25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Pixel CollectorSteam
Disclosure

Some of the artwork is inspired or generated by AI to reduce the workload on the solo developer.

Creator
PixelPulseGames
Reviews
110
Added
Mar 18, 2026
The Rangers In The SouthSteam
Disclosure

AI has been used in the product development as a production assistant. All the material has ultimately been worked on and developed by a human.

Creator
DPA Studios
Reviews
758
Added
Mar 18, 2026
怪力乱神:序章Steam
Disclosure

Some of the art assets in the game are drawn using ai, this game is made by me alone throughout, as a fresh college student, financial resources and knowledge reserves are still insufficient, want to make a game of their own, have no choice but to use ai to assist in the production of the game, I know that the true artist in their own works on the emotions and ideas given by ai can not be compared. I apologise profusely if the use of ai in this game has troubled you. I hope players will try to understand my reasons for using ai./(ㄒoㄒ)/~~

Creator
虚一工作室
Reviews
-
Added
Mar 18, 2026
Capybara Fighters!Steam
Disclosure

Only the character art in the logo was generated by AI. Even the logo title text, I created myself in Photoshop. I created all the characters in Aseprite, without AI. I scripted the game, designed, and built it myself, and leveraged asset packs.

Creator
Dillon Sun
Reviews
-
Added
Mar 18, 2026
Pixel HorizonsSteam
Disclosure

The use of AI for some of the UI in the game The use of AI to help detect bugs in the code The use of AI for some of the artwork in the store page The use of AI for store page descriptions The use of AI for in game and store page logos/Icons

Creator
Dylan Ranshaw
Reviews
58
Added
Mar 18, 2026
Hold on in the DungeonsSteam
Disclosure

We used AI as a tool during development to help generate some parts of the code and certain visual assets. However, there is no active or functional AI system used within the game itself. AI was only used in the production process, not as part of the gameplay or game mechanics.

Creator
iag
Reviews
-
Added
Mar 18, 2026
The AdventurersSteam
Disclosure

Currently uses an AI narrator for accessibility for event related text while in early access in hopes to get a full voice actor on release.

Creator
Eternal Vigilance Entertainment
Reviews
101
Added
Mar 18, 2026
Mekkablood: Quarry AssaultSteam
Disclosure

Dall-E 3 was used to help generate the textures and pixel art, no artist prompts were used, just generic terms. Suno was used for the music.

Creator
KRUMB Games
Reviews
47
Added
Mar 18, 2026
Isekaing: from zero to zero.Steam
Disclosure

As a solo developer I am unable to produce some of the assets that i'm not qualified for. Also, due to the war and economic crisis there are no jobs for people with disabilities in my country (Ukraine), so I am unable to hire people to work with me. Therefore, I had no choice but to use AI for generation of certain assets, but rest assured: 100% of the story and almost all graphics in game were made by human, and the AI assets fit into general aestetics of the game and only serve as a support for the main content. And if you still not sure regarding game's quality, feel free to pirate it now, and buy later, when you will be certain that it's worth the price.

Creator
ElvenNeko
Reviews
10
Added
Mar 18, 2026
Mech Survivor EliteSteam
Disclosure

The main menu background is AI generated. That same art is used for some of the Steam Capsules.

Creator
Viktor Borg Grelsson
Reviews
-
Added
Mar 18, 2026
Dras'liaSteam
Disclosure

Music are initially created by AI then modified by myself

Creator
Darche Maxence
Reviews
-
Added
Mar 18, 2026
ZaraqSteam
Disclosure

AI used for a number of symbols base before treatment.

Creator
Pixel Crate Games
Reviews
-
Added
Mar 18, 2026
Pixel FlipSteam
Disclosure

Generative AI was used during development to assist in creating selected pre-rendered card assets. Each AI-assisted asset was carefully reviewed, edited, retouched, and manually polished before being included in the game. No content is generated by AI while the game is running.

Creator
RecursionSplash
Reviews
19
Added
Mar 18, 2026
MetalMercsSteam
Disclosure

This game currently uses some stand-in images created via generative AI. This includes some background screens, fluff images, and pilot portraits. All other gameplay visuals are manually crafted.

Creator
RetroAction Games
Reviews
-
Added
Mar 18, 2026
Sigil Of ChaosSteam
Disclosure

AI is used to generate reference elements for the visual novel elements of the game (character portraits), which serve as material for the final character creation by real artists.

Creator
Lonestarr Games
Reviews
-
Added
Mar 18, 2026
Dream WarriorSteam
Disclosure

I generated a bunch of reference images in the process of making the enemy battler sprites. The final pixel art is entirely my fault though; please don't blame the robots for my performance there.

Creator
High Tower Games
Reviews
-
Added
Mar 18, 2026
The Mythical City 4Steam
Disclosure

Artificial Intelligence was used to create the content of the game page in the store, and specifically to create images and logos of the library

Creator
Gamesforgames
Reviews
10
Added
Mar 18, 2026
Idle Casino EmpireSteam
Disclosure

Generative AI has been used to assist in producing content for Idle Casino Empire and its store page, including visual art, music, sound effects, voice lines and in-game text, as one part of a human-led and human-approved development process. The developer always sets the direction, reviews and edits AI output before accepting it, and makes the final decision on everything that ships. No content is generated by AI while you play.

Creator
Lyria Labs
Reviews
-
Added
Mar 18, 2026
Ninja 1987Steam
Disclosure

We utilized AI tools to generate internal references for composition and framing. These outputs were then used as a base to manually create handcrafted pixel art assets, ensuring all final in-game visuals follow our custom palettes and artistic standards.

Creator
SEEP
Reviews
28
Added
Mar 18, 2026
方向!升级!Steam
Disclosure

The music cover images in the game and the promotional cover art for the game were created using pre-rendered generative AI.

Creator
AnythingGames
Reviews
-
Added
Mar 18, 2026
King of SnatchersSteam
Disclosure

AI generation for the store page and any Steam community assets or marketing materials has been done by the developer.

Creator
CubaoBITS
Reviews
-
Added
Mar 18, 2026
The EndSteam
Disclosure

AI is used to assist in generating artwork. During the game, we do not use AI to generate any content.

Creator
BITTRON STUDIOS
Reviews
-
Added
Mar 18, 2026
Tickety BoomSteam
Disclosure

Generative AI products such as Github Co-pilot and ChatGPT were used to assist in the debugging and testing of code. However, all creative aspects of programming were manually written. Generative AI with open-source public licensing was used to create concept art and draft marketing material which was then manually modified for production with Aesprite, Photoshop, and Canva. None of the content used within the game or marketing materials violate existing copyright or impersonate living persons.

Creator
Naughty Wasp
Reviews
-
Added
Mar 18, 2026
回家的猫Steam
Disclosure

Most of our generated content has been carefully designed and built in advance, mainly related to cat travel and scenic spot replies. Local model generated content will align with Steam rules, and there will be no negative guidance in the generated content. We will strictly follow the rules and guidelines of the Steam platform to ensure that every output meets Steam's standards and requirements.

Creator
Farlight Games
Reviews
-
Added
Mar 18, 2026
Down AbyssSteam
Disclosure

Some of the cutscene manga and 2D art for the main menu background were generated by AI.

Creator
Siren's Echoes
Reviews
14
Added
Mar 18, 2026
Teamfight Manager 2Steam
Disclosure

We utilize AI technology to enhance development efficiency and provide a broader experience for our players. Our use of AI is categorized as follows: Art & Visuals: AI tools are used strictly for initial concept generation and as reference material. No AI-generated visual assets are used "as-is" in the final game. Every image is manually refined, repainted, and finalized by our artists to ensure a unique and high-quality aesthetic. Translation & Localization: To provide immediate accessibility to a global audience, the initial game text and localization have been generated using AI. While this allows us to support multiple languages from day one, we recognize that it may lack perfect nuance. Following the release, we plan to actively refine and improve these translations through community feedback and collaborative proofreading. Sound & Coding: We utilize AI-assisted tools to optimize backend code performance and assist in sound engineering, allowing us to focus on core gameplay stability and mechanics. In all areas, we are committed to transparency and will continue to update and polish the game's content based on player input and professional review.

Creator
Team Samoyed
Reviews
666
Added
Mar 18, 2026
Memories Of BUSTSteam
Disclosure

No AI is used to generate content live in-game. AI was used for the pixel art edits seen on cards and event boxes.

Creator
Mastermind
Reviews
-
Added
Mar 18, 2026
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