25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

CHEST UP DEFENSESteam
Disclosure

Generative AI was used during development to assist with some images, translations, and background music.

Creator
K-Cookie Games
Reviews
-
Added
Sep 24, 2026
AVELUNESteam
Disclosure

The protagonist was entirely hand-drawn. Some of the in-game tilesets, objects, background music, and sound effects were created using generative AI, and all AI-generated assets were manually retouched and edited by me before being used in the game.No generative AI content is generated during gameplay.

Creator
Skyho
Reviews
-
Added
Sep 24, 2026
JavelinSteam
Disclosure

I use generative technologies strictly in a supporting role, including: brain-storming; editing text; altering images; research; transcription… Generated assets are never the first seed nor the last product of any content in my games.

Creator
Alex Henry
Reviews
-
Added
Sep 24, 2026
Eclipsis OnlineSteam
Disclosure

We use AI as a production tool in areas of development, with all creative direction, concepts, and final assembly done by humans: Code assistance: AI tools help us write and debug GDScript/shader code for our Godot 4.5 engine. All architecture, game design decisions, and systems design are human-led. 3D models and art assets: Some 3D models and textures are AI-generated or AI-assisted, then manually cleaned up, retopologized, and integrated by hand. Final visual style and direction are decided by us. Audio: Some sound effects and audio elements are AI-generated, then curated, edited, and mixed to fit the game. Everything else — the game concept, world design, story, gameplay systems, and the process of bringing all elements together into the final game — is entirely human-made.

Creator
Eclipsis
Reviews
-
Added
Sep 24, 2026
Pintsized PlatoonSteam
Disclosure

I built my own Agentic AI harness, and then used it to build this game, including some assets & animations etc.. I'm not a developer, I'm a Functional/UX/Graphic Designer that finally found a tool that could help me build my dream games... There is no AI running in the game or generating anything live. I wouldn't consider the game "vibe coded", it has been months of obsessive iterations to ensure the functionality and user experience is of the highest level, which was 100% designed and directed by me, using Agentic AI to build to order. It's far from a "one-shot" prompt hope and prayer... and I think you'll be surprised when you see it.

Creator
Unhinged Interactive
Reviews
-
Added
Sep 24, 2026
Dwarf ForgeSteam
Disclosure

No generative AI content ships in the game itself — all in-game art, music, sound effects, writing, and design were created by the developer. Generative AI was used only to create some of the store/marketing capsule images.

Creator
Astral Drifter Games
Reviews
-
Added
Sep 24, 2026
AstroveinSteam
Disclosure

Astrovein was developed with the help of AI tools. The following content is AI-generated and was reviewed by the developer: - Source code: partially AI-generated, reviewed and tested by the developer. - Store artwork (capsule images and promotional art): AI-generated. - Character portraits (captains): AI-generated. - Store page copy: drafted with AI assistance, then edited and approved by the developer. The in-game 3D models, sound effects, and music are licensed third-party assets (not AI-generated). No AI content is generated live while the game is running.

Creator
Yukn Games
Reviews
-
Added
Sep 24, 2026
Archemyst: Alchemy ShopSteam
Disclosure

During development, some of the game's art assets were created with the help of AI image-generation tools, then curated, adjusted, and integrated by hand. The game does not generate any AI content in real time during play.

Creator
Maple Leaf
Reviews
-
Added
Sep 24, 2026
Ogro Buchón: Barrio MultiversalSteam
Disclosure

Some visual assets and promotional artwork included in the game were created or assisted with generative AI tools during development. These assets were subsequently edited, adjusted, animated, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
John Michel Rivera de Leon
Reviews
-
Added
Sep 24, 2026
GroundInFlamesSteam
Disclosure

We use AI tools as part of our development pipeline: some images were generated with AI, and AI-assisted tools support parts of the production process. Everything produced this way is reviewed, edited and integrated by hand - the design, gameplay systems and final content are our own work.

Creator
VasyliyBritva
Reviews
-
Added
Sep 24, 2026
World War WhackSteam
Disclosure

Generative AI tools were used during development to help create some of the game's artwork, including zombie character sprites, hammer icons, achievement icons. All AI-assisted artwork was reviewed and selected by the developer before being included in the final game. The store page description was also written with the assistance of an AI writing tool.

Creator
Groundbreakers
Reviews
-
Added
Sep 24, 2026
WarlordsSteam
Disclosure

Generative AI tools were used as part of the development process to assist with code and a small portion of the visual assets.

Creator
Howlerz Games
Reviews
-
Added
Sep 24, 2026
Reaper GPSteam
Disclosure

We cautiously use AI for extending our 2D elements such as icons. We always start with OUR art first. All in game 3D art is created by artists or uses asset packs from various asset stores.

Creator
M80 Games Inc
Reviews
-
Added
Sep 24, 2026
迷你文明Steam
Disclosure

Part of this game's written content was drafted with generative AI tools — some of the in-game text and the English and Japanese localisations — and was then reviewed and edited by the developer. All of it is pre-generated: the game calls no AI model at runtime, nothing is created live by AI while you play, and the computer-controlled opponents are a hand-written, rule-based system. In-game art is original procedural drawing or licensed third-party assets (a third-party icon library under CC BY 3.0); music is licensed from Kevin MacLeod (CC BY 3.0); sound effects are CC0; and the store capsule images are drawn procedurally inside the engine. Full asset credits are shown in the game's "Assets & License" screen.

Creator
yyyz26
Reviews
-
Added
Sep 24, 2026
AshfieldSteam
Disclosure

Some store and marketing images were created with generative AI tools. Parts of the in-game UI artwork were also created or assisted with generative AI, then reviewed and integrated by the developer. All other game content is human-authored or from licensed third-party assets. No generative AI content is created live during gameplay.

Creator
Pioneer Games
Reviews
-
Added
Sep 24, 2026
TouwersSteam
Disclosure

AI used for productivity assistance and maintenance of the code base.

Creator
Lily's Little Adventures
Reviews
-
Added
Sep 24, 2026
Merge CommandSteam
Disclosure

Some visual assets were initially created with the help of AI tools and manually reworked

Creator
Dudindie
Reviews
-
Added
Sep 24, 2026
Bardo SpaceshipSteam
Disclosure

ONLY FOR DEMO - placeholder visual assets. All writing, music, and gameplay elements are human-made.

Creator
Alex Getz
Reviews
-
Added
Sep 24, 2026
Corpo DogSteam
Disclosure

Generative AI tools were used to create various pre-rendered background images seen in menus, game over screens, and illustrative posters within the game world.

Creator
Und3rDawg Studio
Reviews
-
Added
Sep 24, 2026
Thrive ZSteam
Disclosure

Ive used AI for my Store Page and my title screen, added some of my own flare to it. I used AI for my portraits in game for my shop keepers Everything else was used from a humble bundle I bought back in 2020 - Zombie TDS 2d Game kit

Creator
CASH
Reviews
-
Added
Sep 24, 2026
MoltenfallSteam
Disclosure

Generative AI was used during development to create certain ability icons and a small number of sound effects.

Creator
Latsnok
Reviews
-
Added
Sep 24, 2026
Star Heir: Dark CrusadeSteam
Disclosure

Used in simple artwork, NPC chat systems, tactical realism systems, enhanced system design, economy management, debugging and design assistance.

Creator
Faithful Works
Reviews
-
Added
Sep 24, 2026
CrownspatSteam
Disclosure

Generative AI tools were used during development to help create some visual assets and localized text, including Steam store artwork and achievement icons. This content is prepared in advance and included as fixed assets and text. Crownspat does not use generative AI to create content during gameplay and does not connect to external AI services.

Creator
Gambit Forge
Reviews
-
Added
Sep 24, 2026
Fort BurtonSteam
Disclosure

Generative AI tools were used during development to assist with language translation and localization, as well as researching historical and contextual lore to ensure narrative accuracy. All final text, gameplay content, and lore were reviewed and edited by human creators.

Creator
Ledx
Reviews
-
Added
Sep 24, 2026
Coding WarSteam
Disclosure

The game to contain art assets generated by artificial intelligence

Creator
Piece Of Voxel
Reviews
-
Added
Sep 24, 2026
修仙行Steam
Disclosure

Some static art assets and store promotional texts of this game are drafted with generative AI. All AI-generated materials have been manually checked for copyright and revised by the development team. No dynamic AI content will be generated in real time during gameplay.

Creator
青行互娱
Reviews
-
Added
Sep 24, 2026
AuryalisSteam
Disclosure

This game is a solo project. Due to budget constraints and the reality of being a one-person team, I used AI assistance to generate the artwork and soundtracks. This choice was made to ensure the project could be fully realized and shared with players.

Creator
RUFS GAMES
Reviews
-
Added
Sep 24, 2026
LeafmanSteam
Disclosure

This game was made with the help of generative AI tools, which were used for its art, music, sound, text and marketing materials. Nothing is generated by AI while you play.

Creator
Wha Games
Reviews
-
Added
Sep 23, 2026
Land of GlarefallSteam
Disclosure

Generative AI tools were used to assist with some visual assets and localization. All AI-assisted content was reviewed and edited by the development team before being included in the final game.

Creator
BLAIKE GAMES
Reviews
-
Added
Sep 23, 2026
Astro ProtocolSteam
Disclosure

Experimental translation beta branch includes generative large language model assisted translations.

Creator
Null Vector Studios
Reviews
66
Added
Sep 23, 2026
Orbital SweeperSteam
Disclosure

Generative AI tools were used throughout the development of this game to assist in the creation of visual assets, audio, and other content. All AI-generated outputs underwent extensive manual curation, review, and post-processing by our team.

Creator
852kbstudio
Reviews
-
Added
Sep 22, 2026
MeepertonvilleSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some visual assets, textures, and promotional artwork. All AI-assisted content was reviewed, selected, edited where appropriate, and integrated by the developer.

Creator
SunlightTrippin
Reviews
-
Added
Sep 22, 2026
PurrtaliationSteam
Disclosure

Generative AI tools assisted in creating some of Purrtaliation’s character artwork, textures, promotional images, story, dialogue, and original music, as well as portions of its code and procedural 3D models and animations. This content was created during development. The game does not use generative AI to create new content during gameplay or send player input to generative AI services.

Creator
MrAgent
Reviews
-
Added
Sep 22, 2026
ChessticsSteam
Disclosure

Some art, music and the non-English translations were created with the help of AI tools during development, then edited by hand. Everything ships as static files; nothing is generated while you play.

Creator
Florian Strasser
Reviews
-
Added
Sep 22, 2026
SpellchainerSteam
Disclosure

Spellchainer is made by a solo developer. I used generative AI sporadically to help fill gaps in artwork and textures, including selected in-game and marketing visuals. These assets were reviewed and edited before inclusion. No content is generated by AI during gameplay.

Creator
SigmaX
Reviews
-
Added
Sep 22, 2026
Zombie JunctionSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Zombie Junction Studio
Reviews
-
Added
Sep 22, 2026
Midnight GunwatchSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Midnight Gunwatch Studio
Reviews
-
Added
Sep 22, 2026
Battleborne IslesSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Battleborne Isles Studio
Reviews
-
Added
Sep 22, 2026
Cannonwake ClashSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Cannonwake Clash Studio
Reviews
-
Added
Sep 22, 2026
Taktiko MaximaSteam
Disclosure

I use generative technologies strictly in a supporting role, including: brain-storming; editing text; altering images; research; transcription… Generated assets are never the first seed nor the last product of any content in my games.

Creator
Alex Henry
Reviews
-
Added
Sep 22, 2026
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