AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Relaxing
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Peg Cascade art | Some store page artwork, capsule images, and library artwork for Peg Cascade were created with assistance from generativ... | Starfuel Interactive | - | May 23, 2026 | |
Dyno Burst: Bubble Shooter art | We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, ... | Popoko VM Games | - | May 23, 2026 | |
Rabbit Claw Party textart | As a solo indie developer, I use AI to assist with multi-language localization and the creation of some background image... | ZT-Studio | - | May 23, 2026 | |
Vibe Idler art | Generative AI was used to generate store page design assets. | Area Denial | - | May 23, 2026 | |
Pangy: Into The City audiocode | This game is a solo development project created entirely by one person. All ideas, level design, 3D models, animations, ... | Kwan NG | - | May 23, 2026 | |
Dead Sector artcode | Dead Sector's in-game rank insignia icons, app icon, and Steam store graphics were produced procedurally via custom Pyth... | Lonely Cloud | - | May 23, 2026 | |
Horse Spirit Valley art | Some Steam store marketing icons or images were created or assisted with generative AI | Antique Box Studio | - | May 23, 2026 | |
NEUROSLOP art | The game to contain art assets generated by artificial intelligence | Neuroslop | - | May 23, 2026 | |
BrightGlade Tales artaudio | Visual assets in the game, including static and animated artwork, were created using generative AI tools. Generative AI ... | Massive Mustache | - | May 23, 2026 | |
Before the Tee art | Gen AI was used to make some art and visuals. | GT Labs LLC | - | May 23, 2026 | |
Dark Workshop Simulator code | The code quality and backend was tested with AI automated test generation | Galdrcode | - | May 23, 2026 | |
Rogue Reels art | As a solo developer, I used generative AI to help create some of the art in Rogue Reels. Every piece was hand-edited and... | Boril Todorov | - | May 23, 2026 | |
Project Football general | This game uses generative AI to create in-game content. | The Gmath | - | May 23, 2026 | |
Ore Legacy art | Generative AI was used to enhance the game's steam page artwork. | Keplerium Games | - | May 23, 2026 | |
Lang! code | AI is used when coding. All arts are hand-drawn. | Team Lang! | - | May 23, 2026 | |
RZIR art | Compliant WebP animated images are very hard to find. To demonstrate the image browsing feature, the images used here we... | RongHe Studio | - | May 23, 2026 | |
Escria art | Some images in the game are generated by ai. I am aiming to replace these images with hand-drawn images once the game ma... | Jason D. | - | May 23, 2026 | |
Only Farming - Cozy Harvesting Game art | Steam Store Page Capsule Images are Created by AI. | Musa GUNGOR | - | May 23, 2026 | |
再战大极品+255 general | Part of the assets on my store page are optimized with AI assistance. | 再战大极品+255 | - | May 23, 2026 | |
Neon Fantasy: Dinosaurs art | The puzzle images pre-rendered AI art | Quantum Quiver Games | - | May 23, 2026 | |
Hungry Hangry Doodles code | The developers describe how their game uses AI Generated Content like this: We used generative AI to help create the le... | Maple Taco | - | May 23, 2026 | |
Pixel Darts: From Pub to Glory general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | zweipilot | - | May 23, 2026 | |
IncreTop code | We used AI to help write some of the code for the game. | Inspiration Beggar | - | May 23, 2026 | |
四方行 artaudio | Some visual and audio assets were created with the assistance of generative AI tools and refined during development. | ikarosfd | - | May 23, 2026 | |
Mindless as the Mountains text | Translate text content with AI | 咸蛋 | - | May 23, 2026 | |
如影随形 text | AI was used to assist with translating text into multiple languages. | 一个普通的方块 | - | May 23, 2026 | |
Party's Over: Backyard Cleanup Simulator text | The store page uses AI-generated title text for marketing purposes and is only a placeholder. AI is not used in any part... | Thomposting Studios | - | May 23, 2026 | |
沙雕之路最终章 artaudiotext | This game contains pre-generated content created with the assistance of generative AI tools during development. Some ico... | Ayuuki | - | May 23, 2026 | |
Roll to Riches artcodetext | The store assets aswell as some ingame icons were made with generative AI. Code, Research, Translations have all been as... | Eddy | - | May 23, 2026 | |
BreakDespair2D art | This game contains character portraits and some background images created using generative AI (Stable Diffusion). No AI ... | HappyLuckyRainbowGames | - | May 23, 2026 | |
Orbit Crisis textcode | Research assistance, technical guidance, text refinement, and code troubleshooting | Serious Hallucinations | - | May 23, 2026 | |
TimelineTown codetext | Generative AI tools were used during the development of this game for programming assistance, localization, and partial ... | WataritamaStudio | - | May 23, 2026 | |
LIT Creature Forge art | Logo and store header is AI generated, as I am utterly, completely broke. This will be replaced if magically I earn enou... | Lunder IT | - | May 23, 2026 | |
Arms Dealer Simulator text | AI was used solely for translation and localization purposes (store page and in-game text). | PearlyOrca | - | May 23, 2026 | |
天平游戏1:抉择 art | Some store assets and partial UI assets in this game have been visually enhanced using artificial intelligence (AI). | MYSTERY CROWN | - | May 23, 2026 | |
Desktop Reptiles art | Some artwork in this title was created using Stable Diffusion | Lacuna Works | - | May 23, 2026 | |
万宝商会 general | Part of the assets are AI-generated. | RiteCraft Games | - | May 23, 2026 | |
Hi-Lo: Card Roguelike arttext | Some store page and in-game artwork (joker icons and event background scenes) were created using AI image generation to... | Emre Şahin | - | May 23, 2026 | |
Bloomtide art | Some image may edit with ai. | UVWIO Studio | - | May 23, 2026 | |
Deskwaters codetext | This is my first project as a solo developer, I used AI to support with some of the backend code and concept generation. | Deskwaters Studios | - | May 23, 2026 | |
Octogun - Idle art | Due to lack of artistic capabilities some raw assets shown in the store page have been generated and manually edited to ... | Ivy Leaf | - | May 23, 2026 | |
Today Tomorrow and the Next art | AI was used to make the paint streaks in the main menu and pause menu. | cloud__d | - | May 23, 2026 | |
Yummy Yummy Honey general | Some content in this game was created or assisted using generative AI tools. | Gaming Is Dead Studio | - | May 23, 2026 | |
All Lanes Must Exit art | All gameplay artwork is handmade. The title background image is AI generated; I don't have enough skill nor a desire to ... | Map Edge Studio | - | May 23, 2026 | |
Most Scuffed Golf artcode | Konzept Art und Claude Code | Wieland Welte | - | May 23, 2026 | |
Art Studio Simulator art | Some assets were created with the help of generative AI to assist the creative process. However, the final implementatio... | iGua Games | - | May 23, 2026 | |
Solantis arttext | AI was employed to create 2D environmental artwork, various UI components, and initial drafts of in-game dialogues. All ... | Mystic Art Games | - | May 23, 2026 | |
Call of Toys: Tower Defense art | AI-generated images from the Steam store (3D version of the game's 2D creatures) | Bakart Games - Rômulo | - | May 23, 2026 | |
Crow's Foot art | AI tools were used to generate some images (mostly cards), which were then edited by hand before being included in the g... | Thelix | - | May 23, 2026 | |
Swish Ball Clicker art | Only a few images are created by AI first and then edited in Photoshop. | Broad Street Indie Games | - | May 23, 2026 |
2,259 results
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