25,706 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

WOTTSteam
Disclosure

"The game utilizes generative AI tools for the creation of concept art, UI icons, and English-to-Turkish localization. These assets are pre-generated during the development phase and are fully reviewed and polished by our team to ensure quality and originality."

Creator
WOTT Studios
Reviews
-
Added
May 23, 2026
Chess 2Steam
Disclosure

Cover art and localizations were made with the help of generative artificial intelligence.

Creator
Proper Puppy
Reviews
-
Added
May 23, 2026
Dark DieMansionSteam
Disclosure

The background image for the store page art and the in-game menu have been generated by AI.

Creator
Tempus Rift Games
Reviews
-
Added
May 23, 2026
Nexus LegacySteam
Disclosure

Nexus Legacy is made by a solo developer using AI-assisted production tools. These tools were used during development to help with visual iteration, asset production, prototyping and code assistance, making a larger persistent MMO possible with a small production pipeline. The final game is not a live AI generator. Gameplay design, balance, economy, progression, PvE/PvP rules, server logic, world structure, final visuals and updates are selected, reviewed, edited and maintained by the developer. No live generative AI is used to create player-facing content while the game is running.

Creator
Nexus Legacy Team
Reviews
214
Added
May 23, 2026
EQUILIBRIUMSteam
Disclosure

EQUILIBRIUM uses generative AI to power its core gameplay mechanic: the Policy Terminal. LIVE-GENERATED CONTENT When a player types a directive or law in natural language (e.g., "Abolish the luxury car tax"), the AI Engine analyzes the request in real time and generates a structured governmental dossier, including: - Legislative feasibility analysis - Budget impact and financial coverage - Macroeconomic effects (GDP, debt, inflation) - Social and political consensus projections - Parliamentary vote simulation Model used: Anthropic Claude, accessed via API. Guardrails: AI output is constrained to a fixed set of structured fields defined by the developer. All numeric effects are clamped within bounds enforced by the simulation engine, so no AI output can produce values outside the game's defined ranges. The model operates only on the simulation state provided to it and cannot invent game data: commands that cannot be mapped to a valid government action are refused, and the player is offered bounded policy alternatives instead. No image, audio, or user-data generation is involved, and no player data is used to train any model. Because responses are generated at runtime, outputs vary between playthroughs: the same directive may produce different wording and different outcomes. PRE-GENERATED CONTENT The game's background music track was generated using AI tools during development and ships with the game.

Creator
Benetti Andrea
Reviews
-
Added
May 23, 2026
ProblematicSteam
Disclosure

Some art assets started as AI-generated bases and were then manually edited, retouched, and finalized by real artists.

Creator
Galactrex Studios
Reviews
-
Added
May 23, 2026
The Plus-One KingdomSteam
Disclosure

During the game development process, we utilized artificial intelligence tools to assist with programming and created a variety of game assets, including images, icons, and localized content. All assets generated or assisted by AI underwent thorough review and necessary adjustments before receiving official approval from our development team. This meticulous process ensured that the quality and style of all materials met the highest standards and remained consistent throughout the project.

Creator
YDIVA Limited
Reviews
-
Added
May 23, 2026
Blueprint: EVSteam
Disclosure

AI disclosure: AI assistants were used during development to help write and refine the game's source code and to edit narrative text (board memos, news headlines, event copy). All AI-assisted output was reviewed, edited, and approved by a human before shipping.

Creator
Phi Digital
Reviews
-
Added
May 23, 2026
Game DemonSteam
Disclosure

Game Demon uses large language models (Llama 3.1/3.3 via Groq API, plus optional local Ollama inference) to generate coaching text in real time from the user's match data. Vision models analyze user-sampled frames. No user content is sent to third parties without explicit opt-in. No generative images or audio in final output.

Creator
Altros Studios
Reviews
-
Added
May 23, 2026
Century’s End AwakeningSteam
Disclosure

Official AI Usage Statement: Some of the soundtracks in the game have been procured from commercial music large-scale models and are accompanied by commercial licensing certificates. The initial rough models of certain game elements were generated by commercially viable large-scale models to assist in the development process.

Creator
卜帆菌
Reviews
-
Added
May 23, 2026
CyberDeckSteam
Disclosure

CyberDeck contains pre-generated visual art, animation frames, music, sound effects, voice audio, and written content created or assisted with generative AI tools, then curated and integrated by the development team. Generative AI also assists development, including code. No AI generates content during gameplay, and the game does not connect to external AI services while you play.

Creator
CyberSprawl Studios
Reviews
-
Added
May 23, 2026
武俠人生Steam
Disclosure

All in-game visual art assets in this title — including item icons, equipment artwork, character portraits, story illustrations, and UI decorative elements (frames, icons, and background textures) — are produced using OpenAI's ChatGPT image generation and xAI's Grok image generation API as core tools within our ink-wash and gongbi-style art pipeline. Every generated asset is reviewed, curated, manually retouched, and compositionally adjusted by the developer before being incorporated into the game. No real person's likeness has been used. The game's source code is written by the developer, Kevin Chen, with OpenAI Codex and Anthropic Claude Code used as coding assistants during development. In-game narrative and dialogue text are written by the developer, with portions assisted by Anthropic Claude for polishing and proofreading.

Creator
肉's Lab
Reviews
-
Added
May 23, 2026
GridholmSteam
Disclosure

Gridholm uses AI-generated imagery for its card art, champion portraits, and 3D models. As the sole developer, it's how I bring a full 250+ card game to life with a cohesive, painterly dark-fantasy look.

Creator
Logos Nova
Reviews
-
Added
May 23, 2026
Against the Dark MoonSteam
Disclosure

Visual assets (hero portraits, card art backgrounds, dice imagery, booster pack illustrations) were generated using Midjourney and refined/composed in Photopea. Suit pip icons are by Lorc and Delapouite via game-icons.net (CC BY 3.0). Sound effects and music were generated using AI tools. All AI-generated content was directed, curated, and integrated by the developer. No AI is used to generate content live at runtime — all assets are pre-rendered and embedded in the build.

Creator
Orthus Games
Reviews
-
Added
May 23, 2026
The Universe Won't PauseSteam
Disclosure

Some marketing assets for this game (capsule art) were created with the assistance of AI image generation tools. All gameplay content is procedurally generated by the NAGAS simulation engine — a custom-built system using deterministic algorithms, not generative AI.

Creator
My Insights Games
Reviews
-
Added
May 23, 2026
Last Lawn StandingSteam
Disclosure

Some visual prototype assets and early promotional materials may include content created with generative AI. Final gameplay design, implementation, balancing, and overall creative direction are developed by the creator.

Creator
Gravel Roads Studio
Reviews
-
Added
May 23, 2026
Drum IncrementalSteam
Disclosure

Some of the text translations in this game were assisted by generative AI tools. All visual assets, artwork, and music were created entirely by human artists and composers.

Creator
Samuel Ruiz
Reviews
-
Added
May 23, 2026
我在大陆送外卖Steam
Disclosure

Scenarios for using generative AI in games: -Using generative AI to adjust game programs -Using generative AI to create art assets -Used AI tools to assist with multilingual localization translation (pre-generated text)

Creator
MoonCake_Game
Reviews
-
Added
May 23, 2026
야간근무 - FindingSteam
Disclosure

This game incorporates generative AI to enhance visual storytelling and character depth in the following ways: Video Content: A portion of the ending cinematic utilizes footage generated by Sora 2, which can be identified by its watermark. Character Illustrations: Three soldier profile photos displayed within the Personnel Search Center were created using ChatGPT (DALL-E). We have used these tools to supplement the creative vision of our team and ensure a more immersive atmosphere for our players.

Creator
Videogame by Lee Si Hyeon
Reviews
-
Added
May 23, 2026
Not a Trolley Problem!Steam
Disclosure

1. In-game artwork Some visual assets (e.g., character/decor sprites, UI icons) are generated with Google Gemini and OpenAI ChatGPT (image generation) and further edited, retouched, and composed by the developer in the final art pipeline. 2. Store page and marketing graphical assets Capsule art, library hero, library capsule, and promotional images are generated with Google Gemini and OpenAI ChatGPT, and further edited, retouched, and composed by the developer before upload. 3. In-game localization Text translations are AI-assisted using Anthropic Claude, with developer review for tone and accuracy. Runtime behavior: - No generative AI models are bundled with or called from the shipped game binary. - All AI-generated content is pre-rendered and baked into final assets at build time. - No user inputs are sent to any AI service during gameplay.

Creator
NEOTOLIS LLC
Reviews
-
Added
May 23, 2026
Signal ZeroSteam
Disclosure

This game's development used generative AI in three specific areas: 1. Source code: Portions of the source code were authored with assistance from large language model (LLM) coding tools. 2. Localization: In-game text translations for 10 languages (English, Simplified Chinese, Traditional Chinese, Korean, Russian, German, French, Spanish, Brazilian Portuguese, and Italian) were generated using LLM-based tools from the original Japanese source text. 3. Visual assets (UI graphics and logo): Generative AI was used in some cases to assist with creating certain in-game UI icons and the game logo. These AI-assisted assets are limited to generic UI elements (icons, indicators) and abstract logo designs, and do not depict real-world characters, brands, or copyrighted materials.

Creator
Hollow Frame
Reviews
-
Added
May 23, 2026
AI ApocalypseSteam
Disclosure

Some visual assets (card art and character portraits) generated using Google Gemini image models. Some SFX partially generated via ElevenLabs where Unity Assets were not available. All licensed for commercial use. Game design, code, and text content are original.

Creator
Scuffed Studios
Reviews
-
Added
May 23, 2026
PaskahousuSteam
Disclosure

Store capsule and promotional artwork was created with the assistance of generative AI image tools. No AI content is generated during gameplay.

Creator
Vaara Games
Reviews
-
Added
May 23, 2026
Solo DefendingSteam
Disclosure

This game uses AI tools to help assist in the development process. To ensure a high-quality experience, all element has been manually reviewed and refined by our development team to meet our creative standards and Steam's community guidelines.

Creator
Masonosam
Reviews
-
Added
May 23, 2026
Cycle of the UnbrokenSteam
Disclosure

All visual assets were generated in part using Nano Banana. Some code was generated using Gemini. This project was done by a Solo Dev and few eternal assets were used except where noted.

Creator
Latent Blade Studios
Reviews
-
Added
May 23, 2026
Bravely DoomedSteam
Disclosure

This game uses AI to generate dynamic NPC dialogue during gameplay. NPCs respond to player actions and choices with unique, contextual conversations. All AI-generated text is filtered to ensure appropriate content.

Creator
Phillip Donnelly
Reviews
-
Added
May 23, 2026
Manifest Moonfall 月球坠落Steam
Disclosure

Some enemy artwork in this game was created with the assistance of generative AI tools (Midjourney), followed by human curation and post-processing.

Creator
吃了就睡工作室
Reviews
-
Added
May 23, 2026
Flux Tower DefenseSteam
Disclosure

Flux Tower Defense uses generative AI in the following development areas: • Store page artwork: Main, header, library, small, and vertical capsule images, library hero, library header, and page background were created using AI image generation tools with human direction, prompt iteration, and post-processing. The "FLUX TOWER DEFENSE" wordmark typography was added manually. • Achievement icons: The 20 in-game achievement icons were generated with AI image tools using hand-authored prompts and manually curated selections. • Localization: Non-English store page descriptions were translated with AI assistance and reviewed before publication. The game's runtime contains NO generative AI. All gameplay systems (towers, enemies, traps, waves, pathfinding, damage, upgrades), UI, and in-game visuals are deterministic code rendered live via HTML5 Canvas 2D. There are no pre-rendered sprites, no AI-generated game content, and no AI inference during play.

Creator
ArcadeDeck
Reviews
-
Added
May 23, 2026
Rogue Realm: Guardian GridsSteam
Disclosure

The model creation and icon production in the game used a combination of AI and manual editing. All translations were generated by AI. The store page promotional images were generated by AI and then manually edited.

Creator
YogurtGames
Reviews
96
Added
May 23, 2026
ElecadeSteam
Disclosure

This title uses generative AI for part of its localization process. AI-generated translation drafts are reviewed and edited by the developer before implementation. No content is dynamically generated by generative AI during gameplay.

Creator
PongorianGames
Reviews
-
Added
May 23, 2026
AstrominoSteam
Disclosure

This game was made available in many languages thanks to generative AI. Creation of some assets was performed or aided by generative AI tools. If you ever beat an open-world game, you probably used more power than was used to generate all the assets in this game, including the ones that went unused. If you 100%'d that game, you used much, much more.

Creator
Ben Hendel-Doying
Reviews
-
Added
May 23, 2026
Triad: Elemental SagaSteam
Disclosure

Some visual assets in Triad were created with the assistance of AI tools and further refined by the developer. Triad is a solo-developed project, and these tools helped make its creation possible. — Raph, developer of Triad

Creator
Heritage Games
Reviews
-
Added
May 23, 2026
ScoundrelSteam
Disclosure

Some game artwork was generated with the assistance of AI, including monster sprites and a portion of achievement icons. These assets were then manually reviewed and edited to fit the game's pixel-art style. Store page descriptions were co-written with AI assistance.

Creator
senator.ovh
Reviews
-
Added
May 23, 2026
DeepholdSteam
Disclosure

- Visual art: A portion of the pixel-art tiles and select character sprites were generated using PixelLab AI (pixellab.ai), then composited, edited, and integrated by the developer. - Audio: Background music tracks were generated with AI music tools, then exported and sequenced into the game. - Code & narrative writing: Game code and the in-game chronicler text (Brom's journal entries) were drafted with AI assistance (Anthropic's Claude) and edited by the developer.

Creator
Chuckwalla Works LLC
Reviews
-
Added
May 23, 2026
TaktariSteam
Disclosure

Generative AI was used for some of the music in game. All in game art was hand drawn and vectorized by the creator. Main Theme music created by Grace Streeter. Trailer voiceover by Grace Streeter.

Creator
Leander Streeter
Reviews
-
Added
May 23, 2026
Sovereign Hand : The Last EnclaveSteam
Disclosure

Generative AI was used during the development process to create character illustrations for the cards. All AI-generated content has been reviewed, manually refined, and edited by our team to ensure it does not include any illegal or infringing material.

Creator
Unbent Studios
Reviews
-
Added
May 23, 2026
Prevent WW3Steam
Disclosure

Generative AI tools are used to translate text into different languages and to create visual assets. All content is reviewed and manually edited before being included in the game.

Creator
NT7 Studio
Reviews
-
Added
May 23, 2026
Build To The MoonSteam
Disclosure

AI was NOT used to generate code, text, art or music for the game itself. It was also NOT used for any artwork used on Steam. I'm rubbish at marketing so I used it to help write the store descriptions (this is literally the only thing steam related I used it for) and to help develop a marketing plan for me.

Creator
BumpkinBrothers
Reviews
-
Added
May 23, 2026
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