25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

MoonScapeSteam
Disclosure

This game uses AI-generated content, created during development and included as fixed, pre-generated assets in the shipped game (not generated live or dynamically during gameplay). 3D models: Unit, structure, and Titan models are generated using Meshy, an AI text/image-to-3D generation tool. Music: The game's background soundtrack (16 tracks) is generated using Suno, an AI music generation tool.

Creator
SouthMoon Studio
Reviews
-
Added
Jul 8, 2026
SunwardSteam
Disclosure

Some art assets were created with the help of generative AI.

Creator
Voidworks Games
Reviews
-
Added
Jul 8, 2026
A Dark CaveSteam
Disclosure

During the development of this game, AI coding assistants were used for programming support, and AI tools were used for localization.

Creator
Julian Bauer
Reviews
-
Added
Jul 7, 2026
星舰-DFSteam
Disclosure

Portrait images of in-game characters, partial item icons, and cutscene illustrations for tutorial openings are AI-generated.

Creator
四哥
Reviews
20
Added
Jul 7, 2026
Cargo Protocol: Cyberpunk TrainsSteam
Disclosure

Some of the images in the game were generated using AI during the prototype stage. Such assets may be present in the game up until the release of the demo (inclusive). During the development process, we gradually get rid of generated assets and replace them with hand-made ones. By the time of the official release, all generated content will be removed. This is a normal process for developing an indie game.

Creator
Flat Lab
Reviews
-
Added
Jul 4, 2026
Zephyr CloudSteam
Disclosure

Generative AI was used only for marketing materials: background music in the trailer and banner artwork for the store page

Creator
Quirkspark
Reviews
-
Added
Jul 2, 2026
Tower! Simulator 3Steam
Disclosure

This game includes live-generated AI features that run locally on the player's computer and do not rely on external AI services. The game uses AI to: - interpret the player's spoken voice commands in real time to support gameplay interactions; - generate voice audio for in-game pilot communications in real time. The AI systems are used exclusively for these gameplay functions. They do not generate user-visible images, text, or other open-ended content. The game is designed so that AI-generated output is limited to its intended gameplay purpose and cannot be used to create illegal, infringing, or otherwise prohibited content.

Creator
FeelThere
Reviews
1k
Added
Jul 2, 2026
My CitySteam
Disclosure

All Pictures are Ai generatet. All Voices are Ai generatet.

Creator
Robert Schiendorfer
Reviews
-
Added
Jun 30, 2026
Kopno: BlightfallSteam
Disclosure

We use AI to translate the store steam page to different languages. This will be changed on release and we will hire professional translators for this purpose.

Creator
Urar Studio
Reviews
-
Added
Jun 30, 2026
Last RailSteam
Disclosure

AI tools were used in a limited capacity during the development of the game, primarily to assist with certain programming tasks and the creation of temporary assets. No AI-generated content is created in real time while playing the game.

Creator
Benar'd Games
Reviews
-
Added
Jun 28, 2026
Terraforming TitansSteam
Disclosure

We used generative AI mainly for generating code. It has also been used for writing flavour text, many interface descriptions and some lines for an AI character. Finally it has also been used for proofreading.

Creator
terraforming.titans
Reviews
51
Added
Jun 28, 2026
DeepRiseSteam
Disclosure

Deeprise is a solo-developed indie game. Generative AI was used as a tool in the creation of this game, specifically for: - Concept art and illustrations (character portraits, enemy designs, environment backgrounds, building art, item icons, and research card art), generated with AI image tools and curated, edited, and integrated by the developer. - Sound effects and voicelines, generated with AI audio tools using developer-written scripts and prompts. - Capsule art and store page imagery, created by compositing AI-generated assets with developer-designed layouts. All game design, systems, code, writing, lore, and creative direction are the developer's own work. AI was used to bring this solo project to a visual and audio polish that would otherwise be out of reach for a single developer, and every AI-generated asset was reviewed, selected, and integrated by hand.

Creator
Max Karnaukh
Reviews
-
Added
Jun 28, 2026
CellulaSteam
Disclosure

Cellula was developed with the assistance of generative AI tools. The developer used AI to help write C++ code, generate 3D organelle models from text descriptions, and create UI button artwork. No AI-generated content appears in the final game without human modification, curation, and integration. This project is itself a demonstration of how AI can democratize game development — allowing a single developer with domain expertise but limited programming experience to build something that previously required a full studio. All game design, biological accuracy, educational content, and creative direction were provided by a human physician and educator.

Creator
Patrick Gallaway
Reviews
-
Added
Jun 28, 2026
StonecropSteam
Disclosure

Artificial Intelligence was used to help in the development of game code only. No art, sound, or other visual assets use or employed AI and were done by a real artist on the team.

Creator
BoZo Studios
Reviews
-
Added
Jun 28, 2026
Karma KingdomSteam
Disclosure

I have used AI generated art work for some of the game artwork and all of the Steam Store Front artwork. All the code is all my own work.

Creator
Kucing Hitam
Reviews
-
Added
Jun 28, 2026
StellarForgeSteam
Disclosure

I've used ai generators for icons and logos. All coding, animations and modelling has been done by me.

Creator
Justin Hellman
Reviews
-
Added
Jun 28, 2026
AsymptoteSteam
Disclosure

Some of the art, including assets, in-game loading screens, and store capsules, was created or partially created using AI.

Creator
Crazish Games
Reviews
-
Added
Jun 28, 2026
Seventh ColonySteam
Disclosure

Generative AI tools were used only to assist in the creation of certain store page and marketing images. No AI-generated content is created during gameplay, and the game does not use live AI systems or connect to external AI services while running.

Creator
GeneralFR
Reviews
-
Added
Jun 28, 2026
VonkelveldSteam
Disclosure

The game's narration engine is a deterministic template system with zero runtime AI. The template/fragment library it draws from was hand-crafted in English, and then mass-localized during development using a large language model and then human-curated. No AI image generation was used: all art, icons, and store assets are procedurally rasterized from hand-authored primitive op-lists. The game contains no live/runtime AI generation.

Creator
Software MoosS
Reviews
-
Added
Jun 28, 2026
GodWrightSteam
Disclosure

Godwright ships some generative-AI content, all pre-rendered (baked into the build, never live-generated): Localization: the non-English UI text (Simplified Chinese, Spanish, Portuguese-BR, Russian, German, French, Japanese, Korean, Turkish, Indonesian) was machine-translated.

Creator
Jace Sleeman
Reviews
-
Added
Jun 27, 2026
Pawns of WarSteam
Disclosure

AI was used to create background images in the novel, as well as objects in the levels, but the levels are drawn to the final stage manually by an artist.

Creator
FLARE
Reviews
705
Added
Jun 27, 2026
On & UnderSteam
Disclosure

This project uses a mix of human-made and AI-assisted content. The majority of visual assets are human-made. Some 3D character models, item models, and textures were generated with the help of AI tools. All animation, audio, music, sound design, and writing are entirely human-made.

Creator
Crabtr1
Reviews
-
Added
Jun 16, 2026
IrondriveSteam
Disclosure

I am a solo developer who worked with external freelancers for art and audio. Some assets provided by these contributors might have been created or assisted by generative AI tools, though their specific workflow was not monitored.

Creator
Alessandro Le Mura
Reviews
-
Added
Jun 12, 2026
Castaway: Lost HorizonSteam
Disclosure

Generative AI tools were used to assist with development, including code support, store text drafting, and some visual/marketing assets. Final content was reviewed and edited by the developer.

Creator
Fortuna Lectiones
Reviews
-
Added
Jun 12, 2026
Last MonumentSteam
Disclosure

AI tools were used to assist in the creation of temporary promotional artwork and concept visuals for the Steam store page. Gameplay systems, implementation, balancing, and final game integration are developed manually.

Creator
Levikinco
Reviews
-
Added
Jun 11, 2026
Village Coop ClickerSteam
Disclosure

Village Coop Clicker is a small hobby project created with extensive use of AI-assisted tools for programming, artwork, audio, localization, and store assets. The game design, balancing, progression systems, and overall creative direction were created and curated manually by the developer.

Creator
DoMi Games
Reviews
-
Added
Jun 11, 2026
HOMUNCULCHUSteam
Disclosure

Some visual assets and promotional materials for this game were created or assisted using generative AI tools. All content was reviewed, edited, and integrated by the developer.

Creator
Okisyu
Reviews
-
Added
Jun 5, 2026
First ColonySteam
Disclosure

Full release of the game will have NO AI generated content. Currently, I am using AI generated UI images temporarily only during development phase.

Creator
Atesh Entertainment, Inc.
Reviews
-
Added
Jun 5, 2026
Luna MeridianSteam
Disclosure

Character portraits and some narrative text were created with AI tool assistance during development. Game design, story direction, building sprites, music, and sound effects are human-authored. All content is reviewed and approved by the developer.

Creator
Field Noise Co.
Reviews
-
Added
Jun 5, 2026
ATLASPIA: The Tower ManagerSteam
Disclosure

Generative AI tools were used as part of the development process. For store page materials, AI-generated outputs were used as reference material. The final store assets were manually edited and assembled by the developer. For the game itself, generative AI tools were used to assist with the creation of some in-game visual assets, such as sprites, and to support programming and implementation work. All AI-assisted content is reviewed, edited, and integrated by the developer before inclusion. The game does not use live generative AI during gameplay and does not generate images, text, audio, or other content at runtime.

Creator
IGM Studio
Reviews
-
Added
Jun 5, 2026
Colony of the ForsakenSteam
Disclosure

Generative AI tools were used to assist in creating some visual effects for store page assets. The game itself is primarily handcrafted.

Creator
Tazdingol
Reviews
-
Added
Jun 3, 2026
HullRatsSteam
Disclosure

There's a local Large Language Model that integrates with the game's systems and is used primarily for but not limited to dialogue generation. Several other uses are planned, including localization. AI has been used for coding and in a limited capacity for creating placeholder assets that will be replaced at a later date.

Creator
Dan Danciu
Reviews
-
Added
May 23, 2026
EverestBaseCampSteam
Disclosure

Generative AI was used during development to assist with some visual concept art, store page images, and marketing assets. All AI-assisted content is manually reviewed, edited, and curated by the developer. The game does not include real-time generative AI content.

Creator
darkrio Studio
Reviews
-
Added
May 23, 2026
White SignalSteam
Disclosure

Visual assets used in this game were created with the assistance of generative AI and were curated, edited, and integrated by the developer.

Creator
Frenari
Reviews
-
Added
May 23, 2026
CityPunkSteam
Disclosure

We use AI to generate placeholder text during development, especially in this early phase that we are in.

Creator
nubosoft
Reviews
-
Added
May 23, 2026
Build To The MoonSteam
Disclosure

AI was NOT used to generate code, text, art or music for the game itself. It was also NOT used for any artwork used on Steam. I'm rubbish at marketing so I used it to help write the store descriptions (this is literally the only thing steam related I used it for) and to help develop a marketing plan for me.

Creator
BumpkinBrothers
Reviews
-
Added
May 23, 2026
HZ IndustrySteam
Disclosure

In-game visuals and music were produced with generative AI tools under the developer’s direction, then selected, edited, and integrated into the game. The game does not use AI to generate new images, audio, or text while you play.

Creator
Sade_112
Reviews
-
Added
May 23, 2026
Dead Night HighwaySteam
Disclosure

LLM was used for translation to languages except English and Russian. Pixelated character portraits were made based on generative pictures from this person does not exist web site

Creator
Mr. Pink
Reviews
-
Added
May 23, 2026
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