Public Steam disclosure research25,380 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
games, and follow recorded changes.
This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
AI use was minimal and limited to non-gameplay elements, such as generating some in-game audio, assisting with draft texts, and providing a rough sketch for the initial logo concept.
All gameplay, design, and final assets were created and refined by hand.
We use AI-generated images only for some marketing materials and a few decorative textures in-game (e.g. posters/background art). All assets are manually reviewed and edited. AI is not used for gameplay, code, logic, or real-time content, and no player data is sent to external AI services.
Game visuals were created using artificial intelligence.
Artificial intelligence has been used in the game’s promotional visuals and in some in-game items.
Some armor sets, mount textures, building textures, character textures and game store page art is generated with AI. The animated trailer is also made with AI.
Part of art workflow, use as stock images to draw over and photo bash.
Use ChatGPT to elaborate idea into description, general programming helper, proof-reader and translator.
This game uses pre-generated AI only for certain 2D background images and promotional store visuals. These assets were created before release and remain fixed. The game does not include any live AI generation during gameplay.
Used chat got to. Generate 3 pictures for my video story,
1. A yatch sailing on a sea
2. A news paper fake news about the name of the game
3. A news paper fake info saying dream killer related to the narration of the game to immerse the players more into a story view.
All fictional. I used them on the videos.
This is the first survival game where npc's think they are really alive. This game is connected to artificial intelligence and enables NPCs to answer any questions you may have within the framework of the game.
The tutorial text of each game experience is explained by an AI voice generated using text to speech. This content is specifically designed to provide an audiovisual link and memorization of the controls and game explanation, thus lowering the barrier to entry for younger players and players with literacy deficits.
You will have the opportunity to use your microphone to talk directly with the residents of the city, ask them about anything in the game story, hear their answer and draw your own conclusions about this resident! Each resident has his own character, emotions and history. You can get to know them better and find out if he is involved in the reason for your arrival at Red Rock!
AI was used for some icons, all music and the loading screen. These are just placeholders until I either learn to create content that can replace or gain enough funding to hire someone to.
I use AI-generated images for the artwork on the store page and in-game. I am not an artist, unfortunately, and the cost of paying an artist for these things is very high.
The explanatory text in the game’s instructions and store interface has been translated into multiple languages from the original text using Artificial Intelligence (AI).
In our game, generative AI is used exclusively to create Steam achievement icons. These icons are designed to enhance the visual appeal of your achievement milestones. No other game content (images, audio, text, or gameplay elements) is generated using AI, ensuring the core game experience remains handcrafted by our team.
AI use was minimal and limited to non-gameplay elements, such as generating some in-game audio, assisting with draft texts, and providing a rough sketch for the initial logo concept.
All gameplay, design, and final assets were created and refined by hand.
We use AI-generated images only for some marketing materials and a few decorative textures in-game (e.g. posters/background art). All assets are manually reviewed and edited. AI is not used for gameplay, code, logic, or real-time content, and no player data is sent to external AI services.
Game visuals were created using artificial intelligence.
Artificial intelligence has been used in the game’s promotional visuals and in some in-game items.
Some armor sets, mount textures, building textures, character textures and game store page art is generated with AI. The animated trailer is also made with AI.
Part of art workflow, use as stock images to draw over and photo bash.
Use ChatGPT to elaborate idea into description, general programming helper, proof-reader and translator.
This game uses pre-generated AI only for certain 2D background images and promotional store visuals. These assets were created before release and remain fixed. The game does not include any live AI generation during gameplay.
Used chat got to. Generate 3 pictures for my video story,
1. A yatch sailing on a sea
2. A news paper fake news about the name of the game
3. A news paper fake info saying dream killer related to the narration of the game to immerse the players more into a story view.
All fictional. I used them on the videos.
This is the first survival game where npc's think they are really alive. This game is connected to artificial intelligence and enables NPCs to answer any questions you may have within the framework of the game.
The tutorial text of each game experience is explained by an AI voice generated using text to speech. This content is specifically designed to provide an audiovisual link and memorization of the controls and game explanation, thus lowering the barrier to entry for younger players and players with literacy deficits.
You will have the opportunity to use your microphone to talk directly with the residents of the city, ask them about anything in the game story, hear their answer and draw your own conclusions about this resident! Each resident has his own character, emotions and history. You can get to know them better and find out if he is involved in the reason for your arrival at Red Rock!
AI was used for some icons, all music and the loading screen. These are just placeholders until I either learn to create content that can replace or gain enough funding to hire someone to.
I use AI-generated images for the artwork on the store page and in-game. I am not an artist, unfortunately, and the cost of paying an artist for these things is very high.
The explanatory text in the game’s instructions and store interface has been translated into multiple languages from the original text using Artificial Intelligence (AI).
In our game, generative AI is used exclusively to create Steam achievement icons. These icons are designed to enhance the visual appeal of your achievement milestones. No other game content (images, audio, text, or gameplay elements) is generated using AI, ensuring the core game experience remains handcrafted by our team.