AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Violent
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Cat Demn general | AI is used to speed up the prototyping process. All final content is being made manually. | Edgelord Games | - | May 23, 2026 | |
Cyber Spartan artcodetext | Cyber Spartan uses AI-generated content for select visual assets, including character expression artwork and some promot... | PLICA GAMES | - | May 23, 2026 | |
Sabre Hunter: Keep On Moving arttext | For some textures — house windows, a backdrop with the city. For localization. | untold.Soft | - | May 23, 2026 | |
Ruin Blade codeart | This game includes some content created with the assistance of generative AI tools, including limited portions of code a... | qwellk | - | May 23, 2026 | |
ClockOut art | Generative AI was used in the creation of some art assets in this game. | f8game.studio | - | May 23, 2026 | |
女武者 art | All in-game assets are AI-generated and then undergo secondary processing. | MYSTERY CROWN | - | May 23, 2026 | |
Miles To Nowhere art | Artificial intelligence tools were used solely for the creation of marketing materials and specific 2D visual assets, su... | Devilooper_Studios | - | May 23, 2026 | |
The Acorn Protocol audioart | This game contains AI-assisted content, including voice performances and music. Without it, the visuals would likely res... | Atlas Labs Games | - | May 23, 2026 | |
Encroaching Shadows codetext | AI was used to help with programming and localization. There are no AI generated art, sound or music assets. | Azure Scorpion | - | May 23, 2026 | |
SCREAM you LOSE artaudio | Some 3D models, sound assets, textures, and UI elements in this game were created or assisted using generative AI tools. | Burg Game Studio | - | May 23, 2026 | |
HELLBENT art | For now there are some placeholder assets that we generated by AI to fill in some of the UI but we do not intend to incl... | HELLBENT Team | - | May 23, 2026 | |
Rebirth: Denied Protocol art | Few art and 3D models were gerenated using generative AI | RXD Games | - | May 23, 2026 | |
Arena 2006 general | I'm a one man team that wants to release a video game in 1 year. I'm experimenting with using AI to help speed up develo... | Halston | - | May 23, 2026 | |
Dead Spell arttextaudio | Some icons, some textures, Some quest descriptions, voices | Jesse Etzler | - | May 23, 2026 | |
Estancia Protocol Zero audiocode | Generative AI was used to create sound effects and as an assistant for programming code | 490 Forge | - | May 23, 2026 | |
Grim Dice audioart | Generative artificial intelligence was partially used to create the game’s soundtrack and graphics | ZFteam | - | May 23, 2026 | |
Interzone art | AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we or... | MM88 | - | May 23, 2026 | |
Final Rites art | AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we or... | MM88 | - | May 23, 2026 | |
Dark Solitude text | The game uses artificial intelligence solely as a support tool for correcting and assisting in text localization. | Innkeeper | - | May 23, 2026 | |
Sit or Die art | The materials of some flat cartoon characters appearing on the game screen are generated by artificial intelligence | WU ZIJIAN | - | May 23, 2026 | |
The Lifeline audio | Some sound effects and voice related audio assets were created or assisted using generative AI tools. These assets are u... | Penche Software | - | May 23, 2026 | |
Not My Son art | AI tools were used for minor elements in promotional artwork. | Antantic | - | May 23, 2026 | |
Guardians of the Abyss: Rogue Protocol audiotext | Yes — this game uses generative AI tools to assist in the creation of certain pre-rendered content. This includes some v... | santos forge | - | May 23, 2026 | |
RED LIGHT ON code | The game’s AI systems are fully developer-controlled and only generate behavior for in-game bots. | V GAMES | - | May 23, 2026 | |
Malk art | Generative AI was used only for temporary placeholder visuals on this Steam store page. These images are not final game ... | Evertry Games | - | May 23, 2026 | |
君は本当に家に帰りたいと思った事があるか art | We use AI tools to create some parts of the UI. | SolidSeed Co.,Ltd. | - | May 23, 2026 | |
Nightmare Before BlackGate artaudio | Questo gioco utilizza strumenti di intelligenza artificiale durante lo sviluppo. L’AI è stata utilizzata per supportare ... | JJ | - | May 23, 2026 | |
Eternal Spring: Oblivion art | Some of the images are generated by AI, they are only cosmetic and do not affect the gameplay. | MilitaryOblivion | - | May 23, 2026 | |
EXPEDITION : THE CULT art | Pre-generated: We have used AI tools to assist in the creation of certain 2D graphic elements, specifically some user in... | ASIM GAMES | - | May 23, 2026 | |
Military Football general | Some of this game’s assets were developed with the assistance of AI. | Karao Games | - | May 23, 2026 | |
Darkest Path art | AI technology is used in a supplementary capacity during the conceptual and prototyping stages of our 2D assets. Any suc... | MegaKil Studios | - | May 23, 2026 | |
Dendrophobia art | AI was used for pre-production portrait references, which were then entirely redrawn by hand. No raw AI-generated conten... | Meowrizon Studio | - | May 23, 2026 | |
Subsuelo codeart | Generative AI has been used during the development of this game in the following ways: AI tools were used to assist in w... | SirthGames | - | May 23, 2026 | |
Behold! My Beef Knife code | Generative AI was used to assist in the development and optimization of the game's source code. | Dog in the Shell | - | May 23, 2026 | |
Smash Them All art | With the exception of the screenshots, the developer edited some promotional images that were first generated using AI t... | Hungry Devs | - | May 23, 2026 | |
Brainrot Tung Tung Sahur art | Some of the images are generated using AI. | Onlygames S.R.L. | - | May 23, 2026 | |
Whispers from the Dark: Grandma's Helper arttext | As a solo developer, I utilize generative AI tools to assist in creating base 3D assets, environmental props, and certai... | TameGum | - | May 23, 2026 | |
The Voss Clinic arttextaudio | AI was used to expand store assets to the correct dimensions. All game content including environments, textures, narrat... | Broken Frequency | - | May 23, 2026 | |
Knight Survivor art | Generative AI was used to create the 2D promotional artwork for the Steam store page (including the capsule images, libr... | H1GHP3R | - | May 23, 2026 | |
House of Anomalies arttext | This game includes some images and text created with the assistance of generative AI. | MightyCodeDragon | - | May 23, 2026 | |
Knightfall Requiem art | The game’s logo was generated with the assistance of artificial intelligence tools. | Vault Games | - | May 23, 2026 | |
Veil Phane - Path to Redemption arttext | Artificial Intelligence was used as a supportive tool in the creative process to generate or refine certain 2D graphical... | cc-gamedev | - | May 23, 2026 | |
MetaHustle One artaudio | Some in-game wall art, AI-assisted voice alteration and music composition tools were used in development. | Foxburrow labs | - | May 23, 2026 | |
Medic Simulator: Combat Zone artaudio | Some 2D assets and audio used in the game were created with the assistance of AI tools and later reviewed, edited, and i... | Code Lab | - | May 23, 2026 | |
Kidnapped Simulator textaudio | This game uses a custom-built local AI language model running entirely on the player's machine via the proprietary GROLA... | CRUNCHFEST | - | May 23, 2026 | |
Night Of Dread art | Uses AI to downscale, generate or change a few textures and arts. | UnawareZ | - | May 23, 2026 | |
Primus artaudiocode | AI-assisted tools were used for all of the game visuals, audio, and code. No AI generation occurs during gameplay, and n... | Ethan Clarke | - | May 23, 2026 | |
The Labyrinth art | Only for images or videos on cassettes. | R.C.C | - | May 23, 2026 | |
R.E.C Demo audio | only voice acting | 1408 Game Studio | 10 | May 23, 2026 | |
Full Stacked general | AI was used to development and map creation for faster development speed. | Emarik | - | May 23, 2026 |
749 results
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