25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Labyrinth of ReverieSteam
Disclosure

This game utilizes pre-generated AI tools to create SFXs, music, UI images, texts, and one 3D model. Some of which are edited and all of which are selected with care.

Creator
LeonGrayJ
Reviews
-
Added
Aug 19, 2026
无为修仙传Steam
Disclosure

This game uses generative‑AI technology to create part of the in‑game assets, art and content. All AI‑generated content has been reviewed and adjusted by human developers.

Creator
Programmer Xiaohui
Reviews
-
Added
Aug 19, 2026
Snowed InSteam
Disclosure

Generative AI was used during development to create some concept art, early promotional images, certain 3D assets, and UI illustrations. All AI-generated content was reviewed, edited, and integrated by the developer. The game does not use AI-generated content during gameplay.

Creator
Eredzhepov Rustam
Reviews
-
Added
Aug 19, 2026
SnopSteam
Disclosure

We used AI to generate some of the art in game, as well as the art on the store page.

Creator
DeckTronic, LLC
Reviews
-
Added
Aug 19, 2026
METEORITESteam
Disclosure

During Early Access, AI placeholders might be used in lieu of handcrafted assets to speed up development and to improve the game’s visual fidelity. It is currently our plan to gradually replace all AI-generated assets by the final release.

Creator
Astrogation
Reviews
-
Added
Aug 19, 2026
Space IndustrySteam
Disclosure

Generative AI was used to help create certain visual assets and promotional materials. Originally hand-drawn building graphics were processed with AI tools to increase detail and were subsequently manually edited.

Creator
Eirikrson
Reviews
-
Added
Aug 19, 2026
Project TsingtaoSteam
Disclosure

1. During development, due to objective constraints including limited budget, we utilized AI models such as GPT Image2, Banana2, Banana Pro and Seedream 5.0 Pro for art asset creation. Relevant AI-generated assets will be gradually replaced with fully original materials as development progresses. 2. DeepSeek V4 was used to assist translations for non-Chinese text versions. Chinese is the only official language of this game. Players may switch to other available languages in game settings, yet Ritsuai Works provides no guarantee regarding the quality of non-Chinese translations.

Creator
律合Works
Reviews
-
Added
Aug 17, 2026
OrkorizSteam
Disclosure

AI was used for localization and some visuals.

Creator
Chornozem Labs
Reviews
-
Added
Aug 17, 2026
Zorehrai: Space FormationsSteam
Disclosure

Some images in the current version were created with the assistance of generative AI. These assets are planned to be replaced with original artwork during development.

Creator
Khochu Games
Reviews
-
Added
Aug 17, 2026
StarlatheSteam
Disclosure

Some artwork (ship, station and environment sprites, icons) and sound effects were created using generative AI tools during development, then curated and hand-edited by the developer. All AI-generated content was reviewed before inclusion.

Creator
Astraeon Interactive
Reviews
-
Added
Aug 16, 2026
Grand Snow RiderSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some voice-over content, images, and written content. All AI-assisted content was generated and reviewed by the developer before being included in the game or its promotional materials. No generative AI is used during gameplay.

Creator
DASH
Reviews
-
Added
Aug 16, 2026
Star Corsairs: Fractured FrontierSteam
Disclosure

I'm not a professional game developer or artist. Making my own game had been a dream for years, but I never knew how to turn that dream into reality. Generative AI became the tool that finally made it possible. With its help, I created many of the game's visual and audio assets, including item, UI, skill, and module icons, character portraits, ships, space stations, backgrounds, the game icon, the Steam store artwork, and some of the sound effects. It also assisted me with programming. But Star Corsairs is not a game that AI simply generated. Every asset was reviewed, rejected, refined, or replaced until it matched the vision I had in mind. Every gameplay system was designed, tested, and reworked repeatedly until it felt right. The economy, ship balance, pirate AI, combat, and progression were all shaped through countless hours of playtesting and manual iteration. The story, world, and all of the writing were created by me. Without generative AI, this game would probably never have existed. But without the countless creative decisions, revisions, and work behind every part of it, Star Corsairs wouldn't exist either.

Creator
Tagir Nabiullin
Reviews
-
Added
Aug 16, 2026
StoneEraSteam
Disclosure

Generative AI tools were used during development to assist in the creation of some 3D assets. All AI-assisted content was reviewed, edited, and integrated by the developer before being included in the game.

Creator
Arrock Games
Reviews
-
Added
Aug 16, 2026
KaperfahrtSteam
Disclosure

Kaperfahrt uses AI generated assets in two places. Both are placeholders and are being replaced with commissioned work. The portrait illustrations on the wanted posters of the 23 Blacklist pirates were made with an AI image generator. They were bought as finished assets. The soundtrack, the ambient audio and the spoken lines of the Blacklist pirates were made with Suno under a paid commercial licence.

Creator
Kleinod Games
Reviews
-
Added
Aug 16, 2026
Out FishingSteam
Disclosure

AI-assisted tools were used in a limited capacity during development, including for some visual assets and text proofreading. All resulting content was reviewed, edited, and finalized manually by the development team. AI was used solely as a supportive development tool. The game's creative direction and final content were created and developed by the team.

Creator
Mūn Mūn Games
Reviews
-
Added
Aug 15, 2026
VOXEL ISLE SIMULATORSteam
Disclosure

Generative AI was used in the following ways: • The title logo on our store capsule images was created with an AI image tool. Everything else in those images is real footage from the running game. • The trailer narration was written with AI assistance and voiced using ElevenLabs text-to-speech. • Some in-game text event descriptions, help and interface copy was written with AI assistance and edited by hand. The game itself is not AI-generated. The world simulation, the voxel terrain and its creatures, and all in-game art are hand-built. Sound effects and music are licensed from stock audio libraries. Nothing is generated while you play.

Creator
SFH PROD
Reviews
-
Added
Aug 14, 2026
SPINDLEDRIFTSteam
Disclosure

The pixel art was generated with PixelLab. The music was generated with Suno on a paid plan. I wrote the prompts, picked what worked, and threw out what didn't. The game itself, the economy, the systems, the design, the words on screen, I built. Nothing is generated while the game runs. Everything ships as files. There are no AI calls at play time, no AI voice, and no chatbots.

Creator
Half Ass Studios
Reviews
-
Added
Aug 14, 2026
Lying Thieves: AmsterdamSteam
Disclosure

Generative AI was used during development to assist with the creation of 2D concept art and background textures. The loading screen video is also made with generative AI. All final assets were manually edited and (if necessary) refined by the developer to match the game's art style. Voice lines for the characters were generated using AI voice tools based on licensed models. The scripts were entirely written by humans, and the generated audio was manually edited where necessary.

Creator
Sitix
Reviews
-
Added
Aug 14, 2026
Pharmacy Simulator: Big PharmaSteam
Disclosure

This game uses pre-generated AI only for certain UI background images and promotional store visuals. These assets were created before release and remain fixed. The game does not include any live AI generation during gameplay.

Creator
Yusuf Islam Seyhan
Reviews
-
Added
Aug 14, 2026
RUSTCANSteam
Disclosure

RUSTCAN includes an optional live-generated AI guide called the Gnome. Players can ask the Gnome questions about gameplay, controls, progression, and the in-game world. The Gnome generates text responses at runtime through a server-side AI service. Responses may be inaccurate and are provided for entertainment and gameplay guidance only. The Gnome does not provide professional, financial, medical, or legal advice. Players access the feature after signing in, entering Hollow Pines, and selecting Ask the Gnome or speaking with the Gnome in town. Requests require an authenticated RUSTCAN account and server-side application verification. Requests are rate-limited and monitored. Server-side input moderation blocks or flags severe illegal, exploitative, violent, self-harm, and other prohibited requests. Generated replies are sanitized before display, and fallback responses are used when the AI service fails or produces no usable response. Players can report problems through the in-game bug/report tools.

Creator
RustCan LLC
Reviews
-
Added
Aug 14, 2026
アバタークエスト オンラインSteam
Disclosure

Some of the assets in this game were created with the help of generative AI tools: part of the background music and sound effects, some of the 2D images and textures used in the game and on the store page, some of the 3D models, and part of the source code. Every AI-assisted asset was reviewed and adjusted by the developer before it was included in the game, and we do not knowingly use material that infringes the rights of third parties. This game does not generate any content with AI while it is running; NPC dialogue is randomly selected from text written in advance by the developer.

Creator
lv10.jp
Reviews
-
Added
Aug 14, 2026
CPM 2Steam
Disclosure

In game development, artificial intelligence is used solely as a supporting tool. We employ neural networks to enhance and refine 2D art (loading screens and promo banners) created using our in-game screenshots, after which they undergo manual color correction and artifact removal. AI also assists us with translating in-game text and generating the announcer's voice for racing modes. All key game elements, including 3D car models, tuning, and the open world, are created entirely by hand by our team.

Creator
OGames
Reviews
-
Added
Aug 14, 2026
Velmora OnlineSteam
Disclosure

Generative AI tools were used during development to assist in the creation of certain visual and audio assets. This includes some concept art, textures, UI elements, loading screens, promotional artwork, graphical assets, music, and sound effects. AI-assisted content may be edited, modified, retouched, mixed, or otherwise integrated by the development team before being included in the game or promotional materials. Generative AI is not used to dynamically generate content during gameplay.

Creator
Beledrian
Reviews
-
Added
Aug 14, 2026
Cartoon CrimeSteam
Disclosure

Generative AI tools were used during development to assist with some pre-generated 2D artwork, text editing, localization, and development support. All AI-assisted content was reviewed, edited, and approved by the developer before being included. The game does not generate AI content during gameplay.

Creator
BuBa Games
Reviews
-
Added
Aug 13, 2026
MithrilSteam
Disclosure

Mithril uses generative AI in much of its art and audio. This includes 3D models, textures and materials throughout the game — cave and terrain surfaces, environment art and interface textures — 2D item and UI icons, store page and marketing images, music and sound effects. All of it was edited and finalised by hand against the game's art direction. No AI-generated voice is used, and no generative AI runs while you play — the game generates nothing at runtime. Not AI-generated: world generation (hand-written procedural algorithms, not AI), model animations, game code, and level and systems design.

Creator
Agentic Games
Reviews
-
Added
Aug 13, 2026
학교의 왕Steam
Disclosure

AI was used to generate music and in-game social media graphics.

Creator
Curlking Game Studio
Reviews
-
Added
Aug 13, 2026
Stick TogetherSteam
Disclosure

Some environment and concept art in Stick Together was created with the help of generative AI tools, then edited and approved by our team. All visuals are fixed at release, and players cannot generate their own AI content in‑game.

Creator
2Bad Ideas
Reviews
-
Added
Aug 13, 2026
The Legend Of JokeSteam
Disclosure

Some AI tools were used during the development of this game for code cleanup and to seek solutions to certain technical issues.

Creator
N.A.M.S
Reviews
-
Added
Aug 11, 2026
Abraxas OnlineSteam
Disclosure

Generative AI was used during development to create or assist with some pre-generated visual assets, including character, item, environment, and Steam store capsule, library, and marketing artwork. All output is selected, edited, integrated, and reviewed by the developer. No content is generated during gameplay.

Creator
Juan Micheli
Reviews
-
Added
Aug 11, 2026
Kayak Photography SimSteam
Disclosure

AI tool assisted in translating the store page into 15 different languages. We do NOT use AI-generated art, and we never intentionally include AI assets in our game. We sometimes buy assets and use stock photos. We do our best to verify them, but nowadays, distinguishing AI from human-made art can be hard. That said, if there is any specific artwork that you believe looks like AI or raises concerns, we would appreciate it if you could point it out on our Discord server. We will investigate and replace anything that might have slipped through. AI-generated art is NOT something we want to include in our game.

Creator
Pixelpeak
Reviews
-
Added
Aug 11, 2026
Liminal DesktopSteam
Disclosure

Videos is generated using AI support. Store page capsules image is generated using AI support.

Creator
Dreamer
Reviews
-
Added
Aug 11, 2026
时空大世界Steam
Disclosure

This game was developed with the assistance of generative AI tools for certain content, including: Some visual art assets (images/textures) Some narrative and story text Programming assistance All AI-generated content has been reviewed, edited, and integrated by the developer to ensure final quality and stylistic consistency.

Creator
冷漠乌鸦
Reviews
-
Added
Aug 11, 2026
OutwithSteam
Disclosure

Pre-generated AI content: Character voice-over audio was generated using ElevenLabs, and the crow image used in the game's logo was generated using Google Flow. These assets are pre-generated and included in the game; no AI content is generated dynamically during gameplay.

Creator
Jeff Clark
Reviews
-
Added
Aug 11, 2026
Waking ElaraSteam
Disclosure

Some 3D assets in this game were created with the help of AI generation tools, then edited, retextured and integrated by hand. Parts of the written text, including store page copy and in-game text translations, were drafted with AI assistance and reviewed by the developer. No content is generated live while you play, and no AI-generated voice acting is used. Everything is created and checked before release.

Creator
MutlakGame
Reviews
-
Added
Aug 10, 2026
InFloodSteam
Disclosure

Generative AI tools were used as an editorial and localization assistant for some written content in the game and on the Steam store page. All such text is reviewed, revised, and approved by the development team. The game does not use generative AI at runtime.

Creator
Ilya Maslennikov
Reviews
-
Added
Aug 8, 2026
Harvesys: Farming FactorySteam
Disclosure

Some BGM are AI-generated. Additionally, some textures were AI-generated based on human designs and fully refined by hand. AI tools were also used for translation and general development assistance.

Creator
W77Games
Reviews
-
Added
Aug 8, 2026
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