November 4, 2026
Indexed September 13, 2026
View on Steam

Disclosure analysis

AI content is included in the game

AI was used only to translate in-game and store text into other supported languages; no AI was used for visual or audio assets.

Process
AI-translated
Live AI during play
No
Evidence & analysis details
Evidence used
“Gen AI was used only to translate in game and store text into the game's other supported languages”
“all art, animation, UI, music and sound effects are made by hand or licensed from human creators”
Model-reported confidence
98% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

The English and Turkish text in Slots & Skulls is written entirely by the developer. Gen AI was used only to translate in game and store text into the game's other supported languages. No AI tools were used to create any visual or audio asset: all art, animation, UI, music and sound effects are made by hand or licensed from human creators.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 24,658 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

AI-assisted content in the game
70.5%
17,075 of 24,236 disclosures with structured analysis.
Compare this group
Writing or localization
26.5%
6,539 of 24,658 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Sep 13, 2026
Source last checked
Sep 13, 2026
Automatic analysis updated
Sep 13, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.