25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Fatal NightsSteam
Disclosure

Fatal Nights uses generative artificial intelligence as a development aid for certain pre-production and promotional materials. AI-assisted content may include concept artwork, visual brainstorming, marketing assets, and written drafts. All gameplay systems, story, level design, implementation, and final creative decisions are developed and curated by the developer.

Creator
The End Studios
Reviews
-
Added
Jun 28, 2026
Forsaken FleetSteam
Disclosure

Generative AI was used only for limited enhancements to marketing visuals, texture edits, and selected SFX. Gameplay systems and mechanics do not rely on AI-generated content. All generated assets are owned and licensed by us.

Creator
Zakym s. r. o.
Reviews
-
Added
Jun 28, 2026
LOCKOUTSteam
Disclosure

Generative AI tools were used in the creation of some visual and textual content used in marketing materials and certain in-game assets. All core gameplay design and systems were developed independently.

Creator
MS Productions
Reviews
-
Added
Jun 28, 2026
7743Steam
Disclosure

7743 includes a small handful of AI generated art. This includes, and is limited to only textures. The degree of AI generated textures within 7743 is likely less than 5%

Creator
Stanislaw Truchowski
Reviews
11
Added
Jun 28, 2026
Echo's of the Dark Part 2 Escaping From AsylumSteam
Disclosure

Some visual assets and promotional artwork used in this game and on its Steam store page were created with the assistance of generative AI tools. All AI-generated content was reviewed, edited, and curated by the developer before being included in the final product.

Creator
57Game Studio
Reviews
-
Added
Jun 28, 2026
EnteredSteam
Disclosure

Generative AI was used in the creation of some graphic assets. These assets were further processed using filters and adjustments to better suit the game's visual style.

Creator
Installing something
Reviews
-
Added
Jun 28, 2026
SMTHNG WRNGSteam
Disclosure

This game uses generative AI tools to assist in the creation of visual assets (characters, backgrounds) and narrative content. All AI-generated content has been reviewed and curated by the development team to ensure it meets our quality and safety standards.

Creator
NytherMood Studio
Reviews
-
Added
Jun 28, 2026
The GuestSteam
Disclosure

Some background and environmental artwork in this game was created with the assistance of generative AI and then reviewed, edited, and integrated by the developer. All story content, dialogue, characters, and game design were created by the developer.

Creator
Velvet Story
Reviews
-
Added
Jun 28, 2026
1930: Tinta & BalasSteam
Disclosure

The developer used generative AI tools during the development process to assist in creating visual assets and concept art. All content in the final game is pre-rendered and static; the game does not generate new content in real-time or connect to external AI services during execution.

Creator
CronusDev
Reviews
-
Added
Jun 28, 2026
LostEchoSteam
Disclosure

Art assets in this game, such as achievement icons, were created with the assistance of GPT-based image generation tools. The background music was composed using Suno AI. All AI-generated content has been reviewed and approved by human developers.

Creator
DominamCheng
Reviews
-
Added
Jun 28, 2026
PlacefallSteam
Disclosure

In this game, some visuals and sounds were generated by artificial intelligence.

Creator
Halvenor
Reviews
-
Added
Jun 28, 2026
The ShadowSteam
Disclosure

The game has AI-generated content - Images in the banners on the page - Images during the game - Translations and editing support

Creator
PlayBook
Reviews
-
Added
Jun 28, 2026
The Repeating KnotSteam
Disclosure

Some visual assets in the game may have been generated or assisted by AI tools. This includes certain textures, logos, shop signs, and some localized translations. All AI-generated or AI-assisted content has been reviewed and integrated into the game by the developer.

Creator
Kurahen entertainment
Reviews
-
Added
Jun 28, 2026
ZeroEcoSteam
Disclosure

AI Generation: The game currently uses AI-generated content and AI assistance text proofreading, translations, and idea development.

Creator
Fly
Reviews
-
Added
Jun 27, 2026
CavernreachSteam
Disclosure

Cavernreach contains very limited AI-assisted content, including some music/audio assets and promotional artwork. All gameplay, environments, programming, story content, voice acting, level design, and game implementation were created by the developer. Any AI-assisted assets used during development for testing or reference purposes have been replaced, recreated, or removed from the full release where applicable.

Creator
Deep Rock Games
Reviews
-
Added
Jun 27, 2026
Question RouletteSteam
Disclosure

AI-assisted translation software was used to translate the game's text interface and trivia questions from the original English into other supported languages. The original English script was entirely hand-crafted by humans, and the AI was utilized strictly to make the game accessible to a wider global audience at launch.

Creator
Mysterious Alien
Reviews
-
Added
Jun 27, 2026
Dark DreamSteam
Disclosure

Dark Dream contains pre-generated AI-assisted content used exclusively for marketing and promotional materials. This includes certain Steam store assets such as capsules, banners, promotional artwork, and the game's promotional trailer. The trailer was created using AI-assisted tools based on original characters, creatures, and creative concepts designed and owned by the studio. The in-game experience does not generate content using AI, and no AI systems are used during gameplay.

Creator
Radioactive Worm
Reviews
-
Added
Jun 27, 2026
TheMazeSteam
Disclosure

AI is used for the localization of in-game content, the Steam Store, marketing materials, and more.

Creator
Puriza Games
Reviews
-
Added
Jun 27, 2026
Feed the BossSteam
Disclosure

Generative AI tools were used during development to assist with programming, debugging, text drafting, and localization drafts. All final game content, code, text, and store materials are reviewed and edited by the developer before release. The game does not use AI to generate content during gameplay and does not connect to external AI services while running.

Creator
SilentRoom Games
Reviews
-
Added
Jun 15, 2026
The EventSteam
Disclosure

The Event currently includes three AI-generated projector scenes used only as temporary placeholders, pending replacement with human-made artwork in the near future.(feel free to contact me for any possible collaborations) Aside from these placeholder scenes, the remaining voice work, including the double voice effects, was created directly by the developer.

Creator
Lazy Games
Reviews
-
Added
Jun 14, 2026
PapaSteam
Disclosure

I have used AI to generate images and translate texts.

Creator
VimmGames
Reviews
35
Added
Jun 13, 2026
ESKINITASteam
Disclosure

Generative AI was used to create some in-game radio audio, including text-to-speech announcements and background music tracks generated using AI tools.

Creator
Machu
Reviews
12
Added
Jun 12, 2026
LUNASteam
Disclosure

Luna: Obscura is my creative vision (SOSOROS). I designed and built the game's world, levels, creatures, and visual identity over two years. ANORMIC joined in the final year to handle programming and sound design. The art on the walls: Every painting and sculpture you encounter inside the base is an original, physical artwork. Acrylics painted by hand, sculptures made by hand, by me. No AI, no prints of someone else's work. They existed in the real world before they existed on the moon. Cover art: The key art combines in-engine 3D renders, AI-assisted generation trained exclusively on my own handmade artworks and 3D sculpts, and extensive manual overpaint and compositing in Photoshop. Cinematic sequences: The in-game sequences are hybrids, built from direct in-engine screenshots of our own levels and creatures, extended through AI generation. I'm not an animator, and producing these any other way was beyond the scope of a two-person project. I hope the results speak for themselves. Sound effects & enemy audio: The vast majority of audio was composed and engineered by ANORMIC. For the game's altered human enemies (lunatics whose minds have been overtaken) we made a deliberate artistic choice to use AI-generated vocal sounds. The result is audio that feels disturbingly human but remains completely incomprehensible. AI voice sits in an uncanny valley, and that's exactly where these creatures live. This was a creative decision, not a compromise. Remaining environmental assets were licensed through the Unreal Engine Marketplace. Everything else, the levels, the creatures, the paintings, the world, is human made. And yes, there's a contradiction here. A statement against AI in art, inside a game that used it. I won't pretend otherwise. These two years were me testing that edge firsthand: I used these tools, learned what they can genuinely do, and somewhere along the way my conscience gave me the answer. Even where the hybrid approach worked, and I think the sequences are an honest use of it, I'd rather learn to rig and animate myself for the next project, even if the result is rougher. I stand with artists, and I'd rather earn my skills than borrow them. Sometimes you have to cross a line to understand exactly where it should be drawn. Where we stand: We're not against AI. We use it gladly where it belongs: code, tools, concepting aid, the invisible machinery of production, the same way we welcome it in medicine and science. But art is different. As creators whose own work has potentially been scraped to train these models without consent, we understand the weight of this disclosure more than most. Our position for future projects is firm: AI should not be in the end result, and where reality forces a compromise, it must remain a hybrid, grounded in our own hands and our own source material, never a replacement for them. We made honest decisions, we're transparent about every one of them, and we stand behind the result. The goal is simple: just the work.

Creator
Sosoros
Reviews
-
Added
Jun 12, 2026
狂還 -CLOWNROT-Steam
Disclosure

Generative AI was used to create 2D image assets (such as textures and portraits) solely for minor in-game props, specifically the employee ID cards.

Creator
Gilutaz
Reviews
-
Added
Jun 12, 2026
The Night Shift | Dalam KelamSteam
Disclosure

We use AI to help generate our seamless 3D textures and certain in-game photos. The decision to use AI-generated images was made out of respect for individual privacy, by avoiding using real-life human references, we wanted to ensure no individuals or parties are misrepresented.

Creator
T55 Arthouse
Reviews
-
Added
Jun 12, 2026
TailbreakSteam
Disclosure

We augment studio art and engineering with AI-related tooling.

Creator
Dead Drop Studios LLC
Reviews
-
Added
Jun 10, 2026
Idle Slots: Casino HQSteam
Disclosure

We use Emoji's not Ai for Game Assets. This game does contain code assets that were created with the assistance of generative AI tools. All AI-generated content was heavily curated, edited, and modified by our human development team to ensure it aligns with the game's unique vision and quality standards. We affirm that we have the appropriate rights to all assets, both AI-generated and human-created, used in our game.

Creator
Bit Boy Games
Reviews
-
Added
Jun 9, 2026
The Kuon Island Nursery Rhyme Murders: Case NotesSteam
Disclosure

After I personally finalized the design phase, some art assets were first rendered using generative AI tools, and I then manually refined and detailed them. Similarly, certain background music pieces were developed with the help of generative AI tools. Should you have any concerns about these methods, please feel free to experience the game according to your own preferences. Thank you for your understanding and consideration.

Creator
Renka
Reviews
-
Added
Jun 9, 2026
Indefinite: IntakeSteam
Disclosure

Some visual assets in the game were created or assisted using AI-based tools during development. All generated content has been reviewed, modified, and integrated to fit the game's style and design.

Creator
Mikail Erdal
Reviews
-
Added
Jun 9, 2026
The PigmentSteam
Disclosure

The game has AI-generated content - Images in the banners on the page - Images during the game - Translations and editing support

Creator
PlayBook
Reviews
-
Added
Jun 9, 2026
The Dragon BlossomSteam
Disclosure

Artwork, Sound design, Music, Gameplay and Programming are human-created. AI was used to pre-plan artwork, editing/extending images, generating background sounds and music, and to speed up coding. AI images are being temporarily used in the Steam Store presence and will be removed and replaced before game's release.

Creator
3SkullsInteractive
Reviews
-
Added
Jun 5, 2026
电梯Steam
Disclosure

Our development process incorporates some AI-assisted tools to help create ambient textures and environmental assets. All assets have been extensively refined and integrated by our artists to ensure they align with the game's unique PSX/VHS aesthetic. We are committed to maintaining a high-quality human-led artistic direction.

Creator
Southern Cross
Reviews
-
Added
Jun 5, 2026
TEAM PANICSteam
Disclosure

AI-assisted tools were used during parts of the development process to support the creation and enhancement of certain visual and audio assets.

Creator
Furko
Reviews
81
Added
Jun 5, 2026
Still HereSteam
Disclosure

Some visual promotional materials and graphic assets used for the Steam store page, including logo and marketing imagery, were created or assisted using generative AI tools. All final assets were reviewed, edited and integrated by the developer. No generative AI is used during gameplay, and the game does not generate content in real time.

Creator
LordOfTheCat Art
Reviews
-
Added
Jun 5, 2026
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