25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Peagle XPSteam
Disclosure

This game's code and music were developed with the assistance of generative AI tools.

Creator
Roulianos
Reviews
-
Added
Sep 21, 2026
Tutorial HellSteam
Disclosure

Generative AI was used for most in-game voice lines and sound effects, and for some 3D props.

Creator
Alfamonk
Reviews
-
Added
Sep 20, 2026
The 31st StudentSteam
Disclosure

Generative AI assisted with selected store and library artwork and some localization text. This content was created before release; the game does not use real-time AI generation.

Creator
Threshold Echo
Reviews
-
Added
Sep 19, 2026
Orange WikiSteam
Disclosure

Generative AI tools were used during development to create or assist with 3D models, voice audio, and translations/localization. Generative AI was also used to create and edit promotional artwork for the Steam store and library, including capsule images, backgrounds, and logo artwork.

Creator
Clusion Games
Reviews
-
Added
Sep 19, 2026
WRITE HOUSESteam
Disclosure

AI Generated Content Disclosure Generative AI tools were used to create some of the game's visual assets, audio elements, and code during development: Visuals & Art: Title artwork, in-game graphic assets. Audio: Background music (BGM) and sound effects (SFX). Code: Generative AI was used to assist in writing parts of the code.

Creator
Studio Writehouse
Reviews
-
Added
Sep 19, 2026
Água Suja (Nobody Dies Here)Steam
Disclosure

This game uses generative AI tools in production, under human direction. Part of the 2D art (characters, backgrounds, icons, interface) and part of the text go through these tools, always from direction, references and rules I define, and always reviewed, corrected and approved piece by piece before entering the game. Other art and text in the game were made by hand. All decisions about story, script, scene design, mechanics and art direction are mine. The game has no voice acting, and no AI-generated voice. Nothing is generated while you play: everything the game shows is a fixed file in the package.

Creator
B&B Studios
Reviews
-
Added
Sep 19, 2026
Anomaly ArchivesSteam
Disclosure

Used standard commercial AI image generators (Stable Diffusion/Midjourney) to create some environmental assets and wall decorations.

Creator
Yousf Jawhar
Reviews
-
Added
Sep 19, 2026
Teleport MasterSteam
Disclosure

Generative AI was used as an assistive tool to create and edit store page descriptions and marketing text. All generated content was reviewed and edited by the developer before publication. No generative AI is used during gameplay.

Creator
Fluffy Games
Reviews
-
Added
Sep 19, 2026
Between CatsSteam
Disclosure

AI were used to assist with programming, asset creation, and text preparation.

Creator
Maymaybe
Reviews
-
Added
Sep 19, 2026
Tidy Up the Flower ShopSteam
Disclosure

We use generative AI across all disciplines of game development most often with heavy amounts of human editing. That involves audio and visual art, our logo, and localization. We use it as a productivity tool so we can achieve a higher level of quality, faster, than we would have been able to.

Creator
Over The Moon
Reviews
-
Added
Sep 19, 2026
Programmable Theft Action VI / 拼题猎码手 VISteam
Disclosure

AI was used only for localization and for generating some assets outside the game. The game itself does not use or integrate AI. Any AI use described in the game refers to players using their own external tools.

Creator
GreatZaochen
Reviews
-
Added
Sep 19, 2026
Christmas Mystery: 100 Hidden CatsSteam
Disclosure

AI tools were used during development solely to assist with coding, including identifying and fixing bugs and making minor code corrections and improvements. AI does not generate any content for players during gameplay.

Creator
ArPeaKK Games
Reviews
-
Added
Sep 19, 2026
AVALANCHESteam
Disclosure

Some store-page and marketing artwork for AVALANCHE was created or edited using generative AI. The game does not generate content during gameplay and does not connect to external AI services.

Creator
SGGame
Reviews
-
Added
Sep 19, 2026
LOCKDOWNSteam
Disclosure

Generative AI tools were used during the development of LOCKDOWN to assist in the creation of some artwork and music featured in the game. All AI-assisted content was reviewed, selected, edited, and integrated by the development team. Generative AI is not used to generate content in real time during gameplay.

Creator
M1G GAMES STUDIOS
Reviews
-
Added
Sep 19, 2026
Game Keeper: Somebody Messed Up My Shop!Steam
Disclosure

We want to be transparent about our use of AI. AI was used only as a supporting tool for selected textures and sounds. Due to our limited budget, it helped us create visual assets that would otherwise have been difficult to produce within our resources. We deeply respect the work of real artists. The game’s concept, creative direction, design, and programming were created entirely by humans. AI was used only as a supplementary tool in a limited part of the audio/visual production process.

Creator
VeinStudios
Reviews
-
Added
Sep 19, 2026
Video Store ChaosSteam
Disclosure

Generative AI was used to create cover textures for the game's fictional movies, games and VHS tapes, as well as some movie posters and video content. As a solo indie developer, I used these tools to make a cover library of this scale feasible.

Creator
neovio
Reviews
-
Added
Sep 19, 2026
Dude, Trust MeSteam
Disclosure

AI-generated images are used for the main menu background and loading screens. No other in-game content is AI-generated.

Creator
Sefik Studios
Reviews
-
Added
Sep 19, 2026
Pocket ParadeSteam
Disclosure

Generative AI tools were used during development to assist with programming, debugging, and creating or refining some in-game assets.

Creator
Digital Mishappp
Reviews
-
Added
Sep 19, 2026
Puzzle Arcade PalsSteam
Disclosure

Gemini was used to create two backgrounds that I later blurred and two non-blurred backgrounds for the game's menus. I'm a one-person developer. That means I do everything; and some of it I'm just bad at. I use AI as a tool to cover the gaps: the tasks I hate, the stuff I'd waste hours on just to replace later. The tools don't make the art. Every idea and decision, everything that made it into this game came from me.

Creator
ERMedia
Reviews
-
Added
Sep 19, 2026
RollamonSteam
Disclosure

Helped create base assets from generative AI. Base assets are then edited, remixed, reworked or replaced to increase dev speed.

Creator
Happy Horns
Reviews
-
Added
Sep 18, 2026
Where's WigglyJigglySteam
Disclosure

Generative AI tools were used during development to assist with programming, debugging, and development iteration. No generative AI is used during gameplay, no live AI-generated content is produced, and the game does not connect to external AI services during play.

Creator
CurlyGames
Reviews
-
Added
Sep 18, 2026
Shiny GenSteam
Disclosure

Shiny Gen ships over thirty original games and scenes. Their art, animation frames, music and sound effects were produced with the same AI generation tools the product offers to players, using the third party services listed in our Live-Generated answer. All of it was directed, reviewed and assembled by us before it shipped, and the game code itself is authored and hand edited by our team. No pre generated content in the shipping build is produced from a player's input, and none of it is generated at runtime from our side. Shiny Gen is a game creation tool, so live generation is the product rather than a feature of it. When a player asks for something, we call third party AI services to generate game code, images, animation frames, music, sound effects and 3D models from the text they type. Generation always happens at the player's explicit request, never in the background, and always requires a free Shiny Gen account and an internet connection. Every request goes to an established commercial AI provider: Anthropic, OpenAI, Google, OpenRouter, Cloudflare Workers AI, Runware, Retro Diffusion, Replicate and ElevenLabs. Each request is governed by that provider's usage policy and runs under the provider's own built-in safety systems at their default settings. We never disable, weaken or opt out of a provider's safety system anywhere in our product. OpenAI image generation runs under OpenAI's default moderation, and Google image generation carries Google's SynthID provenance watermarking. Guardrails on our side: - Our Community Rules, which are binding under our Terms of Service and published on our website, set out what may not be generated or shared. They prohibit, among other things, any sexual content involving a minor and sexual imagery of a real person without their consent, and they treat a prompt asking for prohibited content as a breach whether or not the model produces it. - Generation requires a signed in Shiny Gen account. There is no anonymous generation, so every request is attributable to an account. - Generation is rate limited per account and per address, and it is metered against a paid credit balance, so volume abuse is bounded rather than free. - The prompt and the resulting asset are retained against the account that made them, which is what lets us act on a report. - Anyone can report content to support@shinygen.ai. A person on our team reviews each report and can remove the content and close the account responsible. - The in app feed cannot receive player made content. It is served from our own catalogue and is enforced in code: the publish endpoint refuses any caller that is not our own account. Nothing a player generates can appear in another player's feed. - Multiplayer contains no free text channel of any kind. Communication is a closed set of eight fixed emotes, so there is no user to user text surface to moderate. - Player made games are never separate programs. They run as interpreted scripts inside our own sandbox, which is an allowlist: it has no filesystem, network, process or operating system access, and no reflection or dynamic dispatch. A generated game cannot execute native code, start a process, reach the network or read the player's files. We do not permit and do not support the generation of Adult Only sexual content, and we will act on reports received through Steam's in game reporting system and at support@shinygen.ai.

Creator
David Walter
Reviews
-
Added
Sep 18, 2026
HexcavateSteam
Disclosure

Hexcavate uses AI-assisted tools in parts of its development: some UI icons and Images were made with AI image generation. All of it was reviewed and edited by the developer. 2D art, level design, game design and codes are human made or licensed. No content is generated by AI while the game runs.

Creator
Robo Sombrero Studios
Reviews
-
Added
Sep 18, 2026
VocabugSteam
Disclosure

Some pre-rendered visual assets and music were created with generative AI tools, then curated, edited, and integrated by the developer. No AI content is generated during gameplay, and the game does not connect to external AI services.

Creator
Rovshan Garayev
Reviews
-
Added
Sep 18, 2026
EMBERLOSTSteam
Disclosure

Parts of the soundtrack were created with AI-assisted music generation, then edited, mixed and mastered by hand. Some of the game's code and store text were also written with AI assistance. All art, level design and gameplay are hand-made. No content is generated while you play.

Creator
TSD Games
Reviews
-
Added
Sep 18, 2026
Taster's TableSteam
Disclosure

Generative AI was used to brainstorm some character images (but not directly used), and to render some static backgrounds. I also argued with it about coding bugs. It was helpful but not smart.

Creator
Michael Balamotis
Reviews
-
Added
Sep 18, 2026
Minefield MayhemSteam
Disclosure

Artificial Intelligence was used in the programming process and creation of Steam store assets.

Creator
David Allendorfer
Reviews
-
Added
Sep 18, 2026
GARAKEI | ガラケーSteam
Disclosure

Our team uses AI tools to assist development of some in-game content. The final product reflects the creativity and expression of our own development team.

Creator
SATEKI GAMES
Reviews
-
Added
Sep 18, 2026
LOVE COMPANY: A Romance EscapeSteam
Disclosure

Generative AI was used to assist in the creation of some in-game graphical assets and to generate or process some voice audio. All AI-assisted content was created and reviewed during development. The game does not generate AI content during gameplay.

Creator
jbdjgames
Reviews
-
Added
Sep 18, 2026
Code GridSteam
Disclosure

Some visual assets and all story voice-over audio in this game were generated using AI tools, then curated and edited by the developer. Some store page and marketing assets were also AI-assisted.

Creator
NanQi
Reviews
-
Added
Sep 18, 2026
Art FraudSteam
Disclosure

Graphics & Concepts: Generative AI was used to design and refine initial concept art, textures, and UI elements. Texts & Dialogues: Portions of the lore, background stories, and dialogue scripts were conceptualized using AI language models and subsequently revised manually. Code & Optimization: AI-assisted tools were utilized to optimize programming code and assist in debugging. Note: All final assets in the game have been thoroughly reviewed, edited, and curated by the developer.

Creator
teaspoonstudios
Reviews
-
Added
Sep 18, 2026
TesseraSteam
Disclosure

Some of Tessera's assets - including monster and character artwork, background art, gem and tile art, certain UI icons, and some audio - were created with the assistance of generative AI tools (Google Gemini) during development. These assets were reviewed, edited, curated, and integrated by the developer. Tessera does NOT generate any AI content live during gameplay; all AI-assisted content is pre-made and fixed in the build.

Creator
Peace War Found
Reviews
-
Added
Sep 18, 2026
SlimefallSteam
Disclosure

Generative AI tools were used during development to assist with code optimization and UI icon prototyping. All content is safe for all audiences and does not infringe any copyrights.

Creator
Funny Turtle Games
Reviews
-
Added
Sep 18, 2026
Whisper in the HallsSteam
Disclosure

AI is used in early visual concept explorations for certain environments. Every aspect of the game at runtime including the story, visuals, environments, dialogues and music is all handcrafted with utmost human care.

Creator
FreakGang Interactive
Reviews
-
Added
Sep 18, 2026
CodeX ProtocolSteam
Disclosure

The game had used AI tools for localization and dialogue voice lines. The game does not use any generative AI or any sort of AI during gameplay.

Creator
CodingKraft
Reviews
-
Added
Sep 17, 2026
TrickstirSteam
Disclosure

Generative AI was used to help create capsule and library artwork, store descriptions, and screenshot accessibility text. The game itself does not use generative AI.

Creator
Trickstir
Reviews
-
Added
Sep 16, 2026
Somewhere ElseSteam
Disclosure

As a small development team of just two people, we used generative AI tools in limited cases to assist with the production of certain visual assets and help manage the scope of development. All AI-assisted assets were carefully reviewed, edited, refined, and finalized by us to fit the game's established art style and direction. Generative AI was used as a supporting tool during development, rather than to define the creative direction of the game.

Creator
Milecode
Reviews
-
Added
Sep 16, 2026
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