25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The Kidnapped BrotherSteam
Disclosure

This game contains a limited amount of AI-assisted content, including some visual assets and music. All such content was reviewed and integrated by the developer.

Creator
SAEED MOHAMMED ARISHI
Reviews
-
Added
Jun 28, 2026
Duel: The Game ShowSteam
Disclosure

Notice: AI-assisted development tools were used in the preparation and creation of the game mechanics, texts, and question catalog.

Creator
Main Stage Games
Reviews
-
Added
Jun 28, 2026
Scorched DominionSteam
Disclosure

Generative AI tools were used during development to create and edit some visual assets, including character, unit, action, and background artwork. Generative AI was also used in the creation of some sound and audio assets. All generated materials were reviewed, selected, and edited by the developer before being included in the game or its store assets. The game does not generate AI content during gameplay.

Creator
InfiniService
Reviews
-
Added
Jun 28, 2026
The Dungeon PersistsSteam
Disclosure

This game includes some AI-generated and AI-assisted content: 1. Some in-game sprites were adjusted or edited using AI tools. 2. AI was used to correct spelling and grammar in the game's text and on the store page. 3. Adjusting some of the chiptune tracks in the game to sound more musical by putting them all in key 4. Some Steam store and achievement assets were created with AI assistance, specifically generating the greyed-out (inactive) versions of the achievement icons from the colored originals, and producing the various required store image sizes from the original promotional artwork. All AI-assisted content was manually reviewed before release.

Creator
Alan Van Dinter
Reviews
-
Added
Jun 28, 2026
Destination GeminiSteam
Disclosure

This game uses text-to-speech to generate character voices, image-to-3D tools to create ship models, and image-to-video tools to produce cinematic sequences you may encounter during gameplay. AI-generated content has been used to enhance and enrich the in-game experience.

Creator
Hubert Cachat
Reviews
-
Added
Jun 28, 2026
Axiom Of Echoes: Proof RefactorSteam
Disclosure

Axiom of Echoes uses generative AI for part of its assets. The store and library artwork (capsule, header, and library images) was created with AI image-generation tools and then curated and edited by hand. Portions of the soundtrack, sound effects, and voice narration were produced with AI audio tools. All AI-assisted content is reviewed by a human before it ships. The gameplay itself — the 3D voxel puzzles, their target shapes and solutions — is generated procedurally from mathematical formulas, not by AI.

Creator
Lukas Gergel
Reviews
-
Added
Jun 28, 2026
DiggemsSteam
Disclosure

Diggems is developed by a very small team, and we use generative AI tools to assist with some pre-generated 2D and 3D art assets outside our core skill set. All AI-assisted assets are reviewed and adjusted before being included in the game.

Creator
Purgehold
Reviews
-
Added
Jun 28, 2026
Fluffy Fighters - TacticalSteam
Disclosure

My game currently uses generative AI only to assist with temporary localization and translation work, mainly as a placeholder until the translations can be reviewed and replaced by professional human translators.

Creator
Lightcroft
Reviews
-
Added
Jun 28, 2026
GodWrightSteam
Disclosure

Godwright ships some generative-AI content, all pre-rendered (baked into the build, never live-generated): Localization: the non-English UI text (Simplified Chinese, Spanish, Portuguese-BR, Russian, German, French, Japanese, Korean, Turkish, Indonesian) was machine-translated.

Creator
Jace Sleeman
Reviews
-
Added
Jun 27, 2026
Yips!Steam
Disclosure

Generative AI tools were used during development to assist with code and to create or refine some visual assets and Steam store marketing artwork. All AI-assisted content was reviewed and edited by the developer. The game does not use generative AI during gameplay, and no content is generated liv

Creator
C.S.G
Reviews
-
Added
Jun 27, 2026
TILEZSteam
Disclosure

Some Example textures & images were created with AI.

Creator
Martin Winters
Reviews
-
Added
Jun 27, 2026
Age of New WorldsSteam
Disclosure

Artwork note: some visuals were generated with AI models in this early version. For now the focus is on mechanics, so they are placeholders. Over time I will make the style more consistent and replace them with assets designed specifically for AoNW.

Creator
ernest.dev
Reviews
-
Added
Jun 27, 2026
ESTRO QuantumSteam
Disclosure

ESTRO Quantum uses generative AI only for some of its 2D/3D visual assets. Card illustrations and cosmetic art (card skins, backdrops, card backs) were created with the help of generative AI image-generation tools, then curated and reviewed by the developer before being included in the game. No AI-generated content is produced live during gameplay; the single-player "AI opponents" are traditional rule-based systems and do not use generative AI.

Creator
Estro.Games
Reviews
-
Added
Jun 27, 2026
Three Kingdoms: MarchSteam
Disclosure

This game uses generative AI tools as part of its development and content production process. AI-assisted workflows were used for selected visual assets, video materials, music or audio drafts, localization/text drafts, code assistance, and marketing/store page materials. All AI-assisted outputs are reviewed, edited, and integrated by the developer before inclusion. The game does not generate AI content during gameplay and does not connect to external AI services while the game is running.

Creator
Doldori Games
Reviews
-
Added
Jun 27, 2026
Expat ManagerSteam
Disclosure

AI-assisted tools were used to create selected graphical assets, concept artwork and marketing materials. All generated content was reviewed, modified and integrated by the developer. No AI-generated content is created during gameplay.

Creator
CIP Dynamics
Reviews
-
Added
Jun 16, 2026
ツミゲーム(Tsumi Stack)Steam
Disclosure

We used generative AI tools to assist in drafting, translating, and optimizing the text for the store page and marketing materials. All final content has been reviewed and refined by the developer.

Creator
T.U Games
Reviews
-
Added
Jun 16, 2026
Bowling Alley SimulatorSteam
Disclosure

We use AI image tools during concept and ideation. Final in-game assets are produced and finished by hand by our artists, with AI-assisted elements reviewed, edited, and approved before release. No content is generated live during gameplay

Creator
Vulcron
Reviews
-
Added
Jun 16, 2026
CoLaneSteam
Disclosure

Machine translation was used for some parts of the translation.

Creator
Hayabusa
Reviews
-
Added
Jun 13, 2026
K-Duel: The Anti-CheaterSteam
Disclosure

As a solo developer handling the entire scope of code, systems architecture, and design, generative AI tools were utilized during development to handle the massive volume of graphic assets. This includes illustrative 2D artwork for specific field environments, background landscapes, UI map layouts, and card illustration frames. Leveraging these tools allowed me to focus my full energy on what matters most: creating deep tactical gameplay, tight mechanical balance, and a compelling narrative. Every asset generated was extensively curated, manually edited, and visually polished to align perfectly with the game's aesthetic, storytelling, and tactical user interface. No live generative AI is used while the game is running.

Creator
luan nguyen
Reviews
-
Added
Jun 12, 2026
Tetra BlockSteam
Disclosure

Generative AI tools were used to assist with store page text, translation drafts, and promotional copy. All final content was reviewed and edited by the developer.

Creator
GlowPulse Studio
Reviews
-
Added
Jun 11, 2026
Crystal WarsSteam
Disclosure

Generative AI tools were utilized to assist in the creation of promotional materials. The game itself does not contain any live AI generation.

Creator
Vertex Noord
Reviews
-
Added
Jun 10, 2026
VOID ARMOR: FORM DRIVESteam
Disclosure

Generative AI was used for some character visuals and as a development support tool. The game does not generate content with AI during gameplay.

Creator
XXIV
Reviews
-
Added
Jun 10, 2026
Order Picker SimulatorSteam
Disclosure

AI was used to fix, format, and translate Steam Store Page assets and in-game text to various languages; to generate products icons (other sprites and textures are handmade)

Creator
trushkeen
Reviews
-
Added
Jun 9, 2026
Scourge of the NecromancerSteam
Disclosure

Scourge of the Necromancer makes significant use of generative AI in its production. We want to be fully upfront about it. Visual assets (2D images + video) — all AI-generated, then human-curated and human-edited. Every shipped image and video in the game and on the Steam store page was produced with AI tools, then reviewed, edited, and selected by hand by the developer. This covers: Steam store capsules and library art, the store-page background, all in-game achievement icons, hero portraits, the Necromancer concept art, decorative UI elements, all real-time cinematics (the defeat sequence and all victory variants), and the marketing trailer's atmospheric segments. Image models used: Google Imagen 4, Google Veo 3.1 (video), Nano Banana Pro / Gemini 3 Pro Image (Google), Black Forest Labs FLUX.2, Recraft V4 Pro, Ideogram V3, and Bria RMBG-2.0 (background removal). Final assets received human editing — compositing, color correction, retouching, frame extraction, masking, and rejection of unusable outputs. 3D models — AI-generated base meshes, then human-edited in Blender. The in-game hero character models (Knight, Cleric, Ranger, Wizard, Warrior, Alchemist) started as outputs from Tripo AI's generative 3D model service (FBX + texture PNGs), but each model was then opened in Blender by the developer for hand editing — mesh cleanup, geometry adjustments, and texture fixes — before being exported for use in the game. Each finished model was imported into Unity with hand-tuned scale, rotation, material configuration, and import-setting curation. Unsatisfactory generations were discarded and re-prompted; the Blender editing step is substantial enough that the shipped models are not pure AI output. Music — AI-generated, then human-curated and post-processed. All music tracks in the game (menu, gameplay layers, boss phases, victory, defeat) were produced with Google Gemini's music generation, then human-selected, trimmed, looped, and mixed by the developer. Necromancer voice — AI-generated, then human-edited. The Necromancer's spoken syllables were synthesized with ElevenLabs Text-to-Speech (Eleven Multilingual v2 model), then pitch-shifted, EQ'd, and processed with reverb in Audacity by the developer to produce the final in-game delivery. No other character has spoken voice lines in the shipped game. Sound effects — all AI-generated. Every SFX in the game (ability sounds, ambient layers, UI sounds, footsteps, kill/spawn cues, tile state cues, boss audio) was produced with ElevenLabs Sound Effects, then human-selected, trimmed, processed, and mixed by the developer. The Necromancer voice lines use ElevenLabs Text-to-Speech (covered separately above). Runtime behavior. The game does NOT use live-generated AI content at runtime. Every shipped asset is a fixed, pre-rendered file. Player-facing text, dialogue, narrative, lore, and game design were written by the developer without AI generation. Code. Code development used Claude (Anthropic) as an AI coding assistant. This is behind-the-scenes efficiency tooling not consumed by players, but we mention it here for full transparency.

Creator
Ember Logic LLC
Reviews
-
Added
Jun 8, 2026
RAXSteam
Disclosure

RAX uses generative AI-assisted content in limited areas. Background music was generated with Flow Music. English localization text was assisted by generative AI and manually reviewed/edited by the developer. Some promotional visual assets, including posters and background images used for the Steam store page, community assets, or marketing materials, were created with AI image generation tools. All gameplay systems, puzzle rules, level design, game logic, and player interactions are manually designed by the developer. RAX does not use real-time generative AI during gameplay.

Creator
leegons
Reviews
-
Added
Jun 8, 2026
Penguin WeaponsSteam
Disclosure

Some images and audio assets in this game were created with the assistance of AI tools and further edited by the developer.

Creator
UNIQAZI
Reviews
-
Added
Jun 7, 2026
AccidentHouseSteam
Disclosure

Some elements of this game were created using generative AI. The game also utilizes AI-powered upscaling technology provided by GPU manufacturers.

Creator
K App.
Reviews
63
Added
Jun 6, 2026
KnaightsSteam
Disclosure

This project's entire graphic asset collection (all sprites) and all code is entirely generated by AI. It has been assembled and tweaked by the creator, but otherwise is 95% AI generated. This is purposeful and was intended to test some limits of Claude and GPT5.

Creator
Jeremiah Zagala
Reviews
-
Added
Jun 4, 2026
MahjuroSteam
Disclosure

Generative AI was used to create the original images for the relics, the talismans, and zodiacs. We also used generative AI when writing the game's code.

Creator
Zelda Hessler
Reviews
-
Added
Jun 3, 2026
Crown TacticsSteam
Disclosure

Machine learning was used in the initial localisation process for the Crown Tactics in game and store page text.

Creator
OfficeLabs Studios
Reviews
-
Added
Jun 3, 2026
Passage 5Steam
Disclosure

KI wird ungesetzt zur Unerstützung bei der Programmierung und der Grafikerstellung.

Creator
netmin games GmbH
Reviews
-
Added
Jun 3, 2026
Milling machine simulatorSteam
Disclosure

Achievement icons in this game were created with the assistance of generative AI tools. All assets were reviewed and curated by the development team.

Creator
Igor Frank
Reviews
180
Added
Jun 3, 2026
Hex Tower BoogieSteam
Disclosure

Generative AI tools were used as part of the development and drafting workflow. Hex Tower Boogie does not generate content during gameplay, does not connect to external AI services, and all shipped/store content is reviewed and curated by the developer.

Creator
3ofus
Reviews
-
Added
Jun 3, 2026
OPEN GUARDSteam
Disclosure

This game uses AI-generated fighter portraits and promotional artwork. All AI content is pre-generated and included with the game. No AI content is generated live during gameplay.

Creator
Goyski
Reviews
-
Added
Jun 3, 2026
Cycling ChampionSteam
Disclosure

Some code assistance tools and limited generative AI techniques were used during development. Some card artwork has been refined with the assistance of AI-based editing tools.

Creator
RaulM
Reviews
-
Added
Jun 3, 2026
LumibloomSteam
Disclosure

Some visual assets, promotional artwork, sound concepts, and early creative content for Lumibloom were created or assisted using generative AI tools during development. All AI-assisted content is reviewed, edited, and integrated by the developer to fit the game’s final artistic direction and gameplay experience.

Creator
Zan Games
Reviews
-
Added
Jun 3, 2026
Play and Learn: EnglishSteam
Disclosure

Some of the English text content and translations in this game were created with the help of generative AI tools. All text has been reviewed and edited by our development team to ensure accuracy and educational quality.

Creator
Recep Cinet
Reviews
-
Added
Jun 3, 2026
DrumfireSteam
Disclosure

During the development process, procedural- and AI-based tools were used to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own team. We do not knowingly use any AI-generated content that infringes on existing copyrighted works.

Creator
Lab 47
Reviews
-
Added
Jun 3, 2026
Abyssfall: The Black CitadelSteam
Disclosure

Some visual assets, concept materials, and marketing images may use generative AI during the production process. All final assets used in the game and store page are reviewed, selected, and edited by the developer before publication. The game does not generate AI content during gameplay.

Creator
Nightveil Game Studio
Reviews
-
Added
Jun 3, 2026
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