25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

American Gold RushSteam
Disclosure

American Gold Rush uses limited AI-generated art in a small number of places, all of it pre-generated during development. No AI is used while you play, and nothing about the game changes at runtime. AI-generated: the title artwork, some background pieces like the sky. Not AI-generated: all pixel art, all sound effects, all music, all game code and all writing. These are human-made, by named people paid for the work.

Creator
Kavyo Games
Reviews
-
Added
Aug 19, 2026
Until I Reclaim ItSteam
Disclosure

Generative AI tools were used during the development process for pre-generated image assets, specifically for refining, upscaling, and enhancing original artwork created by the developer. No real-time AI generation is used in the game.

Creator
yongtasy
Reviews
-
Added
Aug 19, 2026
AngkorSteam
Disclosure

Some assets and code in Angkor were created with the assistance of generative AI tools, including 2D art, sound effects, portions of the game's code, and some in-game text. All AI-assisted content was reviewed, edited, and integrated by a human developer. Angkor does not generate any content live during gameplay.

Creator
Trippy Bento Studio
Reviews
-
Added
Aug 19, 2026
the CellarerSteam
Disclosure

Some parts of the Cellarer were made with the help of generative AI tools: portions of the source code, some of the in-game icons and sfx / vfx, some store and marketing text, and some marketing artwork and assets were AI-assisted, then reviewed, edited and integrated by hand before shipping. The game itself contains nothing live-generated — no AI runs while you play, and the game never connects to an AI service.

Creator
Quiescent Works
Reviews
-
Added
Aug 19, 2026
TechnologiaSteam
Disclosure

The game's 2D artwork, including card and unit illustrations, worker portraits, and store assets, was generated with AI image tools and then reviewed, selected, and edited by the developer. Parts of the in-game text and localizations were also written with AI assistance. The game does not generate any content with AI at runtime.

Creator
Ihor Zevako
Reviews
-
Added
Aug 19, 2026
ReliquarySteam
Disclosure

The Current Card Artworks are AI generated. It will Change in the future

Creator
DiaP
Reviews
-
Added
Aug 19, 2026
北湾协议Steam
Disclosure

Generative AI tools were used during development to assist with portions of code writing and debugging, text drafting and editing, English localization, and the creation of some music assets. All related content was manually reviewed, revised, curated, and approved by the developer. The game does not generate any AI content during gameplay and does not connect to external AI services.

Creator
Benresty
Reviews
-
Added
Aug 17, 2026
Bow & BannerSteam
Disclosure

Some content in this game was enhanced using generative artificial intelligence (AI).

Creator
Fahad Azad
Reviews
-
Added
Aug 17, 2026
PROVENANCESteam
Disclosure

AI generative tools are used in development. Non-English translations and some marketing material were also produced with AI assistance. Nothing is generated by AI while the game is running.

Creator
Mainspring
Reviews
-
Added
Aug 17, 2026
NationSteam
Disclosure

Some of Nation's 2D artwork — character portraits, card illustrations, backgrounds, and store/marketing images — was created with the assistance of generative AI tools, then selected, edited, and composited by our team. All game design, rules, writing, and code are human-made. The game does not generate content with AI while you play.

Creator
William Urvan
Reviews
-
Added
Aug 17, 2026
MISFORTUNATESteam
Disclosure

Some artwork featured in MISFORTUNATE was created with the assistance of generative AI tools.

Creator
Shapyra Games
Reviews
-
Added
Aug 16, 2026
IJIN: History SurvivorsSteam
Disclosure

This work incorporates the use of generative artificial intelligence (AI) in the following areas: Parts of the artwork, parts of the sound, and localization.

Creator
SF Create
Reviews
-
Added
Aug 16, 2026
残明·末路Steam
Disclosure

Generative AI was used during development to assist with some pre-generated visual artwork. The development team reviewed and curated the AI-assisted artwork before including it in the game. No generative AI content is created during gameplay, and no player data or input is sent to an AI service.

Creator
孤灯工作室
Reviews
-
Added
Aug 16, 2026
KaperfahrtSteam
Disclosure

Kaperfahrt uses AI generated assets in two places. Both are placeholders and are being replaced with commissioned work. The portrait illustrations on the wanted posters of the 23 Blacklist pirates were made with an AI image generator. They were bought as finished assets. The soundtrack, the ambient audio and the spoken lines of the Blacklist pirates were made with Suno under a paid commercial licence.

Creator
Kleinod Games
Reviews
-
Added
Aug 16, 2026
PastimesSteam
Disclosure

Generative AI was used during development for translations, some pixel art, and some music. AI-assisted content is human-reviewed before release. The main painting is historical public-domain art. Nothing is AI-generated during gameplay.

Creator
Kaal
Reviews
-
Added
Aug 14, 2026
GovernorSteam
Disclosure

Some of the pre-rendered 2D art shipped with the game (era intermission illustrations, panel icons, campaign cover images and the Economic Association hall with economist portraits) was produced with generative image tools (fal.ai, Krea) from prompts authored by the developer, then post-processed by hand and by scripts in tools/. No generative AI is used at runtime. The game's simulation code, UI, isometric city renderer, world map (built from Natural Earth data) and all text, including the three interface languages, are authored by the developer.

Creator
Daniling
Reviews
-
Added
Aug 14, 2026
三國撞撞樂Steam
Disclosure

Some visual assets, marketing materials, and/or text drafts may have been created or assisted with generative AI tools. All AI-assisted content is reviewed and edited by the developer before being included in the game or store page.

Creator
lolomouse
Reviews
-
Added
Aug 14, 2026
World War II Auto BattlerSteam
Disclosure

Generative AI tools were used in the creation of certain art assets, audio materials and descriptive text during game development. All AI-generated content has been manually reviewed, edited and integrated by the developer. No new content is dynamically generated by AI while the game is running.

Creator
Three Sevens 21
Reviews
-
Added
Aug 14, 2026
Crowns of Medieval EuropeSteam
Disclosure

This game contains pre-generated AI-assisted visual assets, including promotional images, icons, artwork, character portraits, and some UI elements. No live or runtime AI is used during gameplay. All gameplay, mechanics, code, and player interactions are handcrafted.

Creator
plausegame7
Reviews
-
Added
Aug 13, 2026
Broken FrontSteam
Disclosure

Generative AI was used to assist in creating some pre-generated visual artwork used in the game and its marketing materials.

Creator
KOArtist Games
Reviews
-
Added
Aug 13, 2026
Ancient Bloods: Shadowborn RisingSteam
Disclosure

As an independent developer/publisher, AI-assisted tools have been used selectively to support presentation and marketing workflows, not to replace the game’s creative direction or development. The game itself is designed, directed, developed, coded, and assembled by human creators. Core gameplay systems, level design, story direction, implementation, and development decisions are not generated by AI.

Creator
01 Aspects
Reviews
-
Added
Aug 11, 2026
Waking ElaraSteam
Disclosure

Some 3D assets in this game were created with the help of AI generation tools, then edited, retextured and integrated by hand. Parts of the written text, including store page copy and in-game text translations, were drafted with AI assistance and reviewed by the developer. No content is generated live while you play, and no AI-generated voice acting is used. Everything is created and checked before release.

Creator
MutlakGame
Reviews
-
Added
Aug 10, 2026
Rotary KnightsSteam
Disclosure

Portions of this game's artwork were created with generative AI tools under human direction, curation, and editing — including aircraft counter sprites, scene illustrations, character portraits, achievement icons, and some store/marketing images. The store trailer's narration is AI-generated voiceover. Some code was developed with AI assistance and human review. The game does not generate any content with AI while running.

Creator
ChoiceRealms
Reviews
-
Added
Aug 10, 2026
Damage XiangqiSteam
Disclosure

[Pre-Generated AI Content] Generative AI (Anthropic Claude) was used during development to write game code, to create the BGM (note data transcribed from a public-domain piece and procedurally generated music), and to compose store artwork from in-game assets. No content is generated by AI at runtime.

Creator
Ichigeki Games
Reviews
-
Added
Aug 8, 2026
Reino Visigodo: Conquista de HispaniaSteam
Disclosure

This game was developed with the assistance of generative AI tools during production. AI-generated 2D artwork (building icons, unit portraits, background illustrations, and UI elements) was created and curated by the development team as part of the game's visual assets. AI is not used to generate content dynamically during gameplay -- all art assets are fixed and shipped with the game. In-game opponent behavior uses traditional programmed game logic, not generative AI.

Creator
MMF Games
Reviews
-
Added
Aug 7, 2026
The Last MessageSteam
Disclosure

AI-generated content was used for some 2D artwork, loading screen assets, and some secondary 3D models. I reviewed, edited, and integrated all AI-assisted content into the game. The main game systems, world design, gameplay, narrative, and historical research were created and developed by me.

Creator
Hedy
Reviews
-
Added
Aug 5, 2026
Helisar: The last RiteSteam
Disclosure

At this stage, some in-game text is translated using generative AI tools as a temporary solution. All other content — art, models, audio, and design — is created manually. AI translation will be replaced with professional human localization for the full release.

Creator
NVarc
Reviews
-
Added
Aug 5, 2026
KIT Three Kingdoms: Heroes at WarSteam
Disclosure

Some pre-generated visual assets and localization text were created with the assistance of generative AI and were reviewed and edited by the developer. The game does not generate AI content during gameplay.

Creator
MAG & Kitetsu
Reviews
-
Added
Aug 5, 2026
Path to PowerSteam
Disclosure

During the development of this game, generative AI technologies were utilized as auxiliary tools to optimize production and enhance the overall quality of the final product. AI was used in the following areas: Visual Art & Assets: Generative tools were used during the concept art stage to create baseline character portraits, user interface elements, and background images of government offices. All AI-generated assets underwent manual digital painting, color correction, and stylization to fit the game's distinct, gritty political noir atmosphere. Text & Narrative Design: AI assistants were employed for copyediting, historical context verification, dialogue polishing, and structuring large volumes of text to ensure the narrative feels immersive, realistic, and deeply engaging. Coding & Scripting: AI tools helped optimize Godot engine source code, identify bugs, and accelerate the technical implementation of dynamic UI systems. Important Note: The game contains only pre-generated content. There is no live-generated AI content running during gameplay. The game experience is fully deterministic, stable, and hardcoded within the final build by the developer.

Creator
Smiret Games
Reviews
-
Added
Aug 4, 2026
AviatorSteam
Disclosure

AI-assisted tools are becoming part of modern game development, and we believe in being transparent about how we use them. Aviator combines AI-assisted workflows with human creative direction, design, review, and final decision-making throughout development.

Creator
Mood for Games
Reviews
-
Added
Aug 1, 2026
PalisadeSteam
Disclosure

Generative AI tools assisted with portions of development, including some player-facing UI, tutorial and campaign text, and implementation code. All output was reviewed and edited by the developer. The game does not generate AI content while running. Maps and terrain are generated using deterministic procedural algorithms and public-domain geographic data. Audio uses licensed recordings and conventional synthesis/editing, not generative AI.

Creator
Aulot Games
Reviews
-
Added
Aug 1, 2026
Launch WindowSteam
Disclosure

This game uses pre-generated AI content for a small number of UI button press sound effects created during development using ElevenLabs. These audio assets are included in the shipped game and do not generate dynamically during gameplay. The game does not use live generative AI to create player-facing content while the game is running.

Creator
Ben Hamilton
Reviews
-
Added
Aug 1, 2026
Medieval Travelling MerchantSteam
Disclosure

The game contains pre-generated visual and audio assets created with the assistance of generative AI tools during development. OpenAI-assisted tools were used for selected visual assets, Suno was used for pre-generated medieval-inspired music, and ElevenLabs was used for selected sound effects, ambience, and voice elements. All outputs were reviewed, selected, edited, and integrated by the developer. The game does not use live-generated AI and does not connect to an AI service while running.

Creator
Lord Beard Games
Reviews
-
Added
Jul 31, 2026
1453: Fall of ConstantinopleSteam
Disclosure

1453 contains pre-generated AI content: in-game illustrations and short ambient video clips created with generative image/video tools, curated and edited under human art direction and reviewed for historical accuracy. The narrative text is human–AI co-written and human-edited under the author's direction; the game design is the author's. No AI content is generated at runtime.

Creator
3Cats Studio
Reviews
-
Added
Jul 31, 2026
Industrial MogulSteam
Disclosure

Generative AI is used only during development to create and refine certain visual assets, including textures, icons, and UI elements. All generated materials are reviewed and edited by the developer when necessary before being added to the game. AI does not generate content during gameplay or process user data.

Creator
codebooster
Reviews
-
Added
Jul 30, 2026
Voxel DynastiesSteam
Disclosure

Generative AI was used during development to create some pre-generated graphical content. This includes several user interface icons used in the game and the hero banner displayed on the Steam store page. The game does not generate any content using AI during runtime.

Creator
Felix Kempin
Reviews
-
Added
Jul 30, 2026
1930: Farm ManagerSteam
Disclosure

Generative AI was used as a supporting tool during solo development, mainly to find technical information faster, compare possible solutions, check code, organize notes, and explore early ideas. It saves a lot of time that would otherwise be spent searching through browser tabs and documentation. I also use it to help with translations. The game’s design, development decisions, implementation, and final content remain entirely under my control.. The game does not generate AI content during gameplay.

Creator
OMG Studio
Reviews
-
Added
Jul 30, 2026
Marque & ReprisalSteam
Disclosure

Most of the art assets in this game are human-made, but there are some AI-generated portraits of African, Indian, and East Asian characters, since the (human-made) portrait packs used did not contain all ethnic groups represented in the game. All dialogue in the game is human-directed and edited, but some was AI-generated in order to flesh out the world with unique dialogue for every region and situation.

Creator
Iron Pagoda
Reviews
-
Added
Jul 30, 2026
Aircraft TycoonSteam
Disclosure

Aircraft Tycoon uses generative AI during development to create certain pre-rendered 2D visual assets, including environmental backgrounds, building illustrations, and selected promotional artwork. All AI-assisted content is reviewed, curated, and, where necessary, edited by the developer before being included in the game. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
Spitfine Mmoores
Reviews
-
Added
Jul 29, 2026
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