Public Steam disclosure research25,508 disclosures tracked
Where do games disclose AI use?
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Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
Generative AI was used to create the background images for the store page and the game's start screen. All other assets, including characters and source code, were developed without the use of generative AI.
The main graphical assets of this game, such as character portraits and backgrounds, as well as portions of the code, were generated with the assistance of AI tools.
In our game development process, we utilize a commercially licensed AI drawing engine to generate character roles by inputting keywords. The creative process does not reference any third-party materials and strictly complies with local laws and regulations. All AI-generated images produced through this method are exclusively owned by our game developers in terms of copyright.
Kosmass incorporates Generative AI specifically for the creation of musical compositions and store page banner artwork. These assets were generated, selected, and refined by me to ensure originality and quality.
The game's cover photos were generated by artificial intelligence.
Some of the texture images in the game's content were also generated by artificial intelligence.
I use AI to generate the store covers and then refine them in Photoshop, but the game screenshots are real and were taken by me during the gameplay, just like the trailer.
Generative AI was used to assist in creating some visual assets and store page images. All content was reviewed and finalized by the developer. No AI is used during gameplay.
This is an independently developed game. Generative AI tools are used as an auxiliary creative method in certain development processes, including art design and assisted code development.
All AI-generated assets and code snippets have undergone original conceptualization by the developer, manual modification, detailed refinement, and strict review, ensuring that all content is legal and compliant, stylistically consistent, and does not infringe upon the intellectual property rights of any third party.
To support efficient development, generative AI tools assisted in creating early versions of some 3D models, item icon images, and voiceovers for trailers. Every element was then extensively reviewed, edited, refined, and adjusted by hand to fit the game's unique adorable aesthetic.
This game uses AI-assisted images, text, and code created during development; all content was reviewed and edited by the developer, and no AI content is generated during gameplay.
In this project, we utilized AI solely for source code generation assistance.
Additionally, we employed AI-generated art for certain materials on the Steam page and promotional announcements.
This game uses pre-generated AI only for certain UI background images and promotional store visuals. These assets were created before release and remain fixed. The game does not include any live AI generation during gameplay.
Se utilizó la inteligencia artificial generativa de Google Gemini para crear los siguientes recursos gráficos del juego: imagenes avatar, imagenes botones tirar i finalizar turno. Todo el contenido generado ha sido revisado cuidadosamente por el equipo de desarrollo para asegurar que no infringe ningún derecho de autor ni contiene material inapropiado
AI was used to create the images, but the character sprites were redrawn by artist, and the backgrounds were edited in a graphics editor. To create the music, AI was used as a reference, and then the composer created his tracks based on it.
Assets such as icons, 3D-models, portraits, music and sound effects contains artwork created with the help of generative AI. These assets have been carefully edited and reviewed to ensure they align with the game's visual style and quality.
All in-game art was created by real human artists.
The AI tool Cursor (a programming IDE) was used to help with developing the code for the game itself.
The initial background of the icon used for the game was generated using AI tools.
Generative AI was used to create the background images for the store page and the game's start screen. All other assets, including characters and source code, were developed without the use of generative AI.
The main graphical assets of this game, such as character portraits and backgrounds, as well as portions of the code, were generated with the assistance of AI tools.
In our game development process, we utilize a commercially licensed AI drawing engine to generate character roles by inputting keywords. The creative process does not reference any third-party materials and strictly complies with local laws and regulations. All AI-generated images produced through this method are exclusively owned by our game developers in terms of copyright.
Kosmass incorporates Generative AI specifically for the creation of musical compositions and store page banner artwork. These assets were generated, selected, and refined by me to ensure originality and quality.
The game's cover photos were generated by artificial intelligence.
Some of the texture images in the game's content were also generated by artificial intelligence.
I use AI to generate the store covers and then refine them in Photoshop, but the game screenshots are real and were taken by me during the gameplay, just like the trailer.
Generative AI was used to assist in creating some visual assets and store page images. All content was reviewed and finalized by the developer. No AI is used during gameplay.
This is an independently developed game. Generative AI tools are used as an auxiliary creative method in certain development processes, including art design and assisted code development.
All AI-generated assets and code snippets have undergone original conceptualization by the developer, manual modification, detailed refinement, and strict review, ensuring that all content is legal and compliant, stylistically consistent, and does not infringe upon the intellectual property rights of any third party.
To support efficient development, generative AI tools assisted in creating early versions of some 3D models, item icon images, and voiceovers for trailers. Every element was then extensively reviewed, edited, refined, and adjusted by hand to fit the game's unique adorable aesthetic.
This game uses AI-assisted images, text, and code created during development; all content was reviewed and edited by the developer, and no AI content is generated during gameplay.
In this project, we utilized AI solely for source code generation assistance.
Additionally, we employed AI-generated art for certain materials on the Steam page and promotional announcements.
This game uses pre-generated AI only for certain UI background images and promotional store visuals. These assets were created before release and remain fixed. The game does not include any live AI generation during gameplay.
Se utilizó la inteligencia artificial generativa de Google Gemini para crear los siguientes recursos gráficos del juego: imagenes avatar, imagenes botones tirar i finalizar turno. Todo el contenido generado ha sido revisado cuidadosamente por el equipo de desarrollo para asegurar que no infringe ningún derecho de autor ni contiene material inapropiado
AI was used to create the images, but the character sprites were redrawn by artist, and the backgrounds were edited in a graphics editor. To create the music, AI was used as a reference, and then the composer created his tracks based on it.
Assets such as icons, 3D-models, portraits, music and sound effects contains artwork created with the help of generative AI. These assets have been carefully edited and reviewed to ensure they align with the game's visual style and quality.
All in-game art was created by real human artists.
The AI tool Cursor (a programming IDE) was used to help with developing the code for the game itself.
The initial background of the icon used for the game was generated using AI tools.