25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

SKEFs Night GrillSteam
Disclosure

Generative AI was used during development to create and refine some of the game’s visual assets, including certain images and textures.

Creator
SKEF_5XX3
Reviews
-
Added
Oct 12, 2026
Bounty on GrandpaSteam
Disclosure

Game text translations and parts of the store page and marketing text were created with AI assistance. All art, music and sound effects are made without generative AI.

Creator
hakantrkmn
Reviews
-
Added
Oct 12, 2026
Ajnabee 2Steam
Disclosure

Generative AI was used to assist in creating some game assets, like certain sound effects, music, and textures.

Creator
Akshat Softwares
Reviews
-
Added
Oct 12, 2026
HAZPITSteam
Disclosure

Generative AI was used for UI icons, the intro video, and retouching of store capsule images. In-game 3D assets, characters and environments are licensed or hand-made, not AI-generated. AI was used as an assistive tool for code, text and translation.

Creator
Late Build
Reviews
-
Added
Oct 12, 2026
Beast HuntSteam
Disclosure

I enjoy code and music, yet I am terrible at art. Therefore, generative AI was used during development to create some game artwork, including interface elements, achievements, and icons, and the Beast Hunt logo used in the game. The game does not generate AI content during gameplay.

Creator
Thundermagnet
Reviews
-
Added
Oct 12, 2026
False SignalSteam
Disclosure

This game contains pre-generated AI content, all reviewed and edited by the developer: - Voice acting: every radio and PA line, in English and Turkish, is text-to-speech generated with ElevenLabs. - Audio: most sound effects and the three music beds were generated with ElevenLabs. - 3D art: some organic growth props were shaped with an image-to-3D pipeline (SDXL + Hunyuan3D), then UV-unwrapped, baked and finished by hand in Blender. - 2D art: the still images in the narrated opening were made with an image model. The game generates nothing with AI while it runs. The trailer, screenshots and capsule art on this page are in-game footage and in-engine captures.

Creator
Veilward Studios
Reviews
-
Added
Oct 12, 2026
flingkeepSteam
Disclosure

Includes prerecorded AI-generated enemy voices, AI-generated promotional artwork in the Steam assets and trailer, and AI-assisted store-page translations awaiting native review. No AI content is generated during gameplay.

Creator
Nextgenrun games
Reviews
-
Added
Oct 12, 2026
The LamentSteam
Disclosure

Generative AI was used to create background music, paintings displayed throughout the motel, and selected 3D assets, including sequence props, keys, relics, and pedestals. AI assistance was also used to draft portions of the store page text.

Creator
Gregory Montoya
Reviews
-
Added
Oct 11, 2026
Freedom Fighters FloodSteam
Disclosure

Generative AI was used for minor texture touch-ups during development. All AI-assisted content was manually reviewed and finalized by the developer.

Creator
Viosama Studios
Reviews
-
Added
Oct 11, 2026
Prison EmpireSteam
Disclosure

The English voice-over for story dialogue and prison PA announcements was generated with an open-source text-to-speech model (Kokoro) from scripts written for the game. Much of the game's code, dialogue text and localisation was written with AI assistance under the developer's direction. No AI generates content while you play. 3D models, textures, sound effects and music come from human-made asset libraries (CC0 sources and Mixamo).

Creator
HIS Games
Reviews
-
Added
Oct 10, 2026
Hell ControlSteam
Disclosure

Generative AI tools were used to help create promotional artwork and Steam store page text. This content was prepared in advance. The game does not use generative AI or connect to external AI services during gameplay.

Creator
RokuGo Studio
Reviews
-
Added
Oct 10, 2026
SWIMSUIT ZOMBIESSteam
Disclosure

The game does not contain AI-generated content. AI-generated content is used just for a few Steam Images.

Creator
CIVILIUS
Reviews
-
Added
Oct 10, 2026
Estación LibertadSteam
Disclosure

Some voice lines and background audio effects in this game were generated or modified using generative artificial intelligence tools. These audio files were then processed and mixed manually by the developer.

Creator
Sebastián Barra
Reviews
-
Added
Oct 10, 2026
Arena of No ReturnSteam
Disclosure

Some 2D artwork and visual assets were created with the assistance of generative AI tools during development and were reviewed and edited by the developer. The game does not generate AI content during gameplay.

Creator
Tiltados Games
Reviews
-
Added
Oct 9, 2026
Farmkill RemasteredSteam
Disclosure

Farmkill Remastered brings back the game our small team originally created for iPad in 2012. For its PC remaster, we used AI tools to upscale, sharpen and redraw the original low-resolution artwork, preserving the characters and visual designs while restoring detail for larger screens. We also used generative AI to create new artwork, music, character voices, sound effects, written content and animated cutscenes, including assets used in the store artwork and trailer. This content was generated during development, then selected and integrated under the developer’s creative direction. The game does not generate AI content during play.

Creator
Edible Entertainment Pty Limited
Reviews
-
Added
Oct 9, 2026
PatrolSteam
Disclosure

AI was used for in-game translations of UI, tutorial and caption text. It was also used to translate the store page content into non-English locales.

Creator
REMO Games
Reviews
-
Added
Oct 9, 2026
Deeper Than GoldSteam
Disclosure

AI helped developing this game in aspects of UI, modelling & texturing, localization and gameplay mechanics

Creator
Chaos Development
Reviews
-
Added
Oct 9, 2026
Raze the Zombie HordeSteam
Disclosure

Generative AI was used during development to create selected pre-generated visual assets, including some character models, weapon presentation models and related images, as well as some promotional artwork for the store. These assets were selected, post-processed and integrated by the developer. Store gameplay screenshots are captured from the running game and have not been generatively altered; they may show game content that uses pre-generated AI assets. The current game does not call generative AI services or generate new content during play.

Creator
Moonwrought Studio
Reviews
-
Added
Oct 9, 2026
Rise of the FenariiSteam
Disclosure

We’re two developers living on opposite sides of the world, who have been A LOT of sleepless nights building the game and world we wanted to see made possible. Without AI, this game would not have been possible. Despite that, we know that the world would be portrayed much better with a dedicated team of designers and artists behind it. We've made it a massive priority ours to create all of our visual design with as much human touch as we can to stay true to how we envision the world. The story, characters, worldbuilding, etc. Are all written by uS. A *very* generous friend is creating the soundtrack. We know everyone has different views on AI generated content and we are committed to being VERY clear of the when and where of it's used. In the long-term, we hope to grow to a point where we rely on AI less, and rely on people more for further development of Vorpus.

Creator
nutpete
Reviews
-
Added
Oct 9, 2026
Night of Suro: Tulang WangiSteam
Disclosure

AI tools were used in a limited capacity for a few prop images such as the photographs in the main house, and translation of some Javanese writings. All AI-assisted content was carefully reviewed and approved by humans to ensure it was appropriate and respectful, the final product is a reflection of our own cultural identity and creativity.

Creator
Bunnydog Studio
Reviews
-
Added
Oct 9, 2026
The UnhiddenSteam
Disclosure

Some of the game's content was created with the help of generative AI tools and then reviewed and integrated by the developer: several 3D models and their textures, the logo and key art, some of the music and voices, and the English translation of the game's text. All of it is pre-generated: the game does not generate anything with AI while you play.

Creator
Calvary Games
Reviews
-
Added
Oct 7, 2026
Don't Feed the ZombieSteam
Disclosure

Some visual assets (artwork and cinematic scenes) and some music and sound effects were created with the help of generative AI tools, then reviewed and curated by the developer. No content is generated by AI during gameplay.

Creator
HYDRA GAMES
Reviews
-
Added
Oct 6, 2026
OrcWay HogacySteam
Disclosure

Generative AI was used to create some visual assets, including UI artwork and icons. No AI content is generated during gameplay.

Creator
CROCUS GAMES
Reviews
-
Added
Oct 6, 2026
Stay ExtinctSteam
Disclosure

We use AI tools to make some of the game's art, sound, voices and writing. Every result was reviewed and edited before it went into the game. - 3D models: most creature and character bodies (dinosaurs, Ice Age animals, wildlife, the infected, the customisable human bodies, hairstyles and hats) and some props and plants were generated with Tripo through Unity AI, from reference images made with OpenAI GPT Image. They were then cleaned up, rigged and fitted to the game's style. - Textures: the dinosaur hides and the human characters' faces, skin, clothing and infection damage were painted with the help of GPT Image. - Illustrations: the field guide's species plates were generated with GPT Image from renders of the in-game models. - Sound: the calls of the mammoths, giant elk, ground sloths and sauropods were generated with Unity AI sound generation. - Voices: the radio voices (the island broadcasts, the voice on the collection frequency and the facility's recorded messages) and the skipper's two lines in the opening scene are AI voices, made with ElevenLabs Eleven v4 text-to-speech from the game's own script. Face-to-face dialogue and the tapes are not voiced. - Writing: in-game text (dialogue, records and descriptions) and this store page were drafted with AI writing assistance and edited by the developer. - Store art: the capsule and library artwork and the logo were generated with GPT Image. They are illustrations, not screenshots. The screenshots, trailers and About clips are in-engine footage with licensed music and sound effects; any voices, herd calls, logo or artwork in the trailers are the AI content listed above. Buildings, vehicles, weapons, most props, the music, most sound effects and all animation come from licensed asset packs (a few animation clips are adapted from them). The interface was built for the game. The game generates no AI content while you play.

Creator
windurex
Reviews
-
Added
Oct 6, 2026
Dead LastSteam
Disclosure

Some visual and audio assets were generated with AI tools during development and edited for use in Dead Last. No AI content is generated during gameplay.

Creator
Eddie Eizner
Reviews
-
Added
Oct 6, 2026
OverlapSteam
Disclosure

Generative AI tools were used to assist with code development. All art, music, and design are human-made.

Creator
MilesThePiles
Reviews
-
Added
Oct 5, 2026
LanternboundSteam
Disclosure

Generative AI is used for prototyping and placeholders. Real paid human artwork is important and any remaining AI elements at release are accidental.

Creator
Espersen Software
Reviews
-
Added
Oct 4, 2026
Night IntakeSteam
Disclosure

Pre-generated AI tools were used to create selected voice-over performances and selected promotional artwork. All AI-assisted materials are reviewed, edited, and finalized by the development team before use. The game does not generate AI content during gameplay.

Creator
Black Relay
Reviews
-
Added
Oct 4, 2026
Ashes of MidgardSteam
Disclosure

AI tools are used in some parts of the development process, including translations for the Steam store page and in-game UI text, as well as assistance with some visual assets.

Creator
EverTier Games
Reviews
-
Added
Oct 2, 2026
STICKSHOT: Comic WarSteam
Disclosure

Pre-generated: the game's code, its procedurally built 3D models, levels and effects, the synthesized in-game music, parts of the UI art, the store artwork and the store texts/translations were created with the help of AI tools (Anthropic Claude) under the developer's direction and review. The menu music tracks were generated by the developer with Google Gemini. Sound effects are edited recordings from Kenney (CC0) and Mixkit. No AI content is generated live while playing.

Creator
Millennial Game Dreams
Reviews
-
Added
Oct 1, 2026
RAT LUCKSteam
Disclosure

Generative AI tools were used to assist in creating some pre-generated decorative in-game artwork, including wall posters, as well as selected promotional and Steam store artwork. All generated content was reviewed and edited before inclusion. The game does not use live-generated AI content during gameplay.

Creator
Miloš Lužnjanin
Reviews
-
Added
Oct 1, 2026
野球拳Steam
Disclosure

作品に登場するキャラクターイラスト・CGの一部制作過程で、生成AIツールを使用しています。すべての画像は開発者が選定・調整を行った上でゲームに使用しています。

Creator
ダイアナソフト
Reviews
-
Added
Oct 1, 2026
DybbukSteam
Disclosure

Generative AI tools were used to assist with the localization and translation of the game's text into additional languages.

Creator
Saul Morag Black
Reviews
-
Added
Oct 1, 2026
THE GRAVES VIGILSteam
Disclosure

Generative AI tools were used during development to create pre-generated visual assets, including 2D background artwork, environment graphics, character sprites, and promotional store imagery. All AI-generated content was created prior to release, and no generative AI runs in real-time during gameplay.

Creator
GeorgeDowson
Reviews
-
Added
Sep 30, 2026
NadasSteam
Disclosure

The English localization was prepared with AI assistance and was fully reviewed and edited by the developer. Some in-game sounds were generated with AI. The capsule image on the Steam store page was generated with AI. The in-game visual and model assets were not generated with AI.

Creator
Ato Games
Reviews
-
Added
Sep 30, 2026
수복Steam
Disclosure

Generative AI was used to create some pre-generated artwork, audio, and text included in the game and its promotional materials. The game does not generate AI content during gameplay.

Creator
시월스튜디오
Reviews
-
Added
Sep 30, 2026
Winter WarSteam
Disclosure

One image in the game and some of the enemy voices were made using AI.

Creator
TK
Reviews
-
Added
Sep 28, 2026
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