25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Battle Of Dots: Last StandSteam
Disclosure

AI was used during the development of the game mainly for code optimization and improvements. To a limited extent, AI was also used to create some graphics and to improve the appearance of a small number of interface elements.

Creator
WarNode Interactive
Reviews
-
Added
Oct 3, 2026
Slot TheorySteam
Disclosure

The operator portraits in-game are procedurally drawn, but their designs were based on AI-generated reference art. The full body operators in the promo images were also AI-generated.

Creator
Dextrome
Reviews
-
Added
Oct 2, 2026
Bones will Fly: Tower DefenseSteam
Disclosure

Most of the game's code and the Steam page artwork were made with the help of AI. The farm animal 3D models were made in Blender with the help of AI tools (Astra and Claude). The game does not generate any AI content while you play.

Creator
Nonna's Oven Games
Reviews
-
Added
Oct 2, 2026
Raid SkySteam
Disclosure

AI was used only to generate the base background artwork, which was then manually edited and adapted to fit the game's art style.

Creator
Kimicharu01
Reviews
-
Added
Oct 1, 2026
HivetideSteam
Disclosure

Pre-generated content only; nothing is generated while the game runs. - Localization: the game and store page were translated into 9 languages (Portuguese, Spanish, French, German, Polish, Russian, Japanese, Korean, Simplified Chinese) with AI assistance. - Writing: story, tutorial and store text were drafted with AI assistance and edited and approved by the developer. - Visuals are drawn procedurally by the game's own code; no AI image generators were used. Sound effects and music are licensed CC0 recordings chosen by the developer.

Creator
DragonFlameGameStudio
Reviews
-
Added
Oct 1, 2026
Wok the DeckSteam
Disclosure

Generative AI assisted the creation of characters, card artwork, environments, some interface artwork, pre-rendered animations, and some narrative and localized text during development. This content was selected, edited, and reviewed in the game. Generative AI was also used to create store artwork. Music and sound effects include locally synthesized audio. The game does not use generative AI to create content during gameplay.

Creator
敏航
Reviews
-
Added
Oct 1, 2026
28 DawnsSteam
Disclosure

AI-assisted tools were used during development to create some visual assets and textures, music and sound effects, and to assist with English localization. Generated promotional illustrations and pre-generated synthetic voice performances are also used in the Steam store materials and trailers. These assets were selected, edited and integrated during production. The game does not generate AI content while it is running.

Creator
Vaelmino Games
Reviews
-
Added
Oct 1, 2026
KyūtenSteam
Disclosure

Generative AI tools were used during development to create visual assets and music, and to assist with localization. All content is prepared in advance. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Pix4Geeks
Reviews
-
Added
Oct 1, 2026
RoadweaveSteam
Disclosure

Some visual assets and the music in Roadweave were created with the help of generative AI tools during development: the key art, logo, store and library artwork, icons and achievement badges were made with image tools, and the soundtrack with a music tool. Every asset was selected and edited by the developer before release. Generative AI is not used while you play. Maps are built by the game's own procedural generator from a seed — ordinary game code, not AI.

Creator
AppGX
Reviews
-
Added
Oct 1, 2026
Legacy of SolSteam
Disclosure

Generative AI-assisted tools were used during development to support the creation and refinement of some pre-generated visual assets. No AI content is generated during gameplay.

Creator
LittleShark Marketing Kft.
Reviews
-
Added
Oct 1, 2026
RogueletteSteam
Disclosure

Generative AI was used during development to help create some visual assets and assist with development work. The resulting content was selected, edited, and integrated into the game by the developer.

Creator
Nightbyte
Reviews
-
Added
Oct 1, 2026
OVERREACH 2126Steam
Disclosure

Generative AI was used in supporting the generation of artwork, code, testing and marketing.

Creator
The Extremely Tiny Game Studio
Reviews
-
Added
Oct 1, 2026
Roll InSteam
Disclosure

AI used for help with coding support and analysing the balancing.

Creator
AceBuffer
Reviews
-
Added
Oct 1, 2026
The Drowned TableSteam
Disclosure

Some game content was created with generative AI and edited by human artists during development. No AI content is generated during gameplay.

Creator
Undeathical Productions
Reviews
-
Added
Oct 1, 2026
Thornline TDSteam
Disclosure

Some of the in-game and store page text was written with the help of AI tools and edited by the developer. No AI image, music or voice generators were used.

Creator
Corby Wenzelbach
Reviews
-
Added
Oct 1, 2026
March Out!Steam
Disclosure

Artificial Intelligence utilized in store images due to solo developer budget constraints. Images will be updated in the near future as budget constraints ease.

Creator
Mason Brignac
Reviews
-
Added
Oct 1, 2026
Withstand The HordeSteam
Disclosure

Artificial intelligence has been used to color the buildings, for the shotgun unit art, and to translate the game into multiple languages.

Creator
Pere Brau Martínez
Reviews
-
Added
Oct 1, 2026
Tenshu: The Keep Must HoldSteam
Disclosure

Generative AI tools were used during development, and every output was reviewed, edited and integrated by the developer. AI contributed to: parts of the code, the English translation and store copy, some tower and enemy 3D models and textures, UI icons, co-op stickers, title and loading screen illustrations, the opening and ending cinematics, the store key art, the promotional mascot, and the background music and some sound effects. Game design, levels, balance and overall direction were decided by the developer. Nothing is generated by AI while you play.

Creator
亞瑟先生 Mister Arthur Games
Reviews
-
Added
Oct 1, 2026
BOZÓ!Steam
Disclosure

Artificial intelligence tools were used to generate some of the sprites and images used in this game.

Creator
Lililoka
Reviews
-
Added
Oct 1, 2026
Racefoot ManagerSteam
Disclosure

This game uses generative AI in parts of its content: the Spanish and Italian translations were produced with AI assistance and are pending a professional human review pass; the game's icon was also created with the help of generative AI tools during development. No content is generated in real time during gameplay — everything was produced during development.

Creator
SWTL Informática
Reviews
-
Added
Oct 1, 2026
Grim IslandSteam
Disclosure

Some of Grim Island's artwork was created using generative AI image tools, working from original artwork hand-drawn by the developer and then curated and edited by the developer. No other content is AI-generated.

Creator
Spectral Crow
Reviews
-
Added
Oct 1, 2026
Chain CardSteam
Disclosure

Generative AI was used to assist in the development of this game. Approximately 60% of the code was generated or written with the assistance of AI; in-game imagery was created using generative AI, with a portion of the assets refined and post-processed manually; music was created using generative AI; and approximately 90% of the sound effects were generated or created with AI assistance. Except for Traditional Chinese, localization for all other languages was translated using AI.

Creator
9667
Reviews
-
Added
Oct 1, 2026
Build Bigger HeroesSteam
Disclosure

We use our own created small local generative AI models to create Artworks in realtime. Local LLM's are used to interact with the NPC's Text based (Input / Output) in realtime. Be aware that realtime AI can make mistakes. We put a lot of effort into to make it work properly, but there can still be issues. No external AI models needed so your data stays on your own Computer! We generally used AI assistance to create Assets in the game, most Assets where highly edited from Human Authoring. The game was created by strong directed human vision, so everything is unique and my own idea!

Creator
INDIE-SQUID
Reviews
-
Added
Oct 1, 2026
TungsteelSteam
Disclosure

Generative AI is used to help processing and improving the sprites of the different mechs.

Creator
Dikaryon
Reviews
-
Added
Oct 1, 2026
AutoBeast SurvivorsSteam
Disclosure

Generative AI tools were used during development. The 3D models of the animals, leaders, enemies and bosses, along with many environment props, started as AI-generated models, and most 2D icons started as AI-generated images. All of them were then adapted to the game's paper-doodle style. AI tools also helped write and translate the game's text. The game does not use AI to generate any content while you play.

Creator
Melonsaur
Reviews
-
Added
Oct 1, 2026
Mandate KingdomsSteam
Disclosure

Generative AI tools were used during development to create and refine some pre-generated artwork, icons, audio, text and localization, and marketing imagery. All such content was reviewed and curated by the developer. No AI-generated content is created during gameplay.

Creator
Dreolo
Reviews
-
Added
Oct 1, 2026
Alpha DraconisSteam
Disclosure

For 25 years, we dreamed of making this game together. Alpha Draconis's lore, world, creatures, and factions were all created long before generative AI existed. What we lacked was the time and resources to build it. Generative AI changed that: by using it to help write code and create 3D assets, we were finally able to speed up development enough to turn Alpha Draconis into a real, playable game.

Creator
Menno Amoraal
Reviews
-
Added
Oct 1, 2026
Stock Car TycoonSteam
Disclosure

AI was used to create pre-generated artwork for Steam Community Items, including Trading Cards.

Creator
Tycoon Managers
Reviews
-
Added
Oct 1, 2026
SpudFallSteam
Disclosure

Spudfall's visuals and music are created entirely by the game's own code as you play. There are no image, sprite, or audio files. The developer used an AI assistant to help design and write that code, including the neon visual style and the synthesized soundtrack, and to draft the store page text. Trailers and screenshots show real gameplay. The game does not generate any content with AI while you play.

Creator
A Beautiful Potato
Reviews
-
Added
Oct 1, 2026
FibonexSteam
Disclosure

Generative AI was used during development to create some 2D artwork, including machines, enemies and environments, and to assist with in-game text, English and German localization, and store materials. These are pre-generated assets and texts.

Creator
Fibonexia
Reviews
-
Added
Oct 1, 2026
Chess YouSteam
Disclosure

AI used to assist in coding, scripting, and localization

Creator
Studio SoSeong
Reviews
-
Added
Oct 1, 2026
CubeMateSteam
Disclosure

This game uses generative AI to create some of its audio content. Background music tracks were generated using Suno, and sound effects (SFX) for menus were generated using ElevenLabs. All AI-generated audio was reviewed and curated by the developer. No gameplay code or puzzle logic is generated by AI at runtime; the use of AI is limited to pre-generated audio content included in the build.

Creator
Bartosz Woźniak Solutions
Reviews
-
Added
Oct 1, 2026
GRID DEFENSE: GRID WARSteam
Disclosure

Generative AI tools were used during development to create portions of the artwork, character and environment assets, cinematic visuals, music, sound effects, voice recordings, text, localization, and store marketing materials. These assets are prepared in advance and incorporated into the game by Keke Studio. The game does not generate AI content or connect to third-party generative AI services during gameplay.

Creator
Keke Studio
Reviews
-
Added
Sep 30, 2026
Joker ChessSteam
Disclosure

The game's translation and some visual and marketing elements may have been created with the assistance of AI.

Creator
Join Digital Land
Reviews
-
Added
Sep 30, 2026
Age of Dynasty & DustSteam
Disclosure

Parts of this game were made with the help of generative AI tools: - 3,928 of the 6,608 character portraits were created with generative AI tools and then selected and retouched by a person. The other 2,404 are historical images from public archives such as Wikimedia Commons, and 276 reuse an existing picture. - The title-screen key art was created with generative AI. - The character biographies and historical event texts were written with the assistance of generative AI, based on historical sources, and edited by the developer. - The English, Japanese and Traditional Chinese translations were produced with the assistance of generative AI. No content is generated by AI while the game is running.

Creator
wailfate
Reviews
-
Added
Sep 30, 2026
Xoul:SyncSteam
Disclosure

Some visual content, including parts of the backgrounds and selected graphics, was created with the assistance of generative AI and subsequently edited for the game. These elements serve as temporary placeholders during development and are intended to be replaced with custom artwork once a suitable artist joins the team.

Creator
Gaunter Games
Reviews
-
Added
Sep 30, 2026
DECISIVE DECKSSteam
Disclosure

This game uses generative AI to assist in creating some of its visual assets, including card illustrations, backgrounds, and interface artwork. These assets are reviewed, edited, and integrated by the developer. All AI-assisted content is created during development; the game does not generate AI content while you play.

Creator
Pick Huang
Reviews
-
Added
Sep 30, 2026
Between EmpiresSteam
Disclosure

This product contains pre-generated content created with the assistance of generative AI tools during development. AI-assisted content includes selected 2D artwork, character portraits, unit illustrations, decorative interface imagery, trailer and store artwork, portions of the soundtrack, and some player-facing descriptive or localization text. All AI-assisted content was reviewed and edited by the developer and is fixed before release. The game does not generate text, images, audio, or any other content using generative AI while it is running. Computer-controlled opponents and procedural simulation systems use conventional game logic, not generative AI.

Creator
Enzo The Chronicler
Reviews
-
Added
Sep 30, 2026
Slavlands: Tribes at WarSteam
Disclosure

Gród is designed, built and tested by a solo developer. Every rule, system and pixel of the game follows my own vision. AI tools helped with parts of the production: the voice lines, the music and some store artwork were created with generative AI, then selected, edited and fitted into the game by me. The in-game pixel art is drawn by the game's own code, with no AI image generators. Screenshots and GIFs show real gameplay. The game does not use generative AI while you play.

Creator
SAD Games Studio
Reviews
-
Added
Sep 30, 2026
ROGRIDSteam
Disclosure

Generative AI was used to create content such as artwork and sound.

Creator
QuickTurtle Co., Ltd.
Reviews
-
Added
Sep 30, 2026
Doji RunSteam
Disclosure

Current version uses AI generated voices, all other content is human generated including the dialog for the voices.

Creator
RD3 Games
Reviews
-
Added
Sep 30, 2026
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