25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Zero To Hero IdleSteam
Disclosure

The development of Zero to Hero was assisted by Generative AI tools (Large Language Models). As a solo developer and non-programmer, I utilized AI to help write the game's source code, debug errors, extensive refactoring, and assist in designing mathematical progression systems. All AI-generated code and content were manually reviewed, tested, and refined to ensure a cohesive and fun gameplay experience. The game's core design, vision, and final polish are human-curated.

Creator
AlexBR
Reviews
14
Added
Mar 18, 2026
DeadEndGramSteam
Disclosure

Generative AI was used to create the store page capsule images and marketing banners. All in-game vector graphics and code were created manually by the developer.

Creator
Michael Morgan
Reviews
-
Added
Mar 18, 2026
DroPlaying!Steam
Disclosure

ストアページに掲載されている画像や、ゲーム内のグラフィックに関して、一部生成AIで作成した画像を加工、編集して使用しています。

Creator
Land Ho Co.,Ltd.
Reviews
-
Added
Mar 18, 2026
Ashen SkySteam
Disclosure

AI was used exclusively to create temporary placeholder images for character skill and perk descriptions. This decision was made due to budget constraints during the early stages of development. As the project progresses and resources become available, all AI-generated assets will be replaced with high-quality, hand-crafted artwork created by professional artists.

Creator
Vallat
Reviews
-
Added
Mar 18, 2026
Orbital PerilSteam
Disclosure

Artificial Intelligence was only used to create the store page icons and the in game welcome screen. All gameplay code, mechanics, artwork, and sound was naturally created.

Creator
ZaxtorGameS
Reviews
-
Added
Mar 18, 2026
Batouttahell!Steam
Disclosure

Generative AI was used for a few non-gameplay elements: marketing materials excluding screenshots, the game logo and its in-game implementation, a noise map for shaders, and some post processing textures specifically to aid in the creation of the CRTV effect. All other visible assets, music, and sounds were made by hand.

Creator
Ovvl
Reviews
-
Added
Mar 18, 2026
Redshaw ValleySteam
Disclosure

Character images where created based on face images of characters. Logos were also generated based on pre-defined descriptions.

Creator
Ian Maines
Reviews
-
Added
Mar 18, 2026
TinyPawsSteam
Disclosure

This game used generative AI as a development assistant. AI tools were used to help generate parts of the game logic and event structures during development. Some placeholder art assets were initially generated with AI and later manually edited and refined by the developer. All final gameplay design, programming decisions, and core creative direction were created and curated by a human developer.

Creator
Ravenheart
Reviews
-
Added
Mar 18, 2026
NeverpawSteam
Disclosure

AI is used for Code-Debugging and graphic creation. Final graphics are modified versions. This only applies to parts of code blocks and graphics. More then 90% are self-made and handcrafted.

Creator
Mask & Paw Studio
Reviews
-
Added
Mar 18, 2026
Tales of Meow: SurvivorsSteam
Disclosure

Due to limitations in personal skills and development experience, this project used AI technology to generate some content during development, including multilingual localization texts (excluding Chinese) and game background music.

Creator
The Lying Cat Games
Reviews
-
Added
Mar 18, 2026
WuLin ShowdownSteam
Disclosure

The music in this game is AI-generated. The creator has subscribed to a music generation website and fully complies with its rules.

Creator
Team QiLin
Reviews
-
Added
Mar 18, 2026
Lose My MindSteam
Disclosure

This game utilizes generative AI tools to assist in the creation of certain assets. Specifically, some visual elements (promotional art) and background music tracks were created using AI. All generated content has been manually reviewed to fit the game's style and quality standards.

Creator
Past Tense Studio
Reviews
-
Added
Mar 18, 2026
The Eighth SquadSteam
Disclosure

Generative AI was used as an assistive tool during development for (a) translating portions of in-game text (always human-reviewed/edited) and (b) creating or iterating some 2D art assets. All AI-assisted content is curated and may be further edited before shipping. No AI features are present in-game at runtime (no user prompts, no procedural AI generation), and no user data is used for AI training.

Creator
Diego Álvarez Allas
Reviews
-
Added
Mar 18, 2026
Don’t Pop, DuckSteam
Disclosure

Generative AI tools were used during early-stage ideation to explore concepts and draft materials. Any AI-assisted outputs were substantially edited and redesigned by the developer. Some assets were created with external assistance under the developer’s direction, and all final content was reviewed and approved by the developer. No user prompts generate new content during gameplay.

Creator
ENDLmn Studio
Reviews
-
Added
Mar 18, 2026
Regret To InformSteam
Disclosure

Some visual and marketing materials for Regret To Inform were assisted by generative AI tools. All generated content was reviewed, edited, and integrated by the developer to ensure consistency with the game's artistic direction and quality standards.

Creator
Trauma Aesthetic
Reviews
-
Added
Mar 18, 2026
Last ConvoySteam
Disclosure

Generative AI tools were used to assist with art assets, text, and localization during development.

Creator
Twohuyak Production
Reviews
-
Added
Mar 18, 2026
VilaGodSteam
Disclosure

AI was used for the development of the game and its promotion.

Creator
Gustavo Benincaza dos Santos
Reviews
-
Added
Mar 18, 2026
Bound Crystal SagaSteam
Disclosure

No pixel art in this game was generated using artificial intelligence. Some of the game’s artwork was created using artificial intelligence, but it was modified and/or processed before being added to the game.

Creator
Wendeoo
Reviews
-
Added
Mar 18, 2026
FlorentumSteam
Disclosure

Generative AI was only used for a few basic tasks. All gameplay, implementation, and in-game assets are not AI-generated.

Creator
3TK Games
Reviews
-
Added
Mar 18, 2026
擦边禁止Steam
Disclosure

在游戏上产的过程中,通过生成式ai辅助完成了部分和游戏机制相关的功能代码,通过ai生成了部分素材的参考图然后通过人工修改美化整合后应用在了游戏中

Creator
Inktrain
Reviews
-
Added
Mar 18, 2026
Escape UpSteam
Disclosure

Some of the games artwork was generated with generative artificial intelligence.

Creator
AngryBread Limited
Reviews
-
Added
Mar 18, 2026
GlyphBoundSteam
Disclosure

This game employs generative AI technology for portions of the background art and UI design. All AI-generated content has been manually reviewed, edited, and verified to ensure it is free of illegal or infringing material.

Creator
yono
Reviews
-
Added
Mar 18, 2026
Satarichi: Heroes De CaelumSteam
Disclosure

Satarichi: Heroes De Caelum is a work based on the original intellectual property of Jose Luis Matias Martinez (Rol, 2012; Novela, 2025), with character designs by Artemio Guevara. Generative AI has been used exclusively as technical assistance for the animation of original art and in the production of soundtrack segments, integrated with compositions under commercial license. All material has been supervised and edited manually.

Creator
Sata Indie Games
Reviews
-
Added
Mar 18, 2026
Misfit: The ReBirth of DeathSteam
Disclosure

Generative A.I. that was used in the game: Coding for the Select Arrow, that replaces the default RPG Maker selection highlight, moving left and right (the actual arrow is not A.I. generated) Coding for the Select Arrow changing depending where in the game you are (the arrows themselves are not A.I. generated) Coding for the Enemy Health Numbers appearing Coding for checking if both the player and enemy are at 1 HP (not the actual heartbeat event itself)

Creator
Hydyhude
Reviews
-
Added
Mar 18, 2026
MaldhallaSteam
Disclosure

Generative AI tools were used only as an assistive development workflow for pre-generated store/marketing text, localization drafts, and supporting 2D visual asset iteration. All content is reviewed, edited, and approved by the developer before being included. Maldhalla does not generate AI content during gameplay and does not connect to an external AI service for players.

Creator
eyejoker
Reviews
-
Added
Mar 18, 2026
Project CyberSkySteam
Disclosure

Some images were created using A.I. - My only fear is that I might have created sentient in the process. Pray for me CyberSoul.

Creator
Xcogames LLC
Reviews
-
Added
Mar 18, 2026
Specter HideoutSteam
Disclosure

Was used as a supportive tool during the development of this game in the following ways: Technical Development: AI assisted in debugging gameplay logic, optimizing Steam API integration, and refactoring controller code to ensure a smoother, modular experience. Language & Planning: AI was used to refine in-game text for better clarity and to help structure the implementation of game mechanics. Visual Assets: Certain environment textures and icons were refined and polished using AI tools to improve consistency and/or detail. NOTE: All AI-generated elements were manually reviewed and integrated by the developer to maintain the game's vision and direction.

Creator
G64
Reviews
-
Added
Mar 18, 2026
WarmInsideSteam
Disclosure

All images within the game were generated using a neural network.

Creator
Valera Entertainment
Reviews
-
Added
Mar 18, 2026
Gargadusa's TowerSteam
Disclosure

I use Claude (Anthropic) to help scale development, like bug fixes, code modularization, and translations/localization. All game design, story, world-building, and creative decisions are mine alone. Claude does not make design or balance calls and is used in development only. There's no AI running in the shipped game itself and no player data is sent anywhere during play. Translations are AI-assisted and may contain errors. Please report any you find on our Discord. If any of this isn't for you, I wanted to make sure you saw this before purchase, just in case you are not comfortable with these tools.

Creator
The Math Team
Reviews
277
Added
Mar 18, 2026
V.E.C.T. ArcadeSteam
Disclosure

Portions of the game's source code were authored with the assistance of AI tools. All AI-assisted code has been manually reviewed, refined, and tested by the development team.

Creator
D-BUG Games
Reviews
-
Added
Mar 18, 2026
slackballSteam
Disclosure

Part of the artwork images on this game’s store page were generated by AI.

Creator
Frontier Line Studio
Reviews
-
Added
Mar 18, 2026
聲姿迴響Steam
Disclosure

This game utilized generative AI technologies during development to assist in creating specific assets. The details are as follows: Art: Certain visual assets in the game (such as character sprites and icons) were generated with the assistance of AI tools (Scenario) and were subsequently refined and selected by human artists. Music: Background music was created using a licensed AI music generation service (SOUNDRAW), which generates tracks based on its internal copyright library. Text and Development: AI tools were used solely to assist with text polishing and code debugging. The core narrative, plot, and game logic were personally designed by the developer.

Creator
Ocean Memory
Reviews
-
Added
Mar 18, 2026
Spell Circle MageSteam
Disclosure

Coding and translation were assisted by AI tools and reviewed by human. All artwork, animations, music, stage design, and gameplay mechanics are 100% handmade.

Creator
Sparrow Ball Games
Reviews
-
Added
Mar 18, 2026
3,944 results
Page 50 of 79
Missing a product? Let us know