of data are transparent (open source and based on publicly available texts), and where the model can be run locally. We use this locally hosted language model (LLM) to generate text content during gameplay. What the robots say in the game is defined and moderated by us. We have written a set of foundational texts that form the basis for each robot’s personality, tone, and way of expressing itself. From that foundation, they “build” further and develop over time. Endless Machines does not and cannot collect any data from the person playing the game. All outputs are guided by custom prompt engineering, custom fine-tuning, and are controlled by local code at runtime to ensure appropriate content. More details on the model architecture and dataset can be found here: 🔗 https://huggingface.co/datasets/HuggingFaceTB/smoltalk

Creator
Corner Studio Games
Reviews
-
Added
Mar 18, 2026
TransregnumSteam
Disclosure

Our graphical novel game features visually captivating art brought to life with the help of AI-powered tools. By combining the creativity of our team with advanced AI technology, we've crafted rich, immersive environments and expressive character designs that enhance the storytelling experience. Dive into a world where art and innovation meet, creating a unique visual journey for players. Additionally, the AI technologies utilized in the game are credited.

Creator
Yunus Emre Aydar
Reviews
-
Added
Mar 18, 2026
GCS: Salvage RatSteam
Disclosure

Some of the game’s loading screens and UI icons / character portraits were created using AI tools during development. These assets are pre-generated (i.e. not generated in real-time during gameplay), are original, and do not depict real people or copyrighted material. All rights are retained by the developer.

Creator
Stellar Forge Works
Reviews
-
Added
Mar 18, 2026
TantalusSteam
Disclosure

We used AI to generate some of the background images for our game.

Creator
Team Anomaly
Reviews
-
Added
Mar 18, 2026
Sky DreamerSteam
Disclosure

This game makes limited use of generative AI tools. Some texts, such as tooltips, short descriptions, or inspirational drafts, were partially created with ChatGPT and then manually edited. Adobe Firefly was used to generate early concept images, which were further processed and stylistically refined in Photoshop. All final assets have been thoroughly reviewed and manually adjusted. The game does not include any generative AI functionality during runtime.

Creator
Mario Jacob
Reviews
-
Added
Mar 18, 2026
Parámetro Zero: CalígineSteam
Disclosure

This is a handcrafted project developed entirely by a solo creator. AI tools were used for proofreading and English translation. Some specific images were conceptualized with the assistance of AI and later manually refined. Additionally, seven background music tracks were created using AI-assisted composition tools. All content is properly licensed and cleared for commercial use.

Creator
Diego G. Ordás
Reviews
-
Added
Mar 18, 2026
Hyperdrive HorizonSteam
Disclosure

The in-game music was AI-generated for budgetary reasons. This does not affect gameplay or the real-time user experience.

Creator
Nicolas Rousseau
Reviews
16
Added
Mar 18, 2026
Cosmic DreamSteam
Disclosure

This game includes some content created with the assistance of AI tools. All AI‑generated assets have been reviewed, refined, and integrated to ensure originality and compliance with copyright and trademark standards.

Creator
Andre Mitchell
Reviews
-
Added
Mar 18, 2026
自动战斗:银河将军 Automatic Battle:Galaxy GeneralSteam
Disclosure

Pre-Generated Content AI Tools: I used Bigbigai (https://www.bigbigai.com) and ERNIE Bot (https://yiyan.baidu.com/) for pre-generated content. Usage: Bigbigai: Primarily used to generate all character images, all spaceship images, all cityscape images, all planet images, and some background images. These assets are used in the store interface and the game itself. ERNIE Bot: Mainly used to generate a small portion of character dialogue and the majority of translation content (from Chinese to English). Commitment: All content generated through AI tools is original and does not contain any infringing materials. We strictly adhere to copyright laws, ensuring that all materials used and content generated have legal usage rights or have been authorized by the original creators. Additionally, we ensure that this content aligns with the overall style, storyline, and gameplay of the game, providing players with a more vivid and immersive gaming experience. Version 1.07: Utilizes third-party AI-generated character images and partial textual content. Version 1.08: Old AI-generated images, such as background Image (cities) and ships, have been reimagined using new AI technology.

Creator
ZHANG HONG
Reviews
-
Added
Mar 18, 2026
Misterios OcultosSteam
Disclosure

In the game, there is no AI-generated content; it is 100% original. However, the images and cover art resources are generated using AI.

Creator
Angel Hidalgo
Reviews
11
Added
Mar 18, 2026
Silent WoodsSteam
Disclosure

Artificial intelligence was used to create promotional art. Also for creating some graphic parts in the game.

Creator
SQUAD24
Reviews
-
Added
Mar 18, 2026
Exo ExploitsSteam
Disclosure

Generative AI was only used to assist with creating character portraits and game's soundtracks.

Creator
Flying Hound Studio
Reviews
-
Added
Mar 18, 2026
Code of ShadowsSteam
Disclosure

Some in-game assets were created with AI-assisted tools during production, including UI icons, portions of the cinematic intro sequence. These assets were reworked by our team before shipping. No content is generated by AI during gameplay.

Creator
TillBlack
Reviews
-
Added
Mar 18, 2026
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