25,695 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Trinity DescentSteam
Disclosure

I cannot draw and I have no experience with graphics either, which is why I turned to AI for the images in the game: the creatures, items, zones and the class portraits. I picked, edited and placed every single one of them myself, and plenty were thrown out again before the rest fit together.

Creator
Lipsia Games
Reviews
-
Added
Sep 1, 2026
Moonwrought BastionSteam
Disclosure

Generative AI was used during development to create or refine pre-generated visual assets, music and audio, and localization drafts included in the game and its marketing materials. All such content was reviewed and curated by the developer before release. The game does not generate AI content during play and does not send player data to external AI services.

Creator
Moonwrought Games
Reviews
-
Added
Sep 1, 2026
Three Kingdoms ReimaginedSteam
Disclosure

Some pre-generated artwork and audio were created with generative AI during development. These outputs are integrated as fixed assets; the game does not generate content live during gameplay or connect to a third-party AI service during gameplay.

Creator
Jeremy Cabaccang
Reviews
-
Added
Sep 1, 2026
泣魂Steam
Disclosure

AI graphics are only used for preloading and will not be generated in the game

Creator
灵境研究
Reviews
-
Added
Sep 1, 2026
SlimeMergeSteam
Disclosure

This game uses generative AI in the following ways: Art: Visual assets including the logo, UI elements, backgrounds, and character sprites were created with the assistance of AI image generation tools, then reviewed and adjusted by the developer. Localization: In-game text was translated into 72 languages with the assistance of AI translation tools. All content has been reviewed by the developer before release.

Creator
QuietQuickCollapseGames
Reviews
-
Added
Sep 1, 2026
FluxgatesSteam
Disclosure

Parts of Fluxgates were built with AI assistance, and all of it is fixed content baked into the build - nothing is generated while you play. Code: Some of the game's source was written with an AI coding assistant, reviewed, edited and tested by the developer before shipping. Text: English and French interface strings and node descriptions were drafted with AI help and edited by hand. No AI generated art or audio. Every visual is drawn by the interface itself, and every sound and music track is synthesised procedurally by a script in the project. The game runs fully offline. No AI model runs at runtime, and no data leaves your machine.

Creator
Mouniou
Reviews
-
Added
Sep 1, 2026
UNSEAMSteam
Disclosure

AI generation was temporarily used for placeholder assets, sound effects, and code during early development. all of these will be replaced with custom work before the official launch. AI is not used at runtime.

Creator
Salt&Vinegar
Reviews
-
Added
Sep 1, 2026
Heroes of Aetheria : Crystal SiegeSteam
Disclosure

Note: Developed entirely solo, this project utilizes modern auxiliary tools for code optimization and localization. If you encounter any bugs, please feel free to reach out to help improve the game experience!

Creator
Aethel Studio
Reviews
-
Added
Sep 1, 2026
Center Ice HockeySteam
Disclosure

Generative AI has been used to create sound effects, music and some user interface elements.

Creator
Joonas Kaunisto
Reviews
-
Added
Sep 1, 2026
ChessTanSteam
Disclosure

Some of the artwork in ChessTan was created with the help of generative AI tools. This includes in-game graphics (unit and board art) and the store page / marketing images. All AI-generated art was reviewed, edited, and curated by the developer before use. No AI-generated content is produced live during gameplay. Music is licensed royalty-free stock (not AI-generated), and AI coding assistants were used only for development, not to generate player-facing content

Creator
Darren Huai
Reviews
-
Added
Sep 1, 2026
Forklift Logistics SimulatorSteam
Disclosure

Generative AI tools were used to assist with some UI artwork and localization. All AI-assisted content is pre-generated and reviewed before being included in the game or its store materials.

Creator
Bromy
Reviews
-
Added
Sep 1, 2026
Ragdoll RecoilSteam
Disclosure

Some pre-generated visual and audio assets used in the game were created with the assistance of generative AI tools.

Creator
MSDEV Games
Reviews
-
Added
Sep 1, 2026
Keycap Keycap!Steam
Disclosure

Development tools assisted with localization and the creation and refinement of some visual content. All resulting content was reviewed and edited by the developer before being included in the game.

Creator
Kyuyu Games
Reviews
-
Added
Sep 1, 2026
MorgenrotSteam
Disclosure

Generative AI tools were used during the development of Morgenrot to assist with programming, brainstorming, text creation, translation, and the creation of some visual assets. The game does not use generative AI to dynamically generate content during gameplay.

Creator
abeler.tech
Reviews
-
Added
Sep 1, 2026
一千万次反弹Steam
Disclosure

Pre-generated 2D marketing artwork and Steam store assets were created with assistance from OpenAI image-generation tools during development. All outputs were reviewed and selected by the developer. The game itself does not include AI-generated content, generate AI content at runtime, or connect to AI services.

Creator
BATTLE LAB
Reviews
-
Added
Sep 1, 2026
PEEMANSteam
Disclosure

Some visual assets and portions of the game’s code were created with the assistance of generative AI. All AI-assisted content was reviewed and edited by the developer before being included in the game. The game does not generate AI content during gameplay.

Creator
TheFoolHead
Reviews
-
Added
Sep 1, 2026
Sort the Tapes!Steam
Disclosure

Generative AI was used to create initial artwork for the in-game VHS covers. All generated images were subsequently manually edited and refined by the development team.

Creator
RISSKETE
Reviews
-
Added
Sep 1, 2026
LaylinesSteam
Disclosure

Some pre-rendered content was created with the help of generative AI tools: the music tracks, the game logo and store/marketing artwork, and the store page texts including localization. All gameplay, graphics and race simulation are deterministic and hand-coded; no content is generated by AI at runtime.

Creator
Omniteca Lab
Reviews
-
Added
Sep 1, 2026
6F: NIGHT SCHOOL LOOP∞Steam
Disclosure

Generative AI was used to create portions of the pre-rendered promotional trailer and to assist with the production of some visual assets. No content is generated during gameplay, and the game does not connect to external AI services.

Creator
お寿司
Reviews
-
Added
Sep 1, 2026
Three Kingdoms Heroic TalesSteam
Disclosure

Generative AI was used as a development aid to create and modify program code, produce some visual assets, and draft localized text. All AI-generated content has been reviewed, edited, and adjusted by the developer. No AI content is generated while the game is running.

Creator
hizaniya games
Reviews
-
Added
Sep 1, 2026
巫师猫:无尽突围Steam
Disclosure

Some of this game’s art assets (such as characters, environments, and UI icons) were initially created with the assistance of generative AI tools, which were used to produce concept art or source drafts. All assets were then manually reworked by the developers in software such as GIMP, including redrawing outlines, adjusting colors, correcting details, and unifying the art style. The game does not use AI to generate content in real time during gameplay.

Creator
WANG LEI
Reviews
-
Added
Sep 1, 2026
The Little Stomping GirlSteam
Disclosure

Generative AI was used to assist in creating some UI graphics, equipment graphic assets, and music, as well as to assist with programming. All generated content was reviewed and edited as needed by the developer. No live-generated AI content is used while the game is running.

Creator
DreamaGames
Reviews
-
Added
Sep 1, 2026
CHUM FishingSteam
Disclosure

AI tools were used during development to assist with coding, 3D modeling, and sound effect creation. All AI-generated content was reviewed and edited by the developer.

Creator
Village Games
Reviews
-
Added
Sep 1, 2026
百夜炼诡录Steam
Disclosure

Generative AI tools were used to assist in the creation of some pre-generated visual assets for this game, including character and enemy artwork, scene and interface backgrounds, item and skill icons, and some promotional artwork for the Steam store. All such assets were manually selected, edited, cropped, adjusted, and reviewed by the developer before being integrated into the game.

Creator
Biranran
Reviews
-
Added
Sep 1, 2026
Become BlackholeSteam
Disclosure

We use generative AI to create promotional artwork only. The store capsules, library assets, and page background were generated with an image model using our own gameplay captures and in-house masters as the only references.

Creator
Panda Koala Studio
Reviews
-
Added
Sep 1, 2026
Grey VergeSteam
Disclosure

Generative AI tools were used during development to create selected pre-generated content, including character and environment artwork, some user interface artwork, music, some voice-over audio, and localization. The visual assets were subsequently edited and customized by the developer. All AI-assisted content is selected, reviewed, and integrated by the developer before inclusion. The game does not generate content during gameplay or connect to external AI services.

Creator
LIMEN Studio
Reviews
-
Added
Sep 1, 2026
Blood & Canvas: Bareknuckle BoxingSteam
Disclosure

Generative AI was used to assist in creating certain decorative user interface elements, and background graphics. All gameplay systems, mechanics, programming, game design, and core game content were created and curated by the development team.

Creator
Thiefcatcher Games
Reviews
-
Added
Sep 1, 2026
竜狩りRPGSteam
Disclosure

ゲーム内で使用している一部のUI画像やタイトルロゴの制作に生成AIを使用しています。ゲームプレイ中に生成AIによるコンテンツ生成は行われません

Creator
koganin
Reviews
-
Added
Sep 1, 2026
RELOADEDSteam
Disclosure

This title utilizes generative AI for parts of the localization and the creation of scenario text.

Creator
NUMB3lab
Reviews
-
Added
Sep 1, 2026
Urban Bus SimulatorSteam
Disclosure

Urban Bus Simulator includes some content created with the assistance of generative AI. AI-generated content is used for certain HUD elements, menu/interface visuals, and promotional or illustrative images related to vehicle brands. These AI-generated assets are used as part of the game's visual presentation and user interface.

Creator
Testron Studio
Reviews
-
Added
Sep 1, 2026
PLEASE EXPLAINSteam
Disclosure

This game uses AI to analyze the meaning and intent of players’ natural-language input in real time, enabling players to interact with characters using their own words. AI is used solely for input analysis during gameplay. All dialogue and narrative content are written by the development team and are not generated by AI.

Creator
AnimaSphere
Reviews
-
Added
Sep 1, 2026
ProtocellSteam
Disclosure

Protocell's soundtrack was generated with an AI music tool, and a few interface layouts were explored with the help of AI image tool. Everything else — the code, the design, the pixel art and the procedurally generated creatures — is hand-crafted or produced by the game's own engine. No generative AI runs in real time while you play.

Creator
Lejiww
Reviews
-
Added
Sep 1, 2026
CoppersmogSteam
Disclosure

Coppersmog is a game created independently by me, a father, a husband and a video game hobbyist. I'm proud to say that I designed the game, directed it, and decided what made it fun to play. I also built it with the help of generative AI. I wanted to tell you this fact plainly so that my honesty could help bridge your concerns and inform your choice to play this game. Here is what the AI contribution actually means in this game and with me specifically. Every decision in this game is mine. The world, the rules, how a room feels, what a blorb is, and what's allowed to happen to one, I set it all. To be honest, I throw away most of what AI generates because it just doesn't "get it" most of the time. AI has no taste. It cannot tell when something is right, funny, or profound. It can make an enormous number of things, but it cannot decide which of them belongs in Coppersmog. That judgement is the heart of the job. That judgement is my most important aspect of what I do. AI gives me is attempts, drafts and options. It writes code segments, runs thousands of fight simulations, and fixes my grammar and then I cut, change, reject, and try again. AI is wrong constantly. Sometimes it builds a second version of something the game already has. Sometimes it forgets a decision we made weeks ago. Sometimes it writes code that looks perfect and never runs. There's a lot of invisible work to keep those pieces pointed in the same direction. Orchestrating it all falls to me. I know that AI integration is not acceptable to everyone and so I wanted to be honest about how I'm using it to give you a chance to make an informed decision. If you read all of this and decide that Coppersmog is not for you, that's a completely fair choice. I want you to make choices that are best for you, using the facts in front of you. One thing that brings me comfort as I wrestle with where I want AI to be in my life is that this is a hobby project that made me smile quite a bit. I'm proud of my little world. Thank you.

Creator
Jamie McBurney
Reviews
-
Added
Sep 1, 2026
Desert SurvivalSteam
Disclosure

Art: AI image tools assisted with 2D assets/icons; all final art was will be replaced by our artists based on original designs and concept. Localization: Core languages were translated by our team; additional languages use AI-assisted translation. This currently includes some 2D art assets (character, enemy, maps, and environment artwork and a few remaining icons), achievement icons and store artwork, and AI-assisted translation of the game's text into languages beyond the original Arabic & English, with human review. The in-game credits include an AI usage disclosure. The game does not generate any content at runtime (no live AI-generated content) Note: We are deliberately moving away from AI-generated assets. The AI-generated UI art set (themed frames, buttons and panel artwork) has already been removed from the build because it did not fit the game's art direction, and the interface now uses normal unity built elements; we will share that set only as a design concept while we look for an artist to rebuild the interface art from scratch. Our intent is to replace the remaining AI-generated images with original, non-AI artwork. We currently rely on AI only as a temporary baseline until we can work with experienced artists in Middle Eastern art to create the final assets.

Creator
D Soft Gaming Studio
Reviews
-
Added
Sep 1, 2026
Minesweeper 2007Steam
Disclosure

Generative AI was used to localize text for the game and the store page and in no other way.

Creator
JK's Gamedev
Reviews
-
Added
Sep 1, 2026
Hacker Inc.Steam
Disclosure

We use AI tools during development to help write and debug code, and to help produce some art assets. Everything AI-assisted is made during development and reviewed by us before it ships. We also use third-party assets bought from the Unity Asset Store. These are sold to us as human-made, and we have no reason to doubt that, but we cannot independently verify how each one was produced. Character animation uses Mixamo.

Creator
Causality Gaming
Reviews
-
Added
Sep 1, 2026
Zodiac PartySteam
Disclosure

Generative AI was used to assist with the composition of some concept artwork, a small number of promotional video shots, and multilingual localization. All related content was reviewed, edited, and finally approved by the development team before use.

Creator
JiaJiaLan
Reviews
-
Added
Sep 1, 2026
Medieval ManagementSteam
Disclosure

AI was used for some store Art, random game Events, as well as assistance when coding. All artwork in game was created by artist, and all AI artwork in the store we plan to replace. Some to Half of the AI Random events will stay. We will continue to use AI to speed up development, but are also striving for the best quality on release.

Creator
BeachHouse Dynamics
Reviews
-
Added
Sep 1, 2026
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