Public Steam disclosure research25,380 disclosures tracked
Where do games disclose AI use?
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Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
Some icons were created using AI assisted tools during development. All assets are reviewed and customized to fit the game’s visual style, and we’re happy to update or replace anything based on feedback.
AI Generated Content Disclosure
Some audio elements in the game were created with the assistance of artificial intelligence. AI tools were used primarily to generate music, certain sound effects (SFX) and the voice acting. All content was reviewed and integrated by the development team.
All of the game's marketing is carefully AI-generated to fit the game's visuals and rules.
Since I don't have a design team, I had to turn to this handy tool.
I use AI tools in limited parts of the development process, including:
• Assisting with certain steps of creating game assets.
• Supporting debugging workflows.
• Helping with localization and translation.
AI tools were used to assist with localization. All translated texts were fully reviewed and edited by humans. No AI was used to create artwork, music, sound effects, or game design.
Our images are created using AI and edited by professional graphic designers. We own all rights to the artwork and have the necessary licenses for commercial use. Fully compliant with Steam's asset guidelines.
Used AI for spellchecking and text formatting; Used AI during code development for the purpose of suggesting code completion and generating code snippets;
We did try gen-IA to create early place holders of the characters (environments and meals are 100% human made). We realized that it sucks and unsurprizingly it can't compare to what human artists can do. What you currently see in the game has already been cleaned up, but in order to make sure there is no trace of gen-IA left, we are in the process of remaking all the characters from scratch.
The title page for game (a castle like structure in a bleak landscape) was generated by AI. Some of the backgrounds for the menus were also generated by AI (stone walls and niches)
Some image assets in the game of lesser importance (character portraits, item icons) are made using a process that includes AI image generation. This will be replaced with original artwork in the final product.
Some icons were created using AI assisted tools during development. All assets are reviewed and customized to fit the game’s visual style, and we’re happy to update or replace anything based on feedback.
AI Generated Content Disclosure
Some audio elements in the game were created with the assistance of artificial intelligence. AI tools were used primarily to generate music, certain sound effects (SFX) and the voice acting. All content was reviewed and integrated by the development team.
All of the game's marketing is carefully AI-generated to fit the game's visuals and rules.
Since I don't have a design team, I had to turn to this handy tool.
I use AI tools in limited parts of the development process, including:
• Assisting with certain steps of creating game assets.
• Supporting debugging workflows.
• Helping with localization and translation.
AI tools were used to assist with localization. All translated texts were fully reviewed and edited by humans. No AI was used to create artwork, music, sound effects, or game design.
Our images are created using AI and edited by professional graphic designers. We own all rights to the artwork and have the necessary licenses for commercial use. Fully compliant with Steam's asset guidelines.
Used AI for spellchecking and text formatting; Used AI during code development for the purpose of suggesting code completion and generating code snippets;
We did try gen-IA to create early place holders of the characters (environments and meals are 100% human made). We realized that it sucks and unsurprizingly it can't compare to what human artists can do. What you currently see in the game has already been cleaned up, but in order to make sure there is no trace of gen-IA left, we are in the process of remaking all the characters from scratch.
The title page for game (a castle like structure in a bleak landscape) was generated by AI. Some of the backgrounds for the menus were also generated by AI (stone walls and niches)
Some image assets in the game of lesser importance (character portraits, item icons) are made using a process that includes AI image generation. This will be replaced with original artwork in the final product.