25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Camping Simulator: The SquadSteam
Disclosure

AI was used in some of the linear story parts. AI just helped generating some casual dialogue text lines and translations in game text without any copyright element.

Creator
CubeCube Sports Ltd.
Reviews
873
Added
Mar 18, 2026
Espresso TycoonSteam
Disclosure

Tutorial character (Kim) and voiceovers were created with the help of AI and then retouched by our team to fit the game. AI tools have been used solely to assist our small indie dev team. Please be assured that the game's content represents our team's creativity and dedication.

Creator
DreamWay Games
Reviews
1.1k
Added
Mar 18, 2026
TimeLabSteam
Disclosure

AI-Rendered Images (Stable Diffusion) 1 x Skybox for the exterior world of the laboratory 5 x projected graphics of the slide projector 2 x wall murals (astronaut on Martian moon Deimos, rocket) 2 x technical drawings on lab table

Creator
VR-Dynamix
Reviews
21
Added
Mar 18, 2026
Underground GarageSteam
Disclosure

AI is used for localization, voice acting, in-game cutscenes, artworks and other marketing materials.

Creator
BeardedBrothers.games
Reviews
590
Added
Mar 18, 2026
Sherman CommanderSteam
Disclosure

Some parts of the soundtrack and/or minor voiceline grunts have been created or enhanced by Artificial Intelligence.

Creator
Iron Wolf Studio S.A.
Reviews
111
Added
Mar 18, 2026
Storage HunterSteam
Disclosure

AI is used for a part of the localization, voice overs, artworks and other marketing materials.

Creator
Raccoons Studio
Reviews
1.8k
Added
Mar 18, 2026
Tiny RailsSteam
Disclosure

Promotional content for the game can include AI generated content.

Creator
Trophy Games
Reviews
565
Added
Mar 18, 2026
Clock SimulatorSteam
Disclosure

Some of the marketing materials have been prepared with the use of pre-rendered AI-generated assets.

Creator
Kool2Play
Reviews
442
Added
Mar 18, 2026
X4: FoundationsSteam
Disclosure

Game contains recorded as well as AI generated voice lines based on licensed voice artists.

Creator
Egosoft
Reviews
13.2k
Added
Mar 18, 2026
玩具小镇Steam
Disclosure

This game uses generative AI tools during its development. Specifically: AI was used to assist in the creation and artistic refinement of marketing assets, library hero images, and the game title logo. AI was used to provide reference and optimization for certain static environmental background assets within the game. All AI-generated content has been manually edited and quality-controlled to ensure it aligns with the game's oriental art style.

Creator
mola studo
Reviews
-
Added
Mar 18, 2026
Space ArchitectSteam
Disclosure

Some small parts of in-game assets are AI generated (like part of background music, or voice)

Creator
Albert Wiatr
Reviews
268
Added
Mar 18, 2026
Office LifeSteam
Disclosure

Because there are so many characters in the game, we used AI art (based on our own art style) to create a few characters towards the end of the game.

Creator
LeiYun Games
Reviews
1.7k
Added
Mar 18, 2026
VoltHavenSteam
Disclosure

This game uses AI generated images, mostly for background and object illustrations.

Creator
ARTillery
Reviews
-
Added
Mar 18, 2026
Isolation SimulatorSteam
Disclosure

Isolation Simulator is a one-person passion project. To be fully transparent: I recorded all the voice lines myself, then used AI voice filters to create different character voices. Some background wall art and a few music tracks/instrumentals were created or enhanced with AI tools. Everything else — gameplay systems, level design, ARG mechanics, most 2D assets, lore, writing, and core experience — was made manually by me. I used AI only where it helped me focus on what matters most to me: deep storytelling, player observation mechanics, and a complex ARG. I know some players have strong feelings about AI in games — I respect that. This is simply how I was able to finish the game as a solo developer.

Creator
Mega Zeal Studio
Reviews
18
Added
Mar 18, 2026
Psycho SimulatorSteam
Disclosure

In-game patient responses are generated in real time with offline local language model. Game logo animation and part of game music samples/loops have been produced with tools utilizing generative technology.

Creator
FreeMind S.A.
Reviews
-
Added
Mar 18, 2026
Medieval FrontiersSteam
Disclosure

Some game content, marketing materials, and character voices for Medieval Frontiers were created or translated with the assistance of AI tools. While we use these technologies to support our workflow, every feature and narrative beat is a result of our team’s deliberate creative decisions. The final experience is hand-guided by our vision to ensure the world feels authentic to our players.

Creator
Active Fungus Studios
Reviews
-
Added
Mar 18, 2026
I Am Jesus ChristSteam
Disclosure

AI tools were used in the production of the voice acting. We are a five-person team that has been working on this project for several years without the budget of a large studio. In our case, this was a practical solution that allowed us to complete the game at the level of quality we were aiming for. All creative decisions and the final shape of the game were made by our team. AI was used as a supporting production tool, not as a replacement for the creative work behind the game.

Creator
Space Boat Studios
Reviews
1.3k
Added
Mar 18, 2026
Space Simulation ToolkitSteam
Disclosure

Using LLM Code Agent for indie development speed up (no "VIBE CODING", it's originally human made project in 2012-2025, author starts using LLM as smart assistant code edit tool since December 2025)

Creator
Pavel Kudinov
Reviews
493
Added
Mar 18, 2026
Fisher OnlineSteam
Disclosure

Generation of some images and textures. Additional generation of locations (grass, rocks, vegetation). Rough text processing and translations into other languages.

Creator
R-Age LLC
Reviews
547
Added
Mar 17, 2026
FOUNDRYSteam
Disclosure

We leveraged AI-generated content to enrich our game with elements that would have been otherwise challenging to include. Specifically, we used AI for the AI character voiceover in different languages, a feature made possible thanks to this technology. In this case it made even more sense since the character is actually an AI. Otherwise, all the core art and visual elements of the game have been designed by human talents.

Creator
Channel 3 Entertainment
Reviews
2k
Added
Mar 17, 2026
ΔV: Rings of SaturnSteam
Disclosure

This project did not use tools to create content from text prompts. Because "Generative Artificial Intelligence" is inconcistently defined, following it the list all Machine Learning technologies I use. Many of them are widely used and not commonly considered AI, but meet the current dictionary definition of "computer system that has some qualities of human brain that is able to produce text, images, etc.", so I list them for full transparency: - Generating crew portraits with artist-driven sliders for facial features. - Creating portrait depth maps for dynamic lighting. - Upscaling promotional images. - Denoising rendered images. - Enhancing in-game ads with actor face replacement for realism. - Spell-checking, grammar-checking and rephrasing some text.

Creator
Kodera Software
Reviews
2.3k
Added
Mar 17, 2026
After the CollapseSteam
Disclosure

Some of the voice-over dialogs during the introduction cut-scene are computer generated. Some of the images during the introduction cut-scene were stylized using generative AI.

Creator
Anarkis Gaming
Reviews
197
Added
Mar 17, 2026
OverloggingSteam
Disclosure

Some store images and promotional materials use AI-assisted visuals. The game itself does not contain any AI-generated content, and nothing is generated while playing.

Creator
Studio Sloth
Reviews
-
Added
Mar 17, 2026
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