25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

猫隐珠舍 A String of PurrsSteam
Disclosure

Generative AI tools were used during development to assist with some art assets, written content and localization, as well as store and marketing materials. This includes character portraits, cat and scene illustrations, selected textures and UI illustrations, store capsule artwork and promotional illustrations. These materials are generated, selected and integrated as fixed assets before release. The game does not use generative AI during play or generate dialogue, images or audio in real time.

Creator
Lil Wild Studio
Reviews
-
Added
Oct 12, 2026
Tunnel HeistSteam
Disclosure

Pre-generated content: the character voices, some sound effects, ambience and the music were generated with AI audio tools (ElevenLabs), then selected, edited and mixed by the developer. Most 3D models (props, tools, vehicles) and some 2D artwork (signs, posters, in-game documents, interface illustrations and store art) were generated with AI tools and then integrated, adjusted and reviewed in the game by the developer. The people are built with the open-source MakeHuman tools and animated with motion capture (CMU), not with AI. Translations were made with AI assistance and reviewed. The levels and code were built with AI-assisted tools and reviewed and tested by the developer. No content is generated by AI while you play.

Creator
Highlander Interactive
Reviews
-
Added
Oct 12, 2026
RemparZSteam
Disclosure

The intro cinematic and the artwork taken from it (used on this store page) were generated with AI video tools from the game's own 3D models, as were some illustrations and icons of the interface. The soundtrack was composed with an AI music tool, and the translations were made with AI assistance. No AI generates content while you play.

Creator
iFredZ
Reviews
-
Added
Oct 12, 2026
Convoy Inc.Steam
Disclosure

Much of the artwork in Convoy Inc. was created with the help of AI image tools, including job and event scenes, driver portraits, truck and city illustrations, map decorations and parts of the interface art. Every image was selected, edited and composited by the developer to fit the game's vintage atlas style. The illustrated story scenes and the music in the trailer were also created with AI-assisted tools. The game's design, code, systems, map data and all written text were created by the developer. The game does not generate any AI content while it runs.

Creator
Erhan Yıldırım
Reviews
-
Added
Oct 12, 2026
HAZPITSteam
Disclosure

Generative AI was used for UI icons, the intro video, and retouching of store capsule images. In-game 3D assets, characters and environments are licensed or hand-made, not AI-generated. AI was used as an assistive tool for code, text and translation.

Creator
Late Build
Reviews
-
Added
Oct 12, 2026
PawnbrokeSteam
Disclosure

AI tools were used during development to create the pixel art, the game's text and promotional images. Pawnbroke does not generate AI content during gameplay.

Creator
Kasperzack Games
Reviews
-
Added
Oct 12, 2026
SPECTR: Rekindle the WorldSteam
Disclosure

Generative AI tools were used to assist with code refactoring and with writing and translating text for the game and its store page. No content is generated using generative AI during gameplay.

Creator
Artificial Galka
Reviews
-
Added
Oct 12, 2026
Autonomous System ZeroSteam
Disclosure

Generative AI tools were used to create music and visual artwork, including store and promotional images. These assets were generated before release and selected by the developer. No AI content is generated during gameplay.

Creator
OneManSprint
Reviews
-
Added
Oct 12, 2026
BoomsideSteam
Disclosure

Boomside's background artwork, including the title-screen city and the district backgrounds, was created with the help of generative AI image tools. The developer then selected, edited and integrated it into the game. The game does not use AI to generate any content while you play.

Creator
Hwantastic Games
Reviews
-
Added
Oct 12, 2026
Beast HuntSteam
Disclosure

I enjoy code and music, yet I am terrible at art. Therefore, generative AI was used during development to create some game artwork, including interface elements, achievements, and icons, and the Beast Hunt logo used in the game. The game does not generate AI content during gameplay.

Creator
Thundermagnet
Reviews
-
Added
Oct 12, 2026
Visa QuestSteam
Disclosure

The game's code, some in-game text (English/Turkish dialogue and UI) and some poster artwork were created with the help of generative AI and then reviewed and edited by the developer. The game does not generate any AI content at runtime.

Creator
pin.games
Reviews
-
Added
Oct 12, 2026
Reel to the StarsSteam
Disclosure

The background music tracks were created with the help of generative AI, and the translated in-game text for some languages was produced with AI assistance. The game does not use AI while you play.

Creator
DGSTUDIO
Reviews
-
Added
Oct 12, 2026
OpolutionSteam
Disclosure

Opolution includes AI-generated illustrations, video sequences and voice-over audio, as well as AI-assisted narrative text and translations. These assets are created in advance during development. No AI content is generated during gameplay, and the game does not connect to external AI services while you play.

Creator
Opownage Studios
Reviews
-
Added
Oct 12, 2026
厄瑞博斯征途Steam
Disclosure

Generative AI tools were used during development to create visual assets, including character artwork, environments, and visual effects, as well as in-game music. AI tools also assisted with promotional artwork and the translation of store descriptions. These contents were generated during development. The game does not generate content using AI during gameplay.

Creator
Huhu Morningwind
Reviews
-
Added
Oct 12, 2026
Dawn ArchiveSteam
Disclosure

AI tools assisted in creating and revising the ending illustrations, narrative and explanatory text, English localization, and some visuals and sound effects produced through code. AI tools also assisted with store descriptions and promotional artwork. The game contains fixed, completed content and does not generate new content or connect to external AI services during play.

Creator
yasanari
Reviews
-
Added
Oct 12, 2026
STEADY STATESteam
Disclosure

Some in-game and store text (tutorials, interface and the store description) was drafted with AI assistance and edited by the developer.

Creator
Remotech
Reviews
-
Added
Oct 12, 2026
Three Kingdoms: Art of CommandSteam
Disclosure

Generative AI tools were used during development to help create pre-made content: officer portraits, map and interface artwork, music and sound effects, and drafts of in-game text and its translations. All of it was selected and edited by the developer. The game does not generate any content with AI while you play.

Creator
Wish Ember
Reviews
-
Added
Oct 12, 2026
Don't Drain The LakeSteam
Disclosure

The voices, music and sound effects were generated with AI audio tools (ElevenLabs) and then edited and mixed by the developer. The 3D world and the game itself were built with the help of an AI coding assistant. The trailers' narration also uses AI-generated voices. Nothing is generated by AI while you play.

Creator
LogiK
Reviews
-
Added
Oct 12, 2026
Maru Kaite Dokan!Steam
Disclosure

Generative AI was used to help write the text in the game and on the store page, including their translations. The game does not generate any AI content during play.

Creator
soyukke
Reviews
-
Added
Oct 12, 2026
DrillionaireSteam
Disclosure

LLMs have been used to generate the majority of art for this game due to this being made by a solo dev.

Creator
Caos Creations
Reviews
-
Added
Oct 12, 2026
Sushi ShogunSteam
Disclosure

Generative AI tools were used during development to help create some visual assets and branding. Some music and sound effects were developed with AI-assisted composition and procedural sound synthesis. Store screenshots and gameplay video are captured from the game. These assets are prepared before release.

Creator
Black Fruit Studios
Reviews
-
Added
Oct 12, 2026
BILLIONAIRE'S BUNKERSteam
Disclosure

Yes, AI has been used. Here's the breakdown. Code = 50% (route-finding, NPC AI). Art = 35% SFX/music = 0%

Creator
EAT THE RICH
Reviews
-
Added
Oct 12, 2026
溪山灯火Steam
Disclosure

Generative AI tools were used during development to create some 3D models and textures, including buildings, vegetation, rocks and animals, as well as some menu backgrounds, interface artwork and store artwork. These assets were selected, edited, optimized and integrated during development. The game does not generate AI content during play or connect to an external AI service.

Creator
PS GAMING
Reviews
-
Added
Oct 12, 2026
8-Bit Buhurt: Combat ClubSteam
Disclosure

Some in-game text (event and dilemma card writing, UI copy) and the store description were drafted with AI assistance and then reviewed and edited by the developer. The game's non-English translations (French, Italian, German, Spanish, Portuguese-Brazil, Polish, Ukrainian, Japanese) were AI-translated drafts and are being reviewed. No AI generates content while the game is running, and the game makes no network calls to AI services. The logo/key art was created with AI image tools and edited by the developer

Creator
Bonkworks Studios, LLC
Reviews
-
Added
Oct 12, 2026
SignarchySteam
Disclosure

Signarchy was developed with the help of an AI coding assistant (Anthropic's Claude). It was used to write program code and to draft in-game text such as level descriptions, tutorial lines and translations. All of it was directed, reviewed, tested and edited by the developer. The game itself contains no generative AI. Nothing is generated while you play: the traffic simulation is deterministic and runs entirely on your computer, without any connection to AI services. The 3D models are built procedurally from our own scripts, and road sign artwork follows official national standards.

Creator
Reflective Realms Games
Reviews
-
Added
Oct 11, 2026
Furniture Store SimulatorSteam
Disclosure

Generative AI was used for some Steam store and marketing materials only (section banners and draft store copy). These assets were reviewed and edited before publishing. No generative AI is used in the shipped game at runtime. In-game 3D furniture, environments, and gameplay content are created with traditional art and development tools (purchased/licensed assets and original work). AI-assisted coding tools were used during development; they are not used to generate player-facing game content.

Creator
Infrangible Studio
Reviews
-
Added
Oct 11, 2026
Fuel & SteelSteam
Disclosure

This game was made by one developer with the help of generative AI tools. 3D models of vehicles, buildings and props were generated with Tripo and then edited and assembled by hand. Some textures and the key art were created with image generators. Music, radio voices and some sound effects were generated with ElevenLabs. Game code was written with the assistance of Claude Code. Game design, missions, story and level layout are the developer's own work. Nothing is generated while you play.

Creator
Create Visions
Reviews
-
Added
Oct 11, 2026
Auto Battle BuddiesSteam
Disclosure

Generative AI was used to assist with localization of in-game text from English to Spanish, French, German, Japanese, Korean, Simplified Chinese, Portuguese, and Russian.

Creator
Casual Clam
Reviews
-
Added
Oct 11, 2026
No One Came BackSteam
Disclosure

The game's pixel art, sound effects and music, in-game text (including translation), program code, and the store page text and images were created using an AI tool (Anthropic's Claude) under the developer's direction and review. The game does not generate any content with AI while it is running.

Creator
ImpressaEntertainment,Inc.
Reviews
-
Added
Oct 10, 2026
SEAMARKSteam
Disclosure

Generative AI assisted in creating selected illustrations, visual assets, narrative text, and translations during development, including store materials. No content is generated by AI during gameplay.

Creator
UREMORU
Reviews
-
Added
Oct 10, 2026
HalaskargaziSteam
Disclosure

Generative AI tools were used during development to create certain content included with the game: Visual Art: Store/capsule art, character portraits, icons, UI illustrations, map visuals, and textures. Audio: Narrator voiceovers generated using text-to-speech (TTS) tools, and select ambient sounds. Music: A portion of the in-game music was generated using AI music tools.

Creator
Sinan Soyalıç
Reviews
-
Added
Oct 10, 2026
Stack Coffee ShopSteam
Disclosure

AI tools were used during development to assist with writing and debugging game code and to generate card illustrations and promotional artwork. All AI-generated content is created before release. The game does not generate AI content during gameplay.

Creator
JayZed
Reviews
-
Added
Oct 10, 2026
Tiny Club ManagerSteam
Disclosure

Pre-generated content: AI tools assisted during development. Some in-game text (commentary, TV show dialogue), the translations and the store page text were written with AI assistance, and the pixel art, music and sound effects are generated by scripts written with AI assistance. All of this content has been reviewed, approved and modified by the developer. No content is generated by AI while the game is running.

Creator
Kalgator
Reviews
-
Added
Oct 10, 2026
Quota: Hit Your NumberSteam
Disclosure

This game was made by one developer working with an AI coding assistant. No image, audio or video generators were used — there are no model-generated assets in the files. Every sprite is drawn by the game's own art generator, and all music and sound effects are synthesised at runtime from square, triangle and noise waves. However, the code that draws and synthesises them was written with the AI assistant, as was much of the in-game text and the English localisation. All of it was directed, reviewed and revised by the developer. No AI runs while you play, and the game never connects to an external service.

Creator
Alexander Schlegel
Reviews
-
Added
Oct 10, 2026
KAYFABESteam
Disclosure

AI tools were used to create artwork and assist with coding. The game's writing and planning were created by the developer. No generative AI runs during gameplay.

Creator
Laughing Gorilla
Reviews
-
Added
Oct 10, 2026
ORECATRAZSteam
Disclosure

The songs currently featured in the ORECATRAZ demo and playtest were created using AI. During the playtest phase, we aim to connect with musicians who enjoy the game and share our creative vision. Our goal is to replace these AI-generated songs with original music composed specifically for Orecatraz.

Creator
AHU Entertainment
Reviews
-
Added
Oct 10, 2026
ClapitalismSteam
Disclosure

Art assets were generated and human reviewed. Localization was AI-translated and separately AI-reviewed.

Creator
Kaifold Games
Reviews
-
Added
Oct 10, 2026
ZifirSteam
Disclosure

Pre-generated AI artwork and audio. No AI is generated during gameplay. Licensed third-party assets are used.

Creator
KNM Game Studio
Reviews
-
Added
Oct 10, 2026
CLAIMSteam
Disclosure

Some pre-generated artwork was created with the help of generative AI tools and then edited by the developer, including store and marketing images and some loading-screen art. No AI content is generated live while you play, and the game does not connect to any AI service.

Creator
Pathfinder Studios
Reviews
-
Added
Oct 10, 2026
BlackstartSteam
Disclosure

Some text in the game and on the store page, including translations, was written with the help of AI tools.

Creator
TessaroApps
Reviews
-
Added
Oct 10, 2026
Connection EmpireSteam
Disclosure

Generative AI tools were used to create store artwork and portions of in-game text, customer support dialogue, and German/English localization during development. Development also used AI-assisted programming. The current build does not generate content during gameplay or connect to an external AI service.

Creator
GFZ Games
Reviews
-
Added
Oct 10, 2026
Frogs Can JumpSteam
Disclosure

Frogs Can Jump uses generative AI only as a writing aid during development. The game's text content (interface text) localization into the 14 supported interface languages were produced with the assistance of large language models, directed and reviewed by the developer. Parts of this store page were drafted the same way. No AI-generated images, audio or video are used: all artwork, animation and sound in the game are produced by hand-written procedural code. The game does not generate any content with AI while you play, and it never connects to an external AI service.

Creator
Enes Altas
Reviews
-
Added
Oct 10, 2026
Hole Lotta LootSteam
Disclosure

We used AI tools to help write some of the text in the game and on this store page.

Creator
HustleGrow AB
Reviews
-
Added
Oct 10, 2026
Last Call: Bar SimulatorSteam
Disclosure

Generative AI was used to create promotional store artwork and assist with written store descriptions. The game includes Midnight Cocktails, an instrumental background-music track created with Suno. It contains no sung or spoken words.

Creator
Marji Development Studio
Reviews
-
Added
Oct 10, 2026
Galaxy Cube: Falling BlocksSteam
Disclosure

Generative AI was used to create some of the game's illustrations and graphical assets, as well as artwork for the Steam store page, including capsule images.

Creator
SkeletGame
Reviews
-
Added
Oct 10, 2026
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