25,706 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

WARARA!Steam
Disclosure

During the development process, I may use procedural generation and AI-based tools to assist with content creation. In all such cases, the final product reflects my own creativity and artistic expression as a solo developer. Examples include the creation of the game's background music and certain graphical assets.

Creator
Last Round Games
Reviews
-
Added
Jul 17, 2026
Turbo Era BossSteam
Disclosure

Turbo Era Boss uses generative AI as part of its indie production workflow. Some pre-rendered visual assets, store capsule artwork, promotional/community images, and draft text/localization may be created or refined with AI-assisted tools. The game does not use live generative AI during gameplay. All AI-assisted material is reviewed, edited, and approved by Team76 before publication, and we avoid real team logos, real sponsors, driver likenesses, and other protected branding.

Creator
Team76
Reviews
-
Added
Jul 17, 2026
KEEP GAMINGSteam
Disclosure

Some of this game's mechanics and visuals were created with the help of AI.

Creator
E-Serenity
Reviews
-
Added
Jul 17, 2026
Pixel Motion StudioSteam
Disclosure

We want to be 100% clear: this software does not generate AI artwork. All animation, rendering, and creation tools are powered entirely by traditional algorithmic code. The use of AI is strictly limited to: • Text Localization: Assisted translations for store and interface text. • Legacy Shape Detection: An optional, legacy computer-vision model that can be toggled on solely to assist with detecting edges and outlines. It does not generate art from prompts or models, and can be completely ignored in favour of our standard, non-AI outline tools.

Creator
ChallAcc
Reviews
-
Added
Jul 17, 2026
MA 3 – President SimulatorSteam
Disclosure

Some visual assets in this game (such as illustrations, icons, and background images) were created with the assistance of generative AI tools. All AI-generated content was reviewed, edited, and curated by our development team before being included in the game.

Creator
Oxiwyle Inc.
Reviews
-
Added
Jul 17, 2026
Wild Crazy 8sSteam
Disclosure

Card face art, in-game icons, and some store artwork were generated with locally-run image-generation models (Qwen-Image), then curated and composited by the developer. No AI content is generated at runtime.

Creator
Slop Studio
Reviews
-
Added
Jul 17, 2026
乾坤搜神记Steam
Disclosure

AI tools were utilized for revisions across CG art, music, character assets and environmental scenes.

Creator
LI BIN
Reviews
-
Added
Jul 17, 2026
Run it Back: 90 Days to RaceSteam
Disclosure

Run It Back: 90 Days to Race is developed solo. Illustrating the game's scenes, key art, and character art by hand wasn't feasible working alone, so AI image-generation tools are used as part of the art pipeline — some pieces generated directly from text prompts, others produced by restyling real photographic references into the game's illustrated art style. All AI-assisted artwork was selected and curated by the developer. No AI-generated content is created live during gameplay.

Creator
EmptyFolder Studio
Reviews
-
Added
Jul 17, 2026
Mythia Wild BondsSteam
Disclosure

Mythia Wild Bonds was designed and built by a solo developer, game design, art direction, sound direction, and architecture are all the developer's own. AI generation tools were used to accelerate production of pixel art, sound effects, and music, each piece selected, reworked, and approved within the game's art bible and audio direction; code was also developed with AI pair-programming assistance, with all game systems designed by the developer. No content is AI-generated at runtime.

Creator
Vilson J. Santos
Reviews
-
Added
Jul 17, 2026
Scrap SnapSteam
Disclosure

Generative AI was only utilized to assist with programming and coding during development. No AI-generated assets, such as images, graphics, or audio, were used in this game.

Creator
BinkyGames
Reviews
-
Added
Jul 17, 2026
Cielvia-Inherited By Defeat-Steam
Disclosure

Some visual assets and audio assets used in this game were created or assisted using generative AI tools. All AI-generated content has been reviewed, edited, and integrated by the developer as part of the game's production process. The game does not generate content using AI during gameplay.

Creator
桃茂フェリス
Reviews
-
Added
Jul 17, 2026
Imperium Sine Fine: Eternal EmperorSteam
Disclosure

As a solo developer, I used generative AI tools to help create some of the game's icons, artwork, and written text, which I then reviewed and edited by hand. The game's design, code, and systems are my own work, and the world, its factions, and its story are built on lore I have developed across the Imperium Sine Fine saga. Nothing is AI-generated during gameplay.

Creator
Peter Norberg
Reviews
-
Added
Jul 17, 2026
1x1 Street Football: mini soccer PvPSteam
Disclosure

Generative AI was used to assist in the creation of some promotional and marketing materials (such as key art). All in-game content, gameplay, and screenshots are created without the use of generative AI.

Creator
Witenovastudio OÜ
Reviews
-
Added
Jul 17, 2026
8BIT HUNTERSteam
Disclosure

This game uses AI-generated content for marketing and promotional materials, including the game trailer, teaser, Steam capsule images, title images, and other marketing assets. Most of the AI-generated images were additionally edited and refined by our team using artistic and creative techniques to better fit the game's visual style. The AI-generated content is limited to external marketing materials only. All actual gameplay, game mechanics, and in-game content were created by the development team.

Creator
John Mountain Studio
Reviews
-
Added
Jul 17, 2026
Alien HuntSteam
Disclosure

This is a solo-developed game. Some visual assets were created with the assistance of generative AI. I started from my own sketches and concepts, then used AI to generate and refine artwork, with all final assets reviewed and integrated by me.

Creator
Myrt
Reviews
-
Added
Jul 17, 2026
Leave On TimeSteam
Disclosure

All visual and audio contents are hand crafted (or mouth), AI is only used on optimal background multiplayer coding logic.

Creator
LoT Studio
Reviews
-
Added
Jul 17, 2026
Sorry, You’re on the MenuSteam
Disclosure

Generative AI tools were used to assist with initial translations of localization texts and as a starting point for a limited number of visual concepts. All AI-assisted translations were manually reviewed and edited. The visual concepts were substantially reworked and adapted by the developer to match the game’s original art style before being included in the final game.

Creator
Blue Ember Point
Reviews
-
Added
Jul 17, 2026
ElsewarSteam
Disclosure

Being a small 2 person team in a startup studio working on this project while juggling other responsibilities; we used AI to generate base artwork that we then modified. We strived to use a fantasy theme based on Cubism as an art style so we wouldnt be ripping a specific artist's work. All Artwork in game has been edited to fit the game, there is no raw AI content present.

Creator
Sannatorium Studios
Reviews
-
Added
Jul 17, 2026
Station 42Steam
Disclosure

This game developer uses AI only for a few music tracks (with licence) and one sprite generated and modified FROM the original developer artwork (the main menu "station 42 sprite"). All artwork, ui, and sounds effects do NOT use AI whatsoever.

Creator
Adadgio Interactive
Reviews
-
Added
Jul 17, 2026
Supermarket Simulator: Idle Tycoon ClickerSteam
Disclosure

During the development of this game, AI tools were used solely as a coding assistance aid — primarily to help identify and fix minor bugs, and to assist with small code corrections and improvements. AI was not used to generate any content experienced by the player, including visual assets, audio, narrative or in-game text. All artwork, sound, and written content presented to the player are original and human-created. The AI usage disclosed here is limited to development-side coding assistance and does not appear as generated content within the final player-facing experience.

Creator
ArPeaKK Games
Reviews
-
Added
Jul 16, 2026
MA 2 – President SimulatorSteam
Disclosure

Some visual assets in this game (such as illustrations, icons, and background images) were created with the assistance of generative AI tools. All AI-generated content was reviewed, edited, and curated by our development team before being included in the game.

Creator
Oxiwyle Inc.
Reviews
-
Added
Jul 16, 2026
DeepDig: TogetherSteam
Disclosure

AI was used for some in game icons, store page images, and some developer workflows in programming.

Creator
Wolf Studios
Reviews
-
Added
Jul 16, 2026
VizzaSteam
Disclosure

Generative AI was used during the coding of this game.

Creator
Zelda Hessler
Reviews
-
Added
Jul 15, 2026
Digital SurvivorSteam
Disclosure

AI was used for the code base and art/design of the game to allow development by only one person, Henrik Kjærulff.

Creator
Henrik 'WackyJacky101' Kjærulff
Reviews
-
Added
Jul 15, 2026
One More LeafSteam
Disclosure

This game's development made partial use of generative AI tools. Generative AI (ChatGPT and ElevenLabs' image generation features) was used to create some artwork, including the title screen and field background images, the title logo, and some of the special clover and UI icons. ElevenLabs' audio generation features were used for the BGM and sound effects. Generative AI was also used to help localize the game into languages other than Japanese (English, Simplified Chinese, Traditional Chinese, Korean, Russian, Spanish, Brazilian Portuguese, German, and French). All AI-generated assets and translations were reviewed and adjusted by the developer before being incorporated into the game.

Creator
kaitoraman7
Reviews
-
Added
Jul 15, 2026
App Developer TycoonSteam
Disclosure

AI was used in some of the code generation, image generation, and text. All content has been thoroughly vetted without AI.

Creator
Pixelquiz
Reviews
-
Added
Jul 15, 2026
RiverDevilSteam
Disclosure

Some visual assets, concept art, character portraits, promotional images, and store-related materials may be created or assisted using generative AI tools. All AI-assisted content is reviewed and edited by the developer before use. The game does not use real-time AI generation during gameplay.

Creator
Brown Eaves Game Studio
Reviews
-
Added
Jul 15, 2026
FleetForgeSteam
Disclosure

Some audio assets use curated, pre-rendered sound effects generated or iterated with AI tools. FleetForge does not use live in-game generative AI.

Creator
Text Arcade
Reviews
-
Added
Jul 15, 2026
Mine the DeepSteam
Disclosure

Generative AI was used during development to assist with portions of the game's artwork, Steam store assets, sound effects, and voice narration. All AI-assisted content has been reviewed, edited, and/or refined by the developer. No generative AI is used during gameplay.

Creator
WRONG POTATO GAMES
Reviews
-
Added
Jul 15, 2026
FacrobrySteam
Disclosure

AI was used to create the game's musical accompaniment.

Creator
Agenosovgame
Reviews
-
Added
Jul 15, 2026
Cozy CoastSteam
Disclosure

We have used Generative AI for coding assisted task and development of some of the features. Assets are all untouched by AI.

Creator
Médéric Burlet
Reviews
-
Added
Jul 15, 2026
CrossSpellSteam
Disclosure

Generative AI was used to assist with coding/scripting and for the localization of in-game text.

Creator
Inc-Cross
Reviews
-
Added
Jul 15, 2026
Warlords: Deckbuilding AutobattlerSteam
Disclosure

This game's art and music were created during development using generative AI tools. Specifically: the painted 2D illustrations — card art, event illustrations, and background images — were generated with AI image tools, and the background music tracks were produced with AI music tools. In every case the developer reviewed, selected, edited, and finalized the results, which ship as fixed image and audio files.

Creator
Paul Booth
Reviews
-
Added
Jul 15, 2026
Necromancer Idle: The Endless DrainSteam
Disclosure

AI tools were used during development. The interface translations (English, French, German, Italian and Portuguese) and the log translations were generated with AI assistance, under the developer's direction and with human review. The game does not generate AI content at runtime.

Creator
JBlivion
Reviews
15
Added
Jul 15, 2026
GuessSteam
Disclosure

The design of this game is mostly done by ai. Other aspects, including music, is not AI-Generated.

Creator
Orange Mango Games
Reviews
-
Added
Jul 15, 2026
SacriForgeSteam
Disclosure

Some of the content in SacriForge was created with the help of generative AI tools during development, including 2D art and illustrations, music, sound effects, and text. All AI-assisted content was reviewed and edited by the developer.

Creator
RapidRush
Reviews
-
Added
Jul 15, 2026
Coin & SteelSteam
Disclosure

This game was developed with the assistance of generative AI. AI was used to help create code, written content, and some visual assets under the developer's direction. All AI-generated content is reviewed and integrated by the developer. The game does not use live generative AI during gameplay.

Creator
Akelmor Game Studio
Reviews
-
Added
Jul 15, 2026
FarmabotSteam
Disclosure

Some of the 2D art in Farmabot — including certain character, creature and crop sprites, cutscene background illustrations, and the game's store page / marketing images (capsules, icon, key art) — was produced with the assistance of locally-run generative AI image tools (Stable Diffusion). All AI-assisted assets are pre-generated (there is no live or runtime AI generation in the game); every asset was curated, edited, and assembled by the developer before inclusion.

Creator
Mineabot
Reviews
-
Added
Jul 15, 2026
To Raise a KingSteam
Disclosure

To Raise a King was made by one person working with AI collaborators. AI tools were used in the following ways during development, and every AI output shipped in the game was reviewed, curated, edited, and approved by the developer before inclusion. Source code. Written in collaboration with Anthropic's Claude, with the developer directing architecture, reviewing every change, and testing behavior. Character and scene illustrations. Generated locally with the FLUX.2 image model running in ComfyUI. Prompts, reference images, layered compositions, and final selections were all authored and curated by the developer. Voice acting. Voices were produced with ElevenLabs. The developer cast each role, wrote each line, directed the delivery through iteration, and hand-picked the takes shipped in the game. Music and sound. Music and select sound effects were produced with ElevenLabs' music generation. Tracks were selected, edited, and placed by the developer. Writing and design. Story beats, dialogue, and system design were developed collaboratively with Claude, with the developer as the final author. The developer confirms they hold or have licensed the rights to use these tools' outputs commercially, and has taken reasonable steps to ensure no infringing or unlawful content was produced.

Creator
Stagnant Technologies LLC
Reviews
-
Added
Jul 15, 2026
LumenfallSteam
Disclosure

Lumenfall is built by a small studio using AI-assisted development tools. Some pre-generated content — including portions of the game's code, the store page text, and the 2D promotional/capsule artwork and achievement icons — was created with the help of AI tools, always under human direction and review. The game does not generate any content with AI at runtime; everything you play is fixed, hand-tuned content.

Creator
Luminary Analytics
Reviews
-
Added
Jul 15, 2026
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