25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

HufvudstaSteam
Disclosure

Generative AI has been used to generate images for the store page

Creator
Liam Nelligan
Reviews
-
Added
Mar 18, 2026
LABYBANSteam
Disclosure

Generative AI was used to generate the large images and certain UI elements. However, all the final images were manually retouched. The music is original, but AI was used during the creation process.

Creator
Studio Gravenoire
Reviews
-
Added
Mar 18, 2026
One More RunSteam
Disclosure

One More Run is a solo-developed project. As a result, I've selectively used AI art in some areas to make sure the game's presentation is quality.

Creator
Rekatan
Reviews
-
Added
Mar 18, 2026
YUKOMONSteam
Disclosure

I used AI-generated images as inspiration in the creation of visuals. These images served as a starting point, and I then manually refined and adjusted them to create the final banners and promotional materials.

Creator
Hoffnung Haydn
Reviews
-
Added
Mar 18, 2026
The Path of BladesSteam
Disclosure

AI was used to Generate Backgrounds for the steam Game page. Edits were made to these backgrounds and altered heavily by the creator.

Creator
Kobe Justice
Reviews
11
Added
Mar 18, 2026
PomoPetSteam
Disclosure

Artificial intelligence is used only for generating the promotional artwork displayed on the store page. All in-game content, including pets and their interactions, has been carefully crafted without AI, ensuring a unique and handcrafted experience for players.

Creator
Forgate Games LLC
Reviews
-
Added
Mar 18, 2026
Path of the OrySteam
Disclosure

In developing Path of the Ory, I harnessed the power of AI tools to create compelling and immersive ending cutscene. Using art editing software, I refined the visual elements of the final cutscene to align with the story’s rich, fantasy-driven aesthetic, enhancing the details and creating cinematic transitions. For voice acting, Eleven Labs provided narration. Suno’s AI-driven music composition tools helped craft two unique songs for the game.

Creator
Starving Lama Games
Reviews
-
Added
Mar 18, 2026
Slime DreamscapeSteam
Disclosure

Some functions of the game‘s source code were implemented using AI tools, such as Cursor AI, to generate code. Multiple languages' localizations also used AI for translation.

Creator
Sleep Early Game
Reviews
-
Added
Mar 18, 2026
TenebyssSteam
Disclosure

During development, the solo dev might use procedural tools or AI to speed up time-consuming tasks — but the final game is still fully shaped by the developer’s own creativity and decisions.

Creator
Max Emelyanov
Reviews
-
Added
Mar 18, 2026
No Time For PantsSteam
Disclosure

AI-assisted coding tools were part of the development process. AI tools were used to assist the audio production of this game.

Creator
Pixel Push Inc
Reviews
32
Added
Mar 18, 2026
DiffusionSteam
Disclosure

Optional toggleable AI-generated voiceovers for ingame characters. There are not many voice lines and they are mostly heard during cutscenes only. This is a indie no-budget production. Sorry :-'(

Creator
R.C.
Reviews
-
Added
Mar 18, 2026
Path To YouSteam
Disclosure

This game uses generated AI for the following purposes - To generate some of the game's program code - To format text in the store to make it easier to read - To translate text into languages other than Japanese - However, the text rarely appears in the game - No content or code is generated live during gameplay

Creator
gunsturn Inc.
Reviews
-
Added
Mar 18, 2026
HydroplaneSteam
Disclosure

The basis for some of the sprites were originally generated by AI, and either cleaned or used as inspiration for the final art by us.

Creator
CodingBigTime
Reviews
-
Added
Mar 18, 2026
The WallSteam
Disclosure

AI was used to generate the cinematics of this visual novel so it could be much more realistic and immersive.

Creator
Dad and Son Games
Reviews
-
Added
Mar 18, 2026
Chess HuntSteam
Disclosure

I used AI for translating the game and occasionally for programming-related questions.

Creator
1SoloDevStudio
Reviews
-
Added
Mar 18, 2026
Tinker-World: Arrival at KedhreonSteam
Disclosure

Some graphical assets in the game were created or modified using artificial intelligence algorithms. This applies only to certain elements of the game visual artwork.

Creator
From The Cave
Reviews
-
Added
Mar 18, 2026
Xentra StationSteam
Disclosure

- Simple scripting, code optimization. - Some generated background images (< 10%) - All speech

Creator
Klemen Zagar
Reviews
-
Added
Mar 18, 2026
ERAZERSteam
Disclosure

We use AI to generate art and marketing materials for the game.

Creator
Creetah Ltd
Reviews
-
Added
Mar 18, 2026
President CoinSteam
Disclosure

Some visual assets were created with generative AI The Music is created with generativ AI

Creator
Symbiotic Games
Reviews
-
Added
Mar 18, 2026
Void DriftSteam
Disclosure

AI was used to help create some of the store assets and marketing materials.

Creator
Kneedlik
Reviews
-
Added
Mar 18, 2026
Mafia RogueSteam
Disclosure

In the development of this game, I used AI as a supportive tool to optimize certain workflows, enhance the creative process, and explore new possibilities. While all of the art, coding, and writing were created by me, AI helped streamline repetitive tasks, refine assets, and provide coding insights. My aim was to use AI as an assistant that added value without overshadowing the personal, hands-on approach that defines this game.

Creator
Julio Gallo
Reviews
-
Added
Mar 18, 2026
Going for NutsSteam
Disclosure

The game logo was generated with AI and then I modified it with a graphics editor to fit the game. There is no AI used in the game environment itself. The whole AI thing only concerns the game logo.

Creator
Crazy Mage
Reviews
-
Added
Mar 18, 2026
Mariusz: the gameSteam
Disclosure

We use only the AI to generate the background in the game menu. The rest of it are used assets.

Creator
Daniel Lasek
Reviews
-
Added
Mar 18, 2026
SixteenPetalsSteam
Disclosure

In this game, part of the screen content and background music use ai pre-rendering

Creator
Husky366Studio
Reviews
17
Added
Mar 18, 2026
Monochrome NemesisSteam
Disclosure

We use artificial intelligence to generate pre-rendered content for Monochrome Nemesis, including its store page, marketing materials, and community resources. AI helps us optimize and personalize these elements to offer an engaging and unique experience.

Creator
BidouGameStudio
Reviews
-
Added
Mar 18, 2026
Cozy AquariumSteam
Disclosure

Some in-game visual assets were generated using AI tools and further refined through manual editing.

Creator
Happy Amoeba
Reviews
37
Added
Mar 18, 2026
Battle AirForceSteam
Disclosure

1. The two still images displayed after the SUZUKI PLAN logo after launching the game are generated using a generative AI. 2. The fighter images (capsule and hero) displayed in the Steam client and Steam store are generated using a generative AI, with the exception of the title logo.

Creator
SUZUKIPLAN
Reviews
-
Added
Mar 18, 2026
Bring Slime to MommySteam
Disclosure

Our game uses AI-generated images as a starting point for background art and concept designs. These AI-generated images are then heavily edited and refined manually by our artists to ensure unique and high-quality assets. AI is not used during live gameplay, and all final game assets are reviewed and modified by human artists before implementation.

Creator
BlueLionGames
Reviews
-
Added
Mar 18, 2026
Untold DepthsSteam
Disclosure

AI was used to generate a base concept for store capsule art, which was modified and filtered.

Creator
Cybernetic Studios LLC
Reviews
-
Added
Mar 18, 2026
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