25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Pitch & PixelSteam
Disclosure

Coding Supported by anthropic Opus 4.6 & Opus 4.7 Music 13 era-specific tracks generated with Google Lyria · manually curated and mastered Voice (Klammi) Google Gemini TTS "Puck" · German · Opus 96 kbit/s WebM Avatars & Images Generated with DALL-E / Google Gemini Image · manually selected and background-removed Mascot Videos (Klammi) Google Veo 2.0 · Luma-Key + VP9-Alpha pipeline · 480×480 px Logo & Branding Generated with Google Gemini · background removed with rembg Translation Original content written in german, translated by Claude Sonett 4.6

Creator
Robert Kolloch
Reviews
-
Added
Jun 3, 2026
Project:TacoSteam
Disclosure

An AI tool was used for the background images, along with translation tools such as Google Translate.

Creator
Gamelive.Studio
Reviews
-
Added
Jun 3, 2026
Lovecraft SurvivorsSteam
Disclosure

Vertical capsule image (store and library) generated using Adobe Firefly. All in-game content (sprites, music, sound effects) is human-created or licensed from human-made asset packs.

Creator
Threshold Games
Reviews
-
Added
May 23, 2026
Orbit BreakerSteam
Disclosure

Generative AI tools were used during development to assist with code, localization text, store page copy, and procedural geometric marketing assets. The game does not use live generative AI during gameplay. All AI-assisted content was reviewed, edited, and integrated by the developer.

Creator
Shape Loop Studio
Reviews
-
Added
May 23, 2026
DeMon Researcher 2Steam
Disclosure

Some visual and audio assets in this game were generated with the assistance of AI tools. The developer has reviewed, selected, and where necessary edited all AI-generated content. Creative direction, game design, and all core development work were performed by the developer.

Creator
STUDIO C-illy_B
Reviews
-
Added
May 23, 2026
MageTenderSteam
Disclosure

Our team's Generative AI policy is that we cannot use it at all for Assets, Sounds, and Arts. The only thing we have allowed ourselves to use Gen AI for is coding, although we have agreed we won't use Gen AI the first time we attempt to solve a problem. We only use Gen AI after having already attempted to fix a problem through YouTube videos, asking peers, etc.

Creator
Team TAAAZED
Reviews
-
Added
May 23, 2026
Keyboard CurseSteam
Disclosure

Generative AI was used as a development assistant during this project. It helped with brainstorming gameplay mechanics, coding/debugging support, level design ideas, marketing copy, store description text, and some promotional/store artwork. The game itself is a 2D platformer developed in Unity. Gameplay does not use live generative AI, and no content is generated dynamically during gameplay.

Creator
Hassan Sherif
Reviews
-
Added
May 23, 2026
Orbit CrisisSteam
Disclosure

Research assistance, technical guidance, text refinement, and code troubleshooting

Creator
Serious Hallucinations
Reviews
-
Added
May 23, 2026
All Lanes Must ExitSteam
Disclosure

All gameplay artwork is handmade. The title background image is AI generated; I don't have enough skill nor a desire to commission a single flavor image.

Creator
Map Edge Studio
Reviews
21
Added
May 23, 2026
Billionaire MAXSteam
Disclosure

Billionaire MAX is an indie game where the core game design, mechanics, balance, and creative direction were authored by the developer, while the implementation work was assisted by AI tools. The following content was created with AI assistance: - Source code: Game logic, UI, networking, and other code was written with the help of AI coding assistants. All code was reviewed, tested, and integrated by the developer. - Visual assets: Achievement icons, sector illustrations, and in-game card art were generated with AI image generation tools. The developer curated, edited, and selected every asset before inclusion. - Sound effects: Created with AI audio generation tools. The developer curated and selected each sound effect before inclusion. - Localization: Initial drafts of English, Korean, and Simplified Chinese translations were produced with AI assistance, then proofread and refined by the developer. The following content was NOT created with AI: - Game design and rules - Music - Final QA and gameplay tuning No AI generation occurs at runtime. The game does not invoke any AI service during gameplay; players never see content produced live by AI.

Creator
Bunijia
Reviews
-
Added
May 23, 2026
MUGISteam
Disclosure

Some arranged versions of the background music include sounds generated with AI assistance. All original compositions and other content, including graphics and game design, were created entirely by the developer.

Creator
反動のゲームちゃんねる
Reviews
-
Added
May 23, 2026
Beyond the Soil: Farming & Tales PrologueSteam
Disclosure

During the development of Beyond the Soil: Farming & Tales Prologue, generative AI technologies were used to optimize localization texts and assist in the design phase of certain visual marketing materials.

Creator
Mavi Game Lab
Reviews
-
Added
May 23, 2026
Chickens. Chickens? Chickens!Steam
Disclosure

Generative AI tools were used during development to assist with selected visual and audio asset concepts and production support. All final assets included in the game were reviewed, edited, and integrated by the developer to ensure they are appropriate for the game and do not knowingly include infringing content. No live AI-generated content is produced during gameplay.

Creator
Loki The Cat Studio
Reviews
-
Added
May 23, 2026
WinBoloSteam
Disclosure

WinBolo's core engine and gameplay code was originally written by John Morrison between 1998 and 2008. The 2.0 modernization — including build system updates, the networking rewrite and platform ports — was developed with assistance from AI coding tools, with all architectural decisions, code review, and final integration handled by John Morrison. Some non-gameplay marketing materials — including images and video elements used in trailers, social media, and the store page — were created using AI image generation as a starting point, with composition, editing, effects, and final selection done by hand. Gameplay screenshots and video footage are unedited captures from the actual game. The game itself contains no generative AI content at runtime. Player-facing in-game assets (graphics, sound, music, text, UI) are human-created. The in-game AI opponents ("Brains," including NewAutopilot and future ML-trained agents) use traditional game AI techniques and trained reinforcement-learning models — they don't generate text, images, or audio during play.

Creator
John Morrison
Reviews
13
Added
May 23, 2026
Blueprint: EVSteam
Disclosure

AI disclosure: AI assistants were used during development to help write and refine the game's source code and to edit narrative text (board memos, news headlines, event copy). All AI-assisted output was reviewed, edited, and approved by a human before shipping.

Creator
Phi Digital
Reviews
-
Added
May 23, 2026
Last Lawn StandingSteam
Disclosure

Some visual prototype assets and early promotional materials may include content created with generative AI. Final gameplay design, implementation, balancing, and overall creative direction are developed by the creator.

Creator
Gravel Roads Studio
Reviews
-
Added
May 23, 2026
Signal ZeroSteam
Disclosure

This game's development used generative AI in three specific areas: 1. Source code: Portions of the source code were authored with assistance from large language model (LLM) coding tools. 2. Localization: In-game text translations for 10 languages (English, Simplified Chinese, Traditional Chinese, Korean, Russian, German, French, Spanish, Brazilian Portuguese, and Italian) were generated using LLM-based tools from the original Japanese source text. 3. Visual assets (UI graphics and logo): Generative AI was used in some cases to assist with creating certain in-game UI icons and the game logo. These AI-assisted assets are limited to generic UI elements (icons, indicators) and abstract logo designs, and do not depict real-world characters, brands, or copyrighted materials.

Creator
Hollow Frame
Reviews
-
Added
May 23, 2026
Solo DefendingSteam
Disclosure

This game uses AI tools to help assist in the development process. To ensure a high-quality experience, all element has been manually reviewed and refined by our development team to meet our creative standards and Steam's community guidelines.

Creator
Masonosam
Reviews
-
Added
May 23, 2026
klik.Steam
Disclosure

Some visual assets including store page imagery and artwork were created with the assistance of AI image generation tools and refined by hand

Creator
HydroYT
Reviews
-
Added
May 23, 2026
Centurion's GambitSteam
Disclosure

All visual assets and sound effects in this game were created with the assistance of AI generation tools, then curated and integrated by the developer.

Creator
iebaz
Reviews
-
Added
May 23, 2026
Storm The FieldSteam
Disclosure

The only AI that was used for this game was placeholders and for research into the Norwegian culture. Everything else was designed and produced by humans.

Creator
Acharya Studios
Reviews
-
Added
May 23, 2026
Dungeon BuddySteam
Disclosure

Some artwork and marketing materials for this game were created with the assistance of generative AI tools.

Creator
KIM SANG WOOK
Reviews
-
Added
May 23, 2026
ShatterholdSteam
Disclosure

Shatterhold uses AI-generated art for environmental paintings, creature portraits, and music tracks. All gameplay mechanics, code, and game design are human-directed.

Creator
Grey Line Interactive LLC
Reviews
-
Added
May 23, 2026
Be A FirefighterSteam
Disclosure

During our development, we have used AI tools to assist us in Content creation for the game. As a small team that is still learning and growing, we leverage AI to help us in generating content. But the final product has been shaped by the team's collective hardwork, dedication and creativity.

Creator
Treta Studios
Reviews
-
Added
May 23, 2026
VR BlacksmithingSteam
Disclosure

Generative AI was used during development to assist with certain in-game visual assets, audio/music, and promotional/store page materials. Final selection, editing, implementation, and overall game integration were handled by the developer.

Creator
Just Me Games
Reviews
-
Added
May 23, 2026
GatherCalmSteam
Disclosure

Some visual content used in the game and on its store page was created with the assistance of generative AI. All such content was selected, reviewed, and implemented by the developer. The game does not generate AI content during gameplay.

Creator
1chelove4k1 Ink
Reviews
-
Added
May 23, 2026
Match Deck: FootballSteam
Disclosure

Currently only AI generated item is the Store graphics. It is, however, intended in the future for the game itself to contain AI generated graphics as well.

Creator
One Joyful Day
Reviews
-
Added
May 23, 2026
REKSteam
Disclosure

AI is used for some of the experiences art, voices, and textures.

Creator
REK
Reviews
-
Added
May 23, 2026
Spa WorldSteam
Disclosure

Spa World was developed with AI-assisted tools used during the development process, including code assistance and content drafting. All game design, creative direction, artwork, and final decisions were made by the developer. The game itself does not use or generate AI content during gameplay.

Creator
Paul Driessen
Reviews
-
Added
May 23, 2026
AB.NetSteam
Disclosure

All Store images built with a baseline of Genertive AI and heavly modified before upload Some Code mainly underlying Features are Made With Generative AI

Creator
Timothy Hacquebord
Reviews
-
Added
May 23, 2026
SyntarisSteam
Disclosure

This game uses generative artificial intelligence tools during parts of its development process. AI assistance was used in a limited capacity for implementing certain minor systems and supporting the coding workflow, representing a small portion of the overall codebase. In addition, some visual assets and UI elements were created or enhanced using AI-generated imagery, often combined with manual editing and integration to fit the game’s style and design.

Creator
Yusuf AKYILDIZ
Reviews
-
Added
May 23, 2026
English Vocab RushSteam
Disclosure

This game uses generative AI in the following limited ways: AI tools were used during development to assist in generating and organizing vocabulary word data. AI may have been used to help draft or structure non-final text content, which has been manually reviewed and edited by the developer. No generative AI is used in real-time gameplay, player interaction, or runtime content generation. This game does not use external AI services during gameplay.

Creator
Binary Logic Games
Reviews
-
Added
May 23, 2026
RuttedSteam
Disclosure

At this time, Rutted uses Generative AI for certain assets, specifically its music and level preview images.

Creator
ApeXPloit Studios
Reviews
-
Added
May 23, 2026
Rotten ChamberSteam
Disclosure

Some visual assets (store artwork, in-game portraits, backgrounds) were created using AI generation tools.

Creator
Onement Games
Reviews
-
Added
May 23, 2026
Zoo PartySteam
Disclosure

AI is used to generate localizations, some textures and sounds.

Creator
Markigames
Reviews
-
Added
May 23, 2026
Robo Siege TDSteam
Disclosure

Store logo images, in game backstory in English and most French translation used AI and Google Translate and revised by the developer.

Creator
Cléo Saulnier
Reviews
-
Added
May 23, 2026
Physician SimulatorSteam
Disclosure

AI tools were used to accelerate game development and localization. No real-time AI generation during gameplay. The game contains a humorous nod to AI culture inspired by the development process.

Creator
Pavel Shishkin
Reviews
-
Added
May 23, 2026
Kill The NovaSteam
Disclosure

This work uses AI as assistance for some translation and code generation. The core game content and experience are designed and created by humans.

Creator
NQV4
Reviews
-
Added
May 23, 2026
Forbidden buttonsSteam
Disclosure

AI was used during development to assist with brainstorming and iteration, while all final rooms, puzzles, and gameplay mechanics were designed by the developer.

Creator
Kevin Bjorvand
Reviews
-
Added
May 23, 2026
Don't Push TOO HardSteam
Disclosure

Some visual assets and marketing materials for this game were created with the assistance of generative AI tools. All AI-generated content has been carefully reviewed, refined, and integrated by the developer to ensure a consistent visual style and high-quality presentation. No AI is used to generate content during gameplay.

Creator
T-Skill Studios
Reviews
-
Added
May 23, 2026
Ask Mom: Find Objects, Learn WordsSteam
Disclosure

AI was used in the application to create illustrations, voiceovers, translations. All materials have been manually reviewed and refined to ensure the quality and integrity of the application.

Creator
Polina Grigoreva
Reviews
-
Added
May 23, 2026
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