25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

小豆丁爱冒险Steam
Disclosure

In this game, we have utilized generative AI technology to enhance the player experience. Specifically, we used ChatGPT to generate some images, story descriptions, and certain text elements within the game. Additionally, some game scripts were also assisted by AI. Our goal is to provide players with a richer narrative and interactive experience through the use of AI technology.

Creator
DouDingGame
Reviews
-
Added
Mar 18, 2026
AquarioSteam
Disclosure

Some art assets, mainly the store page, have been originally created with the use of image generation AI. Which then have gone through manual editing to apply enhancements and branding such as logos or text. Masking and cleanup have also been applied by hand to remove unwanted elements and/or apply the required dimension changes. The reason for the usage of image generation AI for art assets are the following: - Cut the team cost for art commissions. Art is a minimal focus of this game. - Accurately portray the main artistic vision for the game, which in this case is minimalism. Image generation has helped to reach this goal of art assets reflecting the artistic nuances the game aims for the player to "feel".

Creator
Kalastaa
Reviews
-
Added
Mar 18, 2026
回家的猫Steam
Disclosure

Most of our generated content has been carefully designed and built in advance, mainly related to cat travel and scenic spot replies. Local model generated content will align with Steam rules, and there will be no negative guidance in the generated content. We will strictly follow the rules and guidelines of the Steam platform to ensure that every output meets Steam's standards and requirements.

Creator
Farlight Games
Reviews
-
Added
Mar 18, 2026
皇帝Steam
Disclosure

Some character images and portraits were generated using AI

Creator
realfun studio
Reviews
31
Added
Mar 18, 2026
Myths and LegendsSteam
Disclosure

The game contains a small percentage of content created with generative AI, such as introductory narratives, some character illustrations, and a few icons. However, we have made sure that each of these things receives the appropriate human touch to achieve the best possible quality. Over 97% of the game content was created by humans.

Creator
Artificial Worlds
Reviews
51
Added
Mar 18, 2026
Jesus Christ SimulatorSteam
Disclosure

The game's menu screen is AI-Generated, because unfortunately I am not a digital artist. Also, the posters/images used for the game's Steam page are just the same image that is in the Main Menu. And Jesus Christ's mogging images, because they never took any pictures of Jesus mogging anybody :(

Creator
MenoraSan
Reviews
164
Added
Mar 18, 2026
soul InterfaceSteam
Disclosure

This software uses DDPG and TD3 self-learning algorithms to train virtual lifeforms to control their bodies. These algorithms only learn from experiences collected by their organisms over the course of their lifetimes and use no other data. In the future, we plan to introduce the recombination engine - a generative AI that will analyse genetic data from lifeforms based on viability and use the results to create new, more capable species of offspring, simulating an accelerated evolutionary process. User-created lifeforms may be used for this as well as those, generated by the engine. Only those lifeforms, explicitly shared by the user, will be utilized for this purpose. Both processes are initiated by the user with their direct permission.

Creator
soulless technologies
Reviews
25
Added
Mar 18, 2026
Alchemy UnboundSteam
Disclosure

An LLM is used to generate some of the items in the game, if you prefer to have the base game experience, this feature can be turned off in game

Creator
KlutzyBubbles
Reviews
93
Added
Mar 18, 2026
Dark Web: VigilanteSteam
Disclosure

I use AI-generated pre-rendered images for the Desktop Backgrounds in the game. This is to provide the player with a more unique, customizable experience over their in-game computer. I also use AI-generated pre-rendered images for character photos/portraits when needed. All images do not resemble or impersonate any person, living or dead.

Creator
Edgebyter_
Reviews
-
Added
Mar 18, 2026
Bungo's Bungite CollectorSteam
Disclosure

The main uses of AI in the creation of this game were for minor coding problems, such as what sorting algorithm to use and detecting bugs occasionally. The second main use was the art. The majority of art in the game is ai generated, but there are no influences on the generation based off of real images. All generated images are random and pre-generated. Keep in mind none of the names in the game are ai generated.

Creator
Bungo Dev
Reviews
19
Added
Mar 18, 2026
Doom CubeSteam
Disclosure

AI was used in the creation of the cover art for the steam page, but that's the only use of AI for any part of the game.

Creator
N³ Games
Reviews
-
Added
Mar 18, 2026
Roman Triumph: Survival City BuilderSteam
Disclosure

This game utilizes AI-generated imagery only event pop-up illustrations (approximately 10~15 images) depicting scenarios like theft and plagues. All other visual assets, including key art and god depictions, are hand-crafted.

Creator
Coreffect Interactive
Reviews
718
Added
Mar 18, 2026
DSS war partySteam
Disclosure

Chat GPT is used to search for programming solutions and to generate names. AI is used to translate to other languages than English. The paintings are prepared with a mixed canvas of AI images, 3D models, photos, textures and other paintings. And is then manually painted over, together with some filters and effects. Generated audio melodies, voices and sound filters for game events are used.

Creator
vikingfabian
Reviews
95
Added
Mar 18, 2026
I Am Jesus ChristSteam
Disclosure

AI tools were used in the production of the voice acting. We are a five-person team that has been working on this project for several years without the budget of a large studio. In our case, this was a practical solution that allowed us to complete the game at the level of quality we were aiming for. All creative decisions and the final shape of the game were made by our team. AI was used as a supporting production tool, not as a replacement for the creative work behind the game.

Creator
Space Boat Studios
Reviews
1.3k
Added
Mar 18, 2026
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