25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

May the Best Craft WinSteam
Disclosure

Most of the game's visual art and sound was pre-generated with AI tools and then selected, edited and placed by the developer: the dungeon panoramas, room props, floors, town and building plates, character portraits, walk and combat sprite sheets, monster, boss and villager sprites, item, skill and stack icons, combat and reward effects, and the store page art were generated with the FLUX.1 image model through fal.ai and animated with AutoSprite; the sound effects, ambience beds, voice barks and music were generated with ElevenLabs. Every generated file, the tool that made it and the prompt that asked for it are recorded in the game's files (assets/README.md and assets/PROMPTS.md). All game text, design, rules and code are written by people. Nothing is generated while you play: the game contains no live AI generation and calls no AI service at runtime.

Creator
SCVI Media
Reviews
-
Added
Sep 28, 2026
DEADLUCK VSteam
Disclosure

DEADLUCK V was created using generative AI, including its artwork, music, sound effects and written content. This content was generated during development. The game does not generate AI content or connect to AI services during gameplay.

Creator
DEADLUCK publishing
Reviews
-
Added
Sep 28, 2026
Keystone QuarrySteam
Disclosure

Generative AI was used as a development tool while making this game, for code assistance only. All dialogue and in-game text was written by hand. No AI-generated images, audio or text are included, and no content is generated by AI while the game is running.

Creator
Impulsar Games
Reviews
-
Added
Sep 28, 2026
Too Many Cats in the Plant Shop!Steam
Disclosure

Some promotional images on the store page were generated with AI and are used only to represent the game’s overall mood and visual direction. They may not fully reflect the final in-game content. The game’s visuals, gameplay, and assets are still in development and may change before release.

Creator
Aliu
Reviews
-
Added
Sep 28, 2026
Ruin Upon RuinSteam
Disclosure

Coding was done with help of generative artificial intelligence. Music was downloaded online from copyright free assets. Art was done by myself with some vfx done with help of generative artificial intelligence. All translations were done by AI, because I don't speak that many languages... I hope in future people can help me translate all these

Creator
Hobbyist Moon
Reviews
-
Added
Sep 28, 2026
Spaceport ArchitectSteam
Disclosure

All art, audio, and writing are human-made. AI-assisted tools were used during programming (I've been programming since 2008, I know what I'm doing).

Creator
Djentsoft
Reviews
-
Added
Sep 28, 2026
星光农场Steam
Disclosure

Some store artwork for this game was created using generative AI tools.

Creator
新星像素/Nova Pixel
Reviews
-
Added
Sep 28, 2026
DishDashSteam
Disclosure

Some visual assets were created using generative AI during development.

Creator
Quantum Box
Reviews
-
Added
Sep 28, 2026
GemCrementalSteam
Disclosure

Generative AI was only utilized to assist with programming and coding during development. No AI-generated assets, such as images, graphics, or audio, were used in this game.

Creator
BinkyGames
Reviews
-
Added
Sep 27, 2026
Pioneer Venture: EchoSteam
Disclosure

Generative AI assisted in creating some in-game art and visual-effect assets, Steam store promotional images, background music, and some localized text. The developer reviewed and selected these materials, editing them where needed before including them in the game or store page. The game does not use generative AI to create content at runtime.

Creator
destinyhworld
Reviews
-
Added
Sep 27, 2026
Object P-1: Beyond the Threshold — IdleSteam
Disclosure

Generative AI tools were used to assist with some promotional/store artwork, minor code edits, and the improvement and iteration of some music. AI-generated content is not created dynamically during gameplay.

Creator
Ural Birds
Reviews
-
Added
Sep 27, 2026
HEXPANSESteam
Disclosure

Hexpanse is a solo developer's experiment in building a game 100% with AI, and it is developed with AI assistance (including its source code). The game itself is built almost entirely from procedural, code-generated pixel art and synthesized audio — produced algorithmically by our own code, not by AI. Generative AI was used in two limited, pre-rendered ways: (1) as a starting point for some ship and station part illustrations, later cleaned up, processed and integrated by hand; and (2) to produce the neural text-to-speech voice-over of the intro cinematic. In Early Access, the community feedback I find relevant feeds the AI-assisted development. No generative AI runs while you play — nothing is generated live in-game.

Creator
Seedforge Studio
Reviews
-
Added
Sep 27, 2026
Roll Pick Go!Steam
Disclosure

Generative AI tools were used during development to create and revise some character artwork, backgrounds, icons, visual-effect assets, and promotional images, and to assist with localization. These assets and texts are prepared before release. The game does not generate AI content during gameplay or connect to a generative AI service during gameplay.

Creator
GGMCO
Reviews
-
Added
Sep 27, 2026
The Path of GlassSteam
Disclosure

The use of AI is limited to select visual assets, which were manually reviewed, repainted, and integrated to fit the art direction. The project features original artwork hand-drawn by my artistic partner alongside an original acoustic piano score, entirely composed and performed by me. This is an independent, completely free passion project with zero monetization, made out of a genuine love for game development. Thank you for playing.

Creator
Biesro
Reviews
-
Added
Sep 27, 2026
Idle Alien FishingSteam
Disclosure

Generative AI tools were used to assist with localization during development. All in-game art assets were hand-drawn, manually edited, and refined by the creator. No generative AI is used while the game is running.

Creator
AndrewKndd
Reviews
-
Added
Sep 27, 2026
字魂三国:均衡天下Steam
Disclosure

Some in-game assets were created with the assistance of generative AI tools during development. All AI-assisted content has been reviewed, edited, and curated by our team before being included in the game. The game does not use generative AI at runtime — no content is generated while you play.

Creator
歪DOC
Reviews
-
Added
Sep 27, 2026
Escape From ChronosSteam
Disclosure

Character, enemy and environment art were generated with AI tools, then curated, edited and integrated by the developer. Music and sound are procedurally composed in-engine (not AI-generated). Code was written by the developer with AI assistance. The game contains no live/runtime AI generation.

Creator
Drifting Minds Studio
Reviews
-
Added
Sep 27, 2026
Undercurrent: The Hollow CrownSteam
Disclosure

Some icons and character sprites were created with the assistance of generative AI, then edited and refined by hand. The remaining artwork consists of pre-made assets and hand-drawn work.

Creator
Seitaku
Reviews
-
Added
Sep 27, 2026
Advancing LegionSteam
Disclosure

Some promotional images on the Steam store are made with artificial intelligence; no artificial intelligence-made art assets are used in the game.

Creator
1029studio
Reviews
-
Added
Sep 27, 2026
Spirits: Wake Up!Steam
Disclosure

A handful of key art pieces, concept illustrations, and store-page graphics were generated with AI image-generation software to help communicate. This use of AI is limited strictly to marketing materials.

Creator
DodoModo
Reviews
-
Added
Sep 27, 2026
Everything You NeedSteam
Disclosure

I'm a solo developer, not an artist or musician. So I used AI to help create some of the artwork and music for this game. Everything else (code, game system, UI design, mission design, story planning, and overall creative direction) is entirely my own work. I also reused some hand-drawn pixel art from my previous game, created entirely without AI. If you prefer games made without generative AI, please check out my previous release. It's entirely human-made, with deeper mechanics and more systems to explore!

Creator
Raymond Williams
Reviews
-
Added
Sep 27, 2026
Avalon: Legacy EditionSteam
Disclosure

The original 1998 version of Avalon was created entirely by hand, including its graphics, music, story, gameplay, game engine and even its custom music software. Avalon: Legacy Edition retains many of these original assets. Generative AI was used to create or refine much of the updated visual, audio and written content. No content is generated live during gameplay.

Creator
Seven Mages
Reviews
-
Added
Sep 27, 2026
Play and Learn: GermanSteam
Disclosure

Some of the pre-made content in this game (such as artwork, audio and/or text) was created with the help of generative AI tools and was reviewed and edited by the developer. No AI content is generated during gameplay.

Creator
Recep Cinet
Reviews
-
Added
Sep 27, 2026
One Button SportsSteam
Disclosure

We use generative AI for player-facing content: in-game art (sprites, UI, backgrounds) and marketing (Steam capsules, store images). Some store-page translations may also be AI-assisted. We select, review, and place everything ourselves — nothing is generated while the game is running. Gameplay, timing, and controls are designed by us. AI coding tools are used internally only and do not create runtime game content.

Creator
Pixelated Games
Reviews
-
Added
Sep 27, 2026
角落的观鸟大年Steam
Disclosure

Some in-game assets were created with the assistance of generative AI tools during development. All AI-assisted content has been reviewed, edited, and curated by our team before being included in the game. The game does not use generative AI at runtime — no content is generated while you play.

Creator
歪DOC
Reviews
-
Added
Sep 27, 2026
潮汐日记Steam
Disclosure

Visual Arts: Generative AI tools were used solely to create early-concept drafts and visual inspiration for certain art assets. All final in-game graphics, UI, and pixel art were manually redesigned, drawn, and polished by human artists. Localization: Generative AI tools were used to assist with the initial translation of supported non-primary languages. While we have conducted basic checks, these translations may still contain errors or awkward phrasing. We warmly welcome community feedback to help us improve localization over time!

Creator
XIBINGOU
Reviews
-
Added
Sep 27, 2026
dungeons and glorySteam
Disclosure

Some shipped artwork, visual effects, interface assets, and audio were created or modified with generative AI tools during development. All such content is pre-generated, selected and reviewed by the development team, and included as fixed game assets. The game does not generate AI content while running.

Creator
Trash Panda Software
Reviews
-
Added
Sep 27, 2026
Chrona & SironaSteam
Disclosure

AI tools were used internally to assist with text translation. All final text was reviewed and edited by humans. No AI-generated assets(art, audio, code) are included.

Creator
Kiichi
Reviews
-
Added
Sep 27, 2026
Break Of DawnSteam
Disclosure

The tower and building art began as 3D models made with AI tools and inside Blender. I edited many of them by hand, then turned them into pixel art with our own pipeline. The characters are drawn by hand in Aseprite. Some in-game text and the translations were written with AI assistance.

Creator
Kalyx Games
Reviews
-
Added
Sep 27, 2026
Ostfriesland GamesSteam
Disclosure

All graphics in the game are hand-pixelled. The soundtrack was created with generative AI. Some images for the Steam store and library were expanded using AI to fit the required aspect ratios. No content is generated by AI during gameplay.

Creator
m01n studios
Reviews
-
Added
Sep 27, 2026
AXIOMASteam
Disclosure

Generative AI assisted the creation of scientific illustrations, scientist portraits, felt textures, card-pack art, text and translations. These are fixed assets included in the game. There is no live AI generation during play.

Creator
Quanta — Private Tutoring
Reviews
-
Added
Sep 25, 2026
MOLD-09Steam
Disclosure

The game includes pre-generated sound effects created with generative AI. Some store and promotional artwork was also created with AI tools. No content is generated by AI during gameplay.

Creator
Hatred Engine
Reviews
-
Added
Sep 25, 2026
Flamebound TacticsSteam
Disclosure

Pre-generated AI was used to create background music with Suno, localized in-game text for supported languages, and artwork for the Steam store page, library assets, and other marketing materials. No AI-generated images are used during gameplay. All AI-generated content is created before release and does not change during play. The game does not use live-generated AI.

Creator
Yareyare
Reviews
-
Added
Sep 25, 2026
SOOTSteam
Disclosure

Generative AI tools were used during development to assist with debugging. AI-assisted content included in the final game was reviewed and edited by the developer. No content is generated by AI during gameplay.

Creator
GR0GZ_GAMES
Reviews
-
Added
Sep 25, 2026
Connecting NeuronsSteam
Disclosure

The music in this game was created using the Suno AI music generation tool. All other content — including all art and pixel art, level and puzzle design, mechanics, writing, — was created by hand by the developer, without generative AI.

Creator
Team Kalango
Reviews
-
Added
Sep 25, 2026
無慈悲な笑顔ReSteam
Disclosure

AI was used to help develop some plugins, edit text, and brainstorm illustration ideas. No AI-generated images are used in the game.

Creator
ツノウサギの家
Reviews
-
Added
Sep 25, 2026
House of Pips: a Domino RoguelikeSteam
Disclosure

Some of this game's art was stylized or created with AI image generation tools from original prompts and project reference material: character portraits, tables, backgrounds, and Steam store and community artwork. Initial translations were AI-assisted. All of it was edited and reviewed before shipping. The soundtrack is chip-synth music generated at build time by the game's own code, no audio model and no sampled audio in the shipped files. Several tracks are AI-stylized arrangements of original songs written by a member of the development team; others were composed with AI assistance to our direction. Nothing is generated by AI while you play.

Creator
Slapcraft Games
Reviews
-
Added
Sep 25, 2026
Remnants of Vaedra: Tales of the DiceboundSteam
Disclosure

Generative AI tools were used during development to help create artwork, including character and environment art, music, voice narration, story text, and promotional materials. These are pre-generated assets included in the game or its marketing. The game does not generate AI content during gameplay or connect to external AI services while playing.

Creator
Doc Origins LLC
Reviews
-
Added
Sep 25, 2026
HarmonySteam
Disclosure

The game's pixel art sprites and visual effects, the store capsule art and logo, and the music were created with the help of generative AI tools, then selected, edited and integrated by the developer. The store page text and its Chinese translation were drafted with AI assistance and reviewed by the developer. All content is pre-generated; nothing is generated while the game is running.

Creator
BeeBee Games
Reviews
-
Added
Sep 25, 2026
Buzzed: An Idle Beekeeping GameSteam
Disclosure

In-game text (bee facts, item descriptions, achievement lines) and store page copy were written with the assistance of an AI writing tool, under the developer's direction and review. All artwork is pixel art drawn by the game's own code, and all audio is synthesized or CC0 field recordings — no AI-generated images, audio, or music.

Creator
Hedgerow Games
Reviews
-
Added
Sep 25, 2026
Peril and PlunderSteam
Disclosure

This game was created as a personal challenge to myself to see if i could solo dev a game and release it the same day as GTA 6. I wanted to see what the highest quality final release consumer ready product I could create with only 69 days and a 200 dollar per month codex pro plan as the budget. While the majority of implementation and art assets were llm derived, the architecture, game design, card concepts and overall vision of the project remain the product of my own efforts.

Creator
Zero Sequels
Reviews
-
Added
Sep 25, 2026
3,928 results
Page 7 of 79
Missing a product? Let us know