Music playing in the concert area, in-game music, store page visuals were generated using artificial intelligence.
- Creator
- Wack Games
- Reviews
- 25
- Added
- Mar 18, 2026
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Music playing in the concert area, in-game music, store page visuals were generated using artificial intelligence.
As a solo dev with little artistic skills, AI was used to template some images, UI elements and suchlike. AI was also used to assist in code checking and best practice scenarios.
Using artificial intelligence technology to generate some art materials
AI generated Songs /Music but with human Poetry
- Some icons and textures are AI generated
AI has been used to generate the background galleries with animals that are unlocked in the game.
AI is used to generate background music for the game. No other content is AI generated and there is no live generation of any kind
Some of the art resources in the game are generated by AI.
Using artificial intelligence technology to generate some art materials
Background and promo images.
This game uses AI-generated and post-edited content for ingame graphics.
Ai generated 2D art and voice/sound.
Store promotional poster
Background and promo images.
Our game leverages the power of AI in two key areas: Visual Content: Some in-game graphics and visual assets were created using AI tools, enhancing the artistic quality and ensuring a unique experience for players. Promotional Materials: The images and descriptions you see on this store page were generated with the help of AI, designed to provide clear and engaging information about the game. This ensures a creative and dynamic approach to both the game’s design and its presentation to the community.
AI was used during development to assist with the translation. These are partially converted to audio using TTS. Otherwise, AI was no longer used.
AI used for create capsule images and some in-game arts.
I love AI. AI allows for people like me to put a creative story that would otherwise have never been possible out in the public sphere.
Our game utilizes AI-generated assets specifically for the game's store page to enhance the quality and visual appeal of promotional materials. These assets include: 1. AI-Generated Artwork: Certain visual elements, such as promotional banners, thumbnails, or concept art displayed on the store page, were created using AI tools. These tools were used to generate high-quality, detailed, and engaging visuals to better represent the game's theme and aesthetic. 2. AI-Assisted Text: Some descriptions, taglines, or other written content on the store page were refined or generated with the help of AI language models to ensure clarity, creativity, and professionalism. Transparency and Ethical Use: The use of AI-generated assets is limited to non-interactive, promotional materials and does not impact the in-game content or player experience. All AI-generated assets were reviewed and curated by our development team to ensure they accurately reflect the game's design and do not mislead players. This survey response outlines our commitment to transparency regarding the use of AI in creating store page assets and ensuring compliance with Steamworks and Valve guidelines.
AI has been used to help develop the game's cover art.
Our game utilizes neural networks for creating visually stunning and immersive environments. AI technology is employed in the production pipeline to assist in rendering backgrounds and character designs, ensuring a unique and high-quality artistic style. While AI aids in the creative process, all generated content is carefully reviewed, refined, and finalized by our team of professional artists to meet the highest standards of originality and quality.
The game uses Elevenlabs' Text-To-Speech for high quality voicelines in the tutorial and campaign missions (can be disabled).
AI has been used to help develop the game's cover art.
AI generated images and music used.
An AI tool was used to generate the music in this game.
- PixelTapStudio has publicly declared the usage of AI on the store page for promotional usage. (Not in-game).
I use it to help brainstorm and also to generate art for some paintings in my game which U then edit to fit into the art style and look presentable
I used to create the Art of the game
Background images.
In our game, generative AI is used exclusively to create Steam achievement icons. These icons are designed to enhance the visual appeal of your achievement milestones. No other game content (images, audio, text, or gameplay elements) is generated using AI, ensuring the core game experience remains handcrafted by our team.
Using artificial intelligence technology to generate some art materials
Character visualization was created using Midjourney.
Official images used in the Steam Store for this game are generated using artificial intelligence (AI). These images are specifically designed to reflect the theme and atmosphere of the game and have been further edited, containing no copyright infringement. In-game shared images are not AI-generated. The game does not use live AI content generation during gameplay.
The game's login screen and the image used in the game's promotional image were generated by AI
The covers are generated with the help of AI.
A part of the backgrounds and scenes. Some elements of the user interface.
As NPCs encounter events during the game, it is used to generate their speech.
Store page capsule images have been generated with assistance from Photoshop's generative AI.
A part of poster images in the background street was generated in AI.
Generating marketing texts and images.
This game does not use AI to live-generate content or code during gameplay. Some static art was created with third-party AI tools before release.
The backgrounds images pre-rendered AI art
During development, AI-assisted tools were occasionally used as part of the art creation process for certain visuals and models. These assets were iterated on and finalized by the developers to ensure a consistent artistic style and game experience.
Some text, images and shop names generated by Ai
Some texts are generated using generative AI
Artificial intelligence was used to create some of the images on the store page and in the game (i.e. images for movie titles)
We use artificial intelligence to generate some images in the game, focusing on environmental elements that enhance the atmosphere and immersive feel. Other visual assets were created through traditional methods to preserve artistic consistency. Our goal is to maintain a balance between AI-generated content and hand-crafted assets, ensuring that each part of the visual experience aligns cohesively with the game’s dark, mysterious atmosphere and narrative themes. No AI is used for real-time gameplay elements, and all character interactions and core gameplay were developed manually.
graphics for vocab
Uses the llama2 large language model to generate responses according to the user's input. Another pytorch model is also used to generate voice outputs.
The game puzzles, promotional images, and logos are all crafted using advanced AI technology.
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Tea House Simulator In-game content audioart | Music playing in the concert area, in-game music, store page visuals were generated using artificial intelligence. | Wack Games | 25 | Mar 18, 2026 | |
Up n Smoke In-game content artcode | As a solo dev with little artistic skills, AI was used to template some images, UI elements and suchlike. AI was also used to assist in code checking and best practice scenarios. | T2 Forged | - | Mar 18, 2026 | |
Hidden Cats of Atlantis Store/marketing art | Using artificial intelligence technology to generate some art materials | Magic Cat | 13 | Mar 18, 2026 | |
Symphorix In-game content audiotext | AI generated Songs /Music but with human Poetry | OnTriggerJoy | 11 | Mar 18, 2026 | |
Dreamscape Island In-game content art | - Some icons and textures are AI generated | Cipher Games | - | Mar 18, 2026 | |
FeedMe. Puzzle In-game content art | AI has been used to generate the background galleries with animals that are unlocked in the game. | Siso | - | Mar 18, 2026 | |
Orbital Cascade In-game content audio | AI is used to generate background music for the game.
No other content is AI generated and there is no live generation of any kind | Screaming Horse Studio | - | Mar 18, 2026 | |
水中套圈机模拟器 In-game content art | Some of the art resources in the game are generated by AI. | PU BING | - | Mar 18, 2026 | |
Hidden Cats of Mayan Store/marketing art | Using artificial intelligence technology to generate some art materials | Magic Cat | - | Mar 18, 2026 | |
Mahjong Tiles Store/marketing art | Background and promo images. | Taranau Aliaksei | - | Mar 18, 2026 | |
Collect Mania In-game content art | This game uses AI-generated and post-edited content for ingame graphics. | magnussoft | - | Mar 18, 2026 | |
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Milky Mouse Store/marketing art | Store promotional poster | Milky Mouse | - | Mar 18, 2026 | |
Help The Dog Store/marketing art | Background and promo images. | Taranau Aliaksei | - | Mar 18, 2026 | |
Bank Simulator In-game content art | Our game leverages the power of AI in two key areas:
Visual Content: Some in-game graphics and visual assets were created using AI tools, enhancing the artistic quality and ensuring a unique experience for players.
Promotional Materials: The images and descriptions you see on this store page were generated with the help of AI, designed to provide clear and engaging information about the game.
This ensures a creative and dynamic approach to both the game’s design and its presentation to the community. | Strong Bow Games | 364 | Mar 18, 2026 | |
Empluna In-game content textaudio | AI was used during development to assist with the translation. These are partially converted to audio using TTS. Otherwise, AI was no longer used. | BigCodersPlanet | - | Mar 18, 2026 | |
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Digi: Cyber Angel text | I love AI. AI allows for people like me to put a creative story that would otherwise have never been possible out in the public sphere. | Vintner Enterprise | - | Mar 18, 2026 | |
EarthClicker In-game content arttext | Our game utilizes AI-generated assets specifically for the game's store page to enhance the quality and visual appeal of promotional materials. These assets include:
1. AI-Generated Artwork: Certain visual elements, such as promotional banners, thumbnails, or concept art displayed on the store page, were created using AI tools. These tools were used to generate high-quality, detailed, and engaging visuals to better represent the game's theme and aesthetic.
2. AI-Assisted Text: Some descriptions, taglines, or other written content on the store page were refined or generated with the help of AI language models to ensure clarity, creativity, and professionalism.
Transparency and Ethical Use:
The use of AI-generated assets is limited to non-interactive, promotional materials and does not impact the in-game content or player experience.
All AI-generated assets were reviewed and curated by our development team to ensure they accurately reflect the game's design and do not mislead players.
This survey response outlines our commitment to transparency regarding the use of AI in creating store page assets and ensuring compliance with Steamworks and Valve guidelines. | Jafet Egill | 19 | Mar 18, 2026 | |
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Some elements of the user interface. | MixoGames Ltd. | - | Mar 18, 2026 | |
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Tabletop Shop Simulator In-game content art | During development, AI-assisted tools were occasionally used as part of the art creation process for certain visuals and models.
These assets were iterated on and finalized by the developers to ensure a consistent artistic style and game experience. | ByteForce | - | Mar 18, 2026 | |
Grand MALL Simulator | Some text, images and shop names generated by Ai | Minds2Bros | 128 | Mar 18, 2026 | |
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USA Nature's Trails Jigsaw Edition Store/marketing art | The game puzzles, promotional images, and logos are all crafted using advanced AI technology. | Boogygames Studios | - | Mar 18, 2026 |