25,519 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

水灵逃生 - Water Spirit EscapeSteam
Disclosure

This game does not contain any real-time generative AI features. Some game assets, including but not limited to animation effects, videos, and similar materials, were created with the assistance of AI.

Creator
4ANDS
Reviews
-
Added
Jul 9, 2026
Impostor SyndromSteam
Disclosure

Some of the game's 2D artwork — including character selection images and user interface elements — was created with the help of generative AI tools. All AI-generated assets were reviewed and curated by our team before being included in the game.

Creator
Alphgocipher
Reviews
-
Added
Jul 9, 2026
Shuffle BistroSteam
Disclosure

The graphic resources and background music included in this game (including the demo version) were created and processed using Generative AI.

Creator
Sweets Bucket
Reviews
-
Added
Jul 9, 2026
NationsSteam
Disclosure

The game contains localizations generated by artificial intelligence.

Creator
Krzysztof Steiner
Reviews
120
Added
Jul 9, 2026
铁门之下Steam
Disclosure

This game includes pre-generated content made with the assistance of generative AI tools during development. AI tools were used to help create and iterate some static story illustrations, character and store-art references, voice and sound-effect materials, texture details, copy polishing, and localization drafts. All such content is selected, edited, assembled, and manually reviewed by the developer before shipping. The game does not connect to a live generative AI service during play and does not generate new player-facing AI content at runtime.

Creator
FunPlaceGame
Reviews
-
Added
Jul 9, 2026
Camping KeeperSteam
Disclosure

The soundtrack of Camping Keeper was created with the help of generative AI tools.

Creator
Studio Durand
Reviews
-
Added
Jul 8, 2026
SIGABRTSteam
Disclosure

The in-game music and soundtrack are created using Suno (generative AI). All visual art is produced procedurally through code. Development used an AI coding assistant (Claude), which is a development-efficiency tool; it does not generate any content live at runtime. No generative AI runs during gameplay.

Creator
Verewild
Reviews
-
Added
Jul 8, 2026
Model CoSteam
Disclosure

This game was created with the assistance of generative AI during development. Generative AI tools were used to help produce parts of the game’s art, written content, and soundtrack. All AI-assisted content was selected, refined, and assembled by the developer as part of the final game experience.

Creator
TiredRocks
Reviews
-
Added
Jul 8, 2026
Stellar ProtocolSteam
Disclosure

Some store page and promotional artwork were created with the assistance of generative AI tools. No AI-generated content is produced during gameplay.

Creator
DerDieDas Studio
Reviews
-
Added
Jul 8, 2026
I Missed the ApocalypseSteam
Disclosure

A pre-rendered cinematic intro sequence was created with the assistance of AI-based video generation tools. Some visual assets were generated or refined using AI image generation.

Creator
Bork One
Reviews
-
Added
Jul 8, 2026
弈道登仙Steam
Disclosure

Some visual assets in this game were created with the assistance of generative AI tools, then edited and integrated by the developer. The game does not use live generative AI to generate content during gameplay.

Creator
LiBingMoMa Studio
Reviews
-
Added
Jul 8, 2026
DISPATCHEDSteam
Disclosure

AI tools were used to assist with code development and some marketing visuals. All game design, writing, and gameplay mechanics were created by the developer. No AI-generated content is produced in real-time during gameplay.

Creator
GrazuleX
Reviews
-
Added
Jul 8, 2026
Military Destruction: Shock & AweSteam
Disclosure

Some art assets, textures, and sound effects are created with the assistance of AI tools, then curated and edited by the developer. All game design, gameplay systems, code architecture, physics simulation, and mission design are human-made. No AI-generated content is created at runtime. As a solo developer with a limited budget, I use AI tools to help produce some assets and sounds. This lets me keep my time focused where a solo dev's hours matter most — the core gameplay, the physics simulation, and mission design — while still delivering production quality that would normally require an extended team. Every AI-assisted asset is curated, edited, and integrated by hand.

Creator
Bax Studios
Reviews
-
Added
Jul 8, 2026
MoonScapeSteam
Disclosure

This game uses AI-generated content, created during development and included as fixed, pre-generated assets in the shipped game (not generated live or dynamically during gameplay). 3D models: Unit, structure, and Titan models are generated using Meshy, an AI text/image-to-3D generation tool. Music: The game's background soundtrack (16 tracks) is generated using Suno, an AI music generation tool.

Creator
SouthMoon Studio
Reviews
-
Added
Jul 8, 2026
SunwardSteam
Disclosure

Some art assets were created with the help of generative AI.

Creator
Voidworks Games
Reviews
-
Added
Jul 8, 2026
Arcflame FrontiersSteam
Disclosure

During production we use generative AI in one narrow way: internal placeholders. Rough concept sketches and scratch voice lines hold a spot while the real assets are being made. Every placeholder is flagged in-engine, and none of it ships in the game players buy — the release version contains no generative AI content. Testers in early builds may spot flagged placeholders; that's what the flags are for. All art, writing, and voice work in the finished game is made by people. We know even placeholder use is a fair thing to question, so where we do use these tools, we aim for ones that license their training data and compensate the creators behind it.

Creator
Codename Red Studio
Reviews
-
Added
Jul 8, 2026
Slimeball Castle WarsSteam
Disclosure

Slimeball Castle Wars was made by a solo developer with the help of generative AI tools. AI was used during development to help create: Music and audio — background music tracks were made using AI music-generation tools. Art and sprites — building art, unit sprites, and other in-game graphics were created or assisted with AI image tools. In-game text — some descriptions and written content were drafted with AI assistance. Code — parts of the game's code were written with the help of an AI coding assistant.

Creator
Renno East
Reviews
-
Added
Jul 8, 2026
YuanQi : 元氣Steam
Disclosure

We use generative AI as an assistive tool during development to help with code writing and to generate drafts or concept materials for 일부 visual assets. All final in-game content is reviewed, edited, and produced by the development team.

Creator
YuanQi
Reviews
-
Added
Jul 8, 2026
Thousand WardSteam
Disclosure

Thousand Ward uses generative AI as part of the development pipeline to help create and refine some visual assets, including promotional artwork, background illustrations, event imagery, and supporting art concepts. Gameplay systems, balance, progression, and player-facing game design are authored and reviewed by the development team.

Creator
Veles Labs
Reviews
-
Added
Jul 8, 2026
Card Knight: Astral ArcanaSteam
Disclosure

In order to realize my childhood dream of building this game, I have leveraged AI in every step of the development process, augmenting my capabilities as an engineer and visual designer by having AI generate some of the sprites, music, sound effects, voices, and code used to build this game. I pledge that if Card Knight: Astral Arcana is successful, the sequel title will be brought to life by a team of human artists, composers, and programmers.

Creator
Bridgewalker Studios
Reviews
-
Added
Jul 8, 2026
Hatch'n'WallSteam
Disclosure

Some music and assets in this game were created with generative AI tools, then manually reworked and adapted by the developer. The game design, code and integration are the developer's own work.

Creator
Fromont Gaming
Reviews
-
Added
Jul 8, 2026
ChessBase'26 SESteam
Disclosure

The program generates Chess player profiles and Evaluations of certain chess positions with the help of chess engines and AI.

Creator
ChessBase GmbH
Reviews
-
Added
Jul 8, 2026
The Clutch DeckSteam
Disclosure

Generative AI is used solely for generating initial drafts of certain static assets.

Creator
Maodune studio
Reviews
-
Added
Jul 8, 2026
Roll and DieSteam
Disclosure

Generative AI tools were used only to assist with localization and translation drafts. All final text was reviewed and edited by the developer.

Creator
Faven Games
Reviews
-
Added
Jul 8, 2026
Pixel: The ChallengeSteam
Disclosure

Generative AI tools were used to help create some of the 2D store and marketing graphics (e.g. store capsule images). These assets were reviewed and finalized by the developer, who holds the rights to use them. No generative AI is used for content inside the game, and no AI-generated content is produced live during gameplay.

Creator
pixelplenum.com
Reviews
-
Added
Jul 8, 2026
Fates of AlimoreSteam
Disclosure

Gemini was used to assist in creating card art and art in backgrounds based off of a Fantasy setting from a not yet published book which is copyrighted. Sounds were created using elevenlabs for card sounds and effects including vo.

Creator
Haplo Takar
Reviews
-
Added
Jul 8, 2026
Line Go UpSteam
Disclosure

I took human-made photographs, edited them by hand, then used AI to apply a consistent art style among them in batches so they all look thematically related

Creator
Daniel Cazzaniga
Reviews
-
Added
Jul 8, 2026
Lord of KensaiSteam
Disclosure

During the Early Access period and onwards to launch, we will be integrating and testing AI technologies to create ongoing secondary content like daily and weekly quests, and the material surrounding those quests needed to communicate that to the gamer. We expect these to significantly enhance the user experience for gamers when used as tools under the guidance of the development team.

Creator
WRKS Games Singapore
Reviews
-
Added
Jul 8, 2026
Guild's RequiemSteam
Disclosure

Guild's Requiem uses generative AI tools to create parts of its content during development. Visual assets — including card illustrations, character portraits, backgrounds, enemy artwork, and UI icons — were produced with AI image tools (Midjourney, Leonardo, Stable Diffusion, and DALL·E) and then reviewed, edited, and curated by the developer. Music and some sound effects were generated with AI audio tools (Udio and ElevenLabs). All AI-assisted content was checked and integrated by the developer, who has taken steps to ensure the shipped content is appropriate and does not infringe third-party rights. The game does not generate any content in real time; there is no AI running during gameplay.

Creator
HAGOPA Studio
Reviews
-
Added
Jul 8, 2026
Organized ChaosSteam
Disclosure

Some visual assets used in Organized Chaos were created with the assistance of generative artificial intelligence tools, including character art, item icons, environmental props, and promotional/game UI visuals. These assets were reviewed, selected, edited, and implemented by the developer to match the game’s intended style, readability, and gameplay needs.

Creator
Alena Mangusheva
Reviews
-
Added
Jul 7, 2026
仓王Steam
Disclosure

This game uses pre-generated AI-assisted artwork during development, including some character illustrations, item icons, background images, and store/marketing assets. All AI-assisted assets are reviewed, selected, and edited by the development team before being included in the game. The game does not use live generative AI during gameplay and does not connect to external AI services.

Creator
Skyofmine Studio
Reviews
-
Added
Jul 7, 2026
帮助老婆谈恋爱NTRSteam
Disclosure

This game uses generative AI to assist with the creation of some visual, audio, text, and localization assets. All AI-assisted content is reviewed and edited by the development team before being included in the game.

Creator
HIBOX
Reviews
-
Added
Jul 7, 2026
What Was That?!Steam
Disclosure

Generative AI was used to assist in creating certain visual assets and concept art. All AI-generated content was reviewed, edited, and integrated by the developer into the final game.

Creator
Oleksandra Dotsenko
Reviews
-
Added
Jul 7, 2026
FeastfallSteam
Disclosure

During development, generative AI tools were used to assist in the creation of certain visual assets. All AI-generated content has been reviewed and curated by the development team.

Creator
Yuzuki Game Studio
Reviews
-
Added
Jul 7, 2026
KlikBeeSteam
Disclosure

Generative AI tools are used to assist the development process, including concept art generation, programming support, and localization. All final content is reviewed and edited by the developer.

Creator
BynxitBit
Reviews
-
Added
Jul 7, 2026
Unorthodox RulesSteam
Disclosure

Generative AI tools were used during development to assist with visual asset creation, programming support, background music generation, and writing/editing structured script data such as dialogue and localization files.

Creator
Merrick Games
Reviews
-
Added
Jul 7, 2026
Datacenter SimulatorSteam
Disclosure

AI tools were used during development as coding and asset-pipeline assistants (writing the procedural generation code for models, textures and music) and to help draft store page text. All content was reviewed by the developer. The game does not generate content with AI at runtime.

Creator
Jelle
Reviews
-
Added
Jul 7, 2026
遗珍拍卖所Steam
Disclosure

该游戏美术素材以及宣传素材大部分基于ai生成

Creator
http://steamcommunity.com/groups/DSDIYY/
Reviews
-
Added
Jul 7, 2026
Card SprawlSteam
Disclosure

We use generative AI to help create this game. It's part of what lets a small team build a game like this. We believe in being transparent about the tools we use, but they're only tools. Every part of this game is reviewed, refined, and curated by our team to meet our creative vision and quality standards, and we hope you'll enjoy the game for the experience it delivers.

Creator
Ridiculous Games
Reviews
-
Added
Jul 7, 2026
Neophyte ProtocolSteam
Disclosure

As a small, two-person independent development team, we have used generative AI to help create a limited number of pre-generated assets during development. This includes portions of the store capsule artwork, a number of UI elements and icons, and approximately three lines of dialogue for a single enemy. The AI-generated visual content is used solely as placeholder artwork to support our Early Access proof of concept. These assets allow us to focus our limited resources on gameplay, systems, balance, and overall game quality while we continue development. Replacing these placeholder assets with original, commissioned artwork is a planned and intentional part of our Early Access development roadmap. No generative AI was or will be used to create gameplay, game logic, programming, level design, music, sound effects, visual effects, or any live-generated in-game content.

Creator
Ironwerks Studios
Reviews
24
Added
Jul 7, 2026
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