25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Doors of IllusionSteam
Disclosure

This game uses generative AI tools to help create certain music, voice, and audio elements. Additional sound effects and audio assets are sourced from commercially licensed asset libraries.

Creator
Paggart Studio
Reviews
-
Added
Jun 28, 2026
Another Slop GameSteam
Disclosure

This product uses generative AI only for a limited amount of pre-generated visual assets. These include certain user interface artwork used in the game menus, as well as some promotional/store page visual assets such as header images and the game logo. Generative AI is not used to generate gameplay, characters, levels, story content, player-facing text, or any real-time content during gameplay. All AI-assisted assets are manually reviewed, edited where necessary, and selected by the developer before being included in the product or its store page.

Creator
DAEVON
Reviews
-
Added
Jun 28, 2026
Cues From The PastSteam
Disclosure

Some assets in this game were assisted by generative AI tools during development, including parts of the audio and other elements.

Creator
Zrmdov
Reviews
-
Added
Jun 28, 2026
FOCUSSteam
Disclosure

FOCUS uses generative AI to assist in creating some in-game texture/background assets and the store capsule art. These are hand-edited and finalized by the developer. All design, code, and gameplay are human-made, and no AI content is generated at runtime.

Creator
kuma-hacker
Reviews
-
Added
Jun 28, 2026
7743Steam
Disclosure

7743 includes a small handful of AI generated art. This includes, and is limited to only textures. The degree of AI generated textures within 7743 is likely less than 5%

Creator
Stanislaw Truchowski
Reviews
11
Added
Jun 28, 2026
Twelve BoxesSteam
Disclosure

Generative AI tools were used during development to assist with programming, concept art, marketing artwork, and the creation of some 3D assets. All AI-assisted content was reviewed, modified where necessary, and approved by the developer before being included in the game. The game does not use generative AI to create content in real time for players.

Creator
pashooter
Reviews
-
Added
Jun 28, 2026
Case AnalystSteam
Disclosure

The development of this game made use of AI-generated content. Specifically, some of the in-game images, video sequences and character voice-over were created with the help of generative AI tools. All AI-generated assets were reviewed, curated and edited by the development team before inclusion in the final product

Creator
Luca Panteghini
Reviews
-
Added
Jun 28, 2026
Casa de Cuy: A Finca Full of FluffSteam
Disclosure

Generative AI was used to assist with localization/translation of in-game text. All translated text is pre-generated and included with the game as static content. The game does not generate AI content during gameplay. All artwork is hand-drawn, the music was created by human artists, and all programming was done manually.

Creator
Starline Arcade
Reviews
-
Added
Jun 28, 2026
记忆收藏家 · The Memory MenderSteam
Disclosure

This game uses AI-generated art assets (ComfyUI / Stable Diffusion XL) and music (AceStep). All AI-generated content was created during development and is fixed in the final build. No AI APIs are called at runtime.

Creator
Xiang
Reviews
-
Added
Jun 28, 2026
SCRIBBLE HUNTSteam
Disclosure

Some store page images and promotional art of this game are made with generative AI; no real-time AI generation occurs in-game

Creator
SCRIBBLE BUNNY
Reviews
-
Added
Jun 27, 2026
Tidy Up: SpaceshipSteam
Disclosure

ChatGPT/Codex was used to assist with writing and editing code. One main menu background image was generated using ChatGPT. All AI-assisted work was reviewed by the developer.

Creator
GreatDani
Reviews
46
Added
Jun 27, 2026
Golden Years Nursing HomeSteam
Disclosure

We want to be upfront about how AI tools were used during the development of Golden Years. This is a small indie project built mostly by hand, but a few AI assisted elements were used to help speed up production. Where AI Was Used A handful of environmental textures, about five or six total, were created or retextured using AI tools. These are simple surface materials used to add extra detail to the environment. Every AI assisted texture was manually edited, cleaned up, and adjusted to fit the game's style. Where AI Was Not Used All of the core creative work in Golden Years is fully handcrafted. This includes: Level design and layout Atmosphere, lighting, and mood Gameplay systems and mechanics Environmental storytelling Overall direction and feel of the game No AI tools were used to design gameplay, build levels, or shape the game's atmosphere. Store Page and Descriptions Some of the text on the Steam store page may use AI assistance for drafting or polishing. All final wording is reviewed and edited to make sure it accurately represents the game. Gameplay Logic AI is not used for in game decision making, player behavior, or gameplay logic. Everything that affects how the game plays is traditionally designed and implemented.

Creator
Iron Tank Studios
Reviews
-
Added
Jun 15, 2026
Know Lychees / 来高州识荔枝Steam
Disclosure

This game utilizes generative AI technology during development. The game's program code, art assets (including characters, scenes, and props), as well as music/sound effects, were generated with the assistance of AI. Game design, project management, gameplay conception, overall development, testing, and debugging were all performed by a human developer. All AI-generated content has been manually curated, modified, and integrated to align with the game's cultural theme and quality standards.

Creator
Big & Curly Games
Reviews
-
Added
Jun 14, 2026
Find Cats 7 Art & AlchemySteam
Disclosure

Some art assets and music pieces are created with AI tools, followed by manual editing and secondary creative refinement.

Creator
Happy Fish
Reviews
-
Added
Jun 13, 2026
Escape from UmbraSteam
Disclosure

We want to be fully transparent with our community about how we develop our game. In this project, we have integrated Artificial Intelligence (AI) tools as an operational support for our team. How we use it: - Process optimization: It helps us streamline technical tasks and repetitive workflows. - Efficiency: It allows us to deliver better work and move forward much faster. - Resource maximization: It enables the team to save time on mechanical processes to focus on the final game polish. Our commitment to craftsmanship: - Total human control: No element of the final game has been left solely to AI. - Expert review: Every technical asset or piece of content goes through a rigorous human editing filter. - Manual work behind everything: Technology only optimizes our delivery times, but there is always genuine craftsmanship behind every asset. - Guaranteed quality: We use AI to empower our team's capabilities, ensuring the essence and final finish of the game remain 100% human. Thank you for your constant support!

Creator
WildSphere
Reviews
-
Added
Jun 12, 2026
Indefinite: IntakeSteam
Disclosure

Some visual assets in the game were created or assisted using AI-based tools during development. All generated content has been reviewed, modified, and integrated to fit the game's style and design.

Creator
Mikail Erdal
Reviews
-
Added
Jun 9, 2026
50 Sloths in Costa RicaSteam
Disclosure

The game does not feature any live or procedurally generated AI content. The entire player experience consists of fixed, hand-crafted assets with AI assistance and static, local code.

Creator
Sephinom
Reviews
-
Added
Jun 8, 2026
Last DoseSteam
Disclosure

Generative AI tools were used during development to assist in creating, texturing, and editing background elements for the promotional marketing materials, library assets, and store page capsules. No AI content is generated live during gameplay.

Creator
XdevjabeR
Reviews
-
Added
Jun 8, 2026
Phil in the MirrorSteam
Disclosure

Some background music in this game was created with the assistance of generative AI tools. The final selection, editing, and implementation of the music were handled by the developer.

Creator
Lunanod
Reviews
30
Added
Jun 7, 2026
Aiya DesireSteam
Disclosure

This game uses generative AI tools for code creation, refactoring, debugging assistance, and drafting and revising store text. All AI-generated output is reviewed and edited by the developer before use. The game does not generate AI content during gameplay, nor does it connect to any external AI services.

Creator
VNL Works Inc.
Reviews
-
Added
Jun 6, 2026
Still HereSteam
Disclosure

Some visual promotional materials and graphic assets used for the Steam store page, including logo and marketing imagery, were created or assisted using generative AI tools. All final assets were reviewed, edited and integrated by the developer. No generative AI is used during gameplay, and the game does not generate content in real time.

Creator
LordOfTheCat Art
Reviews
-
Added
Jun 5, 2026
All For $1Steam
Disclosure

We are using AI generated images for our store page materials and some in game visuals (some icons etc.)

Creator
loot ducks
Reviews
-
Added
Jun 5, 2026
Gardens Of LutoniaSteam
Disclosure

AI was used to translate the game into several languages and generate some background images for the menus; the rest was done by hand.

Creator
VOXELMANA
Reviews
-
Added
Jun 4, 2026
Backrooms Dream with Tung Tung Tung SahurSteam
Disclosure

This game includes limited use of artificial intelligence in the creation process. Some translations, and a small number of voice lines may have been assisted, refined, or generated using AI tools. Most voice-acted dialogue was recorded traditionally, and the core narrative, writing, and overall creative direction were created by the development team.

Creator
Source Byte
Reviews
-
Added
Jun 3, 2026
Hidden Turtle PuzzleSteam
Disclosure

AI is used for cinematic cutscenes and certain art assets, but the majority of the work is done manually. Similarly, code workflows include partial generation for certain C++, C#, and HLSL functions.

Creator
OmniScapes Interactive
Reviews
-
Added
Jun 3, 2026
Anomaly WatcherSteam
Disclosure

Generative AI was used strictly as an assistive tool during development. It was utilized to help debug code, optimize scripts, and generate minor background visual elements. All core gameplay mechanics, main graphics, story, and game design were created entirely by the developer.

Creator
No Signal Studio
Reviews
-
Added
Jun 3, 2026
INKUBOSteam
Disclosure

AI was used during development to help fix scripting errors and improve development efficiency. No AI was used in the creation of the game’s levels, menus, UI, or graphic designs.

Creator
DATAPHOBIA INTERACTIVE
Reviews
-
Added
Jun 3, 2026
Echo PandemicSteam
Disclosure

The game itself is made entirely by human hands. All in-game art, music, sound design, and writing are created or directed by human authors without generative AI. All gameplay footage shown on this store page is real, captured from the actual game. Generative AI is used for some marketing materials — including promotional images, social media assets, and capsule art — to support a small independent studio's marketing within budget constraints. These AI-generated images are intended to represent the game's existing hand-made art style. No AI-generated content is shipped inside the game itself. If Echo Pandemic recovers its development costs, capsule images and marketing material will be replaced with commissioned human work.

Creator
Fooldog Studios
Reviews
-
Added
Jun 3, 2026
+=-Steam
Disclosure

The videos seen in game have been generated thanks to multiple AI tools.

Creator
+=- Studio
Reviews
-
Added
Jun 3, 2026
The Disclosure LoopSteam
Disclosure

Some visual assets in this game, including achievement icons and video content, were created with the assistance of AI image generation tools.

Creator
IonianCore
Reviews
-
Added
Jun 3, 2026
Blackwood Lodge: The SiblingsSteam
Disclosure

I use ElevenLabs to create sound effects as well as the voice changing effects. I recorded the lines in the game and used ElevenLabs to alter my voice into the characters you will here in this game. The main character Mesh, some interactable mesh's as well as the main entity within this game were initially generated in MeshyAI and edited by myself in Blender.

Creator
Spice of Life Studios
Reviews
-
Added
Jun 3, 2026
Potions & Passions: Therapist for MonstersSteam
Disclosure

Some of the in-game 2D textures and visual effects were created using AI-based tools. These elements are modified in terms of art and development throughout the production process to ensure they meet our quality standards and creative vision.

Creator
Fronty Games
Reviews
-
Added
Jun 3, 2026
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