Public Steam disclosure research25,383 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
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This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
I'm using AI-assisted tools to help with graphics enhancements during development, as I am a solo developer. If the community feels the visuals could use further refinement, I'm open to working with a dedicated artist to improve them.
Our designers manually craft the game logo, though we employ neural networks during pre-production to expedite the rendering of intricate character details.
No live AI-generated content is used!
In the development of this game, generative AI tools were utilized to assist in the creation of a few textures, images, and translations. As a solo developer, this approach aimed to enhance the visual and linguistic quality of the game, ensuring a more immersive experience for players. All AI-generated content was carefully reviewed and refined to align with the game's artistic vision and maintain high-quality standards.
I used AI to generate some images in my game, like images of the products in the store and some assets from my game presentation. These assets don't contain any illegal images and don't violate any copyrights.
This game contains Audio and / or Artwork customized with the help of AI tools by our artists, derived from artwork we own commercial rights to use, or artwork done by our own studio.
We pay our artists, and we DO NOT use stolen Artwork.
We use AI as a tool to aid in the development of foundational code elements and some marketing assets, but any content generated is edited and revised by real humans. We DO NOT use AI for the creation of in-game art, music or game design ideation. Creatively, this is a human-made project.
As a solo indie developer, I used AI tools to generate some of the in-game voices. These voices were carefully selected and refined to fit the game's vision and deliver a unique experience.
Some UI elements are created with the help of AI. AI has also been used to help to create vast and rich dialogue trees for the conversations between the player and some NPC's
The Voice Lines of the characters were all AI generated using open-source tools.
The Store Page and Library Artworks are partially AI generated and AI enhanced (AI upscaled and edited).
The Store description is enhanced using AI.
Our game uses AI to generate pre-rendered visual content, all of which are carefully curated by real people to ensure quality and authenticity. While AI plays a role in creating these elements, there is no use of real-time AI generation in the game—everything you experience is thoughtfully crafted and pre-designed for your enjoyment.
Super Rising Ball aprovecha el poder de la inteligencia artificial, utilizada en diferentes aspectos del desarrollo para mejorar tanto la estética como la jugabilidad:
🖌️ Arte y Diseño Visual
Generación de sprites detallados, asegurando un estilo visual coherente y atractivo.
📜 Código y Optimización
Implementación de IA para optimizar el rendimiento del juego, garantizando tiempos de carga rápidos y una experiencia fluida.
Gracias a la inteligencia artificial, logramos crear un videojuego innovador, con gráficos consistentes y mecánicas envolventes para ofrecer una experiencia única. 🚀🎮
The game uses very simple artificial intelligence and on some occasions, an algorithm randomly draws hints to help you progress through the game, the soundtrack varies depending on the scenarios. All characters and images were generated by artificial intelligence and are completely fictitious.
We use AI-generated images only for some marketing materials and a few decorative textures in-game (e.g. posters/background art). All assets are manually reviewed and edited. AI is not used for gameplay, code, logic, or real-time content, and no player data is sent to external AI services.
I'm using AI-assisted tools to help with graphics enhancements during development, as I am a solo developer. If the community feels the visuals could use further refinement, I'm open to working with a dedicated artist to improve them.
Our designers manually craft the game logo, though we employ neural networks during pre-production to expedite the rendering of intricate character details.
No live AI-generated content is used!
In the development of this game, generative AI tools were utilized to assist in the creation of a few textures, images, and translations. As a solo developer, this approach aimed to enhance the visual and linguistic quality of the game, ensuring a more immersive experience for players. All AI-generated content was carefully reviewed and refined to align with the game's artistic vision and maintain high-quality standards.
I used AI to generate some images in my game, like images of the products in the store and some assets from my game presentation. These assets don't contain any illegal images and don't violate any copyrights.
This game contains Audio and / or Artwork customized with the help of AI tools by our artists, derived from artwork we own commercial rights to use, or artwork done by our own studio.
We pay our artists, and we DO NOT use stolen Artwork.
We use AI as a tool to aid in the development of foundational code elements and some marketing assets, but any content generated is edited and revised by real humans. We DO NOT use AI for the creation of in-game art, music or game design ideation. Creatively, this is a human-made project.
As a solo indie developer, I used AI tools to generate some of the in-game voices. These voices were carefully selected and refined to fit the game's vision and deliver a unique experience.
Some UI elements are created with the help of AI. AI has also been used to help to create vast and rich dialogue trees for the conversations between the player and some NPC's
The Voice Lines of the characters were all AI generated using open-source tools.
The Store Page and Library Artworks are partially AI generated and AI enhanced (AI upscaled and edited).
The Store description is enhanced using AI.
Our game uses AI to generate pre-rendered visual content, all of which are carefully curated by real people to ensure quality and authenticity. While AI plays a role in creating these elements, there is no use of real-time AI generation in the game—everything you experience is thoughtfully crafted and pre-designed for your enjoyment.
Super Rising Ball aprovecha el poder de la inteligencia artificial, utilizada en diferentes aspectos del desarrollo para mejorar tanto la estética como la jugabilidad:
🖌️ Arte y Diseño Visual
Generación de sprites detallados, asegurando un estilo visual coherente y atractivo.
📜 Código y Optimización
Implementación de IA para optimizar el rendimiento del juego, garantizando tiempos de carga rápidos y una experiencia fluida.
Gracias a la inteligencia artificial, logramos crear un videojuego innovador, con gráficos consistentes y mecánicas envolventes para ofrecer una experiencia única. 🚀🎮
The game uses very simple artificial intelligence and on some occasions, an algorithm randomly draws hints to help you progress through the game, the soundtrack varies depending on the scenarios. All characters and images were generated by artificial intelligence and are completely fictitious.
We use AI-generated images only for some marketing materials and a few decorative textures in-game (e.g. posters/background art). All assets are manually reviewed and edited. AI is not used for gameplay, code, logic, or real-time content, and no player data is sent to external AI services.