25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

ForgeTaxSteam
Disclosure

Generative AI was used to assist in the creation of selected Steam store promotional images, certain audio assets, and a limited number of 3D assets. No live-generated AI is used during gameplay.

Creator
GraveYardDev
Reviews
-
Added
Sep 16, 2026
喵喵牌Steam
Disclosure

Ai were used to assist with translating text into multiple language

Creator
cczzqsll
Reviews
-
Added
Sep 16, 2026
The Only Eye: Arcane LegacySteam
Disclosure

Generative AI tools were used during development to assist with selected visual assets, written content, localization, and other parts of the production process. All AI-assisted content was reviewed, edited, and integrated by the developer. No generative AI content is created during gameplay.

Creator
Bitroot Studios
Reviews
-
Added
Sep 16, 2026
Second Reign: ReclaimSteam
Disclosure

Generative AI tools were used in a limited capacity to assist with the creation and enhancement of certain 2D images and audio assets. No 3D models, animations, gameplay systems, or other game content were generated using AI.

Creator
ThunderRQN Games
Reviews
-
Added
Sep 16, 2026
Grimli & FriendsSteam
Disclosure

Meshy was used during production to assist in converting my hand-drawn character concepts into 3D avatars, which were then integrated, refined, and animated for the final game.

Creator
JoyMandate
Reviews
-
Added
Sep 16, 2026
Iron PilgrimsSteam
Disclosure

Generative AI was used during development to assist with some visual assets, text, and audio. No generative AI is used to generate content during gameplay.

Creator
Last Spark Studio
Reviews
-
Added
Sep 16, 2026
TilemancerSteam
Disclosure

Steam capsules are AI generated. SFXs are AI generated. Nothing else in the game is AI generated.

Creator
geogear
Reviews
-
Added
Sep 16, 2026
SortalisSteam
Disclosure

As a solo developer AI is helping bring this vision to life by generating some of the visual and audio assets as well as assisting with development.

Creator
Mike Schmoyer
Reviews
-
Added
Sep 16, 2026
No Luck LeftSteam
Disclosure

No Luck Left is developed by a solo developer. To help create the game's 3D character models within the scope of a one-person project, I used generative AI tools such as Meshy and TripoSR during development. The resulting pre-generated assets were selected, optimized and integrated into the game by me. No content is generated by AI during gameplay, and the game does not connect to an external AI service.

Creator
Jonas Funk
Reviews
-
Added
Sep 16, 2026
Slot CrawlerSteam
Disclosure

AI tools were used during the development of Slot Crawler to assist in creating select visual assets and promotional materials. Every AI-assisted element was reviewed, refined, and integrated by the developer to ensure consistency with the game’s artistic direction and quality standards.

Creator
Disco Studio
Reviews
-
Added
Sep 16, 2026
猫法洗衣房Steam
Disclosure

Generative AI tools were used during development to assist with the creation and refinement of some pre-generated 2D artwork, UI illustrations, icons, promotional images, and selected audio assets. All AI-assisted outputs were reviewed, edited, and integrated by the developer. The game does not generate content with AI at runtime, and no player input is sent to an AI service.

Creator
awucookie
Reviews
-
Added
Sep 16, 2026
StarfallSteam
Disclosure

I took inspiration from artwork I purchased and used AI to to create different styles based on my own liking.

Creator
Imran
Reviews
-
Added
Sep 16, 2026
Deck of StabsSteam
Disclosure

Generative AI was used to create or assist with certain Steam store-page marketing assets, including capsule/header artwork.

Creator
RetroAction Games
Reviews
-
Added
Sep 15, 2026
Kill the ThingSteam
Disclosure

Spritesheets, translations, most of the music, and a handful of images are currently AI-generated. I hope to replace them all with human-made by the 1.0 release.

Creator
Jajooka Games
Reviews
-
Added
Sep 15, 2026
Drink Tea Fight MonstersSteam
Disclosure

Generative AI tools are used during development to write and revise game code, create artwork, music and sound effects, and assist with writing and localization. This includes content in the game and its store and promotional materials. The developer directs and reviews the work before inclusion. No content is generated using generative AI during gameplay.

Creator
Predust Entertainment
Reviews
-
Added
Sep 15, 2026
灵韵牌:清浊之间Steam
Disclosure

In the process of creating some 2D prop assets, generative AI technology was used in an assistive capacity. Any such assets are subject to our production pipeline, where they will be reviewed and replaced by our art and development teams to ensure they meet our quality standards and creative direction.

Creator
WU BAIZHAO
Reviews
-
Added
Sep 15, 2026
NightfallSteam
Disclosure

Parts of the content that ships with Nightfall were created with the help of generative AI tools. Artwork: the main menu illustration, the six hero portraits, and the four boss portraits. Music: all five soundtrack tracks were generated with Suno. This content was reviewed and selected by us before release. All in-game sprites, tilesets, animations, visual effects and user-interface art are licensed, human-made assets. No content is generated by AI while the game is running.

Creator
Percifali
Reviews
-
Added
Sep 15, 2026
Era EchoSteam
Disclosure

Era Echo is developed by a solo developer. Generative AI tools are used to assist with development and production (for example concepting, drafts, and iteration), which has helped make shipping a solo project practical. All shipped content is reviewed and directed by the developer.

Creator
NOOK STUDIO
Reviews
-
Added
Sep 15, 2026
ReFantasy AutobattlerSteam
Disclosure

Generative AI was used to assist in creating promotional artwork for the Steam store and library assets. The game itself does not use live-generated AI content.

Creator
CluelessDev
Reviews
-
Added
Sep 15, 2026
Dugout DiceSteam
Disclosure

AI was used to assist with artwork as I am a solo dev with a very limited budget, however all final assets integrated into the game were manually refined and processed. All instances of AI will be removed as sales open up

Creator
Clint Graves
Reviews
-
Added
Sep 15, 2026
WarpscapeSteam
Disclosure

Some of the content in this game was created with the help of generative AI tools. This includes parts of the visual assets (icons, textures and UI images), some audio (music and sound effects), parts of the in-game text (item descriptions, dialogue and story text), and the translations of the game's text into other languages. All of this content was generated during development, then reviewed, edited and assembled by hand before being included in the game. The game itself does not generate any content with AI while you play, and it does not send any player data to AI services.

Creator
Yevhenii Mykhailichenko
Reviews
-
Added
Sep 15, 2026
Zombie Horde SurvivorsSteam
Disclosure

Generative AI was used for some store pageimages, store page localization and translation, as well as some in-game art assets, localization, translation, and music.

Creator
Frozen Pear Games
Reviews
-
Added
Sep 15, 2026
ShapolorSteam
Disclosure

Used AI to generate some icons. Used AI to perform translations into non-Chinese languages.

Creator
RumL
Reviews
-
Added
Sep 14, 2026
ECHO//syntaxSteam
Disclosure

I've been using Generative AI tools as part of development for things like programming assistance, troubleshooting, research, brainstorming, and some concept exploration. ECHO//syntax is a work of mechanics made from love of the beat-em-up genre from CHROMAGEM. It is designed, directed, assembled, tested, and curated by me. I make the first and final decisions on the game's mechanics, characters, levels, visual direction, and overall design. As a designer that's looking to get a particular feel and experience with this game, I'm looking through and making sure you're getting a good game to play and enjoy.

Creator
CHROMAGEM Games
Reviews
-
Added
Sep 14, 2026
Trampoline to TomorrowSteam
Disclosure

An AI assistant helped write the code, the translations and the store page texts; everything was reviewed and tested by the developer. All in-game visuals and sounds are generated procedurally by the game's own code. AI is not used at runtime.

Creator
Solvyndra
Reviews
-
Added
Sep 13, 2026
smoke.exeSteam
Disclosure

This game uses generative AI in the following ways: Music — tracks were built from AI-generated material, then edited and arranged by hand. Title artwork — an AI-generated rough was used as reference and redrawn by hand as pixel art. English localization — the English text was machine-translated and then reviewed and corrected by the developer. Code — parts of the game's code were written with AI assistance. Everything else is made by the developer by hand: all 145 in-game icons, every UI image, the cigarette package illustrations, and the achievement icons.

Creator
usasan3
Reviews
-
Added
Sep 13, 2026
VestibuleSteam
Disclosure

Vestibule's pixel art was generated with an AI art tool, with every design directed, refined, and hand-edited by the developer. Individual trailer and cinematic clips were generated with an AI video tool, built from the game's own artwork and developer-written scene descriptions — the final edit, scene sequencing, and music timing were done manually by the developer in After Effects. All game design, systems, writing, and code are original work.

Creator
blightwork
Reviews
-
Added
Sep 13, 2026
Sector Zero: FreedomSteam
Disclosure

Some store visuals (capsule art) were created using AI image generation tools. Game text translations for languages other than English/Turkish were done with the assistance of AI translation and manual review. Cutscenes and the visual slides featuring dialogue were created with the assistance of AI.

Creator
Shift Orbit Games
Reviews
-
Added
Sep 13, 2026
Rift CrashersSteam
Disclosure

Some character, enemy, and environment sprites in this game were created with the assistance of AI image generation tools during development. All AI-generated content was reviewed and edited by the developers before inclusion.

Creator
Tethered Rifts Studio, LLC
Reviews
-
Added
Sep 13, 2026
Penny PotluckSteam
Disclosure

AI was used to assist with localization of the game's store page into additional languages as a placeholder until I am able to hire a localization team. All localized text was reviewed and edited before publication.

Creator
Phoenix Hunt
Reviews
-
Added
Sep 13, 2026
Slots & SkullsSteam
Disclosure

The English and Turkish text in Slots & Skulls is written entirely by the developer. Gen AI was used only to translate in game and store text into the game's other supported languages. No AI tools were used to create any visual or audio asset: all art, animation, UI, music and sound effects are made by hand or licensed from human creators.

Creator
Trina Interactive
Reviews
-
Added
Sep 13, 2026
Of Grit & GravesSteam
Disclosure

I use Bezi, an AI coding tool for Unity to help develop some of the more complicated algorithms used in pathfinding and enemy AI. I review all generated code used in the game and make modifications when necessary.

Creator
Melted Monster Game Studio LLC
Reviews
-
Added
Sep 13, 2026
THERMAL RUNAWAYSteam
Disclosure

Generative AI was used to draft text only: the in-game interface strings, the achievement names and descriptions, their translations into 13 non-English languages, and this store page. All of it was reviewed and edited by the developer before release. No AI-generated images, audio or video are used. This game ships with no image or audio files at all — every shape, sound and note is produced by the game's own code at run time. Nothing is generated while you play. The game makes no network calls and contacts no AI service.

Creator
Alexframe
Reviews
-
Added
Sep 12, 2026
Par Under ReviewSteam
Disclosure

Some marketing artwork for the store page (the capsule's sky, city backdrop, rain and lettering layers) was produced with generative image tools (OpenAI image generation, Google Gemini) and then composited and edited by hand. A few placeholder textures currently in the build (the city seen through the office window and its signs, and the sample sheets in the customization menu) were AI-generated and are scheduled to be replaced with licensed or hand-made art before release. AI coding and writing assistants were used during development for parts of the source code, documentation and drafts of store text; all game rules, design decisions and final art direction are the developer's own. The game does not generate content with AI at runtime.

Creator
Minor Planet Games
Reviews
-
Added
Sep 12, 2026
Delved Too DeepSteam
Disclosure

The coding process used artificial intelligence, to allow the creator to focus on the creative aspects of game development. All art, story, mechanics, balancing, and creative direction is human-made.

Creator
Peter Kuna
Reviews
-
Added
Sep 12, 2026
MonsterLegionSteam
Disclosure

This game uses generative AI in the following areas: Art: Character sprites, background images, UI elements, and other visual assets were created with the assistance of generative AI tools. All generated assets were reviewed, edited, and adjusted by the developer before being used in the game. Localization: Store page text and in-game text in languages other than Japanese were translated with the assistance of generative AI, and reviewed before publication. Programming: Generative AI was used as a coding assistant during development. No AI-generated content is produced at runtime. All game content is fixed and pre-authored.

Creator
反省文工房
Reviews
-
Added
Sep 12, 2026
Forest ExplorerSteam
Disclosure

Some of the game's artwork was created with the assistance of generative AI during development.

Creator
Mori Eating
Reviews
-
Added
Sep 12, 2026
Deep FishingSteam
Disclosure

Generative AI was used during development to assist in creating some pre-generated 2D artwork, including backgrounds, characters, fish/creatures, logos, and some marketing artwork. Generated assets were reviewed, selected, edited, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
Aodette Games
Reviews
-
Added
Sep 12, 2026
Sigma SurvivorSteam
Disclosure

Pre-generated content only. No AI runs while the game is played. Some monster and boss sprites were generated with PixelLab (an AI pixel-art tool) and then hand-edited, cut into animation strips and cleaned up by the developer. A few background art pieces, such as arcade machine sheets and map-card thumbnails, were generated with Google Gemini and then reworked by hand. The music soundtrack was generated with Suno on a paid licence. Some store page art may be based on these assets. All gameplay code, the level design, the rest of the sprite art, UI, sound effects and all text were made by the developer without generative AI. The game does not generate any content at runtime.

Creator
Pixelgore
Reviews
-
Added
Sep 12, 2026
Cat Undead IslandSteam
Disclosure

We used generative AI tools during development to assist with some pre-rendered content: drafting store page text, producing UI layout mockups and some UI sprite assets, and generating base meshes for a portion of 3D props (which were then reviewed and edited by the team). All gameplay, code logic, and final art direction were created and approved by the developers. The game does not generate any content with AI at runtime.

Creator
SG GAMES
Reviews
-
Added
Sep 12, 2026
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