25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

SnavengerSteam
Disclosure

Original art, Blender, AI and Photoshop are combined to create in-game assets

Creator
Conklin Systems
Reviews
-
Added
Mar 18, 2026
DeadshotSteam
Disclosure

There was AI image generation used for creating bases for some environment textures, those bases were heavily modified by hand to fit the game from the original texture spit out by AI.

Creator
v0lt
Reviews
10
Added
Mar 18, 2026
Delivery Dash: Battle CouriersSteam
Disclosure

This game uses AI-generated content for: Store capsule artwork All AI content has been reviewed and edited by our development team to ensure quality and appropriateness.

Creator
Frostweep Games
Reviews
-
Added
Mar 18, 2026
NekogramsSteam
Disclosure

We use Windows Co-Pilot to answer questions regarding development tools (eg. how to approach technical problems) and Co-Pilot for Visual Studio Code to help improve coding efficiency (eg. code auto-completion).

Creator
Hungry Sky
Reviews
18
Added
Mar 18, 2026
Pizza BanditSteam
Disclosure

We have used AI-generated content for player-selectable BGM and cover images in the game lobby, as well as voice-overs. Among these, all voice-overs have been completely replaced with professional voice actors' recordings in time for the Early Access release. We are currently conducting an internal investigation regarding unconfirmed content, and all confirmed AI-generated assets will be replaced with human-created assets by the official 1.0 release.

Creator
JOFSOFT
Reviews
177
Added
Mar 18, 2026
Veil: Alter UnknownSteam
Disclosure

Narrator uses AI voice over work as a placeholder. Currently the final game is slotted to feature 100% human actors for maximum expression. An example of this is the demo's ending cutscene.

Creator
Peter Lantz
Reviews
-
Added
Mar 18, 2026
I'm on Observation Duty 7Steam
Disclosure

A texture for one backround asset was created using generative AI. The paintings, posters and other artwork you see in the game are NOT made by AI.

Creator
Notovia
Reviews
396
Added
Mar 18, 2026
Eventide MatterSteam
Disclosure

AI was used to generate initial assets for the ship's computer voice, nebula backgrounds, and some translations, all of which were subsequently refined by the developer.

Creator
Ottropi Games
Reviews
867
Added
Mar 18, 2026
G-RebelsSteam
Disclosure

Some dialogues feature AI-generated voices. Parts of the marketing assets - including store texts other than english or german- are modified / localized with AI.

Creator
Reakktor Studios
Reviews
-
Added
Mar 18, 2026
Snow Cone: The Inside ScoopSteam
Disclosure

We use Windows Co-Pilot to answer questions regarding development tools (eg. how to approach technical problems) and Co-Pilot for Visual Studio Code to help improve coding efficiency (eg. code auto-completion).

Creator
Hungry Sky
Reviews
-
Added
Mar 18, 2026
The TripSteam
Disclosure

Some of the Marketing Materials and Images for The Trip are AI generated.

Creator
Trippy Game Studio
Reviews
-
Added
Mar 18, 2026
VersusSteam
Disclosure

Some AI tools were used as part of the creative process to assist with brainstorming, polishing text, and improving efficiency in content creation. However, all final assets, visuals, and materials are manually reviewed, edited, and finalized by the development team to ensure original quality and consistency with the game’s vision. No, the game does not use AI to generate content or code in real time during gameplay. All gameplay logic, assets, and mechanics are fully pre-defined and designed by the development team. AI is used only for traditional gameplay elements such as enemy behavior, pathfinding, and combat decision-making. These systems are entirely pre-programmed and do not involve generative AI. The goal is to provide challenging, reactive encounters that feel dynamic and engaging for the player.

Creator
Gabriel Lopez
Reviews
-
Added
Mar 18, 2026
MailvilleSteam
Disclosure

In the development of this game generative AI was used for environment mood boards, 3D model drafts, and soundtrack inspirations. Final in-game assets are all human-curated with purpose and intent.

Creator
HiveSpark LLC
Reviews
-
Added
Mar 18, 2026
BelenusSteam
Disclosure

We use AI for the images displayed during the loading screen wait time.

Creator
LOUDDIN GAMES
Reviews
-
Added
Mar 18, 2026
Apex Path: BOLTSteam
Disclosure

AI was used to assist with voice modification for certain characters. AI was used to help with soundtrack enhancement and editing. AI was used to create or refine some visual symbols and sigil designs.

Creator
Sanswolf
Reviews
-
Added
Mar 18, 2026
Academy: Become a HeroSteam
Disclosure

Generative AI tools were used during the development of Academy: Become a Hero to create and refine several game assets. The disclosure of its use is as follows: 2D Art and User Interface: All 2D illustrations, UI elements, icons, and menus (including upgrade screens, stage selection, and customization menus) were generated using AI tools and subsequently edited and refined for final integration. 3D Modeling: The main character (Troid) and its skeletal meshes were created using Meshy. We hold a valid commercial license for all content generated and used in the project. Localization: Game localization and translations into all supported languages were performed with the assistance of AI large language models to ensure global accessibility. Audio and Voiceovers: For the introductory cinematic, AI was utilized to modulate and process the developer's original voice recordings to create distinct and characterized voices for the different characters. All AI-generated content has been manually reviewed, corrected, and finalized by the developer to ensure artistic consistency and technical quality.

Creator
More Dev Games
Reviews
-
Added
Mar 18, 2026
SLAVFIGHTSteam
Disclosure

Storepage descriptions frst draftwas were AI generated. Some concept work and refs for 'arts' were AI generated, used ChatGPT to help with grammar as well.

Creator
SlavDev
Reviews
-
Added
Mar 18, 2026
NeoCarsSteam
Disclosure

Artificial intelligence was used both for multilingual translation and for creating the DLC illustrations.

Creator
Valakey
Reviews
15
Added
Mar 18, 2026
Lord O' PiratesSteam
Disclosure

Generative AI was used to generate a total of 3 silly meme songs/sounds in the game, the most prominent being the title screen music. All other level soundtracks/sfx were otherwise created by a human (shoutout to my lifelong DJ TheMedisin). Generative AI was used to create part of our steam page logos.

Creator
One Flow Man
Reviews
20
Added
Mar 18, 2026
I Had a Plan!Steam
Disclosure

I Had A Plan! uses human-made sprites and assets, but uses AI to transform voices for most (non narrator/GM) characters. These were still recorded by the developer, but then transformed to sound like other people using AI. AI was also used to lip sync those voices.

Creator
Benevolent Banana Studio
Reviews
18
Added
Mar 18, 2026
Kay's DestinySteam
Disclosure

In the game are included images for cinematics, generated with a commercial image generation engine.

Creator
KayThePianist
Reviews
-
Added
Mar 18, 2026
Acorn HuntSteam
Disclosure

AI images were generated for use on the store page and as loading screens within the game.

Creator
Immersive Works
Reviews
-
Added
Mar 18, 2026
Sole SalvationSteam
Disclosure

The game includes some temporary AI-generated content (such as images, sounds, or graphical elements) used solely to speed up the development process. All of these assets are provisional and will be progressively replaced with original materials as the project advances.

Creator
Meteora
Reviews
-
Added
Mar 18, 2026
Paper PlanesSteam
Disclosure

I (Creekside Interactive) use AI generated music via SUNO. In which I (Creekside Interactive) own all the rights to song(s) generated by SUNO as stated in the SUNO commercial license purchased by Levi's Arts LLC.

Creator
Creekside Interactive
Reviews
-
Added
Mar 18, 2026
Sneaky PiratesSteam
Disclosure

We generated drafts for the game's and company logos, part of the capsules art, the voice in the trailer and the store texts. Then we adapted them to our liking.

Creator
Knights of the Gray Matter
Reviews
14
Added
Mar 18, 2026
Echo StormSteam
Disclosure

Game does NOT include any AI-generated content. AI generation used for some promo-materials images.

Creator
Oleg Dzhuraev
Reviews
19
Added
Mar 18, 2026
BoxLoop 2Steam
Disclosure

Some Assets Were Modified with the Help of AI.

Creator
Abdullah Al Bajjali
Reviews
-
Added
Mar 18, 2026
Bikini BrickoutSteam
Disclosure

AI was used to generate the images in the game. I'm a solo developer. I can't afford to hire artists, and I depend on this income to pay the rent and buy food. Please be considerate. I hope you enjoy the game.

Creator
Red Brick Games
Reviews
-
Added
Mar 18, 2026
VaudevilleSteam
Disclosure

This game includes dialogues generated with the help of a conversational AI and may not be appropriate for all audiences.

Creator
Bumblebee Studios
Reviews
271
Added
Mar 18, 2026
Coin Pusher CasinoSteam
Disclosure

We use AI-generated content in various aspects of Coin Pusher Casino to help deliver high-quality results within our capabilities. All AI-generated assets are created during the development process and are implemented as static (pre-generated) content. Currently, the following AI-generated assets are used in the game: • Text • Voice (new) AI-generated text is used for: • In-game text and translations (localization) • Steam Store descriptions, updates, and announcements • Social media communications • Customer support responses (to assist in providing clear, precise troubleshooting, including multilingual support) AI-generated voice is used for: • Arcade announcer voice We are committed to transparency and will communicate any future changes to our use of AI-generated content.

Creator
TreeNutsGames
Reviews
932
Added
Mar 18, 2026
FlipScapesSteam
Disclosure

AI is used for cinematic cutscenes and certain 2D assets, but the majority of the work is done manually. The characters are actually hand-painted. Similarly, code workflows include partial generation for certain C++, C#, and HLSL functions.

Creator
OmniScapes Interactive
Reviews
-
Added
Mar 18, 2026
Battle of Decay: SurvivalSteam
Disclosure

As an indie developer, we use AI tools for translating the game, generating some textures, and for audio-related tasks, such as creating sound files and voice recordings.

Creator
DefconNet.work
Reviews
-
Added
Mar 18, 2026
Time ShockSteam
Disclosure

Time Shock is hand-built by a solo developer. The design, gameplay, levels, writing, and world are all made by hand. AI tools play a limited supporting role only — used to tweak character voices, assist and refine artwork, and add lip-sync to dialogue. Everything is reviewed and finished by hand before it ships.

Creator
Alien Science
Reviews
-
Added
Mar 18, 2026
Kitchen CrisisSteam
Disclosure

The background music (BGM) of our game uses assets from Soundraw, a music production site that uses AI.

Creator
Team Samoyed
Reviews
307
Added
Mar 18, 2026
CurvatureSteam
Disclosure

A few background images in the start sequence were generated by AI.

Creator
Pawel Lossew
Reviews
-
Added
Mar 18, 2026
Relax In SpaceSteam
Disclosure

Art assets were modified by AI to utilize high resolution image sampling, video sampling, and audio enhancements.

Creator
Lucky Cog Studios
Reviews
-
Added
Mar 18, 2026
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