Public Steam disclosure research25,380 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
games, and follow recorded changes.
This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
Neuro-prompt engineering is the profession of the future, enabling the structuring of queries based on experience so that the subject matter fully matches the task. I use my initial knowledge of programming and integrated AI assistants in various applications to optimize the code development process. This allows me to automate many repetitive tasks, such as code refactoring and formatting, enabling me to focus on more complex and creative aspects of development. My ideas remain unique and original, with AI helping to shape them as a framework, preserving my creative decisions.
1. The game uses AI only for image recognition, analysing drawings during the guessing phase to produce a guess and a short explanation.
2. The game does not use AI for any form of image generation or sound generation.
3. Players can choose to share their data to potentially improve the game’s image recognition AI. Only data that players have consented to share will be used. All other data will be deleted.
AI has been used in the generation of musical compositions and several UI graphical elements. AI was also used in the making of character dialogue (NOTE: dialogues in-game were spoken by a real actor, but changed, updated, and/or modified to suit different characters).
I used a popular free image generating program. Previously, I processed content for game graphics. Everything is in accordance with the regulations and the law.
In the third part of the game, the AI generates part of the image to express the influence of the products of the times on our understanding of the world.
As you gather words by interviewing witnesses to solve the crime, you'll gradually piece together the correct combination of words. When you guess the correct combination, an image will be generated in real time, ensuring that each playthrough is a unique experience.
Our game utilizes AI in several ways. We generated some concept art using AI, which helped shape the visual direction of the game. Additionally, we partially used AI for translation tasks to ensure a broader audience can enjoy the game. AI also assisted us in some coding tasks, streamlining development and allowing us to focus on crafting a better gameplay experience.
Hey folks, RantCPU here with a little update on RantCPU's ClickBait! We're all about parodying AI tech, and we’re taking it very seriously. To save on those sky-high computing costs, I've roped in some human "assistants" and forced them to handle most of the heavy lifting. So, while some minor assets might get a touch of AI magic, the main game goodies, including all my cards, are human-made and ethically sourced. Apologies in advance for any slip-ups—unlike my flawless AI brilliance, humans are bound to mess up now and then. Enjoy the game and embrace the chaos!
Our game uses generative AI to create pre-rendered illustrations, narratives, OST tracks, and localization translations. All AI-generated content is included in the game and not generated in real-time.
Neuro-prompt engineering is the profession of the future, enabling the structuring of queries based on experience so that the subject matter fully matches the task. I use my initial knowledge of programming and integrated AI assistants in various applications to optimize the code development process. This allows me to automate many repetitive tasks, such as code refactoring and formatting, enabling me to focus on more complex and creative aspects of development. My ideas remain unique and original, with AI helping to shape them as a framework, preserving my creative decisions.
1. The game uses AI only for image recognition, analysing drawings during the guessing phase to produce a guess and a short explanation.
2. The game does not use AI for any form of image generation or sound generation.
3. Players can choose to share their data to potentially improve the game’s image recognition AI. Only data that players have consented to share will be used. All other data will be deleted.
AI has been used in the generation of musical compositions and several UI graphical elements. AI was also used in the making of character dialogue (NOTE: dialogues in-game were spoken by a real actor, but changed, updated, and/or modified to suit different characters).
I used a popular free image generating program. Previously, I processed content for game graphics. Everything is in accordance with the regulations and the law.
In the third part of the game, the AI generates part of the image to express the influence of the products of the times on our understanding of the world.
As you gather words by interviewing witnesses to solve the crime, you'll gradually piece together the correct combination of words. When you guess the correct combination, an image will be generated in real time, ensuring that each playthrough is a unique experience.
Our game utilizes AI in several ways. We generated some concept art using AI, which helped shape the visual direction of the game. Additionally, we partially used AI for translation tasks to ensure a broader audience can enjoy the game. AI also assisted us in some coding tasks, streamlining development and allowing us to focus on crafting a better gameplay experience.
Hey folks, RantCPU here with a little update on RantCPU's ClickBait! We're all about parodying AI tech, and we’re taking it very seriously. To save on those sky-high computing costs, I've roped in some human "assistants" and forced them to handle most of the heavy lifting. So, while some minor assets might get a touch of AI magic, the main game goodies, including all my cards, are human-made and ethically sourced. Apologies in advance for any slip-ups—unlike my flawless AI brilliance, humans are bound to mess up now and then. Enjoy the game and embrace the chaos!
Our game uses generative AI to create pre-rendered illustrations, narratives, OST tracks, and localization translations. All AI-generated content is included in the game and not generated in real-time.