25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

RuinsEndSteam
Disclosure

Some pre-generated 2D artwork, character portraits, branding, and marketing assets were created using generative AI tools and subsequently selected, edited, and integrated by the developer. The game does not use live-generated AI content during gameplay.

Creator
Dungeon Builder Studios
Reviews
-
Added
Aug 2, 2026
Lagan Salvage RunSteam
Disclosure

All visual assets and store page copy that ship with the product were created using generative AI tools during development, then reviewed and edited by the developer. This includes: card illustrations, creature and hazard art, UI iconography, and backgrounds within the game; the Steam capsule and header images; and the written store page description. Store page screenshots are unaltered captures of the running game. No content is generated at runtime; all assets are static and baked into the build. Procedural systems in the game (seeded board layout, salvage rolls) are deterministic algorithms, not generative AI.

Creator
Drumlin
Reviews
-
Added
Aug 2, 2026
The Loomsong Chronicle IdleSteam
Disclosure

AI has been used to help code and shape the games content including Codex and Claude code. A premium Suno account was used to create music for the game. Codex was used to help generate art and in-game assets. All lore, scripting, and general architecture was hand crafted by the author of the game.

Creator
Nitrocodon Dynamics
Reviews
-
Added
Aug 2, 2026
SchizmSteam
Disclosure

Game code and some sound effects were created using generative AI. All art and music were created by very talented people.

Creator
Strombo Games
Reviews
-
Added
Aug 2, 2026
Wasteland FutureSteam
Disclosure

The promotional pictures for the store were generated by AI, while there is no AI-generated content within the game.

Creator
1029studio
Reviews
-
Added
Aug 1, 2026
Mega DigSteam
Disclosure

Some artwork in this game was edited with the assistance of generative AI tools as part of the development process.

Creator
Sergey Bedrosyants
Reviews
-
Added
Aug 1, 2026
UndermoonSteam
Disclosure

Some sound effects, written content, and artwork were generated with AI and then manually edited and refined.

Creator
momorange
Reviews
-
Added
Jul 31, 2026
Hellscums tacticsSteam
Disclosure

applying filters and effect to artwork for promotional materials on the Steam page generating simple sounds/audio for later editing and mixing in Audacity

Creator
Iron Wolf Story
Reviews
-
Added
Jul 30, 2026
修仙·卦象录Steam
Disclosure

Some of this game's assets were created with the assistance of generative AI tools during development, and were curated and edited by the developer.

Creator
Bixie Games
Reviews
-
Added
Jul 30, 2026
KnucklebonesSteam
Disclosure

Generative AI is used to post-process capsule and marketing artwork on this game's Steam page; the underlying compositions and creative direction are the developer's own.

Creator
Iron Quill Games Studio
Reviews
-
Added
Jul 30, 2026
Depths of ProvidenceSteam
Disclosure

AI tools (coding assistants) were used to help write portions of the game's source code during development. All art, music, and game content shipped in the product are hand-authored or procedurally generated by our own code; no generative AI is used to produce any assets, and no AI generates content at runtime. Basically, I write software for a living but I was not a video game dev, so I used some coding assistants to help me out with areas I was less familiar.

Creator
Ryan Lutz
Reviews
-
Added
Jul 29, 2026
The Deep CallsSteam
Disclosure

Generative AI tools were used during development to create and refine portions of the game’s pre-generated visual artwork, including character and enemy art, environments, UI elements, icons, effects, and cutscene imagery. Generative AI was also used for sound effects and as an assistant during programming and development. All generated material was reviewed, edited, and integrated by the developer.

Creator
RandyPotatoGames
Reviews
-
Added
Jul 29, 2026
Everdeep IdleSteam
Disclosure

AI tools assisted with coding and select supporting visual assets. All writing, mechanics, systems, and game design are original.

Creator
SeveredGD
Reviews
-
Added
Jul 29, 2026
Null KeeperSteam
Disclosure

The game's art, audio and voice content — including visual assets, UI elements, narrator voice-over, music, and store page artwork — was generated with the assistance of AI tools during development and then refined by the team. All AI-generated content was created during development; the game does not generate content while you play.

Creator
ioStudios
Reviews
-
Added
Jul 29, 2026
The Three Fingers of FateSteam
Disclosure

Generative AI was used during the development process to assist in writing the game's story, dialogue, and optimizing parts of the game code.

Creator
Aisariya
Reviews
-
Added
Jul 29, 2026
Slot & DungeonsSteam
Disclosure

Generative AI was used in the creation of a small number of image assets included in this game.

Creator
MUC GAMES
Reviews
257
Added
Jul 28, 2026
IronwakeSteam
Disclosure

Ironwake contains pre-generated AI content. Some 2D art assets (character sprites, portraits, item illustrations, backgrounds, and icon sets) were created using AI image-generation tools (PixelLab and MidJourney, plus licensed third-party icon packs produced with Stable Diffusion). Some sound effects, ambient audio, and music tracks were created using AI audio-generation tools (ElevenLabs). All AI-generated assets were reviewed, curated, and edited by the developer. The game does not generate any content with AI at runtime, and no live AI models are accessed by the game.

Creator
Seahorse Games
Reviews
-
Added
Jul 27, 2026
The Ancient CavernsSteam
Disclosure

Some of the art and audio in The Ancient Caverns was created with the help of generative AI tools — including character and creature animations, item, weapon and environment art, and the musical soundtrack. All AI-assisted assets were reviewed, edited and integrated by the developer. The game does not generate any content with AI while you play; everything is fixed and created ahead of time.

Creator
Meridian Studios
Reviews
-
Added
Jul 25, 2026
Last AscenderSteam
Disclosure

Generative AI is used in this game for both asset creation (such as UI elements and character visuals) and as a tool to assist in the development process (such as code organization). Every piece of content generated by AI is carefully reviewed and refined by the development team to ensure it meets our quality standards.

Creator
Ideal Creative
Reviews
-
Added
Jul 25, 2026
The Long Way UpSteam
Disclosure

Many scene illustrations were generated with AI image tools, then selected, edited, and integrated by hand. Every image in the game was individually reviewed and curated by the developer.

Creator
Flytel
Reviews
-
Added
Jul 25, 2026
The Hunt for the Lich KingSteam
Disclosure

Some visual assets were created using generative AI and post-processed, including filtering, compositing, and integration into the game's final environments.

Creator
Federico Poli
Reviews
-
Added
Jul 23, 2026
Among DemonsSteam
Disclosure

Some in-game visual assets were created or refined using generative AI during development. These assets are pre-generated and included with the game. The game does not generate AI content while running.

Creator
purecosu
Reviews
-
Added
Jul 23, 2026
GrimspireSteam
Disclosure

Some in-game item icons are created with the help of AI-assisted generation tools.

Creator
GuavaPurr Studio
Reviews
-
Added
Jul 23, 2026
WillcasterSteam
Disclosure

AI was used strictly to block out a few initial base meshes, which I then manually reworked to fit the game's style & performance. No AI runs at runtime.

Creator
Enes Altun
Reviews
-
Added
Jul 23, 2026
WyrmGateSteam
Disclosure

All in-game illustrations (character portraits, NPC and monster art, location and item images, key art) were pre-generated during development using generative AI tools and manually curated by the developer. The game does not create AI-generated content at runtime.

Creator
Evgeny Popov
Reviews
-
Added
Jul 23, 2026
Old Coin Pusher GaidenSteam
Disclosure

Some in‑game icons were created using AI, while the artwork and translations were produced with human editing based on AI‑generated drafts.

Creator
STP WORKS
Reviews
63
Added
Jul 23, 2026
Warden of the Sunken KeepSteam
Disclosure

AI generated art and other assets were referenced and partly used during development, but every effort is taken to make the game original. At UWS, we make every effort to support our art/design team and use AI very rarely to meet our production needs

Creator
codegamedev
Reviews
-
Added
Jul 22, 2026
World of ClaudeCraftSteam
Disclosure

World of ClaudeCraft is, unapologetically, a game built with AI — the name is a hint. We used AI in two ways, and we want to be clear about both. During development, the game's code was written with an AI coding assistant, and we used AI generation tools to create some of the assets that ship in the game as ordinary, fixed files: Sound: Most in-game sound effects and all spoken NPC voice lines were generated with ElevenLabs' AI audio and text-to-speech models. The written dialogue itself is authored by us; AI produced the spoken audio. 3D models: A small number of creature models (the "Drowned Litany") were generated with Meshy AI (text-to-3D). Everything else is either created by the game's own code (the world, towns, terrain, water, weather, and the music soundtrack are all generated procedurally at runtime) or is licensed third-party art — CC0 model, texture, and HDRI packs plus a purchased commercial icon set. That content is not AI-generated. Critically: no generative AI runs while you play. Every AI-made asset was generated once, offline, during development and baked into the game as a static file. The running game makes no AI or LLM calls, and none of your gameplay or personal data is ever sent to an AI system. The simulation is fully deterministic — the same inputs always produce the same result.

Creator
Levy Street Games
Reviews
-
Added
Jul 22, 2026
We'll Be FineSteam
Disclosure

We’re currently using AI-generated images for our Steam page as temporary placeholders. We plan to replace them with original artwork as soon as possible.

Creator
BlindFoxGames
Reviews
-
Added
Jul 22, 2026
无尽地下城Steam
Disclosure

Generative AI was used to enhance and improve some cutscene visuals. Apart from these specific visual assets, no other parts of the game were created using generative AI. All gameplay systems, game design, programming, writing, balancing, and the majority of visual content were created manually by the developer.

Creator
起源工作室
Reviews
-
Added
Jul 21, 2026
容器Steam
Disclosure

部分过场视频、角色语音使用了生成式AI

Creator
OJStudio
Reviews
105
Added
Jul 19, 2026
Little Adventure TaleSteam
Disclosure

The game uses Generative AI for the following in a Static manner nothing is dynamically generated I have used some of it for: Some Card Art, Some Event Art and finally Localization - Please try the free demo before purchase if you require a language other than English to see if its workable. Thank you!

Creator
TheOilyGooseStudio
Reviews
-
Added
Jul 19, 2026
Brimir: Pilgrimage to the HeartSteam
Disclosure

Some 2D art assets in Brimir: Pilgrimage to the Heart (such as background illustrations and key art) were created with the help of AI image-generation tools, then reviewed and edited by the development team. Purchased asset packs and tilesets, as well as all game code, systems, and design, are not AI-generated. We have taken care to ensure the generated content does not infringe on existing intellectual property.

Creator
SANG WOOK KIM
Reviews
27
Added
Jul 18, 2026
DoomgardSteam
Disclosure

This game called upon several artificial intelligences during its development, both in terms of functions and visuals.

Creator
99th Game Project
Reviews
-
Added
Jul 17, 2026
Ashen BladeSteam
Disclosure

During the development of this game, generative AI technologies were utilized to assist in creating certain 3D models and character/environmental textures. All AI-assisted assets have been manually refined, optimized, and reviewed to ensure high quality and full compliance with platform copyright policies.

Creator
Li Zhi
Reviews
-
Added
Jul 17, 2026
DomeSteam
Disclosure

AI used to make pieces of capsule art then assembled and edited in photopea (free online photoshop). All the content in the game, dialogues, colors, quests, items, icons, layouts, proc gen, easter eggs, everything is handcrafted, handpicked and intentionally placed by me, or is a CC0 licenced asset which will be credited upon game's full release.

Creator
Nenad Juric
Reviews
-
Added
Jul 17, 2026
GrinveilSteam
Disclosure

I’m a User Experience Designer by day, and making a game has been a childhood dream of mine. I used generative AI as part of my development process, including helping with code and creating visual assets. Every asset included in the final game was personally selected, refined, placed, and directed by me to match the game’s overall vision.

Creator
Danny Limanseta
Reviews
-
Added
Jul 16, 2026
Cooking CaveSteam
Disclosure

AI was used to assist with grammar corrections for in-game text, which were then carefully reviewed and refined by hand. We use AI solely as a supporting tool. Every aspect of the game is guided by human creativity, and our development process remains firmly centered on manual work.

Creator
RawDex
Reviews
-
Added
Jul 16, 2026
Digital SurvivorSteam
Disclosure

AI was used for the code base and art/design of the game to allow development by only one person, Henrik Kjærulff.

Creator
Henrik 'WackyJacky101' Kjærulff
Reviews
-
Added
Jul 15, 2026
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