25,512 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

MatryoshkaSteam
Disclosure

The background, as well as the mesh and base textures for the Matryoshka dolls, were created entirely by hand. Some of the Matryoshka patterns and the fang meshes were generated using AI, then however directed and revised by humans. AI tools were also used to assist with language localization.

Creator
flapper3
Reviews
-
Added
Sep 16, 2026
Tunnel BrawlSteam
Disclosure

Generative AI tools were used during development to help create some visual assets, including environment textures, branding and promotional artwork, as well as store copy and localization. These materials are selected, reviewed and integrated by the developer. Gameplay screenshots are captured from the game. No generative AI content is created during play, and the game does not connect to external AI services.

Creator
Josef “Chose” Šíma
Reviews
-
Added
Sep 16, 2026
The Crimson ScalesSteam
Disclosure

Almost all of the art in the game has been created by Alexandr Elichev, the artist of the original Gloomhaven board game. A few missing art assets for summoned creatures for characters for this game were generated with AI. We hope to be able to replace these with official art as time progresses (and when I have a stable job to be able to pay for this).

Creator
Tall Tree
Reviews
-
Added
Sep 16, 2026
StarfallSteam
Disclosure

I took inspiration from artwork I purchased and used AI to to create different styles based on my own liking.

Creator
Imran
Reviews
-
Added
Sep 16, 2026
Tooth for ToothSteam
Disclosure

We used generative AI tools as part of our creative process, alongside our team’s direction, editing, and refinement.

Creator
Outlane
Reviews
-
Added
Sep 16, 2026
Battle Bot TacticsSteam
Disclosure

AI tools were used in a limited capacity to support coding, early prototyping, and the creation of a small number of icons. All AI-assisted elements were reviewed and refined by us.

Creator
OddEngine
Reviews
-
Added
Sep 16, 2026
方块战舰: Module WarshipSteam
Disclosure

Some art assets, sound effects and texts of this game are produced with the assistance of generative AI. No real‑time AI‑generated content will be created during gameplay.

Creator
XiuM
Reviews
-
Added
Sep 16, 2026
WartraSteam
Disclosure

Some of the artworks in the game and on the steam product page are AI generated.

Creator
Jens P. Behrens
Reviews
-
Added
Sep 16, 2026
GhostorioSteam
Disclosure

For now I am using the AI generated ICONS as I can't afford real artist yet. But these will be replaced once I get a real artist.

Creator
REGENER
Reviews
-
Added
Sep 16, 2026
OUTPREFORMSteam
Disclosure

Generative AI tools assisted development of the game’s geometric artwork, music compositions, in-game text, and store and marketing materials. These are prepared during development and included in the game or its promotional assets. Graphics are drawn and music is synthesized locally from fixed content definitions; the game does not generate content with AI during gameplay or connect to external AI services.

Creator
Closing Bell Games
Reviews
-
Added
Sep 16, 2026
Cosy LoopsSteam
Disclosure

The Game Assets Are Initially Designed By Humans, Then Generated With Ai Assistance In The Middle Stage, And Finally Edited By Humans.

Creator
GGOLDBIG
Reviews
-
Added
Sep 16, 2026
LumenweldSteam
Disclosure

Generative AI was used to create UI icons, music, and translations into languages other than English and French.

Creator
Void Lepus
Reviews
-
Added
Sep 16, 2026
Make The Dead Dead AgainSteam
Disclosure

DeepL was used for language translation of the subtitles and also for the text in the Steam store. Some of the voice acting was generated using a paid ElevenLabs subscription.

Creator
Based On The Play
Reviews
-
Added
Sep 16, 2026
Last Treasure OnlineSteam
Disclosure

We build Last Treasure Online with AI tools. Much of the code is written with AI, including shaders, scripts that model props and furniture in Blender, and scripts that synthesize sound effects and ambience. Most text in the game is AI generated, but all names, personalities, schedules, stories, lore, knowledge, etc is strongly scaffolded and enforced by us as designers. In play, NPCs speak through an AI language model on our server in order to talk about hundreds of subjects in different ways depending on what they know about them, you, the world, etc.... The model only rewords lines and facts we wrote: it cannot invent places, items, prices or quests, and players never type text into it. No images, textures, 3D models, music or sounds come from diffusion image, 3D or audio models. Characters and clothing are hand-painted, and the world's textures are photographs.

Creator
dabsouljaboy
Reviews
-
Added
Sep 16, 2026
Deck of StabsSteam
Disclosure

Generative AI was used to create or assist with certain Steam store-page marketing assets, including capsule/header artwork.

Creator
RetroAction Games
Reviews
-
Added
Sep 15, 2026
Crazy LifeSteam
Disclosure

Generative AI was used during development to create some visual and in-game assets. No content is generated by AI during gameplay.

Creator
ADOMI GAMES
Reviews
-
Added
Sep 15, 2026
SkyStraySteam
Disclosure

Generative AI is used during development to create artwork, animation, music, sound effects and some text, including store artwork and descriptions. Content is selected, edited and integrated before release. SkyStray does not generate AI content during gameplay or connect to external AI services while you play.

Creator
Sam Mayell
Reviews
-
Added
Sep 15, 2026
Never Enough CornSteam
Disclosure

The game’s core artwork and content were created by people. Generative AI use was limited to select elements of UI images and icons, Steam capsule image retouching, map and calendar textures within buildings, and localization translations.

Creator
cream
Reviews
-
Added
Sep 15, 2026
The Last Summer HolidaySteam
Disclosure

This game is made by one developer working with AI assistants. AI tools helped write the game's code and much of its English text, including this store page. The folktales the game retells are traditional Mongolian üliger, not machine-invented, and every Mongolian word in the game is checked by a native speaker before it ships. Nothing is generated while you play. The game runs offline, creates no content at runtime, and connects to no AI service.

Creator
dokind
Reviews
-
Added
Sep 15, 2026
KICK//LINESteam
Disclosure

Generative AI tools were used during development to create some artwork, music and sound effects, and to prepare store and promotional artwork based on gameplay captures. These assets are prepared in advance. The game does not generate AI content during gameplay or connect to external AI services.

Creator
SHINGO IRIE
Reviews
-
Added
Sep 15, 2026
FallChess: Wizard's ChessSteam
Disclosure

Artificial intelligence was used to create the game logo, assist with the game's translation into multiple languages, assist in writing and translating the game's description, and help estimate the system requirements.

Creator
Endy Pyau
Reviews
-
Added
Sep 15, 2026
Garden of the DeadSteam
Disclosure

Generative AI tools were used during development to help produce some of the game's sprite art and to assist with translations for some of the supported languages. All AI-assisted content was reviewed and edited by the developer before being included in the game.

Creator
Lungu Daniel
Reviews
-
Added
Sep 15, 2026
The Infinite TowerSteam
Disclosure

AI tools were used during development to help create pre-generated content including pixel artwork, character and boss sprites, some written narrative and interface text, and original synthesized music and sound arrangements. These assets are included in the installed game. Gameplay does not generate content through an AI service at runtime.

Creator
Charlie Pilotti
Reviews
-
Added
Sep 15, 2026
Doug's PlaygroundSteam
Disclosure

Usage of AI-assisted coding tools were used to help debug, and write some lengthy aspects of the game. But all creative work (art, animation, music, sound effects, and all writing and dialogue) is made by hand, without any generative AI whatsoever.

Creator
Mercury Media
Reviews
-
Added
Sep 15, 2026
Helbreath EvolutionSteam
Disclosure

Some store-page and marketing artwork (capsule images, key art) was created with the help of generative AI tools. Some in-game sprite/visual assets were also produced or upscaled with AI-assisted tools as part of the HD remaster. All AI-assisted content is reviewed, edited and curated by the developer. The game does not use any live or real-time generative AI during gameplay, no AI content is generated on the fly for players.

Creator
Guillermo Vergara
Reviews
-
Added
Sep 15, 2026
辦公室摸魚:老闆來了就跑Steam
Disclosure

Art assets in this game - the fish, environments, UI icons, achievement icons and store page artwork - were created with the help of generative AI tools. Every asset was then hand-picked, edited, resized and colour-corrected before being brought into the game, and all of it was checked against a fixed art direction and a locked colour palette. Some of the code was written with AI assistance. All of it was reviewed by the developer and is covered by automated tests. The game itself never generates anything while you play, and never connects to an AI service. Everything you see ships with the build and is the same for every player.

Creator
鳴雷遊戲 LevinEcho Games
Reviews
-
Added
Sep 15, 2026
One PixelSteam
Disclosure

Some icons, UI elements and text were created with the help of AI tools during development, then reviewed and edited by hand. Nothing is generated while you play.

Creator
Andret2344
Reviews
-
Added
Sep 15, 2026
Desk Sushi IdleSteam
Disclosure

Some art assets and marketing images were created or assisted with generative AI during development, then curated and edited for the final game. The game does not generate AI content in real time during play.

Creator
Panel and Grid Studio
Reviews
-
Added
Sep 15, 2026
Time For ChangesSteam
Disclosure

Generative AI tools were used during development to assist with the creation of visual assets (backgrounds, character art, and UI elements), draft narrative ideas, and compose the background music. All generated visual and text materials were curated, manually edited, and refined by the developer.

Creator
Wedared Game Studio
Reviews
-
Added
Sep 15, 2026
Send by SunsetSteam
Disclosure

Some in-game models and music were created with generative AI. Our original cover illustrations and title lettering are handmade; selected store-art adaptations and the app icon used AI tools. Optional chat uses a lightweight AI model running entirely on your computer to answer small everyday questions. You can turn chat off at any time.

Creator
Barabaka Games
Reviews
-
Added
Sep 15, 2026
MIMIC HUNGERSteam
Disclosure

Generative AI was used during development to assist in creating some pre-generated visual assets and marketing materials. All AI-assisted content was reviewed, selected, and adjusted by the developer before being included in the game or on its Steam store page. The game does not use generative AI to create content during gameplay.

Creator
Aodette Games
Reviews
-
Added
Sep 15, 2026
BLOKSTAR HEROSteam
Disclosure

This game has been created by a solo developer with 30 years of experience. It is not until now with the assistance of generative AI coding that I have been able to truly bring my visions to life in a timely manor. I hope you enjoy it.

Creator
The Shrike
Reviews
-
Added
Sep 15, 2026
ColorsongSteam
Disclosure

AI was used as a coding assistant during development, and for translations. I’m a software engineer with 25 years of programming experience. I used AI to help with technical implementation while I focused on the game’s design, systems, balance, and overall feel.

Creator
Vladlen Manshin
Reviews
-
Added
Sep 15, 2026
TimberlandSteam
Disclosure

The store page images for Timberland — the key art, capsules, logo and icon — were created with generative AI tools and then edited by hand. The screenshots are real gameplay, unretouched. Part of the code was also written with the help of an AI assistant. Game design, world generation, mechanics and the remaining textures are the developer's own work.

Creator
LSM Games Studio
Reviews
-
Added
Sep 15, 2026
Black & White in BalanceSteam
Disclosure

This game uses some pre-generated content created with generative AI tools. It does not use generative AI to generate content in real time in response to player actions. Artwork Generative AI tools were used to create some in-game graphics, as well as images for the Steam store page and promotional and marketing materials. Generated assets are reviewed by the developer and edited or adjusted when necessary. Some assets are used without additional editing. Translation AI tools are used to assist with translation and localization for some languages other than Japanese. Translations are reviewed and corrected by the developer.

Creator
Indie Heart Games
Reviews
-
Added
Sep 15, 2026
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