25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Scentkeeper: Tidy Up the Perfume Archive!Steam
Disclosure

AI tools were used only to assist with translating in-game text into supported languages. No AI-generated images, music, audio, or 3D models were used. The game does not generate AI content during gameplay. Its creative direction and artistic content are rooted in human creativity and craftsmanship.

Creator
Emberline Games
Reviews
-
Added
Sep 30, 2026
ARIASteam
Disclosure

ARIA's dialogue and speech are generated on the player's own machine at runtime by a language model and a text-to-speech voice that ship with the game. Nothing is sent to an external service and no player data leaves the machine. What ARIA says is constrained to the station's fiction and to evidence the player has actually found in-game. Some art, audio and text assets in the game were produced with AI tools and reviewed by the developer before shipping.

Creator
Dreamtime Game Studios
Reviews
-
Added
Sep 30, 2026
The HouseSteam
Disclosure

Generative AI tools were used during development to assist in the creation of some visual and 3D assets. All generated content was reviewed, edited, and integrated by the developer.

Creator
Meercraft
Reviews
-
Added
Sep 30, 2026
中华料理大王Steam
Disclosure

This game includes pre-generated visual and auditory assets created with the assistance of generative AI. These assets have been reviewed, edited, and integrated by the development team. The game does not use generative AI to create content while players are playing.

Creator
Dawang Games
Reviews
-
Added
Sep 30, 2026
Piecework: The Jigsaw MuseumSteam
Disclosure

We used AI as a supporting tool to translate and proofread the in-game text. Every translation was reviewed and adjusted by our team before it went into the game.

Creator
Warbyte Studios
Reviews
-
Added
Sep 30, 2026
SwaggerfallSteam
Disclosure

The game engine is written with substantial AI assistance. Some dialogues and quest texts are AI generated, and are successively replaced by human-written dialogue. Every piece of flavor text has a label that states the author (human or ai). The 3D character models are currently generated with AI, and then transformed through a custom pipeline to work with the text-based graphics and CPU rendering. It is possible to replace them with manually crafted models.

Creator
holonaut
Reviews
-
Added
Sep 30, 2026
Odyssey WarsSteam
Disclosure

The campaign's spoken dialogue is AI-generated speech. Over 650 lines were produced with ElevenLabs under a paid plan that licenses commercial use of the output. I wrote every line of that dialogue myself - the writing is mine, the performance is synthetic. I would prefer human voice actors and intend to replace these recordings when the project can afford it. No AI-generated art ships in the game. Every ship, station and environment mesh is either licensed art or made by me. A set of AI-generated 3D models was removed from the project in July 2026. The combat and zone music tracks are AI-generated songs I made with Suno on a paid plan that grants commercial-use rights to the output. The remaining music and all sound effects are licensed audio packs and my own work.

Creator
Doidge Interactive
Reviews
-
Added
Sep 30, 2026
Red SettleSteam
Disclosure

As a solo developer with a very limited budget, the character voices were temporarily generated using AI voice synthesis (ElevenLabs). Our goal is to replace all generated voices with performances by human voice actors as soon as the project secures sufficient funding (through sales, crowdfunding, or community support). Thank you for your understanding and for supporting indie game development! No generative AI content is created in real time while the game is running.

Creator
Jessy Software
Reviews
-
Added
Sep 30, 2026
畸界:雾城Steam
Disclosure

Generative AI tools were used during development to assist with creative work and the production of Steam store page assets.

Creator
鹏砚
Reviews
-
Added
Sep 30, 2026
Last AcreSteam
Disclosure

Generative AI is used to story board, code, analyze code, analyze performance, create thumbnails and many basic tasks like that to speed up workflows. We pay human artists for things like zombies, guns, props, static meshes etc.

Creator
Aftermath Development
Reviews
-
Added
Sep 30, 2026
Archival SecuritySteam
Disclosure

Some background environment props and their textures (signage, lamps, surfaces, decals and small set-dressing objects) were generated with AI assistance, using AI written procedural code rather than an image or mesh generator. They ship with the game as scenery. Everything else is the developer's own work: all writing and in-game text, game design, game code, audio and sound design, the visual identity, and all store page art. No AI generated content is produced while the game is running.

Creator
Donewasting
Reviews
-
Added
Sep 30, 2026
Black Hole SimulatorSteam
Disclosure

AI was used for localization, generating achievement textures, and the title card in the trailer.

Creator
Black Hole Simulator
Reviews
-
Added
Sep 30, 2026
Puzzle TogetherSteam
Disclosure

This game was made with the help of generative AI. AI tools were used during development to create visual assets, sound and music, parts of the source code, and the translations of this page and the in-game text. Everything was chosen, edited and assembled by hand before release. Nothing is generated while you play — all content ships with the game.

Creator
Cozy Tech INC
Reviews
-
Added
Sep 30, 2026
Subject 4471Steam
Disclosure

Some of the visual and audio assets in Subject 4471 were created with the assistance of generative AI tools during development. All AI-generated content was reviewed, curated, and edited by the developer to ensure it is appropriate, and the developer has taken steps to ensure it holds the rights necessary to use this content. This game does not generate any AI content in real time during gameplay.

Creator
KalisGo
Reviews
-
Added
Sep 30, 2026
俺たちのボトルフリップ : Flip or FadeSteam
Disclosure

AI is used solely to assist with development, such as for some localization and the creation of internal tools. The game does not include any features that automatically generate content in real-time during gameplay.

Creator
Unagi Tech
Reviews
-
Added
Sep 29, 2026
Dates at the TableSteam
Disclosure

AI tools assisted historical card wording, interface and rules text, Japanese translations, and original procedural game and marketing artwork. Cards include source references. No generative AI runs during gameplay.

Creator
Luka Yeaman
Reviews
-
Added
Sep 28, 2026
Two-FifteenSteam
Disclosure

As a solo developer, I used AI text-to-speech to voice characters. Everything else, including 3D models, textures, writing, and design, was made by me.

Creator
HaddajiDev
Reviews
-
Added
Sep 28, 2026
TindalosSteam
Disclosure

Some music, sound effects were created with the assistance of generative AI. No AI content is generated during gameplay.

Creator
FFSKYChocobo
Reviews
-
Added
Sep 28, 2026
Salvage FrontierSteam
Disclosure

Generative AI tools are used during development to create some 3D assets as Place Holders and assist with Art/ music Content. These materials are prepared in advance and incorporated into the game or its store page. The game does not generate content using generative AI during gameplay. Some character voice recordings are also created using generative AI.

Creator
bambideath Studios
Reviews
-
Added
Sep 28, 2026
GRID OPSSteam
Disclosure

AI-generated content is used exclusively for promotional/store library imagery (e.g. store capsule and library artwork). No in-game assets — textures, models, environments, weapons, or character art used during gameplay — are AI-generated. All gameplay-facing art is sourced from licensed marketplace asset packs or created manually.

Creator
XYNDICATE
Reviews
-
Added
Sep 28, 2026
Quiz Bang!Steam
Disclosure

Generative AI tools were used during development to help create portions of the artwork and promotional imagery, prerecorded voice-over, and some game text and localization. These materials are prepared in advance. The game does not generate AI content during gameplay or connect to external generative AI services.

Creator
Joyolt Studio
Reviews
-
Added
Sep 28, 2026
AimZenSteam
Disclosure

Generative AI tool TRAE was used during development to assist in writing portions of the codebase. The visual elements presented in-game — including the target spheres, ground plane, and sky — are directly generated by this code. The generation logic for the ground texture was produced with TRAE and was reviewed and approved by the developer before shipping in the final build. All AI-assisted visual content has been reviewed by the developer to ensure it meets expectations and platform standards. This software does not include any live-generated AI content at runtime.

Creator
JING YUN
Reviews
-
Added
Sep 28, 2026
TidyspellSteam
Disclosure

Generative AI was used as an assistive development tool for programming, debugging and technical problem solving. Some developer created 2D concepts may also be refined using generative AI. Final creative direction, editing, implementation, game design and level design are handled by the developer.

Creator
Turshu Games
Reviews
-
Added
Sep 28, 2026
Postpartum | 산후조리원Steam
Disclosure

Generative AI tools were used to assist with the creation and refinement of some pre-generated 3D assets and localization. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
Jayhyeon Studio
Reviews
-
Added
Sep 28, 2026
Locked In: The WardSteam
Disclosure

Generative AI was used during development as an assistive tool for code prototyping and localization, and to create some pre-generated visual content, including fictional patient photographs used as environmental and narrative elements in the game. AI-generated concept art is used only as internal visual reference and is not included as game assets. All AI-generated content included in the game is pre-generated. No generative AI runs during gameplay. Final level design, asset placement, gameplay systems, narrative implementation, and asset integration are created and assembled by the developer.

Creator
GES Interactive
Reviews
-
Added
Sep 28, 2026
Ground Ops: TurnaroundSteam
Disclosure

Some audio assets and marketing materials were produced with generative AI tools. All gameplay, code and design are hand-authored.

Creator
Ailora Limited
Reviews
-
Added
Sep 28, 2026
Dealer's Tell: All Bets Are FinalSteam
Disclosure

Some store and library capsule art was produced with image-generation tools (SDXL and a chat assistant) using our own in-game screenshots as the input image. The underlying game content -- models, textures, code, text -- is authored by us without generative AI. All generated art was reviewed by us before publication.

Creator
MistaNonik
Reviews
-
Added
Sep 28, 2026
Winter WarSteam
Disclosure

One image in the game and some of the enemy voices were made using AI.

Creator
TK
Reviews
-
Added
Sep 28, 2026
NARONSteam
Disclosure

I’m developing NARON as a solo project. I use AI tools to translate the in-game text into additional languages.

Creator
TIDERAFT
Reviews
-
Added
Sep 28, 2026
Sign ItSteam
Disclosure

Some of the art assets and music in this game are generated by AI.

Creator
G-Yao
Reviews
-
Added
Sep 28, 2026
Lost in the Blizzard AbyssSteam
Disclosure

Pre-generated generative AI was used to create some 2D visual assets, including selected in-game sign textures and store/marketing artwork. No generative AI is used during gameplay.

Creator
RFK Immersive Spirit Works
Reviews
-
Added
Sep 27, 2026
HollowfallSteam
Disclosure

Generative AI tools were used during development to assist with the creation of certain pre-generated visual and 3D art assets used in the game. AI-assisted content is reviewed, selected, edited, and integrated by the developer. Hollowfall does not generate AI content during gameplay.

Creator
Afterlight Games
Reviews
-
Added
Sep 27, 2026
Sprayed to Rest: Bear HollowSteam
Disclosure

We use generative AI across all disciplines of game development with heavy amounts of human editing. That involves audio and visual art. We use it as a productivity tool so we can achieve a higher level of quality, faster, than we would have been able to.

Creator
Over The Moon
Reviews
-
Added
Sep 27, 2026
すずちな水族館 / Suzuchina AquariumSteam
Disclosure

・Some of the posters were created using generative AI (ChatGPT and Gemini). ・Some of the voices were created using generative AI (Ondoku). ・The translations were created using generative AI (Gemini).

Creator
SuzuchinaGames
Reviews
-
Added
Sep 27, 2026
Spirits: Wake Up!Steam
Disclosure

A handful of key art pieces, concept illustrations, and store-page graphics were generated with AI image-generation software to help communicate. This use of AI is limited strictly to marketing materials.

Creator
DodoModo
Reviews
-
Added
Sep 27, 2026
TarpitSteam
Disclosure

Generated AI content was only used partly in the codebase logic development of Tarpit.

Creator
Koivu Games
Reviews
-
Added
Sep 27, 2026
Court of LiesSteam
Disclosure

Some promotional artwork for this game (such as the store capsule image) was created with the help of generative AI tools and then edited by hand. All in-game content — 3D models, animations, sound effects, interface and code — was created without generative AI. The game does not use AI during gameplay and does not connect to any external AI service.

Creator
TAMGA Games
Reviews
-
Added
Sep 27, 2026
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