25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

ANT WORKSteam
Disclosure

We use AI tools to generate some images used in the game and to assist with generating source code.

Creator
taishol
Reviews
-
Added
Mar 18, 2026
Ascend and FallSteam
Disclosure

Some graphical content in the game was generated using AI tools. Additionally, some translations were created with the help of AI. We will provide tools for players to suggest improvements, ensuring the best possible experience for everyone.

Creator
CRITSURGE
Reviews
-
Added
Mar 18, 2026
MONSTER WARSteam
Disclosure

Most of 2D assets in MONSTER WAR has been generated by using AI solutions. But music, code and anything else made by humans.

Creator
BMBK Games
Reviews
42
Added
Mar 18, 2026
Pal Engine - Desktop CompanionSteam
Disclosure

Pal Engine offers an optional AI chat powered by Google Gemini, letting your 3D desktop companion respond with personalized, real-time conversations. Each character has its own personality and memory, creating unique interactions. Built-in content filters block harmful or copyrighted outputs.

Creator
Lynxivion Interactive
Reviews
-
Added
Mar 18, 2026
Low Magic They SaidSteam
Disclosure

AI-Generated Content Disclosure I am a solo developer with no programming background. Before using AI, I spent three months following YouTube tutorials, deleted everything and restarted three times, and typed every line of code myself until the foundation of this game clicked. From there, I used AI — primarily Claude — as a teacher and debugging partner across 7,000+ conversations over 16 months to learn GDScript and build every system in the game. The first line in my prompts is always "Stop being a yes sayer and always be brutal and honest." Here is exactly what AI was and wasn't used for: Code: I spent my first three months writing every line of code by hand. As the project grew, AI became a development partner — drafting code from my descriptions, which I then reviewed, debugged, and integrated. AI taught me programming concepts and helped me solve problems. Every design decision and system architecture is mine. Art: AI-generated with extensive human direction and manual editing. Some pieces required 15 pages of descriptions. I often assemble final art from multiple elements — finding references, combining parts, and making hands-on edits until it matches my vision. Animation: The first 14 enemies and 2 bosses were animated by me personally in DragonBones. For newer content, I'm exploring AI-generated animations and working to make them feel personal and consistent with the game's style — you can see examples with the later bosses. Some of these I'm still not satisfied with and will redo, which is just part of the process. Music: I produced 350+ tracks using AI music tools and curated the best for the game. All creative direction — mood, style, placement — is mine. Writing: All card text, lore, descriptions, and UI text are written by me. AI occasionally helps with polish. Game Design: Every mechanic, card interaction, and balance decision comes from a lifetime of gaming — hundreds of board games, decades of Magic: The Gathering, a career at Blizzard Entertainment, and more consoles than most people can count. AI does not design games. That part is entirely human. EDIT1: I felt the need to mention that I got diagnosed with ADHD last year, at the age of 47. The reason I could never learn coding in a traditional way is my attention span. If I am not interested it is super hard, and if I am interested it is super awesome. I get excited when I can talk and describe how I want my game to feel and function. The AI converts that to code, and together we've created a way for me to follow my dream and make a game that I want to play. I have thought to myself many times during development that I wish I knew how to make this myself, and I wish I was able to just learn and do things like most people. But here we are. "EDIT2: I updated the Code section to be more precise. I only wrote code entirely by hand for the first three months. After that, AI and I worked together — I designed and described what I needed in detail, AI drafted it, and I reviewed, debugged, and integrated everything."

Creator
tripleslai
Reviews
-
Added
Mar 18, 2026
Retroid: Cartridge ProtocolSteam
Disclosure

All in-game content is developed in-house by the developer. For certain in-game content, when newly acquiring retro game cartridges, installation videos generated by AI and post-processed are played.

Creator
Zero1Play
Reviews
-
Added
Mar 18, 2026
Of Crowns & ChainsSteam
Disclosure

AI is used for localization (pre-generated translations of English interface text to supported languages for accessibility purposes).

Creator
BlueJayAvis
Reviews
16
Added
Mar 18, 2026
Ashen DestinySteam
Disclosure

All music assets were generated using Suno under a Pro subscription. Also the portraits of each General were produced with use of AI. I own full commercial rights to all music produced and portraits.

Creator
Arrow & Blade Games
Reviews
-
Added
Mar 18, 2026
Delivery SimulatorSteam
Disclosure

This game uses generative AI to create real-time in-game content such as character dialogue and ambient sound. All AI-generated content is moderated and filtered to prevent inappropriate or infringing material. Players can report content directly through in-game tools or the Steam interface.

Creator
Nukrosoft
Reviews
-
Added
Mar 18, 2026
Dying ReignSteam
Disclosure

Optional local LLMs are integrated to provide advice during gameplay. No assets are made with GenAI.

Creator
Bryce
Reviews
-
Added
Mar 18, 2026
Evil Superhero SimulatorSteam
Disclosure

The store page and menu of the game are an AI-Generated image. I am unfortunately just one person and cannot afford a digital artist.

Creator
Superhero Central
Reviews
14
Added
Mar 18, 2026
Light FallSteam
Disclosure

AI tools were used to create some videos, paint characters, scenarios and weapons, as well as to correct texts and help identify difficult bugs. All AI-generated material was manually reviewed to ensure quality and consistency with the project.

Creator
Black King Games
Reviews
-
Added
Mar 18, 2026
R.A.S.P Mobility-UnitSteam
Disclosure

Currently in our Menu Screens we are using AI Background Images as place holders for Real Images that we will create. The placeholders serve well for now and we will eventually end the use of AI for anything.

Creator
Mobility-Gaming
Reviews
-
Added
Mar 18, 2026
Kraken's BarSteam
Disclosure

We used AI in certain parts of the process when creating the capsule images on our game’s store page.

Creator
Playactive Games
Reviews
-
Added
Mar 18, 2026
The Last Flight: Return HomeSteam
Disclosure

ШІ був викорститаний для редагування текстів та пришвидшення робочих процесів. Він не вплинув на загальне бачення та концепцію гри.

Creator
Kinematic Project
Reviews
-
Added
Mar 18, 2026
Qubx 2Steam
Disclosure

Some generative AI tools were used as part of the creation of the sound track.

Creator
Iconic Games
Reviews
-
Added
Mar 18, 2026
DarkShineSteam
Disclosure

AI should not take away people's jobs and turn paintings into posters, which is why DarkShine is developed as much as possible by human hands and their exuberant artistic impulses. In some rare moments, such as improving blurred textures and mechanical issues, it acts as an assistant where it is necessary to write a complex system with complex and comprehensive code without involving highly paid specialists. The majority of the game is the work of a living person with all their small achievements and mistakes.

Creator
DScorp
Reviews
-
Added
Mar 18, 2026
Cascade FallsSteam
Disclosure

Some art, dialogue polish, and marketing copy were developed with the help of AI tools. No content is live-generated during gameplay. All AI-assisted material was manually reviewed, edited, and integrated with original work.

Creator
Stray Paranormal
Reviews
-
Added
Mar 18, 2026
Football Academy ManagerSteam
Disclosure

Generative AI was used only for the localization of in-game and store text into languages not natively spoken by the developer.

Creator
Hubi
Reviews
220
Added
Mar 18, 2026
Megan AISteam
Disclosure

Megan AI runs a local language model on your PC to generate dialogue and text-to-speech replies in real time. No conversation data leaves your machine.

Creator
Chris Z.
Reviews
-
Added
Mar 18, 2026
Red Oath: The Forsaken OneSteam
Disclosure

During our development process, we utilized generative AI as a powerful tool in areas such as 3D modeling and character design. All AI-assisted content in our game was finalized and integrated by our team as static assets before the game's release. No real-time or dynamic content is generated by AI during gameplay. This technology helped our team bring our game world to life more efficiently and creatively.

Creator
Yadarig
Reviews
-
Added
Mar 18, 2026
The Virtual BuddySteam
Disclosure

Some visuals and translations on the store page, as well as certain in-game object previews and translations, were created with AI assistance.

Creator
TwinPaws
Reviews
13
Added
Mar 18, 2026
Homeless Life SimulatorSteam
Disclosure

AI was used for some store and promotional visuals. All in-game content and final gameplay visuals were created by Bahamut Games.

Creator
Bahamut Games
Reviews
26
Added
Mar 18, 2026
The Last VillageSteam
Disclosure

Some visuals and text were created using AI tools during development. This includes pre-rendered assets such as UI elements, environmental images, and some text used.

Creator
Skrixx
Reviews
-
Added
Mar 18, 2026
Loopstructor 2: SkyspineSteam
Disclosure

Some of the multilingual descriptions on this page have been generated with AI assistance, and certain in-game text has also been proofread using AI tools.

Creator
Pone Games
Reviews
-
Added
Mar 18, 2026
AEXXOSSteam
Disclosure

We utilize generative AI technologies in select aspects of our development process. This includes the creation of user portraits, promotional materials (such as images, videos, and written copy), in-game iconography, and certain text-based content. These AI-generated elements support and enhance our creative workflow, but they represent a small portion of the overall production effort, with the majority of work being crafted by our development team.

Creator
SPARTAN GAMES
Reviews
37
Added
Mar 18, 2026
Project: V.I.R.A.Steam
Disclosure

I used AI-assisted tools during development to help create some visual elements. All AI-generated assets were used as a base and were optimized and refined to fit the visual style and comply with copyright standards.

Creator
Anton Sharipov
Reviews
-
Added
Mar 18, 2026
White RatsSteam
Disclosure

This game uses AI tools to assist with content creation. Some backgrounds, character sprites, and UI elements were generated with AI and then manually refined to match the game's art style. Additionally, ChatGPT was used to support the writing of in-game dialogue and logic scripting. No AI-generated content is used during live gameplay.

Creator
Zlobster
Reviews
-
Added
Mar 18, 2026
Starnded: Gardens of the RubelliteSteam
Disclosure

Since I am a solo dev, i used AI to save time and money on some minor things like sounds or icons, but also to give me different perspectives, solutions and helpful information.

Creator
Hola Floop
Reviews
-
Added
Mar 18, 2026
Hack & PoSteam
Disclosure

We use AI to generate 2D concept art for reference for some icons and 3D models, AI was also used to generate concept art for some of the store page's illustrations such as the header and capsules.

Creator
Posibillian Tech
Reviews
-
Added
Mar 18, 2026
Ruins Of DeadSteam
Disclosure

During the development of this game, AI-based tools were used for assistance with the creation of a limited number of 3D models, the preparation of Steam store visuals and description texts, and certain programming-related tasks.

Creator
Ragdoll Interactive
Reviews
-
Added
Mar 18, 2026
Is this a Game yet?Steam
Disclosure

Generative AI is being used for asset creation during development wherever possible (e.g. sprites, backgrounds, music) to ensure that I, as a solo developer, can keep up with the rapidly evolving nature of this project and meet both my own standards and player expectations of a polished experience.

Creator
Onizumi Kohari
Reviews
12
Added
Mar 18, 2026
Cozy Gardener SimulatorSteam
Disclosure

This product contains pre-generated AI content. AI-generated assets are used in the following areas: - Store page - In-game content

Creator
Noodels Games World
Reviews
-
Added
Mar 18, 2026
RiftbornSteam
Disclosure

This game used generative AI tools during development to have early placeholder UI/2D Art Assets. No generative AI is used during gameplay, and all final in-game assets were manually reviewed to ensure quality and originality.

Creator
MoonRift LLC
Reviews
-
Added
Mar 18, 2026
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