25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Dusk RunnersSteam
Disclosure

I need artwork for my first game so that's generated as a place holder for a human artist in the future. Just the artwork is generated, the game is made by me.

Creator
MoSifff's Games
Reviews
-
Added
Mar 18, 2026
Silent homeSteam
Disclosure

With the help of neural networks, voiceover was made in Silent home.

Creator
Red Kraken studio
Reviews
-
Added
Mar 18, 2026
Gerze The DeepSteam
Disclosure

Some visual and audio assets in Gerze: The Deep were created or enhanced with the assistance of AI-based tools during development. These tools helped generate or refine certain textures, images, sound elements, and environmental details. All AI-assisted content was reviewed, edited, and integrated by the developer. AI was not used to generate gameplay, code, or real-time content.

Creator
Ceus Games
Reviews
-
Added
Mar 18, 2026
Staged: Open HouseSteam
Disclosure

Two music tracks were sourced from AI music artists. They are currently placeholders and may be replaced during development of the full game.

Creator
Leeding Apps
Reviews
-
Added
Mar 18, 2026
Nerobreak: Cult FallSteam
Disclosure

AI is used to create the graffiti textures in the game, which are found on buildings in the streets and sometimes indoors.

Creator
Walther Von Crade
Reviews
-
Added
Mar 18, 2026
REMNANT: RebirthSteam
Disclosure

We utilize generative AI tools to create specific pre-rendered assets used in the game's introduction, including atmospheric concept images and two cinematic video sequences. These assets are used exclusively for world-building and narrative setup to enhance the game's opening experience.

Creator
Hysteresis Studio
Reviews
-
Added
Mar 18, 2026
Dark FantasySteam
Disclosure

Generative AI tools were used during development to assist in the creation of certain game assets, including 3D models, textures, images, voice processing, character dialogue, music, and sound effects. All AI-assisted content was reviewed, edited, and integrated by the developer to ensure quality and consistency with the game’s artistic vision.

Creator
Nolodin Games LLC
Reviews
-
Added
Mar 18, 2026
No Further InstructionsSteam
Disclosure

During the development of the game, generative artificial intelligence tools were partially used. AI was used to help create some graphic elements. All the results were finalized and integrated manually by the developers in accordance with the artistic vision of the project. Generative AI is not used to create user-generated content in real time during gameplay.

Creator
Apex Seven
Reviews
-
Added
Mar 18, 2026
Rituals & War: Shan HaiSteam
Disclosure

This demo includes a limited number of pre-generated AI-assisted art assets used as placeholders (e.g., some concept/illustration elements and textures). These assets are not generated in real time and do not affect gameplay. We plan to replace AI-assisted placeholder assets with original final assets for the full release.

Creator
Little Puck Studio
Reviews
-
Added
Mar 18, 2026
Yellowcreek Stories - The Cabin WatcherSteam
Disclosure

Some environmental posters visible in the game were initially created using generative AI tools and then manually edited and integrated by the developer. These assets are static decorative elements and do not affect gameplay or narrative systems.

Creator
Carlos Azuaga
Reviews
-
Added
Mar 18, 2026
UmbraNetSteam
Disclosure

UmbraNet uses generative artificial intelligence to create some visual content that appears both in-game and on the store page, such as certain images and graphical elements used for atmosphere and presentation. All AI-generated content is pre-generated and curated by the me (developer) before being included in the game or its marketing materials. No generative AI systems are used during live gameplay, and no player data is collected or processed by AI. Generative AI is not used for programming, gameplay logic, systems design, or code development. All game mechanics and technical implementation are created manually by the developer.

Creator
Eragos Games
Reviews
-
Added
Mar 18, 2026
HotFixSteam
Disclosure

Some Steam Store materials have been created using generative AI. Some in-game assets (descriptions, textures, music) have been created using generative AI.

Creator
Triple Point Interactive
Reviews
-
Added
Mar 18, 2026
R.E.G.OSteam
Disclosure

Este jogo utiliza ferramentas modernas de inteligência artificial como apoio em etapas específicas do processo de desenvolvimento, incluindo a criação de elementos visuais, textos, dublagem e traduções. Todo o conteúdo apresentado ao jogador foi revisado, ajustado e integrado manualmente pela equipe de desenvolvimento, seguindo uma direção criativa definida, com foco na narrativa, atmosfera e experiência final.

Creator
oCarrasco
Reviews
32
Added
Mar 18, 2026
연무Steam
Disclosure

We use pre-generated AI assets for background images. However, we do not use any raw AI-generated content directly. All AI-generated images are strictly used only as a base and are manually retouched and polished by human artists

Creator
HollowGuys
Reviews
-
Added
Mar 18, 2026
MALAM: SchoolSteam
Disclosure

This game was developed by a solo creator using generative AI tools to assist in the creation of visual assets (including environmental textures, character portraits, and UI elements) and background music. All AI-generated content has been manually reviewed, edited, and integrated to ensure it fits the game's horror atmosphere and narrative.

Creator
HEXA XII
Reviews
-
Added
Mar 18, 2026
WarmInsideSteam
Disclosure

All images within the game were generated using a neural network.

Creator
Valera Entertainment
Reviews
-
Added
Mar 18, 2026
Unending Watch - Dead Man's FingersSteam
Disclosure

We use AI in a very limited way to generate rough starting meshes for 3D models. Those initial models act only as a starting point - similar to a placeholder. From there, all the work is done by us: Models are manually refined, rebuilt, optimized and integrated by the development team. All environments, level design, lighting, materials, and world building are hand-crafted. All gameplay systems, programming, mechanics, and logic are human-written. All story, narrative design, pacing and world lore are human-created. All art direction, maps, layouts, and creative decisions are human-driven. The purpose of this is simple: to remove an entry barrier so this game can exist. We are a small, self-funded team of two developers learning Unreal Engine hands-on, building everything piece by piece. Using AI in this limited way allows us to start from a basic form instead of a blank screen - but the final result is the product of human effort, learning, iteration, and creative intent. We know this can be a sensitive topic, especially for artists and voice actors, and those concerns are completely valid. We truly appreciate everyone who chooses to be a part of this journey.

Creator
After Dark Gaming LLC
Reviews
-
Added
Mar 18, 2026
我主沉浮-Master of Fate's TidesSteam
Disclosure

This game uses generative AI tools to assist in creating some pre-generated background images and concept art during development. All AI-generated assets were heavily edited and refined by human artists to ensure originality and quality. No live/in-game AI generation is used. No external AI services are connected during gameplay.

Creator
马鹏飞
Reviews
-
Added
Mar 18, 2026
Love You To PiecesSteam
Disclosure

The goal of AI's use during our production was for it to be used sparingly, and speed up production of elements deemed trivial in that they don't affect the intrinsic spirit of the game or artstyle. AI was used in the generation of some textures and objects that were later composited to create scene backgrounds (similar to the photo-bashing technique used by concept artists). Lastly, some voices and voice lines were generated by text-to-speech tools.

Creator
Soulsoftea
Reviews
-
Added
Mar 18, 2026
NovorskSteam
Disclosure

AI Content Disclosure This game uses a combination of traditional game development tools, image editing software, and AI-assisted tools in the creation of certain sprites, models, textures, and visual assets. All content has been reviewed and integrated by the developer.

Creator
Phantom Byte Interactive
Reviews
-
Added
Mar 18, 2026
Auto Tuktuk MafiaSteam
Disclosure

This game utilizes pre-generated AI content to enhance the visual and audio experience. This includes 2D assets for UI/menus, marketing capsule images, and synthesized voiceovers for characters. All AI-generated elements have been manually reviewed, edited, and integrated by the development team to ensure they align with the game's creative vision and adhere to platform guidelines.

Creator
Gamepoc
Reviews
-
Added
Mar 18, 2026
Tacticell ArenaSteam
Disclosure

Generative AI was used to create the promotional artwork (capsules and banners) for the store page. In-game, the soldiers' voices were generated using AI text-to-speech technologies.

Creator
Antheed
Reviews
-
Added
Mar 18, 2026
Midnight Oil: PrologueSteam
Disclosure

Midnight Oil Prologue uses assets purchased from the Unreal FAB Marketplace. Therefore, we cannot guarantee that all assets in our game were produced without generative AI. We also plan on using generative AI to make promotional materials for marketing purposes.

Creator
RD7 Studios
Reviews
-
Added
Mar 18, 2026
Check-In, Never OutSteam
Disclosure

Generative AI is used only to assist with localization/translation. All localized text is reviewed and edited by the developer. No AI-generated art, audio, or in-game live generation is used.

Creator
HogletNovaGames
Reviews
-
Added
Mar 18, 2026
Thunderhawk: Danger CloseSteam
Disclosure

Thunderhawk: Danger Close uses a minimal amount of AI generated assets, including a handful of textures, marketing art, and dialog. Roughly 95% of the game's total content is human-authored, including all models, sound effects, music, and code. A detailed AI-generated content disclosure can be found on our website.

Creator
Funagen Games
Reviews
-
Added
Mar 18, 2026
Re:EchoSteam
Disclosure

Generative AI was used in the creation of some art assets in this game.

Creator
f8game.studio
Reviews
-
Added
Mar 18, 2026
Supernatural HavenSteam
Disclosure

AI-generated resources were used for certain character voice lines in the promotional trailer.

Creator
Sleepy Cat Studio
Reviews
-
Added
Mar 18, 2026
Zero-G CombatSteam
Disclosure

We use AI-generated tools to create some of the promotional artwork and store assets (banners and capsules).

Creator
Fantasia for Information
Reviews
-
Added
Mar 18, 2026
Slums: DriveBySteam
Disclosure

I consult with the Chat GPT regularly, use it to write simple scripts, troubleshoot, and most of the stores images are made with AI's help.

Creator
Urban Bear Studio
Reviews
-
Added
Mar 18, 2026
War CommanderSteam
Disclosure

Generative AI tools are used in War Commander to modify existing art assets. Some 2D animations are created using our own custom characters and AI tools.

Creator
KIXEYE
Reviews
-
Added
Mar 18, 2026
Cliché Horror 2000s: The Witch’s LairSteam
Disclosure

AI-generated tools were used to assist in the creation of certain promotional artwork displayed on the Steam store page. No AI-generated content is used within the gameplay, story, audio, or interactive elements of the game.

Creator
High Room Game studio
Reviews
-
Added
Mar 18, 2026
Cognitive FractureSteam
Disclosure

During the development of Cognitive Fracture, AI tools were used as assistants to support the creation of certain elements, such as text-to-speech voices, cover artwork, some non-interactable objects, and parts of the music. All final assets, design decisions, and gameplay remain the original work of our development team.

Creator
Funny Spritz Interactive
Reviews
-
Added
Mar 18, 2026
City of HungerSteam
Disclosure

Generative AI was used during development to assist with the creation of some 2D images, audio assets, and the initial translation of text. All AI-generated content was reviewed, edited, and approved by the developer before being included in the game.

Creator
MVCAO Studios
Reviews
-
Added
Mar 18, 2026
Clash of WorldsSteam
Disclosure

All cards in the game that currently have art are created using various AI generators and models. All AI artwork contained within this game is to be considered temporary over a long term period of time. Some AI generated artworks may be replaced by human-made artwork of the course of this game's existence. New cards added into the game may or may not contain AI artworks. Any replacements of AI to human-made artworks will always be announced in the game's Discord server.

Creator
Thuri Tech Studios
Reviews
-
Added
Mar 18, 2026
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