Public Steam disclosure research25,508 disclosures tracked
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Missing or unclear statements cannot establish whether a game uses AI.
Use of Generative Artificial Intelligence in Planet of Lava – Save the Planet
This Game uses generative artificial intelligence (AI) technology to enhance certain in-game features. Specifically:
1. Procedural Content: Some icons and misics may be generated with the assistance of AI to create varied and dynamic game levels.
2. Non-Critical Assets: All core gameplay mechanics, story, and essential level design are created by the developers. AI is only used to assist in generating supplementary content.
3. User Safety: No player personal data is used by the AI. All AI-generated content is internal to the game and does not involve external servers or cloud processing that could access user information.
By playing the Game, you acknowledge that some in-game content may be AI-generated for artistic or procedural purposes.
This game used generative AI tools during development to assist with the creation of some visual and text assets. All content was reviewed and finalized by the developer, and no AI is used during gameplay.
For the prototype I've generated story-pixel art. It will be changed for professional graphics designer in the final game version. I'm solo dev, at this stage I can't afford to hire full-time artist. The rest of the game graphics is either BOUGHT or pixel-drawn by myself. Hope you understand. Thanks.
We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, enhancing your gaming experience with visually stunning designs.
Art: AI used for concepts; final assets are human-refined.
Audio: AI used for select tracks; the rest are human-composed.
Code: AI-assisted scripting and optimization.
Localization: AI-translated with manual adjustments.
Only a portion of the visual materials used AI tools for assistance. Every piece has been meticulously hand-edited and adjusted to meet the specific stylistic needs of the story.
Throughout the development of my game, I have (ironically) leveraged AI-based tools to assist myself with the code and made visual placeholders. The game was translated by AI. Many parts of the code were written by an AI and some problems were debugged with it's help.
Thank You for your understanding :D
Some content was created with the help of generative AI. In-game: parts of the UI and skybox/background textures. Out-of-game: the game logo and some store/marketing images. The game does not generate AI content during gameplay and does not use third-party AI services while running.
The 3D models are standard purchased assets (e.g., Synty Studios) and are NOT AI-generated.
Generative AI tools (e.g., ChatGPT) were used to assist in writing parts of the game code during development.
The background music tracks and sound effects were created using generative AI tools.
Additionally, some marketing materials on the Store Page (such as the logo and capsule artwork) were created using generative AI tools.
This game features music from a variety of genres where the lyrics describe the anatomy of the hand and the biomechanics of posture. These songs were performed with the help of generative AI, and the album art for these songs was also created with the help of generative AI.
There are two characters in the game that give a comedic running commentary of things that are happening in-game, things the player is doing and also as part of the tutorial to teach the player how to cook in the kitchen. The voices for these two characters are using pre-made AI generated sentences.
Use of Generative Artificial Intelligence in Planet of Lava – Save the Planet
This Game uses generative artificial intelligence (AI) technology to enhance certain in-game features. Specifically:
1. Procedural Content: Some icons and misics may be generated with the assistance of AI to create varied and dynamic game levels.
2. Non-Critical Assets: All core gameplay mechanics, story, and essential level design are created by the developers. AI is only used to assist in generating supplementary content.
3. User Safety: No player personal data is used by the AI. All AI-generated content is internal to the game and does not involve external servers or cloud processing that could access user information.
By playing the Game, you acknowledge that some in-game content may be AI-generated for artistic or procedural purposes.
This game used generative AI tools during development to assist with the creation of some visual and text assets. All content was reviewed and finalized by the developer, and no AI is used during gameplay.
For the prototype I've generated story-pixel art. It will be changed for professional graphics designer in the final game version. I'm solo dev, at this stage I can't afford to hire full-time artist. The rest of the game graphics is either BOUGHT or pixel-drawn by myself. Hope you understand. Thanks.
We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, enhancing your gaming experience with visually stunning designs.
Art: AI used for concepts; final assets are human-refined.
Audio: AI used for select tracks; the rest are human-composed.
Code: AI-assisted scripting and optimization.
Localization: AI-translated with manual adjustments.
Only a portion of the visual materials used AI tools for assistance. Every piece has been meticulously hand-edited and adjusted to meet the specific stylistic needs of the story.
Throughout the development of my game, I have (ironically) leveraged AI-based tools to assist myself with the code and made visual placeholders. The game was translated by AI. Many parts of the code were written by an AI and some problems were debugged with it's help.
Thank You for your understanding :D
Some content was created with the help of generative AI. In-game: parts of the UI and skybox/background textures. Out-of-game: the game logo and some store/marketing images. The game does not generate AI content during gameplay and does not use third-party AI services while running.
The 3D models are standard purchased assets (e.g., Synty Studios) and are NOT AI-generated.
Generative AI tools (e.g., ChatGPT) were used to assist in writing parts of the game code during development.
The background music tracks and sound effects were created using generative AI tools.
Additionally, some marketing materials on the Store Page (such as the logo and capsule artwork) were created using generative AI tools.
This game features music from a variety of genres where the lyrics describe the anatomy of the hand and the biomechanics of posture. These songs were performed with the help of generative AI, and the album art for these songs was also created with the help of generative AI.
There are two characters in the game that give a comedic running commentary of things that are happening in-game, things the player is doing and also as part of the tutorial to teach the player how to cook in the kitchen. The voices for these two characters are using pre-made AI generated sentences.