Public Steam disclosure research25,508 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
games, and follow recorded changes.
This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
This game does not use AI during gameplay. Some visual and audio assets were created with AI assistance during development, but all content in the final game is fixed, manually reviewed, and does not involve any live AI.
Some voice lines in this game were generated using AI voice synthesis technology.
These AI-generated voices are used to represent in-game characters and narrative dialogue.
All generated audio was reviewed, edited, and approved by the development team to ensure it meets quality and content standards.
The game was conceived with the help of ChatGPT, partially built with Perplexity, and programmed using Claude Sonnet 4 and Gemini Pro.
In short, they all made it together — from the story and challenges to the localization and everything in between.
I personally tested it thoroughly (and trust me, it’s super hard!).
Some visual and audio assets in this game were initially created with the assistance of AI tools. All final game content has been reviewed, edited, and refined by the development team to ensure originality and quality.
AI was used to generate some of the graphics, which were then further edited by me (or a family member).
All content generated by AI was ultimately always checked and edited before it was added to the game's resources.
This game was developed using limited AI-assisted tools during its creation process. All in-game content is manually reviewed and refined by developers.
Some visual elements (paintings and photos) use AI-generated images. All game systems and core mechanics are handcrafted and independent of generative AI.
We use AI as a creative assistant to refine our English descriptions and ensure they are easy to read and engaging (since we are not native speakers). In addition, some of the game’s illustrations were created with the help of generative AI tools and later refined by human artists.
The background art was generated using Midjourney; however, everything else has been hand drawn and coded. As the game develops, the developer is hoping to completely re-do the background art with a professional. Please help him achieve this goal!
My approach to AI is that it's better for a game to come out with graphics drawn by a computer than not at all!
I have had about TWENTY projects canceled at different times due to the fault of artists!
So I'd rather lose part of an unhappy audience than lose it entirely again by relying on humans!
All images created by neural networks are included in an external module and can be disabled or replaced with a custom file via Steam Workshop if desired.
Whilst the game's code is independently created LLM's have been used to assist in bug fix and code suggestions, as well as assistance in the creation of the store page
As a solo developer with limited graphic design experience, I used generative AI tools to assist in creating some art assets and marketing materials for the game.
All AI-generated assets were manually edited, refined, and finalized to ensure originality and consistency with the overall art style.
AI is not used in any way during gameplay, nor does it generate any real-time or dynamic content.
The music was generated with AI. The character animations were created by AI based on hand-drawn pixel art. Localization translation was done with AI help.
We have utilized AI-assisted design for the store materials and some 2D background images within the game. However, these are not purely AI-generated; they are based on our original photographs that were enhanced using AI technology, and subsequently refined manually to ensure quality.
Except for some visuals, the rest of the game's assets were created with the support of AI. The remaining systems and infrastructure were developed and coded from scratch by our developers.
This game utilizes AI technology to generate some of the background and store images. These AI-generated assets were carefully selected to enhance the overall aesthetic of the game. All AI-based content was created in compliance with legal requirements to prevent copyright infringements.
AI was used to generate a game icon as well as certain store page graphics. AI was NOT used in the development of the game itself nor is it used during gameplay.
This game uses pre-generated AI only for certain 2D background images and promotional store visuals. These assets were created before release and remain fixed. The game does not include any live AI generation during gameplay.
One of the stories in the game uses a narrator voice generated by a neural network that was trained on a real narrator's voice. Narrator can be disabled.
This game does not use AI during gameplay. Some visual and audio assets were created with AI assistance during development, but all content in the final game is fixed, manually reviewed, and does not involve any live AI.
Some voice lines in this game were generated using AI voice synthesis technology.
These AI-generated voices are used to represent in-game characters and narrative dialogue.
All generated audio was reviewed, edited, and approved by the development team to ensure it meets quality and content standards.
The game was conceived with the help of ChatGPT, partially built with Perplexity, and programmed using Claude Sonnet 4 and Gemini Pro.
In short, they all made it together — from the story and challenges to the localization and everything in between.
I personally tested it thoroughly (and trust me, it’s super hard!).
Some visual and audio assets in this game were initially created with the assistance of AI tools. All final game content has been reviewed, edited, and refined by the development team to ensure originality and quality.
AI was used to generate some of the graphics, which were then further edited by me (or a family member).
All content generated by AI was ultimately always checked and edited before it was added to the game's resources.
This game was developed using limited AI-assisted tools during its creation process. All in-game content is manually reviewed and refined by developers.
Some visual elements (paintings and photos) use AI-generated images. All game systems and core mechanics are handcrafted and independent of generative AI.
We use AI as a creative assistant to refine our English descriptions and ensure they are easy to read and engaging (since we are not native speakers). In addition, some of the game’s illustrations were created with the help of generative AI tools and later refined by human artists.
The background art was generated using Midjourney; however, everything else has been hand drawn and coded. As the game develops, the developer is hoping to completely re-do the background art with a professional. Please help him achieve this goal!
My approach to AI is that it's better for a game to come out with graphics drawn by a computer than not at all!
I have had about TWENTY projects canceled at different times due to the fault of artists!
So I'd rather lose part of an unhappy audience than lose it entirely again by relying on humans!
All images created by neural networks are included in an external module and can be disabled or replaced with a custom file via Steam Workshop if desired.
Whilst the game's code is independently created LLM's have been used to assist in bug fix and code suggestions, as well as assistance in the creation of the store page
As a solo developer with limited graphic design experience, I used generative AI tools to assist in creating some art assets and marketing materials for the game.
All AI-generated assets were manually edited, refined, and finalized to ensure originality and consistency with the overall art style.
AI is not used in any way during gameplay, nor does it generate any real-time or dynamic content.
The music was generated with AI. The character animations were created by AI based on hand-drawn pixel art. Localization translation was done with AI help.
We have utilized AI-assisted design for the store materials and some 2D background images within the game. However, these are not purely AI-generated; they are based on our original photographs that were enhanced using AI technology, and subsequently refined manually to ensure quality.
Except for some visuals, the rest of the game's assets were created with the support of AI. The remaining systems and infrastructure were developed and coded from scratch by our developers.
This game utilizes AI technology to generate some of the background and store images. These AI-generated assets were carefully selected to enhance the overall aesthetic of the game. All AI-based content was created in compliance with legal requirements to prevent copyright infringements.
AI was used to generate a game icon as well as certain store page graphics. AI was NOT used in the development of the game itself nor is it used during gameplay.
This game uses pre-generated AI only for certain 2D background images and promotional store visuals. These assets were created before release and remain fixed. The game does not include any live AI generation during gameplay.
One of the stories in the game uses a narrator voice generated by a neural network that was trained on a real narrator's voice. Narrator can be disabled.