25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

TellioBallSteam
Disclosure

Generative AI was used to create some visual assets and music for TellioBall. No generative AI is used during gameplay.

Creator
Mehmet Emin Tellioglu
Reviews
-
Added
Sep 27, 2026
OVCSteam
Disclosure

Contains some assets created with generative AI tools.

Creator
Noetherian Studios
Reviews
-
Added
Sep 27, 2026
Space TanksSteam
Disclosure

Generative AI was used only to create artwork for the Steam store page and marketing materials. No generative AI is used in the game or during gameplay.

Creator
Black Blowfish Software Labs
Reviews
-
Added
Sep 26, 2026
Two Minds One CarSteam
Disclosure

-Start and finish platform 3D model pre-generated -Some graphic elements related to the online store were created with the help of AI.

Creator
Schallerino
Reviews
-
Added
Sep 26, 2026
Trump please calm downSteam
Disclosure

Some game assets and store promotional artwork were created with generative AI before release. The game does not generate AI content during gameplay or connect to external AI services.

Creator
烟雨平生
Reviews
-
Added
Sep 25, 2026
Hunt or PraySteam
Disclosure

Generative AI was used to create and refine the game's store capsule art and logo. No other in-game assets were generated with generative AI, and to the best of my knowledge, the same is true of third-party assets. Separately, a model trained with reinforcement learning controls enemy behavior. It does not generate content.

Creator
Rusty Clover
Reviews
-
Added
Sep 25, 2026
Anatolian Soup SimulatorSteam
Disclosure

Some 3D props and textures in this game were created with the help of generative AI tools during development. Every generated asset was then reviewed, edited, retextured and integrated by hand, and anything that did not meet our quality bar was rebuilt or discarded. All gameplay, code, level design, systems and written text are human-made. The game does not generate any content with AI while you play.

Creator
Simurg Software and Games
Reviews
-
Added
Sep 25, 2026
UtkantSteam
Disclosure

Utkant is a solo project developed with the help of AI coding assistants. The store page text and some in-game writing were drafted with AI assistance, then reviewed and edited by the developer. Nothing is generated by AI while you play.

Creator
Mathias Rørvik
Reviews
-
Added
Sep 25, 2026
Mouse Mortar CESteam
Disclosure

I've just gen AI to help with the store page and coding of game elements.

Creator
String Theory Cinema Games
Reviews
-
Added
Sep 25, 2026
RoadshiftSteam
Disclosure

Roadshift was developed with assistance from generative AI tools (such as Large Language Models) to help write and structure the source code and draft store descriptions, as well as generating in-game images, assets, art, and 3D models. The game does not feature live, runtime generative AI.

Creator
RVLWorks
Reviews
-
Added
Sep 25, 2026
SLING CITYSteam
Disclosure

Some cosmetic artwork and icons, and the original music soundtrack, were created with generative AI tools during development. These assets are pre-generated. The game does not generate AI content during gameplay or connect to an AI service.

Creator
Trago LLC
Reviews
-
Added
Sep 25, 2026
WobbleboundSteam
Disclosure

AI tools were used during development to create illustrated backgrounds, decorative sprites, interface artwork and promotional images. These assets were reviewed and integrated into the finished game. Wobblebound does not generate AI content during gameplay.

Creator
Kasperzack Games
Reviews
-
Added
Sep 25, 2026
OrbtrixSteam
Disclosure

Generative AI tools were used during the development of the game to create and assist with certain pieces of content. AI was used to generate some visual elements, including individual icons, as well as some sound effects. Some generated assets were further edited and adapted for use in the game. AI was also used as an assisting tool for creating text content and localizing the game into other languages.

Creator
Sinonium
Reviews
-
Added
Sep 25, 2026
Quest for the Golden NailSteam
Disclosure

Quest for the Golden Nail was made with extensive use of generative AI. All creative, design and production decisions were made by a human developer. Generative AI was used for: Code and implementation support: OpenAI Codex and Anthropic Claude 3D Art & Textures: Codex, ChatGPT / Imagen, Meshy.ai Writing and translation support: ChatGPT Sounds and voices were recorded by humans. Every part of the game was directed, reviewed, tested and refined by hand.

Creator
PoweredByPixels
Reviews
-
Added
Sep 25, 2026
WallstrikeSteam
Disclosure

We currently use generative AI-assisted tools during development to create some pre-generated visual content. The capsule artwork on the Steam store page is currently AI-assisted and is intended to be replaced before release. We also use Kimodo as an aid in generating and refining character animations used in the game. The game does not generate AI content during gameplay and does not connect to external AI services while running.

Creator
Ctrl+Gecko
Reviews
-
Added
Sep 25, 2026
WreckumsSteam
Disclosure

Generative AI tools were used during development to help create selected artwork, audio assets, and promotional materials. These materials were reviewed and selected by the developer. Wreckums does not generate AI content during gameplay or connect to external AI services while you play.

Creator
Whimstead LLC
Reviews
-
Added
Sep 25, 2026
PeristyleSteam
Disclosure

Generative AI tools were used during development to assist with concept art, promotional/store imagery, and some code. No content is generated in real time while playing — all in-game assets and text are fixed and do not change at runtime.

Creator
Elouen Ginat
Reviews
-
Added
Sep 25, 2026
Sunday Fighter PilotSteam
Disclosure

Sunday Pilot contains no AI-generated art, music, voice or in-game text. Every visual in the game is rendered in real time from geometry and materials authored by hand in code — there are no image assets. Every sound is synthesized by the game while you play, from a physical model of the engine; no audio files ship with the game. All car data and track layouts are hand-authored. The store page capsule art and screenshots are rendered by the game itself, using the same renderer that draws the game — they are not concept art, not painted, and not AI-generated. The game description and other store page text were written with the assistance of an AI writing assistant, and portions of the game's source code were written with the assistance of an AI coding assistant. All of it was reviewed and edited by the developer. The game does not use generative AI at runtime. Nothing is generated while you play, there is no network connection of any kind, and the game is fully playable offline.

Creator
nitzan.games LLC
Reviews
-
Added
Sep 25, 2026
MOBBEDSteam
Disclosure

Generative AI tools were used during development to create and refine some branding, interface artwork, and promotional images. These assets are prepared in advance; the game does not generate AI content during gameplay.

Creator
Stari Studios
Reviews
-
Added
Sep 25, 2026
TroublelingsSteam
Disclosure

Some music tracks included in the game were created using generative AI tools by third-party music providers. These tracks are used under licenses that permit their inclusion in commercial projects. The game's visual assets, 3D environments, characters, animations and other artwork are primarily human-created assets, including original work and commercially licensed asset packs or free asset packs. The game does not generate AI content while running.

Creator
BRJ
Reviews
-
Added
Sep 25, 2026
KaputSteam
Disclosure

KAPUT is made by a small team, and we use AI coding assistants as a programming tool during development — to help write, refactor and review parts of the game's code and internal documentation. Every change is reviewed, tested and integrated by our developers, who are responsible for the final result. The game's art, animation, music, sound design and writing are made by the team. No content is generated by AI while you play

Creator
Anima Dream
Reviews
-
Added
Sep 25, 2026
OMG: Oh My GravitySteam
Disclosure

Generative AI was used only to localize text originally written by the developer, and human review will continue up until official release.

Creator
WINDUP
Reviews
-
Added
Sep 25, 2026
Wormhole-in-OneSteam
Disclosure

Generative AI tools were used to help create some pre-made sound effects and marketing materials, including store-page text and promotional artwork. These are fixed assets prepared during development. The game does not generate AI content during gameplay; its random holes and boundaries are created by procedural game code.

Creator
Keep Making Games
Reviews
-
Added
Sep 25, 2026
Joey's SlimeventureSteam
Disclosure

The announcement artwork was created with the help of generative AI. I also use AI coding agents for debugging and development assistance. A small number of early-access placeholder sprites were created with AI assistance as well, but these are planned to be replaced before the full release.

Creator
Joshua Pond
Reviews
-
Added
Sep 25, 2026
Mine It All!Steam
Disclosure

Generative AI was used for some game banners, localization, and a small number of in-game icons.

Creator
Golden Pick Games
Reviews
-
Added
Sep 25, 2026
Tank OdysseySteam
Disclosure

This game is developed under the direction of an independent developer. Its core tank mechanics, combat system, UI design, and mission system were all implemented using Godot, with AI-assisted tools incorporated to improve development efficiency. AI tools are primarily used in asset creation, including background images, vehicle images, sound effects, and UI elements. The game’s core design philosophy, gameplay mechanics, and programming logic were all personally conceived and implemented by the developer. AI serves only as a supporting tool and is not the primary source of creation. With the assistance of AI tools, we are able to focus more closely on gameplay and overall quality, allowing our limited resources to be invested in the most important aspects of the player experience.

Creator
px172
Reviews
-
Added
Sep 24, 2026
Drunk GolfSteam
Disclosure

Generative AI tools were used to assist with programming and debugging, and to create some occasional textures.

Creator
Thnked
Reviews
-
Added
Sep 24, 2026
Paladin HCSteam
Disclosure

Some visual assets in PALADIN HC were created or recreated with the assistance of generative AI tools during development. All AI-assisted content was reviewed, selected, and integrated by the developer before being included in the game.

Creator
Fahrettin's House
Reviews
-
Added
Sep 24, 2026
SlimeBreakSteam
Disclosure

The game is written in English and was translated into 14 other languages with AI assistance. Every translated line is reviewed before release. Nothing in the game is generated by AI while you play.

Creator
KisnLabs
Reviews
-
Added
Sep 24, 2026
Get Off My Trailer!Steam
Disclosure

We use generative AI tools during development to create art assets, textures, and translations for this game. AI-generated material may also appear in our store page assets and marketing materials. All AI-generated content is reviewed and edited by our team before it ships. The game does not generate any content with AI while you play.

Creator
Plotrick
Reviews
-
Added
Sep 24, 2026
Anime Shop Chaos: Tidy Up!Steam
Disclosure

Generative AI was used to create some store page images, in-game images, and concept art for certain 3D models. All generated content was reviewed and edited by the development team.

Creator
Playchemy Studio
Reviews
-
Added
Sep 24, 2026
Wreck KingSteam
Disclosure

Generative AI was used to assist in creating promotional artwork for the Steam store page and marketing assets. No live-generated AI content is used during gameplay.

Creator
Woolley Studios Inc.
Reviews
-
Added
Sep 24, 2026
Chechelevo MainlandSteam
Disclosure

Generative AI was used to help create some of this game's marketing artwork, including the store page header and capsule images, based on descriptive prompts we wrote. Generative AI was also used to assist with writing the game's English-language localization (in-game menus and interface text).

Creator
1_Xaker
Reviews
-
Added
Sep 24, 2026
TCG Football Card Shop Simulator - PrologueSteam
Disclosure

The game utilizes AI-generated content (such as concept illustrations, capsule art, and certain user interface asset variations) during the development process to enhance visual presentation.

Creator
Tueron Games
Reviews
-
Added
Sep 24, 2026
COCORUSHSteam
Disclosure

I used AI-generated images, assets, and music. I also used AI to assist with creating some of game's Bluprint. However, as a Motion graphic designer, I created as many of the 3D assets myself as possible.

Creator
Wilson.Pairs
Reviews
-
Added
Sep 24, 2026
KIBA - Kittys Idle Brick ArenaSteam
Disclosure

As a solo developer, I leverage generative AI tools to efficiently create visual assets and UI elements. Much like an automated tool helps a single craftsman, this technology allows me to bring my vision to life independently, maintaining full creative control over the game's mechanics, logic, and design.

Creator
Kitty Games
Reviews
-
Added
Sep 24, 2026
SLAM TANKSteam
Disclosure

Generative AI-assisted tools were used during development to assist with programming tasks and to create or refine selected 3D models. All AI-assisted code and 3D assets were reviewed, edited, tested, and integrated by the development team. AI-assisted tools were also used for selected Steam marketing artwork. The game does not generate content with AI during gameplay and does not connect to an external AI service.

Creator
Next Stage Inc.
Reviews
-
Added
Sep 24, 2026
Pick A DoorSteam
Disclosure

Pre-generated voice-over and minor environmental assets were created using generative AI. All generated content was selected, edited, and integrated by the development team. No generative AI is used during gameplay.

Creator
Lost Tales Studios
Reviews
-
Added
Sep 24, 2026
Chill Boats: Open WatersSteam
Disclosure

Some sound effects in the game, including boat and engine sounds, were generated using AI tools during development and are included as pre-generated audio assets. This was intended as a temporary solution, with the goal of replacing them with original, professionally recorded sound effects once the necessary resources become available.

Creator
Omble Studio
Reviews
-
Added
Sep 24, 2026
Trap SideSteam
Disclosure

During the development of our game, pre-generated AI tools were used to assist with asset creation. We utilized Gemini 3.1 Pro to generate UI illustrations and localized text, and Suno AI to create the background music. All AI-assisted assets have been human-reviewed, edited, and integrated into the final build. The game does not contain any live-generated AI content.

Creator
RavenLux
Reviews
-
Added
Sep 24, 2026
Shady ShopSteam
Disclosure

AI tools were used to help translate the game's text into other languages.

Creator
Wobbly Shelf Games
Reviews
-
Added
Sep 22, 2026
AeroBloomSteam
Disclosure

Generative AI tools were used during development to help refine some of the game's content and development tasks. No content is generated by AI in real-time during gameplay.

Creator
Quito Digital Works
Reviews
-
Added
Sep 22, 2026
One More ClawSteam
Disclosure

Some 3D models and some icons in the game were created with generative AI tools. Steam store images were created with generative AI. All translations were produced with generative AI.

Creator
YogurtGames
Reviews
-
Added
Sep 22, 2026
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