25,514 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

六界牌鬥 Six RealmsSteam
Disclosure

Image assets and some localized text were created with generative AI assistance, then manually processed and reviewed by the developer. No content is generated at runtime.

Creator
火星 MARS
Reviews
-
Added
Aug 14, 2026
GovernorSteam
Disclosure

Some of the pre-rendered 2D art shipped with the game (era intermission illustrations, panel icons, campaign cover images and the Economic Association hall with economist portraits) was produced with generative image tools (fal.ai, Krea) from prompts authored by the developer, then post-processed by hand and by scripts in tools/. No generative AI is used at runtime. The game's simulation code, UI, isometric city renderer, world map (built from Natural Earth data) and all text, including the three interface languages, are authored by the developer.

Creator
Daniling
Reviews
-
Added
Aug 14, 2026
theDIARYSteam
Disclosure

Please note that all non-Chinese descriptions on this store page were localized using AI-assisted translation.

Creator
酒神工作室
Reviews
-
Added
Aug 14, 2026
SPINDLEDRIFTSteam
Disclosure

The pixel art was generated with PixelLab. The music was generated with Suno on a paid plan. I wrote the prompts, picked what worked, and threw out what didn't. The game itself, the economy, the systems, the design, the words on screen, I built. Nothing is generated while the game runs. Everything ships as files. There are no AI calls at play time, no AI voice, and no chatbots.

Creator
Half Ass Studios
Reviews
-
Added
Aug 14, 2026
VolatilitySteam
Disclosure

This is a one-person project — just me — and I used AI tools throughout development. All of it is pre-generated: the game doesn't make AI calls while you're playing, and it makes no network calls at all. Most of the code was written with AI coding assistants. Some of the writing players see was drafted the same way and then edited by me: the word lists the game builds its procedural company names from, the achievement titles, and the templates behind the news items and company filings. Those get assembled in-game by ordinary seeded code, not by a model. The store page copy was drafted with AI help as well. The app icon was made with an AI image generator. That same icon is also the Steam community icon, the Windows client icon, the store page background, and the base image for the achievement icons. The rest of the art isn't AI-generated. The capsules and library assets are drawn programmatically from the game's own stylesheet and some seeded procedural drawing code, the screenshots are straight captures of the game running, and the audio is synthesized as you play rather than being generated audio files.

Creator
Dancing_Penguin
Reviews
-
Added
Aug 14, 2026
ScuttledSteam
Disclosure

Scuttled was created by a solo developer working with an AI assistant. AI was used under the developer's direction to help write the game's code, its in-game text and story logs, the procedurally drawn artwork and music, and the store page materials, including the key art and trailer. All of it was reviewed, revised, and approved by the developer. The game does not use AI at runtime: nothing is generated while you play, and everything you see and hear ships with the game exactly as authored.

Creator
Tallboy Games
Reviews
-
Added
Aug 14, 2026
Cigar TycoonSteam
Disclosure

Cigar Tycoon includes pre-generated AI-assisted content created during development, including some promotional artwork, store capsule and library artwork, and a small amount of magazine-style written content. The developer reviewed and edited this content before release. The game does not generate new content with AI during gameplay, does not connect to an external AI service, and does not send player data to an AI service.

Creator
Snob Studio
Reviews
-
Added
Aug 14, 2026
Dungeon OvertimeSteam
Disclosure

Generative AI was used to create and refine some pre-generated visual assets, including the game logo and Steam store capsule artwork. All AI-assisted assets are reviewed, edited, and curated by the developer before inclusion. The game does not generate content during gameplay and does not connect to external AI services.

Creator
Orange Slug Studios
Reviews
-
Added
Aug 14, 2026
CydonManSteam
Disclosure

Generative AI was used to create the game's artwork, audio, localization, and promotional materials. All AI-generated content was personally reviewed, selected, directed, and refined by the developer before being included in the game. No generative AI is used during gameplay.

Creator
YesNine
Reviews
-
Added
Aug 14, 2026
Dubstep: Solar SystemSteam
Disclosure

Dubstep: Solar System is an AI-assisted indie game — the studio name, Vibe Coded Reality, wears it proudly. Here is exactly how generative AI was used: MUSIC: The entire 46-track original dubstep soundtrack was generated with Suno under a paid commercial license, from prompts written by the developer — every track hand-picked from multiple takes and play-tested against the game's beat-gate timing. CODE: Much of the game's code was written with AI coding assistants working under the developer's direction; all game design, difficulty tuning, and play-testing are human work. STORE ARTWORK: The cover and capsule artwork were created with AI image tools, then composed and typeset by the developer. All in-game visuals are drawn procedurally by the game's own code — no AI-generated images appear inside the game itself, and nothing is generated by AI at runtime while you play.

Creator
Ian Rosner
Reviews
-
Added
Aug 14, 2026
Mosslight MeadowSteam
Disclosure

Generative AI tools were used during development to assist with portions of the game's code, hand-drawn-style visual elements, original music and audio, written text, and some store and community marketing materials. All included material was reviewed, selected, edited, and integrated by the developer. The game does not use generative AI during gameplay and does not connect to external AI services. Its randomized meadows are created through conventional procedural generation.

Creator
Lanternleaf Games
Reviews
-
Added
Aug 14, 2026
FireEgg BlastSteam
Disclosure

AI was used to assist with the translation of the game's text into multiple languages.

Creator
larvava
Reviews
-
Added
Aug 14, 2026
Arcanum SolitariusSteam
Disclosure

All the art in Arcanum Solitarius, from the playing cards to the Arcana and the workshop backgrounds, was made with AI image generation using a model I trained myself. I was after one specific look: a medieval alchemist's workshop by candlelight, in aged parchment and dark walnut with verdigris and old gold. Most of the music was made the same way. I used AI to draft some of the in-game writing, then rewrote it into my own words. I picked and edited every piece before it went into the game, and the images on this page come from those same assets. Nothing is generated while you play.

Creator
Arcanica Games
Reviews
-
Added
Aug 14, 2026
双魂奇谈Steam
Disclosure

Because the game was developed by only one person, AI was used to assist in its creation.

Creator
RolandHuang
Reviews
-
Added
Aug 14, 2026
临江暮雪Steam
Disclosure

This game contains artwork and narrative content created with the assistance of generative AI. All AI-generated materials have been carefully reviewed, selected, and edited by the development team to ensure quality and consistency with the game's vision. We believe AI tools can support and accelerate the creative process when used responsibly, and we remain committed to maintaining creative oversight and storytelling integrity throughout development.

Creator
violetness
Reviews
-
Added
Aug 14, 2026
Dub TogetherSteam
Disclosure

Some of the artwork in this game was made with AI image generators and edited by hand afterwards. This covers the two player characters, the logo, the menu icons and the curtain texture. The English interface texts were written with the help of a language model and reviewed afterwards. The German texts are written by hand. The bundled Pack Creator uses a speech recognition model to find the spoken parts of a video you supply yourself and turn them into the lines you read out. An AI noise filter for your microphone recordings and AI-based separation of speech and background audio work the same way. All of this runs locally on your own machine and never sends data to an external service. These models only process material you provide yourself, they do not invent content of their own, and the result stays inside your own lobby.

Creator
Banani
Reviews
-
Added
Aug 14, 2026
Perfect RouteSteam
Disclosure

Most of the visual assets used in the game's promotional materials and Steam Store page were created with the assistance of AI image generation tools, and were subsequently selected and refined by the developer. The game's gameplay, level design, programming, and game logic were developed by the developer with input from AI throughout the development process. The game does not use AI to generate any content during gameplay.

Creator
Churring
Reviews
-
Added
Aug 14, 2026
GrimveilSteam
Disclosure

Some game assets, cover photos, and dialog are created using generative AI.

Creator
Adaptive IT Solutions
Reviews
-
Added
Aug 14, 2026
Sidebar StarshipSteam
Disclosure

Most 2D art in this game — ships, enemies, bosses, icons and badges — was first created with AI image tools, then selected, edited and finalised by the developer. No AI is used during gameplay.

Creator
初心者工作室
Reviews
-
Added
Aug 14, 2026
Deck BeastsSteam
Disclosure

Artificial Intelligence used to generate placeholder assets for card art and in code modification.

Creator
Constellation Studios
Reviews
-
Added
Aug 14, 2026
The Ball Just Won't Stay UpSteam
Disclosure

Generative AI tools were used during the art creation process to generate initial inspiration and drafts. All final art assets were then redrawn, refined, and finalized by the developer to ensure visual consistency, polish, and alignment with the game's overall tone.

Creator
ZOU YU
Reviews
-
Added
Aug 14, 2026
BunnyhopSteam
Disclosure

Some raster artwork, interface and marketing artwork, sprite animation frames, and authored music were created with assistance from generative AI tools during development. All shipped output was artist-directed, reviewed, edited, and integrated specifically for Bunnyhop. No content is generated by AI while the game is running.

Creator
Oddbrd
Reviews
-
Added
Aug 14, 2026
FURKUPSteam
Disclosure

Generative AI was used during development to create some of the artwork included in the game, including character illustrations and themed visual assets. All AI-assisted content was selected and reviewed by the developer. The game does not generate AI content during gameplay.

Creator
mayoaji
Reviews
-
Added
Aug 14, 2026
CoilboundSteam
Disclosure

Some of the visual artwork in Coilbound — including character and card illustrations, environment art, and store assets — was created with the assistance of generative AI image tools during development. All generated content was reviewed, edited, and curated by the developer. Coilbound does not use any AI-generated content in real time during gameplay.

Creator
Goblin Games
Reviews
-
Added
Aug 14, 2026
凡界幸存者Steam
Disclosure

Generative AI tools were used during development to create pre-generated 2D visual assets included in the game. These assets may include character, item, environment, and user interface artwork. All AI-generated assets are reviewed, selected, and adjusted by the developer before being included in the game. The game does not use generative AI during runtime and does not connect to any live generative AI service.

Creator
方四枪
Reviews
-
Added
Aug 14, 2026
StaredownSteam
Disclosure

I write this game's code with the help of AI coding tools, and I review everything that ships. All the art is drawn by code — no AI image generation anywhere. The enemy is a small neural network that trains locally on how you move. It only controls the eye's behavior, and it never generates art, text, or audio.

Creator
PalkGameDev
Reviews
-
Added
Aug 14, 2026
SetList BattleSteam
Disclosure

Programming & Scripting: Generative AI tools were used to assist in writing, optimizing, and debugging source code during development. Localization: AI-assisted tools were used to support the translation process for certain languages, which were then reviewed and polished by the development team.

Creator
Monaka
Reviews
-
Added
Aug 14, 2026
Aqua Scrap: Deep CleanSteam
Disclosure

Generative AI was used as part of the development process to create and refine some pre-rendered 2D artwork, including icons, item and character sprites, backgrounds, UI elements, and marketing images. All AI-assisted assets were reviewed and curated by the developer before inclusion. The use of third-party assets were also used in the creation which got refined. No content is generated by AI during gameplay, and the game does not connect to any external AI services.

Creator
Obsessive Games
Reviews
-
Added
Aug 14, 2026
FAVORSteam
Disclosure

Some of the artwork in FAVOR — including character board illustrations, card art and cover art — was created with the help of generative AI image tools, then curated, edited and assembled by our team for the printed 1st Edition of the game and this digital adaptation. No content is generated live during gameplay: every card, board and illustration is a fixed, pre-made asset that ships with the game.

Creator
Corkscrew Games
Reviews
-
Added
Aug 14, 2026
Desktop MochipalSteam
Disclosure

This game uses generative AI to power the pet's dialogue system. Players can choose to enable AI chat and freely select a local model (running offline) or a cloud API (requires their own API key), or completely disable AI chat and use preset or custom dialogue instead. Every AI conversation is generated in real time.

Creator
菠RO_PineapRO
Reviews
-
Added
Aug 14, 2026
Brave Vegetable: Kitchen EscapeSteam
Disclosure

As a solo developer, I used AI-assisted tools to support development, including implementation and some audio-related work. All final content was reviewed and edited by me. Character sprite art is hand-drawn, and the game does not use generative AI while running.

Creator
Pantry Goblin Games
Reviews
-
Added
Aug 14, 2026
Coin CleanerSteam
Disclosure

Coin Cleaner is made by a solo developer with the help of AI tools. Generative AI was used during development to assist in creating some of the game's content - including artwork, music, sound effects, and code - all of which was directed, curated, and reviewed by the developer, and used with appropriate commercial licensing. All AI-assisted content is created ahead of time (pre-generated). The game does not use AI to generate any content or code during gameplay, and does not connect to any external AI service while you play.

Creator
OriginalOdd Games
Reviews
-
Added
Aug 14, 2026
Incremental MagicSteam
Disclosure

Most of the game's 2D art assets — including monster sprites, map backgrounds, skill and skill tree icons, achievement icons, and store/marketing key art — were created with the assistance of generative AI image tools and then reviewed and edited by the developer. Portions of the localization text (store page and in-game translations) were produced with AI assistance under human review. The game does not generate any content with AI at runtime.

Creator
Natural Nomad
Reviews
-
Added
Aug 14, 2026
鼠鼠的桌面环游Steam
Disclosure

This game used AI-assisted tools during development to help create parts of the Unity/C# code, and some music was created with AI-assisted music generation tools. All AI-assisted code and AI-generated music were reviewed, edited, tested, and integrated by the developer. The game does not generate code during gameplay and does not connect to external generative AI services while players are playing.

Creator
Waterbear Studio
Reviews
-
Added
Aug 14, 2026
CRUSH IT ALLSteam
Disclosure

This game uses artificial intelligence to assist in generating art assets and supplementing the game code architecture. (AI was not used for game design or music.)

Creator
Summer Poem
Reviews
-
Added
Aug 14, 2026
迷宫酒馆Steam
Disclosure

*AI is used in the development of this game to generate various assets, including visual graphics, background music, and in-game text content.

Creator
阿吉
Reviews
-
Added
Aug 14, 2026
TetromancerSteam
Disclosure

We used generative AI as a coding assistant during development to help write and debug the game's source code. All AI-assisted code was reviewed and tested by the developer. The game contains some AI-generated sounds and visual content at runtime however most is non AI. The game sends no player data to any AI service.

Creator
Loop Forge
Reviews
-
Added
Aug 14, 2026
Perfectly FairSteam
Disclosure

Some music and sound in Perfectly Fair was created using AI tools (Suno AI, ElevenLabs) during development. All content is fixed in the final game; nothing is generated live during gameplay.

Creator
STORMY RISE
Reviews
-
Added
Aug 14, 2026
Mark My SpellSteam
Disclosure

I am a solo developer with limited art experience. Generative AI tools were used to assist with the creation of some assets, while I created and refined other assets and sound effects myself.

Creator
Unlazy Dog Studio
Reviews
-
Added
Aug 14, 2026
World War II Auto BattlerSteam
Disclosure

Generative AI tools were used in the creation of certain art assets, audio materials and descriptive text during game development. All AI-generated content has been manually reviewed, edited and integrated by the developer. No new content is dynamically generated by AI while the game is running.

Creator
Three Sevens 21
Reviews
-
Added
Aug 14, 2026
PUZIGOSteam
Disclosure

PUZIGO includes pre-generated AI content in the separate free Starter Pack DLC. The Starter Pack contains 40 AI-generated themed puzzle images across seven themes: abstract, animals, flowers, landscapes, painting-style, space, and steampunk. These images were generated during development, manually reviewed, curated, and included as fixed content. PUZIGO does not use AI to generate content during gameplay. The remaining five images in the Starter Pack are public-domain classical artworks. Images loaded through the optional Custom Image Unlock DLC are selected by the player, processed locally on the player's PC, and are not uploaded or generated by AI within PUZIGO. Some promotional and store artwork also contains pre-generated AI-assisted visual elements.

Creator
PUZIGO Studio
Reviews
-
Added
Aug 14, 2026
please have fun in the dreamSteam
Disclosure

During the development of this game, most of the code was generated with AI assistance; however, I personally carried out extensive debugging, modifications, and integration to ensure its stability. All creative content in the game — including the art, music, design, and writing — was handcrafted by me independently. Some sound effects are sourced from publicly available resources on free-to-use commercial websites, while others were made by me personally.

Creator
Yang Jiaxuan
Reviews
-
Added
Aug 14, 2026
Froggy FruitsSteam
Disclosure

Generative AI was used to create some marketing assets, specifically the store capsule images and page banners. The core game content, including the code, levels, character pixel art, and music, has been traditionally developed to ensure a consistent and high-quality solo-developer experience.

Creator
Pollocrudo Company
Reviews
-
Added
Aug 14, 2026
National Park TycoonSteam
Disclosure

AI was used in the initial generation of some assets, but we edited them in Photoshop to adjust proportions and remove any obvious AI Slop. As this is primarily a management game, we focused heavily on the gameplay mechanics, ensuring the game is bug-free, fun to play, and, dare we say, addicting! That said, we would love for the art to be more authentic and beautiful. We have an artist under contract who can replace all of the art in the game if the game sells well enough, and we will release the updated art as a patch to all users who have previously purchased the game.

Creator
Sunshine Toys and Games
Reviews
-
Added
Aug 14, 2026
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