25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Hero StickmanSteam
Disclosure

In order to create a better background and focus on the core parts of the game, we used AI to help create store page assets.

Creator
R2 Games
Reviews
-
Added
Mar 18, 2026
Death Club: Our Dead PawnsSteam
Disclosure

The game part utilized the texture materials and UI icons generated by Midjourney for 3D models, such as those in 3D paintings. Suno AI was used to generate some of the game music (about one-third). All AI materials in the game were sourced from legal paid channels. No protected artworks were used for training. The development team will promptly update the game to ensure that it conforms to the latest policy adjustments.

Creator
NerveSingerStudio
Reviews
-
Added
Mar 18, 2026
Mandated FateSteam
Disclosure

- Some of the characters voices are AI-generated I'm looking to hire real actors to replace these voices eventually. Sept. 2025: The first actors have been hired, dubbing is progressing :)

Creator
Thibaut Billerot
Reviews
-
Added
Mar 18, 2026
Infinite MansionSteam
Disclosure

In the Early Access builds of our game, we are using some AI generated imagery for 3D model textures and Narrative Splash Art. It is our intention to have all of this artwork replaced by the time of the games official release, however any AI generated artwork in the game has been made with locally generated and publicly available models. We have made all efforts to comply with the most up to date Creative Commons guidelines on use of AI generated content in media, and as such consider all AI generated works used to be public domain, and as such will keep a publicly available repository of any AI generated assets we use.

Creator
Noreasta Games
Reviews
-
Added
Mar 18, 2026
Bharat PoliceSteam
Disclosure

AI is sometimes used in text writing, image generation and marketing.

Creator
BharatPoliceGroup
Reviews
-
Added
Mar 18, 2026
The Hollow LineSteam
Disclosure

The Hollow Line uses a local LLM to generate unique replies for every player and enables you to interact with the characters via the chat function.

Creator
Luna Niermann
Reviews
-
Added
Mar 18, 2026
CybernoirSteam
Disclosure

AI was used to assist with store page text writing, translations of in-game texts, and some graphics. All final content was reviewed and edited by our team.

Creator
ZOJIN
Reviews
-
Added
Mar 18, 2026
Draw of DestinySteam
Disclosure

This game contains AI-assisted assets. The monsters still want to kill you the old-fashioned way.

Creator
Systemknoten
Reviews
-
Added
Mar 18, 2026
Imperial Bureaucracy HeroSteam
Disclosure

Most background images are created with the assistance of Stable Diffusion 1.5 and XL. Portraits, foreground/action art, and any writing are all 100% human.

Creator
Munitions Mori
Reviews
-
Added
Mar 18, 2026
Scary Shadow Spot - All InSteam
Disclosure

Some graphic content on the store page was generated with Artificial Intelligence. In the game, some graphic images, the paintings hanging around the house, and the voice acting are created with Artificial Intelligence.

Creator
Daniele Doesn't Matter
Reviews
12
Added
Mar 18, 2026
THE BIORIFTSteam
Disclosure

We intentionally use generative artificial intelligence to conceptualize unique architectural models and details of the new district, details of the environment. And to get new original and author's ideas. This will allow us to finish the project on time and not let people down. However, every detail is carefully redrawn by the hands of artists and 3D modelers. graphic artists-people to ensure compliance with the aesthetics and visual identity of the game. Also, people do painstaking technical work with raw materials from AI.

Creator
DarkForge Team
Reviews
-
Added
Mar 18, 2026
The WallSteam
Disclosure

AI was used to generate the cinematics of this visual novel so it could be much more realistic and immersive.

Creator
Dad and Son Games
Reviews
-
Added
Mar 18, 2026
UNKNOWN FACESSteam
Disclosure

Some logos, text, in-game translations, and character voices were created with AI assistance. All other gameplay content, including characters, animations, and code, is handcrafted.

Creator
Nerux Studio
Reviews
-
Added
Mar 18, 2026
Mafia RogueSteam
Disclosure

In the development of this game, I used AI as a supportive tool to optimize certain workflows, enhance the creative process, and explore new possibilities. While all of the art, coding, and writing were created by me, AI helped streamline repetitive tasks, refine assets, and provide coding insights. My aim was to use AI as an assistant that added value without overshadowing the personal, hands-on approach that defines this game.

Creator
Julio Gallo
Reviews
-
Added
Mar 18, 2026
Monochrome NemesisSteam
Disclosure

We use artificial intelligence to generate pre-rendered content for Monochrome Nemesis, including its store page, marketing materials, and community resources. AI helps us optimize and personalize these elements to offer an engaging and unique experience.

Creator
BidouGameStudio
Reviews
-
Added
Mar 18, 2026
RogueJack21Steam
Disclosure

100% of the in-game art was made by artists, including marketing material. However, some of the in-game text was created with the assistance of AI tools.

Creator
Zandbox Studio
Reviews
194
Added
Mar 18, 2026
暗夜游侠Steam
Disclosure

Some monster concepts were generated using AI, but all monsters have been manually designed and modified. They are not purely AI-generated assets. There are also 3 animal attack sounds that are synthesized using AI

Creator
铅笔龙
Reviews
50
Added
Mar 18, 2026
MoonStreetSteam
Disclosure

AI content is used for prototyping. This will be replaced by human produced work for the final game.

Creator
Christopher Lee
Reviews
-
Added
Mar 18, 2026
DOOMED Detective GameSteam
Disclosure

You will have the opportunity to use your microphone to talk directly with the residents of the city, ask them about anything in the game story, hear their answer and draw your own conclusions about this resident! Each resident has his own character, emotions and history. You can get to know them better and find out if he is involved in the reason for your arrival at Red Rock!

Creator
Azikton Studio
Reviews
65
Added
Mar 18, 2026
Trouble in WarsawSteam
Disclosure

Artificial intelligence has been used to produce musical and graphic content to enable the best possible representation of gameplay

Creator
FrontBone
Reviews
17
Added
Mar 18, 2026
Adrenaline OverdriveSteam
Disclosure

Some base art assets and music tracks in our game were initially created using AI tools as a foundation, but have been significantly modified and enhanced by our development team. We do not use any real-time AI generation during gameplay. All AI-generated content has been carefully curated, edited, and integrated into the final game design to ensure quality and consistency.

Creator
Rubicon Game Studios
Reviews
-
Added
Mar 18, 2026
Who Killed John Malone?Steam
Disclosure

Some images on the walls and a small amount of textures are temporarily AI-generated. Will be replaced by human-created content.

Creator
Web2Print sp. z o.o.
Reviews
-
Added
Mar 18, 2026
MetrophobiaSteam
Disclosure

The game features images generated in advance by artificial intelligence for metro advertising banners.

Creator
Fang's Lab
Reviews
-
Added
Mar 18, 2026
Project-HSteam
Disclosure

Our game will use AI to generate some of the dialogue and code in the game.

Creator
AgentLive
Reviews
-
Added
Mar 18, 2026
Neon HighwaysSteam
Disclosure

AI-generated texts and translations are partly used for the game and for marketing material.

Creator
Flowbit Studio
Reviews
14
Added
Mar 18, 2026
Death FrameSteam
Disclosure

Some of the pictures in the mansion are generated with AI to achieve a bigger diversity and more interesting world set up. The voice over is AI generated. The games logo / icon was improved with the help of AI.

Creator
EpiXR Games UG
Reviews
44
Added
Mar 18, 2026
《道格拉斯警督的日记》《Inspector Douglas's Diary》Steam
Disclosure

We used AI for some detail optimization in our artwork, but we guarantee that the majority of the art assets are handcrafted. We will never use 100% AI-generated artwork for profit. Everything you see has been manually redrawn at least once.

Creator
日食网络 solar eclipse studio
Reviews
-
Added
Mar 18, 2026
Noir : Dead On ArrivalSteam
Disclosure

Some in-game or store assets might be produced through processes involving the use of AI filters or AI generated elements merged with other sources. Whenever using a generative AI, we exclusively use private models trained with licensed sets of data.

Creator
AGORA:GAMEPLAY
Reviews
-
Added
Mar 18, 2026
The Path of VeinsSteam
Disclosure

All of the images in this game are generated by neural networks trained on images (aka “AI generated”). If you choose to boycott all AI generated material, please do not buy this game. If you are uncomfortable with the thought but are interested in my game, please read on. The aesthetic of this game had to come from the strange, uncanny look of AI. There is a heartlessness to the visuals that is intentional. I am not trying to copy the look of other artists. The only tool capable of producing the look I was going for was a malfunctioning AI. Ironically, I have had a number of people tell me that it looks much more realistic than standard AI. I am assuming this is because of how I tried to reproduce the look of old media. All images, aside from the title screen, credits and some of the video shot on camcorder were generated by AI prompts. It took several days of exploring before I began generating images that fit the aesthetic I was looking for. I have heard AI described as a slot machine, and I think the metaphor is somewhat accurate. I think of this as similar to indeterminacy in music. Using random number generators can produce interesting outputs, but you need to refine and direct the system to do so. I started my process in Midjourney. My ratio of usable images was around 100 to 1; for every 100 images I generated, I found one usable piece for the game. I created an automated process to transform these images to 16:9 widescreen in Photoshop Beta. Some of these images I touched up manually or regenerated sections of the image. There are some real images and hand painted imagery within the AI elements. Often, I would have to generate the sides of the image multiple times because photoshop didn’t generate what I needed. To those concerned about not paying artists: I understand this, but I want to be clear that this was not created to replace the work of artists, any more than the synthesized scores to horror films were about replacing orchestras. These are tools that do different things. Rather than some sort of lazy shortcut, the use of AI imagery is essential to the aesthetic and narrative of the Path of Veins.

Creator
Repairer of Reputations
Reviews
-
Added
Mar 18, 2026
Gloomy Clues: The Broken MirrorSteam
Disclosure

For the development of The Broken Mirror (Xuru Engine Edition), we have integrated advanced generative AI workflows to enhance the atmospheric Noir experience. Environment & Visual Arts: Environmental assets and backgrounds have been conceptualized and generated using AI, then manually refined and stylized in high-contrast black and white to achieve a unique 'graphic novel' aesthetic. Audio Experience: Soundtrack and atmospheric sound effects were developed with AI assistance to create a deep, immersive psychological thriller mood. Human Oversight: All AI-assisted content has been curated, edited, and directed by our lead developer. The core narrative, character arcs, complex puzzle design, and final assembly are 100% original human creations, ensuring a cohesive and high-quality artistic vision.

Creator
Pixel Paradise ®
Reviews
-
Added
Mar 18, 2026
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