25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Desktop Party: An Idle Fantasy RPGSteam
Disclosure

This game’s store page text has been translated into multiple languages with the assistance of AI translation tools. We review and adjust translations manually.

Creator
KIB Games
Reviews
-
Added
Oct 12, 2026
LIFTSteam
Disclosure

Some in-game posters and signs, the splash screen, and parts of the text and translation were made with the help of generative AI and then edited by hand.

Creator
homemadevoxel
Reviews
-
Added
Oct 12, 2026
Cake DiggerSteam
Disclosure

Pre-generated content: Many 3D models and textures used in the game, including cakes, fruit, items, tools, and environmental/shop assets, were generated using Meshy AI and then edited and integrated by the developer. Generative AI was also used to assist in drafting some store-page text, which was reviewed and edited by the developer. No generative AI is used at runtime. No AI-generated voice or music is used.

Creator
Iridium Studio
Reviews
-
Added
Oct 12, 2026
LuckforgeSteam
Disclosure

Luckforge was made with the help of generative AI tools, selected and directed by the developer. The title-screen and battle backdrops were generated from our own layout briefs and screenshots, then converted to the game's pixel grid and colour palette. The pixel sprites, in-game text, translations and store text were created with AI assistance. Some promotional materials use AI-generated art or music. Nothing is generated by AI while you play.

Creator
Kasperzack Games
Reviews
-
Added
Oct 12, 2026
Stick Life: MedievalSteam
Disclosure

Stick Life: Medieval is designed and directed by a solo developer. Some of the game's code, its in-game writing, the artwork the game draws and parts of this store page were made with the help of generative AI tools, and some of its music was made with Suno, an AI music tool. All of it was played, reviewed and edited by the developer. Nothing is generated by AI while you play.

Creator
Drangus Studios
Reviews
-
Added
Oct 12, 2026
The Cozy Board Game Shop: Tidy UpSteam
Disclosure

Some art assets (the board game box covers, in-game posters and the game logo) and the background music were created with the help of generative AI tools, then selected and refined by our small team. Everything else, from the shop itself to the gameplay, was built by hand. No AI content is generated during gameplay.

Creator
BoomGames
Reviews
-
Added
Oct 12, 2026
Burrow MayhemSteam
Disclosure

Some weapon images and sound effects in this game were created with the help of generative AI tools and then reviewed and edited by our team.

Creator
LEPOR GAMES
Reviews
-
Added
Oct 12, 2026
Bounty on GrandpaSteam
Disclosure

Game text translations and parts of the store page and marketing text were created with AI assistance. All art, music and sound effects are made without generative AI.

Creator
hakantrkmn
Reviews
-
Added
Oct 12, 2026
PrankzPlz!Steam
Disclosure

- Assistance with music creation. - Localization into English, French, Spanish, and German.

Creator
Long Journey Team
Reviews
-
Added
Oct 12, 2026
Pop! Jelly PangPangSteam
Disclosure

Some 2D artwork in the game, such as backgrounds, decoration items and illustrations, was made with the help of generative AI image tools and then edited and adjusted by the developer. Some in-game text translations were also produced with AI assistance. All sound and music are created by the game’s own code. No content is generated by AI while you play.

Creator
Jelly PangPang
Reviews
-
Added
Oct 12, 2026
Joker's WildSteam
Disclosure

Some of the game's artwork (cards, bosses, mascot, icons) and music were initially created with generative AI tools, then reworked, edited and integrated by the developer. All code, game design, writing and balancing were made by the developer. No content is generated by AI while the game is running.

Creator
Haven Forge
Reviews
-
Added
Oct 12, 2026
PawnbrokeSteam
Disclosure

AI tools were used during development to create the pixel art, the game's text and promotional images. Pawnbroke does not generate AI content during gameplay.

Creator
Kasperzack Games
Reviews
-
Added
Oct 12, 2026
FranticFarWestSteam
Disclosure

AI tools were used during development to assist with writing and translating French and English text, creating branding artwork (including the logo, icon and splash screen), and producing some music. Promotional artwork and the voice-over in our gameplay overview videos also use AI-generated content. These assets were prepared in advance and integrated by the developers. The game does not generate AI content during gameplay.

Creator
Topsie Studio
Reviews
-
Added
Oct 12, 2026
BlunderballSteam
Disclosure

The music was created with Suno and the logo lettering with an AI image tool (DeeVid); both were edited and are fixed assets in the game. The tutorial voice is text-to-speech. Nothing is generated while the game runs.

Creator
Foulplay
Reviews
-
Added
Oct 12, 2026
ASHEEPGAMESteam
Disclosure

Pre-generated content: Parts of the game were made with generative AI tools and then selected, edited and integrated by the developer: the soundtrack (made with Suno), interface icons and stickers, the painted world illustrations on the level cards and act screens, sound effects and the spoken sheep lines. Some in-game and store texts, including the English translation, were drafted with an AI assistant and edited by the developer. All 3D models, animations and levels are made by the developer's own tools. The game does not generate content with AI while it runs.

Creator
bakedbytes
Reviews
-
Added
Oct 12, 2026
JANGDOK DeliverySteam
Disclosure

- (in some languages) In-game text - (in some languages) Steam store descriptions - Edited some images for the Steam Store

Creator
Hoon Arcade
Reviews
-
Added
Oct 12, 2026
Shhh, IT!Steam
Disclosure

Artwork: cards, lobby illustrations and achievement icons were pregenerated with AI image tools and rewritten by hand. The visual style was reviewed and rewritten artist. Text: The German and Italian localizations were made with AI translation.

Creator
dalerank
Reviews
-
Added
Oct 12, 2026
Gnome MinersSteam
Disclosure

Some pre-generated content was made with AI tools: the store key art and capsule images, the localization into 19 languages, and parts of the in-game and store text. 3D models, sound effects and achievement icons are built procedurally by code written with AI assistance. No AI-generated content is created live while you play.

Creator
LonhosGames
Reviews
-
Added
Oct 12, 2026
UPSHOTSteam
Disclosure

AI tools were used to help prepare sketches for the store capsule artwork.

Creator
Wazang Games
Reviews
-
Added
Oct 12, 2026
Endless Shift: Haunted HouseSteam
Disclosure

AI tools were used to support the development of this game. Some of the audio was created with generative AI. All content was reviewed and selected by the developer.

Creator
NRM
Reviews
-
Added
Oct 12, 2026
SlopArenaSteam
Disclosure

SlopArena is a non-profit open source game created by a solo developer. AI was used extensively during development for various tasks such as research, brainstorming, planning, coding, analysing. Some assets were bought, some were generated to reduce costs. Generated assets are seen as placeholder, especially character models.

Creator
Binoui
Reviews
-
Added
Oct 12, 2026
Art Shop: Tidy Up!Steam
Disclosure

Generative AI was used only as a supporting tool, for language translation and for UI support. Only one in-game object was created with AI: the statue in the middle of the shop. Everything else was produced by our team.

Creator
Bad Habit Games
Reviews
-
Added
Oct 12, 2026
DECIBLOWSteam
Disclosure

DECIBLOW utilized generative AI for a few small things like localization & partial involvement in some of the music to speed up production (heavy human involvement at a DAW level).

Creator
Feral Games Studio
Reviews
-
Added
Oct 12, 2026
Fully FundedSteam
Disclosure

Some content was made with generative AI: the game's logo, and much of the in-game writing (tutorial text, shop item names and descriptions, and other on-screen text), which was drafted with an AI assistant and edited by the developer. Parts of this store page were written the same way. Everything else - rooms, props, characters, sound and gameplay - is made procedurally in code or comes from CC0 asset kits. Nothing is generated by AI while you play.

Creator
PTL Studios
Reviews
-
Added
Oct 12, 2026
The Film ArchiveSteam
Disclosure

Generative AI was used during development to help create visual assets, including textures and 3D models, as well as music, in-game text, including fictional film titles and catalog descriptions, and translations. AI tools were also used to create store and promotional artwork. All such content was created in advance. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Breakwater Forge
Reviews
-
Added
Oct 12, 2026
穷鬼村物语Steam
Disclosure

Currently, AI‑assisted Photoshop image editing is only used for the Steam store‑page assets. No AI is utilized within the game itself. All image and audio assets are either sourced from free open‑source resources or purchased commercially.

Creator
brokie_bro_peilin
Reviews
-
Added
Oct 12, 2026
Pop Pop ArenaSteam
Disclosure

Generative AI tools were used during development to create background artwork, images, music, and translations. These are pre-generated assets. No AI content is generated during gameplay.

Creator
Team Monolith Inc.
Reviews
-
Added
Oct 12, 2026
建造防线Steam
Disclosure

Some visual assets in this game, including certain 3D models, textures, UI elements, icons, and character portraits, as well as background music and some sound effects, were created in advance with the help of generative AI tools. The developer reviewed and integrated the AI-generated assets. Some music and UI, victory, and defeat sound effects were generated with Google Gemini; other sound effects use third-party recordings or procedural synthesis. The game does not use generative AI at runtime, generate content while you play, or connect to AI services.

Creator
MagicalConch
Reviews
-
Added
Oct 11, 2026
Auto Battle BuddiesSteam
Disclosure

Generative AI was used to assist with localization of in-game text from English to Spanish, French, German, Japanese, Korean, Simplified Chinese, Portuguese, and Russian.

Creator
Casual Clam
Reviews
-
Added
Oct 11, 2026
Exodus SurvivorsSteam
Disclosure

Generative AI tools were used during the development of Exodus Survivors to create some of the game's visual assets and music. AI was also used as a development tool to assist with programming and other aspects of production. The game was developed and assembled by the developer, with the final content selected, edited, integrated, and reviewed as part of the development process.

Creator
Joan Sabé Martínez
Reviews
-
Added
Oct 11, 2026
Robo Dream PartySteam
Disclosure

We used AI tools to assist with parts of development: writing some of the game code, changing the colors of existing 2D textures, and localizing the game's text into other languages. All AI-assisted results were reviewed and edited by our team.

Creator
thispring studio
Reviews
-
Added
Oct 10, 2026
MOOSteam
Disclosure

The game uses pre-generated AI-assisted artwork, including some game visuals and Steam promotional artwork. An optional local large language model generates character conversations, some fictional social text and short resident plans during play. Players can turn the local AI feature off and continue playing.

Creator
SPRING FALL TECHNOLOGIES LTD
Reviews
-
Added
Oct 10, 2026
Trick or RollSteam
Disclosure

AI tools created the models, textures, skies, art, music and sound effects during development. No AI content is generated during gameplay.

Creator
Bitmagic
Reviews
-
Added
Oct 10, 2026
Swish and Flick: Tidy Up TogetherSteam
Disclosure

The game is made by a single developer, with help from two friends. I used generative AI for some of the artwork (backgrounds, portraits, icons, book covers, record sleeves, skies) and for some of the music, selecting, editing and integrating every asset by hand. 3D models were bought from their creators, taken from free libraries or made in Blender, and sound effects come from free sound libraries: all authors are credited in the game.

Creator
Sylvanus
Reviews
-
Added
Oct 10, 2026
Tiny Club ManagerSteam
Disclosure

Pre-generated content: AI tools assisted during development. Some in-game text (commentary, TV show dialogue), the translations and the store page text were written with AI assistance, and the pixel art, music and sound effects are generated by scripts written with AI assistance. All of this content has been reviewed, approved and modified by the developer. No content is generated by AI while the game is running.

Creator
Kalgator
Reviews
-
Added
Oct 10, 2026
Lily or HorseSteam
Disclosure

During development, AI tools assisted with modifying some existing 3D models, procedurally generating some original models and sound effects, coding, and translating the developer's own ending text. All other assets are licensed asset packs, Creative Commons music and real recordings. No AI content is generated during play.

Creator
MetallJellyfish
Reviews
-
Added
Oct 10, 2026
One More StationSteam
Disclosure

Parts of the game's code, interface art, store artwork and store text were created with the help of AI tools and then reviewed and edited by the developer. Nothing is generated by AI while you play.

Creator
McHunter Studio
Reviews
-
Added
Oct 10, 2026
Billiard CatSteam
Disclosure

Some content in this game and its store materials was created with the help of generative AI: - Sound effects and background music were generated with Stable Audio (Stability AI) and edited by the developer. - The trailer narration was generated with ElevenLabs. - The store capsule artwork was created with Google's image-generation AI (Nano Banana) and finished by hand. Cat vocalizations (meows, purrs, hisses) are real recordings, not AI-generated. The game does not generate any content with AI during gameplay.

Creator
YOIAO
Reviews
-
Added
Oct 10, 2026
DON'T LET THEM BOARD!Steam
Disclosure

Generative AI was used to create some of the game's content. The illustrations and the characters (character designs and artwork and models) were created with the help of generative AI tools, then selected, edited and integrated by the developer. Some English localization text (UI and character descriptions) and the store page description were also drafted with an AI assistant and reviewed and edited by the developer. The game does not generate any content with AI while it is running.

Creator
Nakaday
Reviews
-
Added
Oct 10, 2026
Frogs Can JumpSteam
Disclosure

Frogs Can Jump uses generative AI only as a writing aid during development. The game's text content (interface text) localization into the 14 supported interface languages were produced with the assistance of large language models, directed and reviewed by the developer. Parts of this store page were drafted the same way. No AI-generated images, audio or video are used: all artwork, animation and sound in the game are produced by hand-written procedural code. The game does not generate any content with AI while you play, and it never connects to an external AI service.

Creator
Enes Altas
Reviews
-
Added
Oct 10, 2026
CloudBurstSteam
Disclosure

The game's sound effects were created with AI audio-generation tools during development, then selected and level-matched by the developer. Nothing is generated by AI while you play.

Creator
GabDsg
Reviews
-
Added
Oct 10, 2026
Hole Lotta LootSteam
Disclosure

We used AI tools to help write some of the text in the game and on this store page.

Creator
HustleGrow AB
Reviews
-
Added
Oct 10, 2026
Capital CircuitSteam
Disclosure

This game contains pre-generated content only: no AI generates content during gameplay. The game's translations (English, German, Italian, Spanish) and the store page texts were produced with the help of AI tools, then reviewed. All in-game visuals are rendered from the game's own 3D models.

Creator
MLG Productions
Reviews
-
Added
Oct 10, 2026
Birdie's Backyard BattleSteam
Disclosure

Character, enemy and background pixel art was created with AI image tools (ChatGPT, PixelLab) from photos of our real dog and cat and our own design notes, then edited, cut and arranged by the developer. Sprite animations were generated with PixelLab from that art. Game code was written with AI coding assistance (Claude) under the developer's direction. All game text was written or approved by the developer. The music is original, written note by note as code with AI coding assistance (Claude) and rendered with the free GeneralUser GS SoundFont; no AI audio generation and nothing sampled.

Creator
Wilhelm MFG
Reviews
-
Added
Oct 10, 2026
StoneWardensSteam
Disclosure

Full disclaimer - Some code, artworks have been AI generated, through a custom model trained on images that were built specifically for the game with the kind assistance of a graphic designer friend of mine. I'm a solo dev with limited budget and I'm doing this out of passion - I just wouldn't have been able to build it without these tools

Creator
Xatz Games
Reviews
-
Added
Oct 10, 2026
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