25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

ShellPiecesSteam
Disclosure

This game was created with the help of AI tools to assist in areas such as translation, and development support. All creative decisions were made by the human developer.

Creator
NoWords
Reviews
-
Added
Mar 18, 2026
Proxy Project OuroborosSteam
Disclosure

I just made two paintings for the left wall of the hub world because I wanted to make something pretty myself but didn't have the artistic skills to draw it, although insignificant, I chose to check this box to avoid any problems.

Creator
Ricardo Vindas
Reviews
-
Added
Mar 18, 2026
Arena IISteam
Disclosure

Art and Graphics for Arena II were generated using AI models.

Creator
30 Minute Games
Reviews
-
Added
Mar 18, 2026
群名兵册weaponsSteam
Disclosure

I personally designed the game characters by drawing them myself, and then used AI to assist with the coloring.

Creator
CHANG LE
Reviews
20
Added
Mar 18, 2026
守个蛋Steam
Disclosure

This game uses AI-assisted tools to generate certain visual assets, such as character portraits and concept art. These assets were curated and refined by the developer to ensure quality and originality.

Creator
Ychicken
Reviews
16
Added
Mar 18, 2026
Gloomy Clues RemakeSteam
Disclosure

This game uses Generative AI technology during its development process. Key visual assets, including some character portraits, in-game items, and background scenery, have been created with the assistance of AI tools. This technology was used as a foundation and was then manually curated, edited, and integrated by our artists to ensure it aligns with the game's unique noir art style and narrative tone. Additionally, some marketing and store page assets, such as the capsule artwork, were also created using these tools to maintain a consistent visual identity. There is no live-generation of AI content during gameplay; all content players experience is pre-generated and has been reviewed to fit the game's intended experience.

Creator
Pixel Paradise
Reviews
-
Added
Mar 18, 2026
Throne of CapitalSteam
Disclosure

The store page materials, game main interface background image, loading interface background image, and card artwork are all generated by artificial intelligence

Creator
bulanke
Reviews
-
Added
Mar 18, 2026
Ocean of VengeanceSteam
Disclosure

We used AI for some images and code lines and musics. Chat GPT, Suno and Cursor helped me for this project.

Creator
Voidvania
Reviews
-
Added
Mar 18, 2026
Witch AtelierSteam
Disclosure

In this game, AI was used for the skill cards used by characters, and it was temporarily used before being updated with hand-drawn images.

Creator
Witch Atelier
Reviews
-
Added
Mar 18, 2026
CardtoniaSteam
Disclosure

In the game, AI technology was used to assist in generating the majority of the art and audio assets, specifically the UI, character illustrations, background illustrations, and background music. To achieve the desired visual effect, I will manually make secondary modifications to the generated assets after they are produced. I am fully aware that AI-generated work cannot compare to the creations of outstanding artists and musicians, and I completely understand any attitude you may hold toward AI. If you are still willing to give this game a try, I would like to explain: I apologize that, as an independent developer, from a financial standpoint, it has become difficult for me to afford a large amount of art and music content. However, this does not mean I will treat this work lightly. I have already conducted multiple rounds of optimization and replacement for the game's art and music, and this work will continue. I will bring my sincerity and dedication, within the limits of my ability, to gradually pursue results that are more satisfying to everyone.

Creator
高手麦克
Reviews
-
Added
Mar 18, 2026
芽灵小屋Steam
Disclosure

We used text generation AI to enable NPCs to generate real-time behavior and more vivid conversations

Creator
Xingzhe Game
Reviews
-
Added
Mar 18, 2026
Mythic YiSteam
Disclosure

We used AI-generated images as a basis for some of the images on the store page and made manual modifications

Creator
Equalizer
Reviews
-
Added
Mar 18, 2026
StackatalbiSteam
Disclosure

Some background textures were created or upscaled using generative tools to support the solo development process.

Creator
Kupilas Media
Reviews
-
Added
Mar 18, 2026
Little Immortal CultivatorSteam
Disclosure

Because this game was developed and produced by an individual with limited energy, some icons and story texts were generated with the assistance of AI and were manually screened and polished to improve the overall game quality and player experience.

Creator
YiHuan Game
Reviews
-
Added
Mar 18, 2026
MONSTER WARSteam
Disclosure

Most of 2D assets in MONSTER WAR has been generated by using AI solutions. But music, code and anything else made by humans.

Creator
BMBK Games
Reviews
42
Added
Mar 18, 2026
AstraphiaSteam
Disclosure

This game uses AI-generated content created with ChatGPT and Bing Image Creator. AI was used to help write store page text, promotional material, and generate some illustrative images. No AI is used in the game's real-time execution or gameplay code.

Creator
Archerforge Studios
Reviews
-
Added
Mar 18, 2026
Mindful of HimSteam
Disclosure

The voices of two characters in this game (who are both robots) are pre-rendered via text to speech AI.

Creator
Patlsc
Reviews
-
Added
Mar 18, 2026
Low Magic They SaidSteam
Disclosure

AI-Generated Content Disclosure I am a solo developer with no programming background. Before using AI, I spent three months following YouTube tutorials, deleted everything and restarted three times, and typed every line of code myself until the foundation of this game clicked. From there, I used AI — primarily Claude — as a teacher and debugging partner across 7,000+ conversations over 16 months to learn GDScript and build every system in the game. The first line in my prompts is always "Stop being a yes sayer and always be brutal and honest." Here is exactly what AI was and wasn't used for: Code: I spent my first three months writing every line of code by hand. As the project grew, AI became a development partner — drafting code from my descriptions, which I then reviewed, debugged, and integrated. AI taught me programming concepts and helped me solve problems. Every design decision and system architecture is mine. Art: AI-generated with extensive human direction and manual editing. Some pieces required 15 pages of descriptions. I often assemble final art from multiple elements — finding references, combining parts, and making hands-on edits until it matches my vision. Animation: The first 14 enemies and 2 bosses were animated by me personally in DragonBones. For newer content, I'm exploring AI-generated animations and working to make them feel personal and consistent with the game's style — you can see examples with the later bosses. Some of these I'm still not satisfied with and will redo, which is just part of the process. Music: I produced 350+ tracks using AI music tools and curated the best for the game. All creative direction — mood, style, placement — is mine. Writing: All card text, lore, descriptions, and UI text are written by me. AI occasionally helps with polish. Game Design: Every mechanic, card interaction, and balance decision comes from a lifetime of gaming — hundreds of board games, decades of Magic: The Gathering, a career at Blizzard Entertainment, and more consoles than most people can count. AI does not design games. That part is entirely human. EDIT1: I felt the need to mention that I got diagnosed with ADHD last year, at the age of 47. The reason I could never learn coding in a traditional way is my attention span. If I am not interested it is super hard, and if I am interested it is super awesome. I get excited when I can talk and describe how I want my game to feel and function. The AI converts that to code, and together we've created a way for me to follow my dream and make a game that I want to play. I have thought to myself many times during development that I wish I knew how to make this myself, and I wish I was able to just learn and do things like most people. But here we are. "EDIT2: I updated the Code section to be more precise. I only wrote code entirely by hand for the first three months. After that, AI and I worked together — I designed and described what I needed in detail, AI drafted it, and I reviewed, debugged, and integrated everything."

Creator
tripleslai
Reviews
-
Added
Mar 18, 2026
Marshals of YoreSteam
Disclosure

Perk images and Marshal portraits are generated using generative AI and edited manually for artistic coherency.

Creator
One Man Horde
Reviews
28
Added
Mar 18, 2026
Awaken 8Steam
Disclosure

Developed using a hybrid production workflow combining traditional digital art, manual refinement, and modern tools

Creator
Heartily Studios
Reviews
-
Added
Mar 18, 2026
金砂梦咒Golden Sand Dream CurseSteam
Disclosure

The promotional video in the game uses MIDJOURNEY to generate keyframe images and AI video generation software to synthesize animated videos of "past events" in the game. In the inspiration for building some game models, AI concept image production experiments were used

Creator
金砂梦咒制作组
Reviews
10
Added
Mar 18, 2026
Reach For The StarsSteam
Disclosure

This game utilizes AI technology for coding. This has led to a dramatic improvement in coding, which is a difficult task for the creators, leading to increased efficiency. Artwork is created manually by the development team.

Creator
あいあい
Reviews
-
Added
Mar 18, 2026
Forgotten Beginnings: A New AfterlifeSteam
Disclosure

Clicked the AI tag because I used ChatGPT to help me generate code to have easier (for me) control over moving windows with the Bestiary plugin. I also used it to create the "drop % of party currency on escape" mechanic. That's all it's been used for, nothing else.

Creator
james5272
Reviews
-
Added
Mar 18, 2026
Abomination OpsSteam
Disclosure

AI was used to create the visual art, music, voices, and sound effects. Abomination Ops was developed to demonstrate how modern artificial intelligence tools can be harnessed to craft a fully cinematic experience accessible to everyone. The story, world, and characters were conceived and written by a human being.

Creator
Dynamic Solutions Megacorp
Reviews
-
Added
Mar 18, 2026
Humanity Echo: Cyberpunk RPGSteam
Disclosure

The game uses pre-created images (background illustrations and some in-game items) generated using generative AI tools. All such content has been edited, stylized, and integrated by the development team, and will be replaced before release.

Creator
Sympathy Systems
Reviews
-
Added
Mar 18, 2026
炽澜号Steam
Disclosure

We only used AI to generate videos of the ship and some outdoor shots, without involving portraits.

Creator
北京万合瑞晟文化传媒有限公司
Reviews
1.4k
Added
Mar 18, 2026
Knights vs Nature 2Steam
Disclosure

This store page includes promotional assets that were partially created or enhanced using AI-based tools.

Creator
Poemagames
Reviews
-
Added
Mar 18, 2026
Vita: The Ember OracleSteam
Disclosure

The AI disclosure is checked per Steam policy due to placeholder images used on the store page during early development. All placeholders within the game, as well as the original store page screenshots, have since been removed and replaced with final, hand-crafted images authored by the developer.

Creator
Desert Tsunami
Reviews
-
Added
Mar 18, 2026
Light FallSteam
Disclosure

AI tools were used to create some videos, paint characters, scenarios and weapons, as well as to correct texts and help identify difficult bugs. All AI-generated material was manually reviewed to ensure quality and consistency with the project.

Creator
Black King Games
Reviews
-
Added
Mar 18, 2026
ECHO Re:KillSteam
Disclosure

Pre-rendered content generated by AI for use in games, store pages, marketing materials, and community assets. Nothing in the game is generated by AI in real time.

Creator
MulPersona
Reviews
-
Added
Mar 18, 2026
Seed 2313Steam
Disclosure

The game utilizes AI to generate some scene assets, UI icons, and background music, enriching the gameplay experience.

Creator
DaShanGames
Reviews
-
Added
Mar 18, 2026
Dancing with Shadows: PrologueSteam
Disclosure

Some of the backgrounds for scenes are AI rendered. Ideally, these are placeholders which will be replaced if the game is well received and further developed.

Creator
Glass Umbrella Inc.
Reviews
25
Added
Mar 18, 2026
MobsteriaSteam
Disclosure

Character portraits, item images, and visual assets are generated using AI image creation tools Some narrative content, including mission descriptions and flavor text, incorporates AI-assisted writing to enhance storytelling depth and variety

Creator
JRichards
Reviews
-
Added
Mar 18, 2026
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