Part of the game images are generated by AI
- Creator
- okyakusama
- Reviews
- 41
- Added
- Mar 18, 2026
Public Steam disclosure research 25,376 disclosures tracked
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Interactive or runtime AI features disclosed by the developer.
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Part of the game images are generated by AI
Most of the contents of the game are digital board pure hand-drawn, the game in the frame of the painting and store page part of the promotional materials using AI drawings for reference and manual redrawing.
Part of the images for the difficult mode were created using AI
Cover art.
AI assisted with early art concepting. Every piece of final in-game art is handmade by the developers.
AI is used for cinematic cutscenes and certain 2D assets, but the majority of the work is done manually. The characters are actually hand-painted. Similarly, code workflows include partial generation for certain C++, C#, and HLSL functions.
illustration by ChatGPT
AI used for: cover art elements.
AI used for: cover art elements.
AI used for: cover art elements.
Uses AI engine to generate dialog with your Sock Pets, based off pre-scripted prompts, such as family-friendly and age-appropriate fun facts or jokes. No user-end prompting is allowed.
Art assets were modified by AI to utilize high resolution image sampling, video sampling, and audio enhancements.
The soundtrack was created by the developer with the help of artificial intelligence.
Character voices in game are AI generated.
Edwaldo creates a fake restaurant review early in the game. Said review was made by ChatGPT In addition, Grendel's motivational speech before the bank robbery (because she's lazy)
Icon, avatar, The marketing images might be made with AI.
This game includes an AI-generated music track but does not use AI to generate content during gameplay. AI was also used during development as a code assistant, but does not impact the player's experience in real-time.
Some elements of the game’s artwork and text have been created with the help of generative AI.
Store page is AI generated
During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.
The in-game assets/content do not involve AI generation. The use of generative AI in this game is solely limited to assisting in the creation of concept art for community items, including trading cards and badges, which are subsequently refined and adjusted by artists.
AI is used for images of Steam Achievements.
Some images are generated using AI.
AI is only used for background images and some artworks. Prompts used do not contain any names and references to any artists.
This game has utilized materials generated by Adobe Firefly for both marketing banners on the store page and also the Ablockalypse game title logo.
Artificial intelligence is used solely for minor content improvements and to speed up certain tasks in the development process. It is not used in any way to create original content.
I used AI to make the images for each Fruit
1. Artistic assets are generated with the assistance of AI. (Can be completely removed from the inside mod page) 2. The localized text is translated with the assistance of artificial intelligence.
The music and character's audio are AI-generated.
To create in game picture assets
Puzzle Together includes the option for players to generate puzzle images using generative AI. All AI-generated images are clearly marked "AI" in the puzzle library.
Achivment icon generated
Super Sketchy Party is using optional Image Recognition AI to guess what a player drew. The result is then presented as an additional guess the other players can pick. Especially with a small party size this gives the players more options to choose from. It not only rewards clear drawing skills but also encourages players to think outside the box with their guesses, as the AI handles the more predictable responses.
Some visual assets, such as trading card artwork, were created with the assistance of generative AI tools and then reviewed and finalized by the developer. The AI-generated images were used as a base for the final artwork included in the game’s Steam trading cards.
The game and Steam store page both use translations generated by Ai. All other content and the complete devlopment process do not feature any Ai content or assistance.
This game contains user-generated content, which may contain AI generated stuff. We don't AI generate anything.
AI tools were utilized to generate some marketing assets on the store page.
The game used AI-assisted background generation — all AI drafts were later refined and hand-painted by the artist.
Only few images like alerite packs (In-game money) were generated by artificial intelligence
Card illustration: Created by editing AI-generated images.
Steam achievements may contain pictures that was generated by AI
Generative AI was used to generate images for Store Capsule Assets and Library Capsule, Header, and Hero Assets. The game screenshots and gameplay footage (trailer) were not generated by AI and are unaffected by any AI.
AI was used to edit and manipulate images during development.
This game has used AI to partially create the following art assets: Slime character, Chain, Ball, Slime picture from the menu's and the slime imagery on steam.
Steam achievements may contain pictures that was generated by AI
Steam achievements may contain pictures that was generated by AI
We are using AI to assist in creation of marketing graphics only.
Steam achievements may contain pictures that was generated by AI
BGM
AI has been used for pre-rendering player dialogue from text to audio
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Idle Banshee Alliance In-game content art | Part of the game images are generated by AI | okyakusama | 41 | Mar 18, 2026 | |
Balance 100 Store/marketing art | Most of the contents of the game are digital board pure hand-drawn, the game in the frame of the painting and store page part of the promotional materials using AI drawings for reference and manual redrawing. | Liujiajun | 93 | Mar 18, 2026 | |
Pair Of Stamps In-game content art | Part of the images for the difficult mode were created using AI | Five Percents | 70 | Mar 18, 2026 | |
Carrying Carrots Store/marketing art | Cover art. | Kind Cat Games | - | Mar 18, 2026 | |
Asbury Pines In-game content art | AI assisted with early art concepting. Every piece of final in-game art is handmade by the developers. | Chaystar Unlimited LLC | 489 | Mar 18, 2026 | |
FlipScapes In-game content artcode | AI is used for cinematic cutscenes and certain 2D assets, but the majority of the work is done manually. The characters are actually hand-painted.
Similarly, code workflows include partial generation for certain C++, C#, and HLSL functions. | OmniScapes Interactive | - | Mar 18, 2026 | |
Panama Canal Clash Unclear art | illustration by ChatGPT | Azimuth team | - | Mar 18, 2026 | |
The Absolute Destroyer Store/marketing art | AI used for: cover art elements. | ZERO5GAMES | 18 | Mar 18, 2026 | |
The Perfect Garden Store/marketing art | AI used for: cover art elements. | ZERO5GAMES | 23 | Mar 18, 2026 | |
Tanks Boom Boom Store/marketing art | AI used for: cover art elements. | ZERO5GAMES | 21 | Mar 18, 2026 | |
Sock Pets Live AI text | Uses AI engine to generate dialog with your Sock Pets, based off pre-scripted prompts, such as family-friendly and age-appropriate fun facts or jokes. No user-end prompting is allowed. | Gavin Rector | - | Mar 18, 2026 | |
Relax In Space In-game content artaudio | Art assets were modified by AI to utilize high resolution image sampling, video sampling, and audio enhancements. | Lucky Cog Studios | - | Mar 18, 2026 | |
Radium Lux In-game content audio | The soundtrack was created by the developer with the help of artificial intelligence. | Lukas Jaeckel | - | Mar 18, 2026 | |
Fishbait In-game content audio | Character voices in game are AI generated. | Yomu Labs | - | Mar 18, 2026 | |
WTC : Love's Labour's Lost In-game content text | Edwaldo creates a fake restaurant review early in the game. Said review was made by ChatGPT
In addition, Grendel's motivational speech before the bank robbery (because she's lazy) | Triority Interactive Novels | - | Mar 18, 2026 | |
The Creator In-game content art | Icon, avatar, The marketing images might be made with AI. | Mark Miller | 43 | Mar 18, 2026 | |
The RPS Game Show In-game content audiocode | This game includes an AI-generated music track but does not use AI to generate content during gameplay. AI was also used during development as a code assistant, but does not impact the player's experience in real-time. | Eloh | 42 | Mar 18, 2026 | |
Christmas Mansion In-game content arttext | Some elements of the game’s artwork and text have been created with the help of generative AI. | Notus Games Ltd | 45 | Mar 18, 2026 | |
Beyond Up Store/marketing art | Store page is AI generated | Reiko Tennosaar | - | Mar 18, 2026 | |
Lokko Unclear | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team. | Appy Monkeys Software Pvt. Ltd. | - | Mar 18, 2026 | |
The Legend of Pomodoro In-game content art | The in-game assets/content do not involve AI generation. The use of generative AI in this game is solely limited to assisting in the creation of concept art for community items, including trading cards and badges, which are subsequently refined and adjusted by artists. | Tony Wang | 88 | Mar 18, 2026 | |
League of Felt Tanks Store/marketing art | AI is used for images of Steam Achievements. | Utage Guys | - | Mar 18, 2026 | |
世族演义 Unclear art | Some images are generated using AI. | Xuan | - | Mar 18, 2026 | |
Rhythmetallic In-game content art | AI is only used for background images and some artworks.
Prompts used do not contain any names and references to any artists. | Garrison Gate Games | 43 | Mar 18, 2026 | |
Ablockalypse Store/marketing art | This game has utilized materials generated by Adobe Firefly for both marketing banners on the store page and also the Ablockalypse game title logo. | Color It Company | - | Mar 18, 2026 | |
PROPHUNT Dev only | Artificial intelligence is used solely for minor content improvements and to speed up certain tasks in the development process. It is not used in any way to create original content. | Venalith Game Studios | 18 | Mar 18, 2026 | |
Fruits In-game content art | I used AI to make the images for each Fruit | Studio Gygax | 80 | Mar 18, 2026 | |
Sky Realm Idle In-game content arttext | 1. Artistic assets are generated with the assistance of AI. (Can be completely removed from the inside mod page)
2. The localized text is translated with the assistance of artificial intelligence. | 323Game | 109 | Mar 18, 2026 | |
Paid in Blood In-game content audio | The music and character's audio are AI-generated. | Wetwork Studio | - | Mar 18, 2026 | |
Poop In-game content art | To create in game picture assets | thug lifers | 299 | Mar 18, 2026 | |
Puzzle Together Live AI art | Puzzle Together includes the option for players to generate puzzle images using generative AI. All AI-generated images are clearly marked "AI" in the puzzle library. | IronZog | 1.9k | Mar 18, 2026 | |
FizzQuiz In-game content art | Achivment icon generated | Moon | 19 | Mar 18, 2026 | |
Super Sketchy Party Live AI art | Super Sketchy Party is using optional Image Recognition AI to guess what a player drew. The result is then presented as an additional guess the other players can pick. Especially with a small party size this gives the players more options to choose from.
It not only rewards clear drawing skills but also encourages players to think outside the box with their guesses, as the AI handles the more predictable responses. | Elusive Drafts | - | Mar 18, 2026 | |
Brain Break In-game content art | Some visual assets, such as trading card artwork, were created with the assistance of generative AI tools and then reviewed and finalized by the developer. The AI-generated images were used as a base for the final artwork included in the game’s Steam trading cards. | Astralis Games | 152 | Mar 18, 2026 | |
Vylan In-game content text | The game and Steam store page both use translations generated by Ai. All other content and the complete devlopment process do not feature any Ai content or assistance. | Jesse Madyson | - | Mar 18, 2026 | |
s&box general | This game contains user-generated content, which may contain AI generated stuff. We don't AI generate anything. | Facepunch Studios | 3.4k | Mar 18, 2026 | |
Doodle WHAT?! Store/marketing art | AI tools were utilized to generate some marketing assets on the store page. | Binx.tv | 12 | Mar 18, 2026 | |
Catjong 2: Pawprints in the Snow In-game content art | The game used AI-assisted background generation — all AI drafts were later refined and hand-painted by the artist. | Best Place Apps | 23 | Mar 18, 2026 | |
Hunt In Town In-game content art | Only few images like alerite packs (In-game money) were generated by artificial intelligence | Spyco01 | - | Mar 18, 2026 | |
Lucky Heroes In-game content art | Card illustration: Created by editing AI-generated images. | Sinkhole Studio | - | Mar 18, 2026 | |
CatDog Puzzle In-game content art | Steam achievements may contain pictures that was generated by AI | Easy game | 32 | Mar 18, 2026 | |
Gravity Pro Store/marketing art | Generative AI was used to generate images for Store Capsule Assets and Library Capsule, Header, and Hero Assets. The game screenshots and gameplay footage (trailer) were not generated by AI and are unaffected by any AI. | RS dynamics | - | Mar 18, 2026 | |
Ragamuffins Dev only art | AI was used to edit and manipulate images during development. | Pocket Money Games | - | Mar 18, 2026 | |
UP UP UP UP In-game content art | This game has used AI to partially create the following art assets:
Slime character, Chain, Ball, Slime picture from the menu's and the slime imagery on steam. | SG Bad Games | - | Mar 17, 2026 | |
К-9 Dog Job In-game content art | Steam achievements may contain pictures that was generated by AI | Easy game | 70 | Mar 17, 2026 | |
Press F to pay respects In-game content art | Steam achievements may contain pictures that was generated by AI | Easy game | 211 | Mar 17, 2026 | |
VortX Store/marketing art | We are using AI to assist in creation of marketing graphics only. | Firesplash Entertainment | - | Mar 17, 2026 | |
Archery In-game content art | Steam achievements may contain pictures that was generated by AI | Easy game | 53 | Mar 17, 2026 | |
Slither Link audio | BGM | Vector Game | 44 | Mar 17, 2026 | |
Synthrun In-game content audio | AI has been used for pre-rendering player dialogue from text to audio | Playrock Studios | - | Mar 17, 2026 |